27 lines
491 B
C#

using UnityEngine;
using System.Collections;
public class SimpleMenu : MonoBehaviour
{
public int NextLevel;
// Use this for initialization
void Start () {
StartCoroutine(AutoSkip());
}
// Update is called once per frame
void Update () {
if (Input.anyKeyDown) {
Application.LoadLevel(NextLevel);
}
}
IEnumerator AutoSkip() {
yield return new WaitForSeconds(5);
Application.LoadLevel(NextLevel);
}
}