%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!29 &1 SceneSettings: m_ObjectHideFlags: 0 m_PVSData: m_PVSObjectsArray: [] m_PVSPortalsArray: [] m_OcclusionBakeSettings: smallestOccluder: 5 smallestHole: .25 backfaceThreshold: 100 --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 serializedVersion: 6 m_Fog: 0 m_FogColor: {r: .5, g: .5, b: .5, a: 1} m_FogMode: 3 m_FogDensity: .00999999978 m_LinearFogStart: 0 m_LinearFogEnd: 300 m_AmbientSkyColor: {r: .211999997, g: .226999998, b: .259000003, a: 1} m_AmbientEquatorColor: {r: .114, g: .125, b: .133000001, a: 1} m_AmbientGroundColor: {r: .0469999984, g: .0430000015, b: .0350000001, a: 1} m_AmbientIntensity: 1 m_AmbientMode: 0 m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} m_HaloStrength: .5 m_FlareStrength: 1 m_FlareFadeSpeed: 3 m_HaloTexture: {fileID: 0} m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} m_DefaultReflectionMode: 0 m_DefaultReflectionResolution: 128 m_ReflectionBounces: 1 m_ReflectionIntensity: 1 m_CustomReflection: {fileID: 0} m_Sun: {fileID: 0} --- !u!127 &3 LevelGameManager: m_ObjectHideFlags: 0 --- !u!157 &4 LightmapSettings: m_ObjectHideFlags: 0 serializedVersion: 5 m_GIWorkflowMode: 0 m_LightmapsMode: 1 m_GISettings: serializedVersion: 2 m_BounceScale: 1 m_IndirectOutputScale: 1 m_AlbedoBoost: 1 m_TemporalCoherenceThreshold: 1 m_EnvironmentLightingMode: 0 m_EnableBakedLightmaps: 1 m_EnableRealtimeLightmaps: 1 m_LightmapEditorSettings: serializedVersion: 3 m_Resolution: 2 m_BakeResolution: 40 m_TextureWidth: 1024 m_TextureHeight: 1024 m_AOMaxDistance: 1 m_Padding: 2 m_CompAOExponent: 0 m_LightmapParameters: {fileID: 0} m_TextureCompression: 1 m_FinalGather: 0 m_FinalGatherRayCount: 1024 m_LightmapSnapshot: {fileID: 0} m_RuntimeCPUUsage: 25 --- !u!196 &5 NavMeshSettings: serializedVersion: 2 m_ObjectHideFlags: 0 m_BuildSettings: serializedVersion: 2 agentRadius: .5 agentHeight: 2 agentSlope: 45 agentClimb: .400000006 ledgeDropHeight: 0 maxJumpAcrossDistance: 0 accuratePlacement: 0 minRegionArea: 2 cellSize: .166666672 manualCellSize: 0 m_NavMeshData: {fileID: 0} --- !u!1 &14532408 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 14532409} - 33: {fileID: 14532412} - 65: {fileID: 14532411} - 23: {fileID: 14532410} m_Layer: 0 m_Name: Wall 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &14532409 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 14532408} m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709} m_LocalPosition: {x: -0, y: 3.5, z: 0} m_LocalScale: {x: .100000001, y: 1, z: 10} m_Children: [] m_Father: {fileID: 1764323466} m_RootOrder: 6 --- !u!23 &14532410 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 14532408} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &14532411 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 14532408} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &14532412 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 14532408} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &41100813 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 41100817} - 33: {fileID: 41100816} - 65: {fileID: 41100815} - 23: {fileID: 41100814} m_Layer: 0 m_Name: DoorVisual m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &41100814 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 41100813} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: 17f1fb22be4247d4baff3f576a2cb9aa, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &41100815 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 41100813} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &41100816 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 41100813} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &41100817 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 41100813} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: .5, y: 1.55999994, z: 0} m_LocalScale: {x: .949999988, y: 2.79999995, z: .0500000007} m_Children: [] m_Father: {fileID: 209616277} m_RootOrder: 0 --- !u!1 &206125564 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 206125568} - 33: {fileID: 206125567} - 65: {fileID: 206125566} - 23: {fileID: 206125565} m_Layer: 0 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &206125565 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 206125564} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &206125566 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 206125564} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &206125567 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 206125564} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &206125568 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 206125564} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 5, y: 2, z: 5} m_LocalScale: {x: .100000001, y: 4, z: 10} m_Children: [] m_Father: {fileID: 1764323466} m_RootOrder: 4 --- !u!1 &209616276 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 209616277} - 114: {fileID: 209616278} m_Layer: 0 m_Name: Door m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &209616277 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 209616276} m_LocalRotation: {x: 0, y: -.923879564, z: 0, w: .382683307} m_LocalPosition: {x: -.5, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 41100817} m_Father: {fileID: 0} m_RootOrder: 3 --- !u!114 &209616278 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 209616276} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: