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14 lines
242 B
C#
14 lines
242 B
C#
using UnityEngine;
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using System.Collections;
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public class MecanimContainer : MonoBehaviour
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{
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public Child ImmediateParent;
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// For Mecanim
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public void throw_pillow()
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{
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ImmediateParent.ThrowMecanimPillow();
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}
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}
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