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fix MusicManager PlayVictory and PlayDefeat Music
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34b5b79d17
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@ -55,6 +55,10 @@ public class MusicManager : MonoBehaviour
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public void PlayVictoryMusic()
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{
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if (MainMenu.isPlaying) MainMenu.Stop();
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if (Defeat.isPlaying) Defeat.Stop();
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if (Gameplay.isPlaying) Gameplay.Stop();
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if (!Victory.isPlaying)
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{
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Victory.Play();
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@ -62,6 +66,11 @@ public class MusicManager : MonoBehaviour
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}
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public void PlayDefeatMusic() {
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if (MainMenu.isPlaying) MainMenu.Stop();
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if (Victory.isPlaying) Victory.Stop();
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if (Gameplay.isPlaying) Gameplay.Stop();
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if (!Defeat.isPlaying) {
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Defeat.Play();
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}
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