c921a0b390e23b64a94eb3e55d68e369, type: 3} m_Name: m_EditorClassIdentifier: MaxAngle: 135 OpenDuration: 5 CloseDuration: 1 --- !u!1 &233906027 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 195926, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} serializedVersion: 4 m_Component: - 4: {fileID: 233906030} - 108: {fileID: 233906029} - 114: {fileID: 233906028} m_Layer: 0 m_Name: Door Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!114 &233906028 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 11411774, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} m_GameObject: {fileID: 233906027} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 11e1c2efd004a114cb9e2b988d81ac69, type: 3} m_Name: m_EditorClassIdentifier: --- !u!108 &233906029 Light: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 10804102, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} m_GameObject: {fileID: 233906027} m_Enabled: 1 serializedVersion: 6 m_Type: 2 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: .709999979 m_Range: 100 m_SpotAngle: 30 m_CookieSize: 10 m_Shadows: m_Type: 1 m_Resolution: -1 m_Strength: 1 m_Bias: .0599999987 m_NormalBias: .400000006 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_Lightmapping: 4 m_BounceIntensity: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 m_AreaSize: {x: 1, y: 1} --- !u!4 &233906030 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} m_GameObject: {fileID: 233906027} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 2, z: -.550000012} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 772089148} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!1 &388395352 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 388395356} - 33: {fileID: 388395355} - 65: {fileID: 388395354} - 23: {fileID: 388395353} m_Layer: 0 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &388395353 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 388395352} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &388395354 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 388395352} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &388395355 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 388395352} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &388395356 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 388395352} m_LocalRotation: {x: 0, y: 0, z: .707106829, w: .707106709} m_LocalPosition: {x: 0, y: 0, z: 2} m_LocalScale: {x: .100000009, y: 10, z: 16} m_Children: [] m_Father: {fileID: 1764323466} m_RootOrder: 0 --- !u!1 &526641811 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 526641815} - 33: {fileID: 526641814} - 65: {fileID: 526641813} - 23: {fileID: 526641812} m_Layer: 0 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &526641812 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 526641811} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &526641813 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 526641811} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &526641814 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 526641811} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &526641815 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 526641811} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -5, y: 2, z: 5} m_LocalScale: {x: .100000001, y: 4, z: 10} m_Children: [] m_Father: {fileID: 1764323466} m_RootOrder: 5 --- !u!1 &603052748 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 603052752} - 33: {fileID: 603052751} - 65: {fileID: 603052750} - 23: {fileID: 603052749} m_Layer: 0 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &603052749 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 603052748} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &603052750 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 603052748} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &603052751 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 603052748} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &603052752 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 603052748} m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709} m_LocalPosition: {x: 0, y: 2, z: 10} m_LocalScale: {x: .100000009, y: 4, z: 10} m_Children: [] m_Father: {fileID: 1764323466} m_RootOrder: 3 --- !u!1 &772089147 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 152506, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} serializedVersion: 4 m_Component: - 4: {fileID: 772089148} - 33: {fileID: 772089151} - 64: {fileID: 772089150} - 23: {fileID: 772089149} m_Layer: 0 m_Name: Mommy Shadow m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &772089148 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 485004, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} m_GameObject: {fileID: 772089147} m_LocalRotation: {x: .682317495, y: 0, z: 0, w: .731056035} m_LocalPosition: {x: 0, y: -.280000001, z: .600000024} m_LocalScale: {x: 1, y: 2, z: 1} m_Children: [] m_Father: {fileID: 233906030} m_RootOrder: 0 --- !u!23 &772089149 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 2341620, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} m_GameObject: {fileID: 772089147} m_Enabled: 1 m_CastShadows: 3 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: 875ccc0b27596c84b9faab65d1b2272b, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!64 &772089150 MeshCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 