%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &124032 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 420792} m_Layer: 0 m_Name: Walls m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!1 &188430 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 453194} - 33: {fileID: 3345654} - 23: {fileID: 2392106} - 95: {fileID: 9547882} - 64: {fileID: 6472040} m_Layer: 0 m_Name: SM_Murs m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &420792 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 124032} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 453194} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!4 &453194 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188430} m_LocalRotation: {x: -.707106829, y: 0, z: -0, w: .707106829} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1.01551056, z: 1} m_Children: [] m_Father: {fileID: 420792} m_RootOrder: 0 --- !u!23 &2392106 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188430} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: de86e11ce17d70943a076b500bc76e8b, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &3345654 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188430} m_Mesh: {fileID: 4300000, guid: 56d82b7f76516a84f8211df1eb5a5fa6, type: 3} --- !u!64 &6472040 MeshCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188430} m_Material: {fileID: 13400000, guid: e20d9c81c57a0c14abf0b23546831a8f, type: 2} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Convex: 0 m_Mesh: {fileID: 4300000, guid: 56d82b7f76516a84f8211df1eb5a5fa6, type: 3} --- !u!95 &9547882 Animator: serializedVersion: 3 m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 188430} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 56d82b7f76516a84f8211df1eb5a5fa6, type: 3} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 124032} m_IsPrefabParent: 1