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20 lines
431 B
C#
20 lines
431 B
C#
using UnityEngine;
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using System.Collections;
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using System.Collections.Generic;
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namespace InputHandler
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{
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public struct InputMap
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{
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public List<InputToActionMap>[] ButtonsToActionsMap;
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public List<InputToActionMap>[] ButtonsToStatesMap;
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public List<InputToActionMap>[] AxisToRangesMap;
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}
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public struct InputToActionMap
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{
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public int input;
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public string action;
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}
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}
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