diff --git a/Assets/Art/T_Asteroid_01.png b/Assets/Art/T_Asteroid_01.png new file mode 100644 index 0000000..3d7496f Binary files /dev/null and b/Assets/Art/T_Asteroid_01.png differ diff --git a/Assets/Art/T_Asteroid_01.png.meta b/Assets/Art/T_Asteroid_01.png.meta new file mode 100644 index 0000000..919aadd --- /dev/null +++ b/Assets/Art/T_Asteroid_01.png.meta @@ -0,0 +1,57 @@ +fileFormatVersion: 2 +guid: 4a920fd6bcc36d542bab85b92331347f +timeCreated: 1460157544 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 8 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/T_Laveuse_02.png b/Assets/Art/T_Laveuse_02.png new file mode 100644 index 0000000..580e9b7 Binary files /dev/null and b/Assets/Art/T_Laveuse_02.png differ diff --git a/Assets/Art/T_Laveuse_02.png.meta b/Assets/Art/T_Laveuse_02.png.meta new file mode 100644 index 0000000..4aae765 --- /dev/null +++ b/Assets/Art/T_Laveuse_02.png.meta @@ -0,0 +1,57 @@ +fileFormatVersion: 2 +guid: 683238e4cc61bb34bb2fbcffcd988b1e +timeCreated: 1460158299 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 8 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/T_Space_Background.png b/Assets/Art/T_Space_Background.png new file mode 100644 index 0000000..703a316 Binary files /dev/null and b/Assets/Art/T_Space_Background.png differ diff --git a/Assets/Art/T_Space_Background.png.meta b/Assets/Art/T_Space_Background.png.meta new file mode 100644 index 0000000..26e24af --- /dev/null +++ b/Assets/Art/T_Space_Background.png.meta @@ -0,0 +1,57 @@ +fileFormatVersion: 2 +guid: 7b600710d7c1f804bad6a43acd9d1fcd +timeCreated: 1460121007 +licenseType: Free +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 8 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Art/T_TV_01.png b/Assets/Art/T_TV_01.png new file mode 100644 index 0000000..80058c6 Binary files /dev/null and b/Assets/Art/T_TV_01.png differ diff --git a/Assets/Art/T_TV_01.png.meta b/Assets/Art/T_TV_01.png.meta new file mode 100644 index 0000000..0b1ec54 --- /dev/null +++ b/Assets/Art/T_TV_01.png.meta @@ -0,0 +1,57 @@ +fileFormatVersion: 2 +guid: 1e6c8c482275d50408e8a25aa5b593c8 +timeCreated: 1460158299 +licenseType: Pro +TextureImporter: + fileIDToRecycleName: {} + serializedVersion: 2 + mipmaps: + mipMapMode: 0 + enableMipMap: 1 + linearTexture: 0 + correctGamma: 0 + fadeOut: 0 + borderMipMap: 0 + mipMapFadeDistanceStart: 1 + mipMapFadeDistanceEnd: 3 + bumpmap: + convertToNormalMap: 0 + externalNormalMap: 0 + heightScale: 0.25 + normalMapFilter: 0 + isReadable: 0 + grayScaleToAlpha: 0 + generateCubemap: 0 + cubemapConvolution: 0 + cubemapConvolutionSteps: 7 + cubemapConvolutionExponent: 1.5 + seamlessCubemap: 0 + textureFormat: -1 + maxTextureSize: 2048 + textureSettings: + filterMode: -1 + aniso: -1 + mipBias: -1 + wrapMode: 1 + nPOTScale: 0 + lightmap: 0 + rGBM: 0 + compressionQuality: 50 + allowsAlphaSplitting: 0 + spriteMode: 1 + spriteExtrude: 1 + spriteMeshType: 1 + alignment: 0 + spritePivot: {x: 0.5, y: 0.5} + spriteBorder: {x: 0, y: 0, z: 0, w: 0} + spritePixelsToUnits: 100 + alphaIsTransparency: 1 + textureType: 8 + buildTargetSettings: [] + spriteSheet: + sprites: [] + outline: [] + spritePackingTag: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Asteroid.prefab b/Assets/Prefabs/Asteroid_1.prefab similarity index 60% rename from Assets/Prefabs/Asteroid.prefab rename to Assets/Prefabs/Asteroid_1.prefab index d28abf7..f7681f9 100644 --- a/Assets/Prefabs/Asteroid.prefab +++ b/Assets/Prefabs/Asteroid_1.prefab @@ -1,5 +1,21 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1 &120828 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 404170} + - 212: {fileID: 21231318} + m_Layer: 0 + m_Name: New Sprite + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 --- !u!1 &160026 GameObject: m_ObjectHideFlags: 0 @@ -9,16 +25,28 @@ GameObject: m_Component: - 4: {fileID: 494682} - 33: {fileID: 3335396} - - 135: {fileID: 13519402} - 23: {fileID: 2317388} - 114: {fileID: 11437858} + - 135: {fileID: 13502558} m_Layer: 0 - m_Name: Asteroid + m_Name: Asteroid_1 m_TagString: Asteroid m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 +--- !u!4 &404170 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 120828} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 494682} + m_RootOrder: 0 --- !u!4 &494682 Transform: m_ObjectHideFlags: 1 @@ -26,9 +54,10 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 160026} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 3.51, y: 1.36, z: 0} + m_LocalPosition: {x: 8.22, y: 1.36, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] + m_Children: + - {fileID: 404170} m_Father: {fileID: 0} m_RootOrder: 0 --- !u!23 &2317388 @@ -37,7 +66,7 @@ MeshRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 160026} - m_Enabled: 1 + m_Enabled: 0 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: @@ -77,18 +106,48 @@ MonoBehaviour: m_EditorClassIdentifier: speed: 1 step: 0 ---- !u!135 &13519402 +--- !u!135 &13502558 SphereCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 160026} m_Material: {fileID: 0} - m_IsTrigger: 0 + m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 0.5 m_Center: {x: 0, y: 0, z: 0} +--- !u!212 &21231318 +SpriteRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 120828} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 4a920fd6bcc36d542bab85b92331347f, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 diff --git a/Assets/Prefabs/Asteroid.prefab.meta b/Assets/Prefabs/Asteroid_1.prefab.meta similarity index 100% rename from Assets/Prefabs/Asteroid.prefab.meta rename to Assets/Prefabs/Asteroid_1.prefab.meta diff --git a/Assets/Prefabs/Asteroid_2.prefab b/Assets/Prefabs/Asteroid_2.prefab new file mode 100644 index 0000000..1c0c354 --- /dev/null +++ b/Assets/Prefabs/Asteroid_2.prefab @@ -0,0 +1,161 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &120828 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 404170} + - 212: {fileID: 21231318} + m_Layer: 0 + m_Name: New Sprite + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &160026 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 494682} + - 33: {fileID: 3335396} + - 23: {fileID: 2317388} + - 114: {fileID: 11437858} + - 135: {fileID: 13502558} + m_Layer: 0 + m_Name: Asteroid_2 + m_TagString: Asteroid + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &404170 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 120828} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 494682} + m_RootOrder: 0 +--- !u!4 &494682 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 8.22, y: 1.36, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 404170} + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!23 &2317388 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 373eeb9894b74ec43b7157c541d7cde8, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!33 &3335396 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &11437858 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 025c26020d5e62f40be0e8a2d063c51b, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: 1 + step: 0 +--- !u!135 &13502558 +SphereCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!212 &21231318 +SpriteRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 120828} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: adc5fe6c93bdded4bb5dc5e25191dbfc, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 160026} + m_IsPrefabParent: 1 diff --git a/Assets/Prefabs/Asteroid_2.prefab.meta b/Assets/Prefabs/Asteroid_2.prefab.meta new file mode 100644 index 0000000..76ce246 --- /dev/null +++ b/Assets/Prefabs/Asteroid_2.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 9e24cfebf8317af4090edf41a498cde3 +timeCreated: 1460158359 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Asteroid_3.prefab b/Assets/Prefabs/Asteroid_3.prefab new file mode 100644 index 0000000..86f96dc --- /dev/null +++ b/Assets/Prefabs/Asteroid_3.prefab @@ -0,0 +1,161 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &120828 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 404170} + - 212: {fileID: 21231318} + m_Layer: 0 + m_Name: New Sprite + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &160026 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 494682} + - 33: {fileID: 3335396} + - 23: {fileID: 2317388} + - 114: {fileID: 11437858} + - 135: {fileID: 13502558} + m_Layer: 0 + m_Name: Asteroid_3 + m_TagString: Asteroid + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &404170 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 120828} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 494682} + m_RootOrder: 0 +--- !u!4 &494682 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 8.22, y: 1.36, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 404170} + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!23 &2317388 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 373eeb9894b74ec43b7157c541d7cde8, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!33 &3335396 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &11437858 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 025c26020d5e62f40be0e8a2d063c51b, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: 1 + step: 0 +--- !u!135 &13502558 +SphereCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!212 &21231318 +SpriteRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 120828} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 683238e4cc61bb34bb2fbcffcd988b1e, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 160026} + m_IsPrefabParent: 1 diff --git a/Assets/Prefabs/Asteroid_3.prefab.meta b/Assets/Prefabs/Asteroid_3.prefab.meta new file mode 100644 index 0000000..ad37dc9 --- /dev/null +++ b/Assets/Prefabs/Asteroid_3.