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Conjure/PillowFight
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mirror of https://github.com/ConjureETS/PillowFight.git synced 2026-03-24 09:00:58 +00:00
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PillowFight/Assets
History
jparent f6181556f5 add basic auto targeting, but it needs ajustements
2015-08-22 16:59:45 -04:00
..
Art
Remove the placeholder asset in the Art folder
2015-08-22 02:30:40 -04:00
Editor
Add the character movement depending on the camera rotation
2015-08-22 00:45:35 -04:00
Materials
Add the blocking into PatScene and add a meshcollider for it
2015-08-22 03:02:35 -04:00
Plugins
Add the character movement depending on the camera rotation
2015-08-22 00:45:35 -04:00
Prefabs
add a sphere collider to Child to pickup pillows
2015-08-22 05:11:16 -04:00
Scenes
add basic auto targeting, but it needs ajustements
2015-08-22 16:59:45 -04:00
Scripts
add basic auto targeting, but it needs ajustements
2015-08-22 16:59:45 -04:00
Art.meta
Add the default initial folders
2015-08-21 22:12:38 -04:00
ControllerMapper.asset
Add the ability to sleep on a bed anytime
2015-08-22 04:22:32 -04:00
ControllerMapper.asset.meta
Add the character movement depending on the camera rotation
2015-08-22 00:45:35 -04:00
Editor.meta
Add the character movement depending on the camera rotation
2015-08-22 00:45:35 -04:00
Materials.meta
Add the default initial folders
2015-08-21 22:12:38 -04:00
Plugins.meta
Add the character movement depending on the camera rotation
2015-08-22 00:45:35 -04:00
Prefabs.meta
Add the default initial folders
2015-08-21 22:12:38 -04:00
Scenes.meta
Add the default initial folders
2015-08-21 22:12:38 -04:00
Scripts.meta
Add the default initial folders
2015-08-21 22:12:38 -04:00
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