fix MusicManager PlayVictory and PlayDefeat Music

This commit is contained in:
jparent 2015-08-23 16:32:57 -04:00
parent 34b5b79d17
commit 19a58eef99

View File

@ -55,6 +55,10 @@ public class MusicManager : MonoBehaviour
public void PlayVictoryMusic()
{
if (MainMenu.isPlaying) MainMenu.Stop();
if (Defeat.isPlaying) Defeat.Stop();
if (Gameplay.isPlaying) Gameplay.Stop();
if (!Victory.isPlaying)
{
Victory.Play();
@ -62,6 +66,11 @@ public class MusicManager : MonoBehaviour
}
public void PlayDefeatMusic() {
if (MainMenu.isPlaying) MainMenu.Stop();
if (Victory.isPlaying) Victory.Stop();
if (Gameplay.isPlaying) Gameplay.Stop();
if (!Defeat.isPlaying) {
Defeat.Play();
}