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 2d040b7dcfc7d564e98f7405c6746934 +timeCreated: 1460158359 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Asteroid_4.prefab b/Assets/Prefabs/Asteroid_4.prefab new file mode 100644 index 0000000..25ac131 --- /dev/null +++ b/Assets/Prefabs/Asteroid_4.prefab @@ -0,0 +1,161 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!1 &120828 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 404170} + - 212: {fileID: 21231318} + m_Layer: 0 + m_Name: New Sprite + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &160026 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 494682} + - 33: {fileID: 3335396} + - 23: {fileID: 2317388} + - 114: {fileID: 11437858} + - 135: {fileID: 13502558} + m_Layer: 0 + m_Name: Asteroid_4 + m_TagString: Asteroid + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &404170 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 120828} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 494682} + m_RootOrder: 0 +--- !u!4 &494682 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 8.22, y: 1.36, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 404170} + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!23 &2317388 +MeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 373eeb9894b74ec43b7157c541d7cde8, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!33 &3335396 +MeshFilter: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!114 &11437858 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 025c26020d5e62f40be0e8a2d063c51b, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: 1 + step: 0 +--- !u!135 &13502558 +SphereCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160026} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!212 &21231318 +SpriteRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 120828} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 1e6c8c482275d50408e8a25aa5b593c8, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 +--- !u!1001 &100100000 +Prefab: + m_ObjectHideFlags: 1 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: [] + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 0} + m_RootGameObject: {fileID: 160026} + m_IsPrefabParent: 1 diff --git a/Assets/Prefabs/Asteroid_4.prefab.meta b/Assets/Prefabs/Asteroid_4.prefab.meta new file mode 100644 index 0000000..7479050 --- /dev/null +++ b/Assets/Prefabs/Asteroid_4.prefab.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 834d089adee1456459b32802ed8f11fb +timeCreated: 1460158359 +licenseType: Pro +NativeFormatImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Prefabs/Astronaut.prefab b/Assets/Prefabs/Astronaut.prefab index f6bf33d..dd5900a 100644 --- a/Assets/Prefabs/Astronaut.prefab +++ b/Assets/Prefabs/Astronaut.prefab @@ -57,9 +57,11 @@ GameObject: - 4: {fileID: 403646} - 114: {fileID: 11494368} - 114: {fileID: 11434752} + - 54: {fileID: 5402556} + - 136: {fileID: 13683032} m_Layer: 0 m_Name: Character - m_TagString: Untagged + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -71,7 +73,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 170392} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4.18, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 0.2, y: 0.2, z: 0.2} m_Children: - {fileID: 418246} @@ -85,7 +87,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 157058} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.14, y: 0.27, z: 0} + m_LocalPosition: {x: -0.04, y: 0.63, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 403646} @@ -97,7 +99,7 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 130732} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: -0.18, y: 0.36, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 403646} @@ -109,12 +111,27 @@ Transform: m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 154602} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0.11} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: - {fileID: 403646} m_Father: {fileID: 0} m_RootOrder: 0 +--- !u!54 &5402556 +Rigidbody: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 170392} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 0 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 --- !u!114 &11434752 MonoBehaviour: m_ObjectHideFlags: 1 @@ -141,8 +158,26 @@ MonoBehaviour: Rotator: {fileID: 154602} SpriteWalk: {fileID: 130732} SpriteDash: {fileID: 157058} - StepTime: 0 - JumpSpeed: 0 + Width: 0.4 + DashTime: 0.4 + StepTime: 5 + JumpSpeed: 5 + Gravity: 15 + Speed: 5 + planet: {fileID: 0} +--- !u!136 &13683032 +CapsuleCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 170392} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.77 + m_Height: 3.37 + m_Direction: 1 + m_Center: {x: -0.03, y: 0.35, z: 0} --- !u!212 &21220066 SpriteRenderer: m_ObjectHideFlags: 1 @@ -168,7 +203,7 @@ SpriteRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 - m_SortingOrder: 0 + m_SortingOrder: 15 m_Sprite: {fileID: 21300000, guid: 028cce0260747214d81db557ec6f37c4, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 @@ -198,7 +233,7 @@ SpriteRenderer: m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 - m_SortingOrder: 0 + m_SortingOrder: 15 m_Sprite: {fileID: 21300000, guid: 877352de2811c3e46b8b58e2475e07b3, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 diff --git a/Assets/Prefabs/WedgePrefab00.prefab b/Assets/Prefabs/WedgePrefab00.prefab index f46b5df..5b93e66 100644 --- a/Assets/Prefabs/WedgePrefab00.prefab +++ b/Assets/Prefabs/WedgePrefab00.prefab @@ -9,9 +9,11 @@ GameObject: m_Component: - 4: {fileID: 427432} - 212: {fileID: 21228928} + - 135: {fileID: 13583406} + - 54: {fileID: 5455998} m_Layer: 0 m_Name: WedgePrefab - m_TagString: Untagged + m_TagString: Wedge m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -56,6 +58,33 @@ Transform: m_Children: [] m_Father: {fileID: 411762} m_RootOrder: 0 +--- !u!54 &5455998 +Rigidbody: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 152938} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 0 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!135 &13583406 +SphereCollider: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 152938} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 2 + m_Center: {x: 0, y: 0, z: 0} --- !u!212 &21228928 SpriteRenderer: m_ObjectHideFlags: 1 @@ -83,7 +112,7 @@ SpriteRenderer: m_SortingLayerID: 0 m_SortingOrder: 0 m_Sprite: {fileID: 21300000, guid: 967af79000cf76b4287a112b4e30cbea, type: 3} - m_Color: {r: 0.78676474, g: 0.12727074, b: 0.12727074, a: 1} + m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 --- !u!1001 &100100000 diff --git a/Assets/Scripts/Asteroid.cs b/Assets/Scripts/Asteroid.cs index 23cb82d..ad160d6 100644 --- a/Assets/Scripts/Asteroid.cs +++ b/Assets/Scripts/Asteroid.cs @@ -6,24 +6,58 @@ public class Asteroid : MonoBehaviour Vector3 center; public float speed; public float step; + public float rotationSpeed = 1.0f; + public float rotationDirection = 1.0f; + public bool RandomRotationSpeed = true; - // Use this for initialization - void Start() + // Use this for initialization + public void Start() { - speed = Random.Range(0.1F, 2F); - print(speed); + speed = Random.Range(1.8F, 3F); + // print(speed); center = new Vector3(0, 0); - } - - // Update is called once per frame - void Update () { + + + if (RandomRotationSpeed) + rotationSpeed = 10 * UnityEngine.Random.Range(0.25f, 5f); + + rotationDirection = (Mathf.Floor(UnityEngine.Random.Range(0.0f, 1.99f))*2 - 1); + + } + + // Update is called once per frame + public void Update () { MoveObject(center); } - void MoveObject(Vector3 center) + public void MoveObject(Vector3 center) { step = speed * Time.deltaTime; this.transform.position = Vector3.MoveTowards(transform.position, center, step); + + + + this.transform.Rotate(new Vector3(0, 0, 1.0f), rotationDirection * rotationSpeed * Time.deltaTime); + } + + //collider must be set as "isTrigger" in unity for this method to work + public void OnTriggerEnter(Collider otherCol) + { + + + if (otherCol.gameObject.tag == "Player") + { + ///Stun the player + otherCol.gameObject.GetComponent().Stun(); + } + if (otherCol.gameObject.tag == "Wedge") + { + var pmgr = FindObjectOfType(); + pmgr.PushWedge(otherCol.gameObject.transform.parent.eulerAngles.z); + Destroy(this.gameObject); + } + } + } diff --git a/Assets/Scripts/AsteroidSpawner.cs b/Assets/Scripts/AsteroidSpawner.cs new file mode 100644 index 0000000..567a2f7 --- /dev/null +++ b/Assets/Scripts/AsteroidSpawner.cs @@ -0,0 +1,85 @@ +using UnityEngine; +using System.Collections; +using System; +using System.Collections.Generic; + +public class AsteroidSpawner : TimerFunctionsClass +{ + + public float NextSpawnTime = 1.0f; + public GameObject AsteroidPrefab1; + public GameObject AsteroidPrefab2; + public GameObject AsteroidPrefab3; + public GameObject AsteroidPrefab4; + private List AsteroidPrefabTypes = new List(); + + public bool GenerationVersLesjoueurs = false; //random lorsque false; + + // Use this for initialization + public void Start () + { + + if (!AsteroidPrefab1 || !AsteroidPrefab2 || !AsteroidPrefab3 || !AsteroidPrefab4) + { + Destroy(this.gameObject); + print("WARNING un type d'asteroide n'est pas defini dans les prefab. Vérifier l'objet avec un component AsteroidSpawner"); + return; + } + AsteroidPrefabTypes.Add(AsteroidPrefab1); + AsteroidPrefabTypes.Add(AsteroidPrefab2); + AsteroidPrefabTypes.Add(AsteroidPrefab3); + AsteroidPrefabTypes.Add(AsteroidPrefab4); + + + if (GenerationVersLesjoueurs) NextSpawnTime = 3 * NextSpawnTime; + this.SetTimer(NextSpawnTime, SpawnAsteroidEvent); + this.StartTimer(); + } + + // Update is called once per frame + public void Update () { + base.Update(); + } + + public void SpawnAsteroidEvent() + { + if (!GenerationVersLesjoueurs) + { + // Random entre 10 et 20, * 1 ou -1 + var x = UnityEngine.Random.Range(10.0f, 20.0f)*(Mathf.Floor(UnityEngine.Random.Range(0.0f, 1.99f))*2 - 1); + var y = UnityEngine.Random.Range(10.0f, 20.0f)*(Mathf.Floor(UnityEngine.Random.Range(0.0f, 1.99f))*2 - 1); + + + //0-3 + var AsteroidType = Mathf.RoundToInt(Mathf.Floor(UnityEngine.Random.Range(0f, 3.999f))); + + //instantiate as child of AsteroidSpawner + var a = Instantiate(AsteroidPrefabTypes[AsteroidType], new Vector3(x, y, 0.0f), Quaternion.identity); + //a.tranform.parent = this.transform; + + } + else + { + var players = GameObject.FindGameObjectsWithTag("Player"); + var planet = FindObjectOfType(); + foreach (var p in players) + { + var playerTheta = Mathf.Atan2(p.transform.position.y, p.transform.position.x); + var angle = ( 360.0f + (((playerTheta * 180)) / Mathf.PI)) % 360; ///TODO : a changer pour p.theta + print("angle:" + angle); + + var AsteroidType = Mathf.RoundToInt(Mathf.Floor(UnityEngine.Random.Range(0f, 3.999f))); + + Instantiate(AsteroidPrefabTypes[AsteroidType], + planet.GetPlanetCoordinatesFromPlayerXY(angle, UnityEngine.Random.Range(10f,15f)), + Quaternion.identity); + } + + } + + + //Cooldown untill next random spawn + SetTimer(NextSpawnTime, SpawnAsteroidEvent); + StartTimer(); + } +} diff --git a/Assets/Scripts/AsteroidSpawner.cs.meta b/Assets/Scripts/AsteroidSpawner.cs.meta new file mode 100644 index 0000000..29c31c5 --- /dev/null +++ b/Assets/Scripts/AsteroidSpawner.cs.meta @@ -0,0 +1,12 @@ +fileFormatVersion: 2 +guid: 43c82cd8902191d49b45cf914b13e97c +timeCreated: 1460125980 +licenseType: Pro +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Astronaut.cs b/Assets/Scripts/Astronaut.cs index ce07482..dbd40ca 100644 --- a/Assets/Scripts/Astronaut.cs +++ b/Assets/Scripts/Astronaut.cs @@ -1,7 +1,7 @@ -using UnityEngine; +using UnityEngine; using System.Collections; - -[RequireComponent(typeof(AstronautAnimator))] + +[RequireComponent(typeof(AstronautAnimator))] public class Astronaut : MonoBehaviour { private AstronautAnimator _astronautAnimator; @@ -14,8 +14,15 @@ public class Astronaut : MonoBehaviour { public SpriteRenderer SpriteWalk; public GameObject SpriteDash; + public float Width; + public float DashTime = 0.4f; //Temps de l'animation et rate limiting + private float lastDashTime = 0f; public float StepTime; public float JumpSpeed; + public float Gravity; + public float Speed; + + public PlanetManager planet; private AstronautState _state; public AstronautState State @@ -33,8 +40,8 @@ public class Astronaut : MonoBehaviour { if (oldState == AstronautState.Dashing) { - SpriteWalk.gameObject.SetActive(true); - SpriteDash.gameObject.SetActive(false); + SpriteWalk.gameObject.SetActive(false); + SpriteDash.gameObject.SetActive(true); } else { @@ -42,38 +49,101 @@ public class Astronaut : MonoBehaviour { SpriteDash.gameObject.SetActive(false); } - if (_state == AstronautState.Walking) + /*if (_state == AstronautState.Walking) { //StartCoroutine(WalkingStance()); _astronautAnimator.Walk(); - } + }*/ } - } - - private float vSpeed = 0; + } + + private float theta = 0; private float height = 0; - private float angle = 0; + private float vSpeed = 0; + private bool grounded = false; + private float walkTime = 0; - private int nextStep = 1; - + private int nextStep = 1; + // Use this for initialization void Start() { _astronautAnimator = GetComponent(); _astronautAnimator.aspi = this; - State = AstronautState.Idle; - } - - // Update is called once per frame - void Update () { + State = AstronautState.Idle; + if (!planet) + { + p if (!planet) + {e(); + } + State = AstronautState.Idle; + //Debug.Log(planet.GetPlanetRadius(0)); + theta = 0; + height = planet.GetPlanetRadius(theta); + UpdatePosition(); + } + + private void UpdatePosition() + { + //float heightAtPos = planet.GetPlanetRadius(theta); + transform.localPosition = new Vector3(0, height, 0); + Rotator.transform.localRotation = Quaternion.Euler(0, 0, theta - 108); + } + + private float GetGroundRadius() + { + return GetGroundRadius(theta); + } + + private float GetGroundRadius(float theta) + { + float displacement = PlanetUtilities.GetDisplacementAngle(Width / 2, height); + float radius1 = planet.GetPlanetRadius(Repeat(theta + displacement, 360)); + float radius2 = planet.GetPlanetRadius(Repeat(theta - displacement, 360)); + //float x1, y1, x2, y2; + //PlanetUtilities.Spheric2Cartesian(theta + displacement, height, out x1, out y1); + //PlanetUtilities.Spheric2Cartesian(theta - displacement, height, out x2, out y2); + //Debug.DrawLine(new Vector3(x1, y1, 0), new Vector3(x2, y2, 0)); + return Mathf.Max(radius1, radius2); + } + + private float Repeat(float num, float limit) + { + return Mathf.Repeat(num + limit, limit); + } + + // Update is called once per frame + public void Update () { + float delta = Time.deltaTime; + + if (!grounded) + { + height += vSpeed * delta; + vSpeed -= Gravity * delta; + } + + float radius = GetGroundRadius(); + if (grounded = (height <= radius)) + { + height = radius; + if (State == AstronautState.Jumping) + State = AstronautState.Idle; + } + + UpdatePosition(); + + //float x, y; + // + //PlanetUtilities.Spheric2Cartesian(theta, heightAtPos, out x, out y); + // + // + /* if (State == AstronautState.Walking) { walkTime += Time.deltaTime / StepTime; Vector3 rotation = transform.rotation.eulerAngles; - rotation.z = Mathf.Sin(walkTime * Mathf.PI)*50; - transform.rotation = Quaternion.Euler(rotation); - Debug.Log(rotation.z); + rotation.z = Mathf.Sin(walkTime * Mathf.PI)*50; transform.rotation = Quaternion.Euler(rotation); }*/ /* @@ -94,8 +164,8 @@ public class Astronaut : MonoBehaviour { case AstronautState.Walking: break; - } - */ + } + */ } public void Move(float x, float y) @@ -115,22 +185,74 @@ public class Astronaut : MonoBehaviour { walkTime = 0f; } } + + if (State < AstronautState.Dashing) + { + if (-0.2 < x && x < 0.2) return; + //Debug.Log(x + " " + Speed + " " + height); + float movement = PlanetUtilities.GetDisplacementAngle(Speed * -x, height) * Time.deltaTime; + //Debug.Log("Moving! - " + height); + //Debug.Log("Daaa - " + movement); + float newTheta = (360 + theta + movement) % 360; // angle positif + + float newHeight = GetGroundRadius(newTheta); + if (newHeight > height) + { + Debug.Log("Blocked by wall"); + return; // Blocked by wall + } + + theta = newTheta; + } + if (State == AstronautState.Dashing && grounded) + { + //TODO arreter mouvelement lateral + State=AstronautState.Idle; + } } public void Jump() { - if (_state >= AstronautState.Ejecting) + if (State >= AstronautState.Ejecting) return; _astronautAnimator.Jump(); + if (State == AstronautState.Jumping) + { + Dash(); + State=AstronautState.Dashing; //TODO relacher l'état Dashing + return; + + } + if (!grounded) return; + vSpeed = JumpSpeed; + grounded = false; + State = AstronautState.Jumping; } public void Dash() { - if (_state >= AstronautState.Ejecting) - return; + + iS(Time.time < DashTime + lastDashTime) + return; + + if (_state >= AstronautState.Ejecting) + return; + + lastDashTime = Time.time; + planet.PushWedge(this.theta); } - public void OnGUI() + /// + /// A character is stunned when hit by asteroid. + /// + public void Stun() + { + print("Stunned"); + } + + + + public void OnGUI() { if (GUI.Button(new Rect(10, 10, 150, 50), "Jump")) { @@ -153,28 +275,11 @@ public class Astronaut : MonoBehaviour { if (GUI.Button(new Rect(10, 190, 150, 50), "Eject")) { - Debug.Log("Clicked the 4th button"); - _astronautAnimator.Eject(); - } - } - /* - IEnumerator WalkingStance() - { - Debug.Log("walking stance"); - walkTime += Time.deltaTime / StepTime; - while (State <= AstronautState.Walking || walkTime <= 1f) - { - Vector3 rotation = transform.rotation.eulerAngles; - rotation.z = Mathf.Sin(walkTime*Mathf.PI)*50; - //print("rotation " + rotation); - transform.rotation = Quaternion.Euler(rotation); - yield return null; + Debug.Lif(State == AstronautState.Walking) + { StartCoroutine("WalkingStance"); } - - walkTime = 0f; - if(State == AstronautState.Walking) { StartCoroutine("WalkingStance"); } - }*/ -} + }*/ +} diff --git a/Assets/Scripts/AstronautController.cs b/Assets/Scripts/AstronautController.cs index bd94670..3ff2ed7 100644 --- a/Assets/Scripts/AstronautController.cs +++ b/Assets/Scripts/AstronautController.cs @@ -2,15 +2,15 @@ using System.Collections; using InputHandler; -[RequireComponent(typeof(Astronaut))] +[RequireComponent(typeof(Astronaut))] public class AstronautController : MonoBehaviour { private Astronaut _astronaut; public int PlayerNumber; - // Use this for initialization - void Start() + // Use this for initialization + public void Start() { InputManager.Instance.PushActiveContext("Gameplay", PlayerNumber); InputManager.Instance.AddCallback(PlayerNumber, HandlePlayerAxis); @@ -49,11 +49,17 @@ public class AstronautController : MonoBehaviour { _astronaut.Move(xValue, yValue); - if (input.Ranges.ContainsKey("Dash")) - { - if(input.Ranges["Dash"] > 0.8f) - _astronaut.Dash(); - } + + // le dash se fait par double jump avec un state change. + + //if (input.Ranges.ContainsKey("Dash")) + //{ + // if (input.Ranges["Dash"] > 0.8f) + // { + // _astronaut.Dash(); + // } + + //} } private void HandlePlayerButtons(MappedInput input) @@ -65,5 +71,5 @@ public class AstronautController : MonoBehaviour { _astronaut.Jump(); } } -} - +} + diff --git a/Assets/Scripts/Earthquake.cs b/Assets/Scripts/Earthquake.cs index f7943aa..8e6c355 100644 --- a/Assets/Scripts/Earthquake.cs +++ b/Assets/Scripts/Earthquake.cs @@ -3,31 +3,59 @@ using System.Collections; public class Earthquake : MonoBehaviour { int gaugeLevel; - const int gaugeMax=4; + const int gaugeMax=100; // Use this for initialization - void Start() + public void Start() { gaugeLevel = 0; - InvokeRepeating("fillGauge", 1, 1F); - - } - - // Update is called once per frame - void Update () { + InvokeRepeating("FillGauge", 1, 1F); } - void fillGauge() + // Update is called once per frame + public void Update () { + + } + + /// + /// Actualiser l'affichage de la gauge + /// + public void UpdateFixed() + { + + + + + } + + /// + /// à être Appelé à chaque fois qu'on enfonce un plateau, le gage se remplis plus vite. (et par le temps) + /// + public void FillGauge() { if (gaugeLevel < gaugeMax) { gaugeLevel += 1; + + + //anim state [0-90] normale, rotation + + //color hue de plus en plus vers le rouge + + //[90-100] + //anim avec les ripples + + } else { gaugeLevel = 0; + } - print("gauge is at: " + gaugeLevel); + print("gauge is at: " + gaugeLevel); } + + + } diff --git a/Assets/Scripts/PlanetManager.cs