mirror of
https://github.com/ConjureETS/PixelSphinx.git
synced 2026-03-24 10:30:59 +00:00
Added audio source and asteroid 3d surround sound! (left/right)
This commit is contained in:
parent
803bd94c77
commit
0a17a2c7d8
@ -29,6 +29,7 @@ GameObject:
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124
Assets/Prefabs/SoundManager.prefab
Normal file
124
Assets/Prefabs/SoundManager.prefab
Normal file
@ -0,0 +1,124 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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8
Assets/Prefabs/SoundManager.prefab.meta
Normal file
8
Assets/Prefabs/SoundManager.prefab.meta
Normal file
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@ -9,6 +9,7 @@ public class Asteroid : MonoBehaviour
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public float rotationSpeed = 1.0f;
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public float rotationSpeed = 1.0f;
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public float rotationDirection = 1.0f;
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public float rotationDirection = 1.0f;
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public bool RandomRotationSpeed = true;
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// private AudioSource audio;
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public GameObject CrashFlamesEmitter; //Emitter on impact
|
public GameObject CrashFlamesEmitter; //Emitter on impact
|
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|
|
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@ -17,6 +18,7 @@ public class Asteroid : MonoBehaviour
|
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// Use this for initialization
|
// Use this for initialization
|
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public void Start()
|
public void Start()
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{
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{
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//audio = gameObject.GetComponent<AudioSource>();
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speed = Random.Range(1.8F, 3F);
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speed = Random.Range(1.8F, 3F);
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center = new Vector3(0, 0);
|
center = new Vector3(0, 0);
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@ -75,8 +77,11 @@ public class Asteroid : MonoBehaviour
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emitter.transform.localRotation = Quaternion.Euler(0, 180.0f, angleImpact);
|
emitter.transform.localRotation = Quaternion.Euler(0, 180.0f, angleImpact);
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var audio = GetComponent<AudioSource>();
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audio.bypassListenerEffects = true;
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AudioSource.PlayClipAtPoint(audio.clip, transform.position, audio.volume);
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//var wtf = new WaitForSeconds(emitter.GetComponent<ParticleSystem>().duration);
|
var wait = new WaitForSeconds(emitter.GetComponent<ParticleSystem>().duration);
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|
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}
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BIN
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BIN
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Normal file
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22
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Normal file
22
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Normal file
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Normal file
BIN
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Normal file
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22
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Normal file
22
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Normal file
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BIN
Assets/Sounds/A_SFX_Player_Ejected_01.wav
Normal file
BIN
Assets/Sounds/A_SFX_Player_Ejected_01.wav
Normal file
Binary file not shown.
22
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Normal file
22
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Normal file
@ -0,0 +1,22 @@
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@ -299,6 +197,108 @@ SpriteRenderer:
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m_Curve:
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tangentMode: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 0
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--- !u!4 &596447704
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_RootOrder: 7
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--- !u!114 &1027139440 stripped
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--- !u!114 &1027139440 stripped
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m_PrefabParentObject: {fileID: 11471614, guid: 198e988adacced646a19f757f6237ae1,
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|||||||
Loading…
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Reference in New Issue
Block a user