6428306, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} m_GameObject: {fileID: 772089147} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 0 m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!33 &772089151 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 3310274, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_PrefabInternal: {fileID: 1612755024} m_GameObject: {fileID: 772089147} m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0} --- !u!1 &796502837 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 796502841} - 33: {fileID: 796502840} - 65: {fileID: 796502839} - 23: {fileID: 796502838} m_Layer: 0 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &796502838 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 796502837} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &796502839 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 796502837} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &796502840 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 796502837} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &796502841 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 796502837} m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709} m_LocalPosition: {x: -2.75, y: 1.5, z: 0} m_LocalScale: {x: .100000009, y: 3, z: 4.5} m_Children: [] m_Father: {fileID: 1764323466} m_RootOrder: 2 --- !u!1 &934446130 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 934446134} - 33: {fileID: 934446133} - 65: {fileID: 934446132} - 23: {fileID: 934446131} m_Layer: 0 m_Name: Wall m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &934446131 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 934446130} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &934446132 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 934446130} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &934446133 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 934446130} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &934446134 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 934446130} m_LocalRotation: {x: 0, y: .707106829, z: 0, w: .707106709} m_LocalPosition: {x: 2.75, y: 1.5, z: 0} m_LocalScale: {x: .100000009, y: 3, z: 4.5} m_Children: [] m_Father: {fileID: 1764323466} m_RootOrder: 1 --- !u!1 &1017595809 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1017595810} m_Layer: 0 m_Name: Objects m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 0 --- !u!4 &1017595810 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1017595809} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 1276697763} - {fileID: 1403335485} - {fileID: 1239739842} - {fileID: 1425479777} m_Father: {fileID: 0} m_RootOrder: 5 --- !u!1 &1239739838 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1239739842} - 33: {fileID: 1239739841} - 65: {fileID: 1239739840} - 23: {fileID: 1239739839} m_Layer: 0 m_Name: Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1239739839 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1239739838} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &1239739840 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1239739838} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1239739841 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1239739838} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1239739842 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1239739838} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -1.99000001, y: .5, z: 5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1017595810} m_RootOrder: 2 --- !u!1 &1276697759 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1276697763} - 33: {fileID: 1276697762} - 65: {fileID: 1276697761} - 23: {fileID: 1276697760} m_Layer: 0 m_Name: Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1276697760 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1276697759} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &1276697761 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1276697759} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1276697762 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1276697759} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1276697763 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1276697759} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 1.03999996, y: .5, z: 7.86999989} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1017595810} m_RootOrder: 0 --- !u!1 &1403335481 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1403335485} - 33: {fileID: 1403335484} - 65: {fileID: 1403335483} - 23: {fileID: 1403335482} m_Layer: 0 m_Name: Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1403335482 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1403335481} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &1403335483 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1403335481} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1403335484 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1403335481} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1403335485 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1403335481} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -.430000007, y: .5, z: 3.06999993} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1017595810} m_RootOrder: 1 --- !u!1 &1425479773 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1425479777} - 33: {fileID: 1425479776} - 65: {fileID: 1425479775} - 23: {fileID: 1425479774} m_Layer: 0 m_Name: Object m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!23 &1425479774 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1425479773} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 1 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!65 &1425479775 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1425479773} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} --- !u!33 &1425479776 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1425479773} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} --- !u!4 &1425479777 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1425479773} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: .5, z: 5} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 1017595810} m_RootOrder: 3 --- !u!1001 &1612755024 Prefab: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - target: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalPosition.x value: 0 objectReference: {fileID: 0} - target: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalPosition.y value: 2 objectReference: {fileID: 0} - target: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalPosition.z value: -.550000012 objectReference: {fileID: 0} - target: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - target: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - target: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - target: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - target: {fileID: 445796, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - target: {fileID: 485004, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalPosition.z value: .600000024 objectReference: {fileID: 0} - target: {fileID: 485004, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalPosition.y value: -.280000001 objectReference: {fileID: 0} - target: {fileID: 485004, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalRotation.x value: .682317495 objectReference: {fileID: 0} - target: {fileID: 485004, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} propertyPath: m_LocalRotation.w value: .731056035 objectReference: {fileID: 0} m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: cffa81ba5df21ac4f8d31f5bed357ce1, type: 2} m_RootGameObject: {fileID: 233906027} m_IsPrefabParent: 0 --- !u!1 &1764323465 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1764323466} m_Layer: 0 m_Name: Walls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &1764323466 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1764323465} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 388395356} - {fileID: 934446134} - {fileID: 796502841} - {fileID: 603052752} - {fileID: 206125568} - {fileID: 526641815} - {fileID: 14532409} m_Father: {fileID: 0} m_RootOrder: 4 --- !u!1 &1870624029 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 1870624031} - 108: {fileID: 1870624030} m_Layer: 0 m_Name: Directional Light m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!108 &1870624030 Light: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1870624029} m_Enabled: 1 serializedVersion: 6 m_Type: 1 m_Color: {r: .411764681, g: .301291227, b: 0, a: 1} m_Intensity: .0799999982 m_Range: 10 m_SpotAngle: 30 m_CookieSize: 10 m_Shadows: m_Type: 2 m_Resolution: -1 m_Strength: 1 m_Bias: .0500000007 m_NormalBias: .400000006 m_Cookie: {fileID: 0} m_DrawHalo: 0 m_Flare: {fileID: 0} m_RenderMode: 0 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_Lightmapping: 4 m_BounceIntensity: .289999992 m_ShadowRadius: 0 m_ShadowAngle: 0 m_AreaSize: {x: 1, y: 1} --- !u!4 &1870624031 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 1870624029} m_LocalRotation: {x: .408217937, y: -.234569728, z: .109381676, w: .875426054} m_LocalPosition: {x: 0, y: 3, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 2 --- !u!1 &2073870896 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - 4: {fileID: 2073870901} - 20: {fileID: 2073870900} - 92: {fileID: 2073870899} - 124: {fileID: 2073870898} - 81: {fileID: 2073870897} m_Layer: 0 m_Name: Main Camera m_TagString: MainCamera m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!81 &2073870897 AudioListener: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2073870896} m_Enabled: 1 --- !u!124 &2073870898 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2073870896} m_Enabled: 1 --- !u!92 &2073870899 Behaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2073870896} m_Enabled: 1 --- !u!20 &2073870900 Camera: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2073870896} m_Enabled: 1 serializedVersion: 2 m_ClearFlags: 1 m_BackGroundColor: {r: .192156866, g: .301960796, b: .474509805, a: .0196078438} m_NormalizedViewPortRect: serializedVersion: 2 x: 0 y: 0 width: 1 height: 1 near clip plane: .300000012 far clip plane: 1000 field of view: 60 orthographic: 0 orthographic size: 5 m_Depth: -1 m_CullingMask: serializedVersion: 2 m_Bits: 4294967295 m_RenderingPath: -1 m_TargetTexture: {fileID: 0} m_TargetDisplay: 0 m_HDR: 0 m_OcclusionCulling: 1 m_StereoConvergence: 10 m_StereoSeparation: .0219999999 m_StereoMirrorMode: 0 --- !u!4 &2073870901 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} m_GameObject: {fileID: 2073870896} m_LocalRotation: {x: -.27165392, y: .694271922, z: -.323744357, w: -.582563639} m_LocalPosition: {x: 6.32000017, y: 10, z: 6.4000001} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 1