b/Assets/Scripts/PlanetManager.cs index 6298910..35445da 100644 --- a/Assets/Scripts/PlanetManager.cs +++ b/Assets/Scripts/PlanetManager.cs @@ -10,16 +10,15 @@ public class PlanetManager : MonoBehaviour public float TailleCartiersEnDegres = 0; //radian -> valeurs 0 a 360 public float CartierResetRatioSpeedFactor = 0.23f; //Entre 0.05 et 1 ou plus on aime que ca restore lentement, randomnly public bool CartierResetRatioSpeedRandomize = true; + public bool CartierResetOverTime = true; public float CartierMinRatio = 0.4f; public float CartierMaxRatio = 2.0f; public float CartierStepSize = 0.25f; public GameObject WedgePrefab = null; public List wedges = new List(); - - // Use this for initialization - void Start () { + public void Awake () { TailleCartiersEnDegres = 360.0f / NbCartiers; for(int i = 0; i < NbCartiers; i++) @@ -27,7 +26,6 @@ public class PlanetManager : MonoBehaviour float debutAngleTheta = i* TailleCartiersEnDegres; var w = new Wedge() {tMin = debutAngleTheta, tMax = debutAngleTheta + TailleCartiersEnDegres}; - //float angle = i * Mathf.PI * 2 / NbCartiers * 360; //var wedgePos = GetPlanetCoordinatesFromPlayerXY(debutAngleTheta, 0); // wedgePos.x -= Mathf.Cos(debutAngleTheta * Mathf.PI / 180); @@ -37,17 +35,17 @@ public class PlanetManager : MonoBehaviour w.sprite = GameObject.Find(obj.name); wedges.Add(w); //pushes at end. } - } - - // Update is called once per frame - void Update () { + + // Update is called once per frame + public void Update () { } - void FixedUpdate() + public void FixedUpdate() { + if (!this.CartierResetOverTime) return; //Ramener les plateforme vers leur position initiale 0; foreach (var w in wedges) @@ -81,40 +79,37 @@ public class PlanetManager : MonoBehaviour w.sprite.transform.localScale = new Vector3(w.offset, w.offset,1.0f); } - + //TODO_SR For each player } public void PushWedge(float thetaPlayerX) { - var index = GetWedgeIndex(thetaPlayerX); - var w = wedges[index]; + var index = GetWedgeIndex(thetaPlayerX); + var w = wedges[index]; - w.offset = w.offset - CartierStepSize; - if (w.offset < CartierMinRatio) - w.offset = 0.5f; + w.offset = w.offset - CartierStepSize; + if (w.offset < CartierMinRatio) + w.offset = CartierMinRatio; - w.sprite.transform.localScale = new Vector3(w.offset, w.offset, 1); + w.sprite.transform.localScale = new Vector3(w.offset, w.offset, 1); - //push back l'opposée - var indexOppose = GetWedgeOpposé(index); - var v = wedges[indexOppose]; + //push back l'opposée + var indexOppose = GetWedgeOpposé(index); + var v = wedges[indexOppose]; - v.offset = v.offset + CartierStepSize; - if (v.offset > CartierMaxRatio) - v.offset = 1.5f; + v.offset = v.offset + CartierStepSize; + if (v.offset > CartierMaxRatio) + v.offset = CartierMaxRatio; - v.sprite.transform.localScale = new Vector3(v.offset, v.offset, 1); + v.sprite.transform.localScale = new Vector3(v.offset, v.offset, 1); } - //public void PushWedge(float thetaPlayerX) //{ // var index = GetWedgeIndex(thetaPlayerX); // var w = wedges[index]; - - // w.offset = w.offset - 0.5f; // if (w.offset < -1.0f) // w.offset = -1.0f; @@ -129,7 +124,6 @@ public class PlanetManager : MonoBehaviour // wedgePos.x -= Mathf.Cos(angle * Mathf.PI / 180) - 50 * w.offset * Mathf.Cos(angle * Mathf.PI / 180); // wedgePos.y -= Mathf.Sin(angle * Mathf.PI / 180) - 50 * w.offset * Mathf.Sin(angle * Mathf.PI / 180); - // w.sprite.transform.position = Vector3.Lerp(normalPos, wedgePos, Time.deltaTime); // ///push back l'opposée @@ -150,13 +144,10 @@ public class PlanetManager : MonoBehaviour // wedgePos.x -= Mathf.Cos(angle * Mathf.PI / 180) - 50 * v.offset * Mathf.Cos(angle * Mathf.PI / 180); // wedgePos.y -= Mathf.Sin(angle * Mathf.PI / 180) - 50 * v.offset * Mathf.Sin(angle * Mathf.PI / 180); - // v.sprite.transform.position = Vector3.Lerp(normalPos, wedgePos, Time.deltaTime); - //} - /// /// Radius sphere est scale/2 /// @@ -170,25 +161,21 @@ public class PlanetManager : MonoBehaviour /// Radius sphere est scale/2 /// /// - public float GetPlanetRadius(float thetaPlayerX) - { - var wedge = GetWedgeFromTheta(thetaPlayerX); - return GetPlanetRadius() * wedge.offset; - } - - - + public float GetPlanetRadius(float thetaPlayerX) + { + var wedge = GetWedgeFromTheta(thetaPlayerX); + return GetPlanetRadius() * wedge.offset; + } public Vector3 GetPlanetCoordinatesFromPlayerXY(float playerLocalX, float playerLocalY) { var theta = playerLocalX; - var wedgeRadius = GetPlanetRadius(playerLocalX); + var wedgeRadius = GetPlanetRadius(playerLocalX) + playerLocalY; var x = wedgeRadius * Mathf.Cos(theta * Mathf.PI / 180); - var y = wedgeRadius * Mathf.Sin(theta * Mathf.PI / 180) + playerLocalY; + var y = wedgeRadius * Mathf.Sin(theta * Mathf.PI / 180) ; return new Vector3(x, y, 0); } - /// /// retourn le no de plateforme /// @@ -209,7 +196,6 @@ public class PlanetManager : MonoBehaviour return (wedgeIndex + NbCartiers / 2) % (NbCartiers); } - /// /// retourne l'objet interne /// @@ -217,7 +203,7 @@ public class PlanetManager : MonoBehaviour /// public Wedge GetWedgeFromTheta(float thetaPlayerX) { - return wedges[GetWedgeIndex(thetaPlayerX)]; + return wedges[GetWedgeIndex(thetaPlayerX % 360)]; } /// @@ -232,5 +218,4 @@ public class PlanetManager : MonoBehaviour public GameObject sprite; //sprite et collider 2D } - } diff --git a/Assets/Scripts/PlanetUtilities.cs b/Assets/Scripts/PlanetUtilities.cs index 2119588..964b77a 100644 --- a/Assets/Scripts/PlanetUtilities.cs +++ b/Assets/Scripts/PlanetUtilities.cs @@ -11,6 +11,6 @@ public class PlanetUtilities { public static float GetDisplacementAngle(float delta, float radius) { - return Mathf.Rad2Deg * radius / delta; + return Mathf.Rad2Deg * delta / radius; } } diff --git a/Assets/Scripts/testRotate.cs b/Assets/Scripts/testRotate.cs index 34a9c2f..f4d7316 100644 --- a/Assets/Scripts/testRotate.cs +++ b/Assets/Scripts/testRotate.cs @@ -4,13 +4,12 @@ using System.Collections; public class testRotate : MonoBehaviour { - - public float fireRate = 0.2f; private float lastShot = 0.0f; - private float speed = 33.2f; + private float speed = 33.2f; + public bool check; - void Update() + public void Update() { if(Input.GetKeyDown("space") || Input.GetKey("s")) { @@ -41,23 +40,23 @@ public class testRotate : MonoBehaviour { // Use this for initialization void Start () { - - } - - - - - + + } + + + + + /// /// Juste pour tester le mouvement du player autour du cercle. /// Le player se déplace de gauche a droite en x et la valeur de x représente l'angle theta /// saute en y /// - void FixedUpdate() + public void FixedUpdate() { - var theta = Time.realtimeSinceStartup * speed % 360.0f; // Position X du player = angle theta - + var theta = Time.realtimeSinceStartup * speed % 360.0f; // Position X du player = angle theta + if (check) theta = 0; var planet = GameObject.Find("Planet").gameObject.GetComponent(); @@ -68,10 +67,11 @@ public class testRotate : MonoBehaviour { // var x = r * Mathf.Cos(theta * Mathf.PI / 180); // var y = r * Mathf.Sin(theta * Mathf.PI / 180); // + y0 du player - var player = GameObject.Find("CubePlayer").gameObject; - + // var player = GameObject.Find("CubePlayer").gameObject; + + //Vector3 pos = planet.GetPlanetCoordinatesFromPlayerXY(theta, 0f); //player.transform.position = Vector3.Lerp(player.transform.position, new Vector3(x, y, 0 ), Time.deltaTime); - player.transform.position = Vector3.Lerp(player.transform.position, - planet.GetPlanetCoordinatesFromPlayerXY(theta, 0f), Time.fixedDeltaTime); + //player.transform.position = Vector3.Lerp(player.transform.position, + // planet.GetPlanetCoordinatesFromPlayerXY(theta, 0f), Time.fixedDeltaTime); } } diff --git a/Assets/Test/SR_Player.unity b/Assets/Test/SR_Player.unity new file mode 100644 index 0000000..0ffba99 --- /dev/null +++ b/Assets/Test/SR_Player.unity @@ -0,0 +1,395 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +SceneSettings: + m_ObjectHideFlags: 0 + m_PVSData: + m_PVSObjectsArray: [] + m_PVSPortalsArray: [] + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 6 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 6 + m_GIWorkflowMode: 1 + m_LightmapsMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_TemporalCoherenceThreshold: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 3 + m_Resolution: 2 + m_BakeResolution: 40 + m_TextureWidth: 1024 + m_TextureHeight: 1024 + m_AOMaxDistance: 1 + m_Padding: 2 + m_CompAOExponent: 0 + m_LightmapParameters: {fileID: 0} + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherRayCount: 1024 + m_ReflectionCompression: 2 + m_LightingDataAsset: {fileID: 0} + m_RuntimeCPUUsage: 25 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + accuratePlacement: 0 + minRegionArea: 2 + cellSize: 0.16666667 + manualCellSize: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &142516341 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 142516343} + - 114: {fileID: 142516342} + m_Layer: 0 + m_Name: Planet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &142516342 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 142516341} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 43d953650863ce04d8918939e0248654, type: 3} + m_Name: + m_EditorClassIdentifier: + NbCartiers: 10 + TailleCartiersEnDegres: 0 + WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2} +--- !u!4 &142516343 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 142516341} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.32223088, y: 0.3535452, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 +--- !u!1001 &781808059 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.x + value: -0.6692338 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.y + value: 1.7862048 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.z + value: -0.045327663 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 11450178, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: InputMapperAsset + value: + objectReference: {fileID: 11400000, guid: ba52e0f13249c9e46bb162622e61904f, + type: 2} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 158e745881137e04ca2086294f44d74c, type: 2} + m_IsPrefabParent: 0 +--- !u!1 &1004608620 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1004608623} + - 212: {fileID: 1004608622} + - 114: {fileID: 1004608621} + m_Layer: 0 + m_Name: CubePlayer + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1004608621 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1004608620} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3} + m_Name: + m_EditorClassIdentifier: + fireRate: 1 +--- !u!212 &1004608622 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1004608620} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 5 + m_Sprite: {fileID: 21300000, guid: 1638a85de9c1a524ab602d8d8370dd8d, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 +--- !u!4 &1004608623 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1004608620} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0.06, y: 1.03, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 +--- !u!1001 &1256643594 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_RootOrder + value: 2 + objectReference: {fileID: 0} + - target: {fileID: 154602, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_IsActive + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 403646, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: planet + value: + objectReference: {fileID: 142516342} + - target: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_SortingOrder + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 21257324, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_SortingOrder + value: 15 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + m_IsPrefabParent: 0 +--- !u!1 &1358383594 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1358383599} + - 20: {fileID: 1358383598} + - 92: {fileID: 1358383597} + - 124: {fileID: 1358383596} + - 81: {fileID: 1358383595} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1358383595 +AudioListener: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1358383594} + m_Enabled: 1 +--- !u!124 &1358383596 +Behaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1358383594} + m_Enabled: 1 +--- !u!92 &1358383597 +Behaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1358383594} + m_Enabled: 1 +--- !u!20 &1358383598 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1358383594} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 1 + orthographic size: 5.33 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 + m_StereoMirrorMode: 0 +--- !u!4 &1358383599 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1358383594} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 diff --git a/Assets/Test/SR_Player.unity.meta b/Assets/Test/SR_Player.unity.meta new file mode 100644 index 0000000..03330e9 --- /dev/null +++ b/Assets/Test/SR_Player.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3a799818f2730c24d8ef50a417dafe16 +timeCreated: 1460123448 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Test/SR_Player2.unity b/Assets/Test/SR_Player2.unity new file mode 100644 index 0000000..2007a20 --- /dev/null +++ b/Assets/Test/SR_Player2.unity @@ -0,0 +1,577 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +SceneSettings: + m_ObjectHideFlags: 0 + m_PVSData: + m_PVSObjectsArray: [] + m_PVSPortalsArray: [] + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 6 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 6 + m_GIWorkflowMode: 1 + m_LightmapsMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_TemporalCoherenceThreshold: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 3 + m_Resolution: 2 + m_BakeResolution: 40 + m_TextureWidth: 1024 + m_TextureHeight: 1024 + m_AOMaxDistance: 1 + m_Padding: 2 + m_CompAOExponent: 0 + m_LightmapParameters: {fileID: 0} + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherRayCount: 1024 + m_ReflectionCompression: 2 + m_LightingDataAsset: {fileID: 0} + m_RuntimeCPUUsage: 25 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + accuratePlacement: 0 + minRegionArea: 2 + cellSize: 0.16666667 + manualCellSize: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &437600384 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 437600388} + - 33: {fileID: 437600387} + - 135: {fileID: 437600386} + - 23: {fileID: 437600385} + - 114: {fileID: 437600389} + m_Layer: 0 + m_Name: Planet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &437600385 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 437600384} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!135 &437600386 +SphereCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 437600384} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &437600387 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 437600384} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &437600388 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 437600384} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 7.9, y: 7.9, z: 0.1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 +--- !u!114 &437600389 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 437600384} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 43d953650863ce04d8918939e0248654, type: 3} + m_Name: + m_EditorClassIdentifier: + NbCartiers: 10 + TailleCartiersEnDegres: 0 + CartierResetRatioSpeedFactor: 0.23 + CartierResetRatioSpeedRandomize: 1 + CartierMinRatio: 0.4 + CartierMaxRatio: 2 + CartierStepSize: 0.25 + WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2} +--- !u!1001 &556403999 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.x + value: -0.6692338 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.y + value: 1.7862048 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.z + value: -0.045327663 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 11450178, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: InputMapperAsset + value: + objectReference: {fileID: 11400000, guid: ba52e0f13249c9e46bb162622e61904f, + type: 2} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 158e745881137e04ca2086294f44d74c, type: 2} + m_IsPrefabParent: 0 +--- !u!1 &638371353 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 638371358} + - 20: {fileID: 638371357} + - 92: {fileID: 638371356} + - 124: {fileID: 638371355} + - 81: {fileID: 638371354} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &638371354 +AudioListener: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 638371353} + m_Enabled: 1 +--- !u!124 &638371355 +Behaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 638371353} + m_Enabled: 1 +--- !u!92 &638371356 +Behaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 638371353} + m_Enabled: 1 +--- !u!20 &638371357 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 638371353} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 1 + orthographic size: 6 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 + m_StereoMirrorMode: 0 +--- !u!4 &638371358 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 638371353} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!1 &1250089528 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1250089532} + - 33: {fileID: 1250089531} + - 65: {fileID: 1250089530} + - 23: {fileID: 1250089529} + - 114: {fileID: 1250089535} + m_Layer: 0 + m_Name: CubePlayer + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!23 &1250089529 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1250089528} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &1250089530 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1250089528} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1250089531 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1250089528} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1250089532 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1250089528} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 5.06, y: 0.16, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 +--- !u!114 &1250089535 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1250089528} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3} + m_Name: + m_EditorClassIdentifier: + fireRate: 1 + check: 0 +--- !u!1 &1688389652 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1688389656} + - 33: {fileID: 1688389655} + - 65: {fileID: 1688389654} + - 23: {fileID: 1688389653} + m_Layer: 0 + m_Name: Cube + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 0 +--- !u!23 &1688389653 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1688389652} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &1688389654 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1688389652} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1688389655 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1688389652} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1688389656 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1688389652} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: -0.04, y: 0.151, z: 0} + m_LocalScale: {x: 0.65, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 +--- !u!1001 &1843779772 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_RootOrder + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 403646, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: planet + value: + objectReference: {fileID: 437600389} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: StepTime + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: JumpSpeed + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 21257324, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_SortingOrder + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_SortingOrder + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 406446, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.x + value: -0.04 + objectReference: {fileID: 0} + - target: {fileID: 418246, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.x + value: -0.18 + objectReference: {fileID: 0} + - target: {fileID: 406446, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0.63 + objectReference: {fileID: 0} + - target: {fileID: 418246, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0.36 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: width + value: 0.4 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: Gravity + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: Speed + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: Width + value: 0.4 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + m_IsPrefabParent: 0 diff --git a/Assets/Test/SR_Player2.unity.meta b/Assets/Test/SR_Player2.unity.meta new file mode 100644 index 0000000..d38fbf2 --- /dev/null +++ b/Assets/Test/SR_Player2.