PillowFight/Assets/Prefabs/Door.prefab
2015-08-23 04:25:46 -04:00

133 lines
3.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &114508
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 436310}
- 33: {fileID: 3361178}
- 23: {fileID: 2328536}
- 95: {fileID: 9575892}
- 64: {fileID: 6417552}
m_Layer: 0
m_Name: SM_Porte
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &142656
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 448234}
m_Layer: 0
m_Name: Door
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &436310
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 114508}
m_LocalRotation: {x: -.707106829, y: 0, z: 0, w: .707106829}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 448234}
m_RootOrder: 0
--- !u!4 &448234
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 142656}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: .00100000005, y: 0, z: -4.35500002}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 436310}
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!23 &2328536
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 114508}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 2100000, guid: 1b2886c779b18264283b77734b135663, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!33 &3361178
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 114508}
m_Mesh: {fileID: 4300000, guid: bf56788b08c37074dba5a2f79a7cc2ae, type: 3}
--- !u!64 &6417552
MeshCollider:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 114508}
m_Material: {fileID: 13400000, guid: e20d9c81c57a0c14abf0b23546831a8f, type: 2}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Convex: 0
m_Mesh: {fileID: 4300000, guid: bf56788b08c37074dba5a2f79a7cc2ae, type: 3}
--- !u!95 &9575892
Animator:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 114508}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: bf56788b08c37074dba5a2f79a7cc2ae, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 142656}
m_IsPrefabParent: 1