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 3e861b2d4ce52c444a738c636f92c728 +timeCreated: 1460123938 +licenseType: Free +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Test/SR_TestInput.unity b/Assets/Test/SR_TestInput.unity index 4277d06..af5e544 100644 --- a/Assets/Test/SR_TestInput.unity +++ b/Assets/Test/SR_TestInput.unity @@ -172,65 +172,48 @@ Transform: - {fileID: 1181143544} m_Father: {fileID: 1978914351} m_RootOrder: 6 ---- !u!1 &233895444 +--- !u!1 &142516341 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 130732, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} - m_PrefabInternal: {fileID: 1256643594} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - - 4: {fileID: 233895445} - - 212: {fileID: 233895446} + - 4: {fileID: 142516343} + - 114: {fileID: 142516342} m_Layer: 0 - m_Name: Sprite_Walk + m_Name: Planet m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &233895445 +--- !u!114 &142516342 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 142516341} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 43d953650863ce04d8918939e0248654, type: 3} + m_Name: + m_EditorClassIdentifier: + NbCartiers: 10 + TailleCartiersEnDegres: 0 + WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2} +--- !u!4 &142516343 Transform: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 418246, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} - m_PrefabInternal: {fileID: 1256643594} - m_GameObject: {fileID: 233895444} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 142516341} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalPosition: {x: 0.32223088, y: 0.3535452, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 503406307} - m_RootOrder: 0 ---- !u!212 &233895446 -SpriteRenderer: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc, - type: 2} - m_PrefabInternal: {fileID: 1256643594} - m_GameObject: {fileID: 233895444} - m_Enabled: 1 - m_CastShadows: 0 - m_ReceiveShadows: 0 - m_Materials: - - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} - m_SubsetIndices: - m_StaticBatchRoot: {fileID: 0} - m_UseLightProbes: 0 - m_ReflectionProbeUsage: 0 - m_ProbeAnchor: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_IgnoreNormalsForChartDetection: 0 - m_ImportantGI: 0 - m_MinimumChartSize: 4 - m_AutoUVMaxDistance: 0.5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 028cce0260747214d81db557ec6f37c4, type: 3} - m_Color: {r: 1, g: 1, b: 1, a: 1} - m_FlipX: 0 - m_FlipY: 0 + m_Father: {fileID: 0} + m_RootOrder: 6 --- !u!1 &283589364 GameObject: m_ObjectHideFlags: 0 @@ -259,67 +242,6 @@ Transform: - {fileID: 1701020956} m_Father: {fileID: 1978914351} m_RootOrder: 0 ---- !u!1 &503406306 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 170392, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} - m_PrefabInternal: {fileID: 1256643594} - serializedVersion: 4 - m_Component: - - 4: {fileID: 503406307} - - 114: {fileID: 503406309} - - 114: {fileID: 503406308} - m_Layer: 0 - m_Name: Character - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!4 &503406307 -Transform: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 403646, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} - m_PrefabInternal: {fileID: 1256643594} - m_GameObject: {fileID: 503406306} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 4.18, z: 0} - m_LocalScale: {x: 0.2, y: 0.2, z: 0.2} - m_Children: - - {fileID: 233895445} - - {fileID: 1123873744} - m_Father: {fileID: 1712891566} - m_RootOrder: 0 ---- !u!114 &503406308 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 11434752, guid: acd71c7b2f995984d9033c9dc4e257dc, - type: 2} - m_PrefabInternal: {fileID: 1256643594} - m_GameObject: {fileID: 503406306} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ab270b0cb2475114ab8eb45661af0df1, type: 3} - m_Name: - m_EditorClassIdentifier: - PlayerNumber: 0 ---- !u!114 &503406309 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, - type: 2} - m_PrefabInternal: {fileID: 1256643594} - m_GameObject: {fileID: 503406306} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 8c32c40e0b8e5eb47bb7a91068af09ca, type: 3} - m_Name: - m_EditorClassIdentifier: - Rotator: {fileID: 1712891565} - SpriteWalk: {fileID: 233895444} - SpriteDash: {fileID: 1123873743} - StepTime: 0 - JumpSpeed: 0 --- !u!1 &596502439 GameObject: m_ObjectHideFlags: 0 @@ -422,7 +344,6 @@ Prefab: type: 2} m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 158e745881137e04ca2086294f44d74c, type: 2} - m_RootGameObject: {fileID: 1274438303} m_IsPrefabParent: 0 --- !u!1 &785858362 GameObject: @@ -571,42 +492,42 @@ SpriteRenderer: m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 ---- !u!1 &1123873743 +--- !u!1 &1004608620 GameObject: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 157058, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} - m_PrefabInternal: {fileID: 1256643594} + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - - 4: {fileID: 1123873744} - - 212: {fileID: 1123873745} + - 4: {fileID: 1004608623} + - 212: {fileID: 1004608622} + - 114: {fileID: 1004608621} m_Layer: 0 - m_Name: Sprite_Dash + m_Name: CubePlayer m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &1123873744 -Transform: +--- !u!114 &1004608621 +MonoBehaviour: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 406446, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} - m_PrefabInternal: {fileID: 1256643594} - m_GameObject: {fileID: 1123873743} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0.14, y: 0.27, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 503406307} - m_RootOrder: 1 ---- !u!212 &1123873745 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1004608620} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3} + m_Name: + m_EditorClassIdentifier: + fireRate: 1 +--- !u!212 &1004608622 SpriteRenderer: m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 21257324, guid: acd71c7b2f995984d9033c9dc4e257dc, - type: 2} - m_PrefabInternal: {fileID: 1256643594} - m_GameObject: {fileID: 1123873743} - m_Enabled: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1004608620} + m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_Materials: @@ -626,10 +547,22 @@ SpriteRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 - m_Sprite: {fileID: 21300000, guid: 877352de2811c3e46b8b58e2475e07b3, type: 3} + m_Sprite: {fileID: 21300000, guid: 1638a85de9c1a524ab602d8d8370dd8d, type: 3} m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 +--- !u!4 &1004608623 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1004608620} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 7 --- !u!1 &1177034516 GameObject: m_ObjectHideFlags: 0 @@ -878,50 +811,7 @@ Prefab: objectReference: {fileID: 0} m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} - m_RootGameObject: {fileID: 1712891565} m_IsPrefabParent: 0 ---- !u!1 &1274438303 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 127118, guid: 158e745881137e04ca2086294f44d74c, type: 2} - m_PrefabInternal: {fileID: 781808059} - serializedVersion: 4 - m_Component: - - 4: {fileID: 1274438305} - - 114: {fileID: 1274438304} - m_Layer: 0 - m_Name: InputManager - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!114 &1274438304 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 11450178, guid: 158e745881137e04ca2086294f44d74c, - type: 2} - m_PrefabInternal: {fileID: 781808059} - m_GameObject: {fileID: 1274438303} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 6e33ba5066fe01747b2722e6f089a2ba, type: 3} - m_Name: - m_EditorClassIdentifier: - MAX_PLAYER_COUNT: 4 - InputMapperAsset: {fileID: 11400000, guid: ba52e0f13249c9e46bb162622e61904f, type: 2} ---- !u!4 &1274438305 -Transform: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} - m_PrefabInternal: {fileID: 781808059} - m_GameObject: {fileID: 1274438303} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: -0.6692338, y: 1.7862048, z: -0.045327663} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 0} - m_RootOrder: 1 --- !u!1 &1358383594 GameObject: m_ObjectHideFlags: 0 @@ -1440,34 +1330,10 @@ SpriteRenderer: m_Color: {r: 1, g: 1, b: 1, a: 1} m_FlipX: 0 m_FlipY: 0 ---- !u!1 &1712891565 +--- !u!1 &1712891565 stripped GameObject: - m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 154602, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} m_PrefabInternal: {fileID: 1256643594} - serializedVersion: 4 - m_Component: - - 4: {fileID: 1712891566} - m_Layer: 0 - m_Name: Astronaut - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 0 ---- !u!4 &1712891566 -Transform: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} - m_PrefabInternal: {fileID: 1256643594} - m_GameObject: {fileID: 1712891565} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 503406307} - m_Father: {fileID: 0} - m_RootOrder: 2 --- !u!1 &1738566138 GameObject: m_ObjectHideFlags: 0 diff --git a/Assets/_Scenes/Main.unity b/Assets/_Scenes/Main.unity new file mode 100644 index 0000000..5b58804 --- /dev/null +++ b/Assets/_Scenes/Main.unity @@ -0,0 +1,653 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!29 &1 +SceneSettings: + m_ObjectHideFlags: 0 + m_PVSData: + m_PVSObjectsArray: [] + m_PVSPortalsArray: [] + m_OcclusionBakeSettings: + smallestOccluder: 5 + smallestHole: 0.25 + backfaceThreshold: 100 +--- !u!104 &2 +RenderSettings: + m_ObjectHideFlags: 0 + serializedVersion: 6 + m_Fog: 0 + m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} + m_FogMode: 3 + m_FogDensity: 0.01 + m_LinearFogStart: 0 + m_LinearFogEnd: 300 + m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} + m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} + m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} + m_AmbientIntensity: 1 + m_AmbientMode: 3 + m_SkyboxMaterial: {fileID: 0} + m_HaloStrength: 0.5 + m_FlareStrength: 1 + m_FlareFadeSpeed: 3 + m_HaloTexture: {fileID: 0} + m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} + m_DefaultReflectionMode: 0 + m_DefaultReflectionResolution: 128 + m_ReflectionBounces: 1 + m_ReflectionIntensity: 1 + m_CustomReflection: {fileID: 0} + m_Sun: {fileID: 0} +--- !u!157 &3 +LightmapSettings: + m_ObjectHideFlags: 0 + serializedVersion: 6 + m_GIWorkflowMode: 1 + m_LightmapsMode: 1 + m_GISettings: + serializedVersion: 2 + m_BounceScale: 1 + m_IndirectOutputScale: 1 + m_AlbedoBoost: 1 + m_TemporalCoherenceThreshold: 1 + m_EnvironmentLightingMode: 0 + m_EnableBakedLightmaps: 0 + m_EnableRealtimeLightmaps: 0 + m_LightmapEditorSettings: + serializedVersion: 3 + m_Resolution: 2 + m_BakeResolution: 40 + m_TextureWidth: 1024 + m_TextureHeight: 1024 + m_AOMaxDistance: 1 + m_Padding: 2 + m_CompAOExponent: 0 + m_LightmapParameters: {fileID: 0} + m_TextureCompression: 1 + m_FinalGather: 0 + m_FinalGatherRayCount: 1024 + m_ReflectionCompression: 2 + m_LightingDataAsset: {fileID: 0} + m_RuntimeCPUUsage: 25 +--- !u!196 &4 +NavMeshSettings: + serializedVersion: 2 + m_ObjectHideFlags: 0 + m_BuildSettings: + serializedVersion: 2 + agentRadius: 0.5 + agentHeight: 2 + agentSlope: 45 + agentClimb: 0.4 + ledgeDropHeight: 0 + maxJumpAcrossDistance: 0 + accuratePlacement: 0 + minRegionArea: 2 + cellSize: 0.16666667 + manualCellSize: 0 + m_NavMeshData: {fileID: 0} +--- !u!1 &448376563 stripped +GameObject: + m_PrefabParentObject: {fileID: 170392, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + m_PrefabInternal: {fileID: 1660116367} +--- !u!136 &448376564 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 448376563} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 0.77 + m_Height: 3.37 + m_Direction: 1 + m_Center: {x: -0.03, y: 0.35, z: 0} +--- !u!54 &448376565 +Rigidbody: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 448376563} + serializedVersion: 2 + m_Mass: 1 + m_Drag: 0 + m_AngularDrag: 0.05 + m_UseGravity: 0 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 0 + m_CollisionDetection: 0 +--- !u!1 &563857051 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 563857052} + m_Layer: 0 + m_Name: BackgroundLayer + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &563857052 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 563857051} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1910635819} + m_Father: {fileID: 0} + m_RootOrder: 5 +--- !u!1 &1027139439 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1027139444} + - 33: {fileID: 1027139443} + - 135: {fileID: 1027139442} + - 23: {fileID: 1027139441} + - 114: {fileID: 1027139440} + m_Layer: 0 + m_Name: Planet + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1027139440 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1027139439} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 43d953650863ce04d8918939e0248654, type: 3} + m_Name: + m_EditorClassIdentifier: + NbCartiers: 10 + TailleCartiersEnDegres: 0 + CartierResetRatioSpeedFactor: 0.23 + CartierResetRatioSpeedRandomize: 0 + CartierResetOverTime: 1 + CartierMinRatio: 0.75 + CartierMaxRatio: 1.25 + CartierStepSize: 0.25 + WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2} +--- !u!23 &1027139441 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1027139439} + m_Enabled: 0 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!135 &1027139442 +SphereCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1027139439} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 0.5 + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1027139443 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1027139439} + m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1027139444 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1027139439} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 7.9, y: 7.9, z: 0.1} + m_Children: + - {fileID: 1963189941} + m_Father: {fileID: 0} + m_RootOrder: 2 +--- !u!1 &1055650857 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1055650859} + - 114: {fileID: 1055650858} + m_Layer: 0 + m_Name: AsteroidSpawner + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1055650858 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1055650857} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 43c82cd8902191d49b45cf914b13e97c, type: 3} + m_Name: + m_EditorClassIdentifier: + textTime: + NextSpawnTime: 0.33 + AsteroidPrefab1: {fileID: 160026, guid: cc1a204562630cd40a1dd685b5ed8e6e, type: 2} + AsteroidPrefab2: {fileID: 160026, guid: 9e24cfebf8317af4090edf41a498cde3, type: 2} + AsteroidPrefab3: {fileID: 160026, guid: 2d040b7dcfc7d564e98f7405c6746934, type: 2} + AsteroidPrefab4: {fileID: 160026, guid: 834d089adee1456459b32802ed8f11fb, type: 2} + GenerationVersLesjoueurs: 1 +--- !u!4 &1055650859 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1055650857} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 1 +--- !u!1001 &1072533353 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.x + value: -0.6692338 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.y + value: 1.7862048 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalPosition.z + value: -0.045327663 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 498212, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: m_RootOrder + value: 4 + objectReference: {fileID: 0} + - target: {fileID: 11450178, guid: 158e745881137e04ca2086294f44d74c, type: 2} + propertyPath: InputMapperAsset + value: + objectReference: {fileID: 11400000, guid: ba52e0f13249c9e46bb162622e61904f, + type: 2} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 158e745881137e04ca2086294f44d74c, type: 2} + m_IsPrefabParent: 0 +--- !u!1001 &1660116367 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.z + value: 0.11 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_RootOrder + value: 3 + objectReference: {fileID: 0} + - target: {fileID: 403646, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: planet + value: + objectReference: {fileID: 1027139440} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: StepTime + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: JumpSpeed + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 21257324, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_SortingOrder + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_SortingOrder + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 406446, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.x + value: -0.04 + objectReference: {fileID: 0} + - target: {fileID: 418246, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.x + value: -0.18 + objectReference: {fileID: 0} + - target: {fileID: 406446, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0.63 + objectReference: {fileID: 0} + - target: {fileID: 418246, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_LocalPosition.y + value: 0.36 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: width + value: 0.4 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: Gravity + value: 15 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: Speed + value: 5 + objectReference: {fileID: 0} + - target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: Width + value: 0.4 + objectReference: {fileID: 0} + - target: {fileID: 154602, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_Name + value: Astronaut_1 + objectReference: {fileID: 0} + - target: {fileID: 170392, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_TagString + value: Player + objectReference: {fileID: 0} + - target: {fileID: 154602, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_TagString + value: Untagged + objectReference: {fileID: 0} + - target: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + propertyPath: m_Enabled + value: 1 + objectReference: {fileID: 0} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2} + m_IsPrefabParent: 0 +--- !u!1 &1910635818 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1910635819} + - 212: {fileID: 1910635820} + m_Layer: 0 + m_Name: atmosphere_stars + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1910635819 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1910635818} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0.1} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 563857052} + m_RootOrder: 0 +--- !u!212 &1910635820 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1910635818} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 7b600710d7c1f804bad6a43acd9d1fcd, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 +--- !u!1 &1945693977 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1945693982} + - 20: {fileID: 1945693981} + - 92: {fileID: 1945693980} + - 124: {fileID: 1945693979} + - 81: {fileID: 1945693978} + m_Layer: 0 + m_Name: Main Camera + m_TagString: MainCamera + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!81 &1945693978 +AudioListener: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1945693977} + m_Enabled: 1 +--- !u!124 &1945693979 +Behaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1945693977} + m_Enabled: 1 +--- !u!92 &1945693980 +Behaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1945693977} + m_Enabled: 1 +--- !u!20 &1945693981 +Camera: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1945693977} + m_Enabled: 1 + serializedVersion: 2 + m_ClearFlags: 1 + m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0.019607844} + m_NormalizedViewPortRect: + serializedVersion: 2 + x: 0 + y: 0 + width: 1 + height: 1 + near clip plane: 0.3 + far clip plane: 1000 + field of view: 60 + orthographic: 1 + orthographic size: 5 + m_Depth: -1 + m_CullingMask: + serializedVersion: 2 + m_Bits: 4294967295 + m_RenderingPath: -1 + m_TargetTexture: {fileID: 0} + m_TargetDisplay: 0 + m_TargetEye: 3 + m_HDR: 0 + m_OcclusionCulling: 1 + m_StereoConvergence: 10 + m_StereoSeparation: 0.022 + m_StereoMirrorMode: 0 +--- !u!4 &1945693982 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1945693977} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: -10} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!1 &1963189940 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1963189941} + - 212: {fileID: 1963189942} + m_Layer: 0 + m_Name: T_Planet_Center + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1963189941 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1963189940} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 0.12658228, y: 0.12658228, z: 10} + m_Children: [] + m_Father: {fileID: 1027139444} + m_RootOrder: 0 +--- !u!212 &1963189942 +SpriteRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1963189940} + m_Enabled: 1 + m_CastShadows: 0 + m_ReceiveShadows: 0 + m_Materials: + - {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 0 + m_ReflectionProbeUsage: 0 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + m_Sprite: {fileID: 21300000, guid: 545c8c8845e75b44087e8546737ac074, type: 3} + m_Color: {r: 1, g: 1, b: 1, a: 1} + m_FlipX: 0 + m_FlipY: 0 diff --git a/Assets/_Scenes/Main.unity.meta b/Assets/_Scenes/Main.unity.meta new file mode 100644 index 0000000..275a1e9 --- /dev/null +++ b/Assets/_Scenes/Main.unity.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 0ec70b7369d30d74e8ac8c17899762a0 +timeCreated: 1460148233 +licenseType: Pro +DefaultImporter: + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/_Scenes/planet.unity b/Assets/_Scenes/planet.unity index db41455..513bb0e 100644 --- a/Assets/_Scenes/planet.unity +++ b/Assets/_Scenes/planet.unity @@ -85,6 +85,49 @@ NavMeshSettings: cellSize: 0.16666667 manualCellSize: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &150247454 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 150247455} + - 114: {fileID: 150247456} + m_Layer: 0 + m_Name: AsteroidSpawner + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &150247455 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 150247454} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 2 +--- !u!114 &150247456 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 150247454} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 43c82cd8902191d49b45cf914b13e97c, type: 3} + m_Name: + m_EditorClassIdentifier: + textTime: + NextSpawnTime: 1 + AsteroidPrefab: {fileID: 160026, guid: cc1a204562630cd40a1dd685b5ed8e6e, type: 2} + GenerationVersLesjoueurs: 1 --- !u!1 &437600384 GameObject: m_ObjectHideFlags: 0 @@ -103,7 +146,7 @@ GameObject: m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 - m_IsActive: 0 + m_IsActive: 1 --- !u!23 &437600385 MeshRenderer: m_ObjectHideFlags: 0 @@ -174,7 +217,12 @@ MonoBehaviour: m_EditorClassIdentifier: NbCartiers: 10 TailleCartiersEnDegres: 0 - WedgePrefab: {fileID: 186656, guid: 901b80ca01ac0de4ca89de7f82c3709f, type: 2} + CartierResetRatioSpeedFactor: 0.23 + CartierResetRatioSpeedRandomize: 1 + CartierMinRatio: 0.4 + CartierMaxRatio: 2 + CartierStepSize: 0.25 + WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2} --- !u!1 &638371353 GameObject: m_ObjectHideFlags: 0 @@ -235,7 +283,7 @@ Camera: far clip plane: 1000 field of view: 60 orthographic: 1 - orthographic size: 5 + orthographic size: 6.96 m_Depth: -1 m_CullingMask: serializedVersion: 2 @@ -261,33 +309,44 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 ---- !u!1 &1250089528 +--- !u!1 &993731489 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} serializedVersion: 4 m_Component: - - 4: {fileID: 1250089532} - - 33: {fileID: 1250089531} - - 65: {fileID: 1250089530} - - 23: {fileID: 1250089529} - - 114: {fileID: 1250089535} - - 114: {fileID: 1250089534} - - 114: {fileID: 1250089533} + - 4: {fileID: 993731494} + - 33: {fileID: 993731493} + - 65: {fileID: 993731492} + - 23: {fileID: 993731491} + - 114: {fileID: 993731490} m_Layer: 0 - m_Name: CubePlayer - m_TagString: Untagged + m_Name: CubePlayer (4) + m_TagString: Player m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!23 &1250089529 +--- !u!114 &993731490 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 993731489} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3} + m_Name: + m_EditorClassIdentifier: + fireRate: 0.2 + check: 0 +--- !u!23 &993731491 MeshRenderer: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1250089528} + m_GameObject: {fileID: 993731489} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -308,68 +367,301 @@ MeshRenderer: m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 ---- !u!65 &1250089530 +--- !u!65 &993731492 BoxCollider: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1250089528} + m_GameObject: {fileID: 993731489} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 2 m_Size: {x: 1, y: 1, z: 1} m_Center: {x: 0, y: 0, z: 0} ---- !u!33 &1250089531 +--- !u!33 &993731493 MeshFilter: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1250089528} + m_GameObject: {fileID: 993731489} m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} ---- !u!4 &1250089532 +--- !u!4 &993731494 Transform: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1250089528} + m_GameObject: {fileID: 993731489} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 5.06, y: 0.16, z: 0} + m_LocalPosition: {x: 3.16, y: 3.35, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} - m_RootOrder: 2 ---- !u!114 &1250089533 + m_RootOrder: 6 +--- !u!1 &1399563897 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1399563902} + - 33: {fileID: 1399563901} + - 65: {fileID: 1399563900} + - 23: {fileID: 1399563899} + - 114: {fileID: 1399563898} + m_Layer: 0 + m_Name: CubePlayer (2) + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1399563898 MonoBehaviour: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1250089528} - m_Enabled: 0 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 7dea5240387606044ad82f94c4235e31, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!114 &1250089534 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1250089528} - m_Enabled: 0 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: ab91e6d9b759ad545b023f33788c97ba, type: 3} - m_Name: - m_EditorClassIdentifier: ---- !u!114 &1250089535 -MonoBehaviour: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 0} - m_GameObject: {fileID: 1250089528} + m_GameObject: {fileID: 1399563897} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3} m_Name: m_EditorClassIdentifier: - fireRate: 1 + fireRate: 0.2 + check: 0 +--- !u!23 &1399563899 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1399563897} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &1399563900 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1399563897} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1399563901 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1399563897} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1399563902 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1399563897} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 4.6, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 4 +--- !u!1 &1480401695 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1480401700} + - 33: {fileID: 1480401699} + - 65: {fileID: 1480401698} + - 23: {fileID: 1480401697} + - 114: {fileID: 1480401696} + m_Layer: 0 + m_Name: CubePlayer (1) + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1480401696 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1480401695} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3} + m_Name: + m_EditorClassIdentifier: + fireRate: 0.2 + check: 0 +--- !u!23 &1480401697 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1480401695} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &1480401698 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1480401695} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1480401699 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1480401695} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1480401700 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1480401695} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 5, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 3 +--- !u!1 &1851760615 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1851760620} + - 33: {fileID: 1851760619} + - 65: {fileID: 1851760618} + - 23: {fileID: 1851760617} + - 114: {fileID: 1851760616} + m_Layer: 0 + m_Name: CubePlayer (3) + m_TagString: Player + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &1851760616 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1851760615} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: ac56b6226ed50a742a676cbfae403f88, type: 3} + m_Name: + m_EditorClassIdentifier: + fireRate: 0.2 + check: 0 +--- !u!23 &1851760617 +MeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1851760615} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 1 + m_IgnoreNormalsForChartDetection: 0 + m_ImportantGI: 0 + m_MinimumChartSize: 4 + m_AutoUVMaxDistance: 0.5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 +--- !u!65 &1851760618 +BoxCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1851760615} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + serializedVersion: 2 + m_Size: {x: 1, y: 1, z: 1} + m_Center: {x: 0, y: 0, z: 0} +--- !u!33 &1851760619 +MeshFilter: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1851760615} + m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} +--- !u!4 &1851760620 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1851760615} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 3.89, y: -2.79, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 0} + m_RootOrder: 5 diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset index 8f98569..793cb0a 100644 --- a/ProjectSettings/TagManager.asset +++ b/ProjectSettings/TagManager.asset @@ -4,7 +4,7 @@ TagManager: serializedVersion: 2 tags: - - Asteroid + - Wedge layers: - Default - TransparentFX