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Dashin implemented
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adbceaa387
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@ -7,7 +7,7 @@ public class AsteroidSpawner : TimerFunctionsClass
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public float NextSpawnTime = 1.0f;
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public GameObject AsteroidPrefab;
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public bool GenerationVersLesjoueurs = true; //random lorsque false;
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public bool GenerationVersLesjoueurs = false; //random lorsque false;
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// Use this for initialization
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void Start ()
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@ -212,6 +212,8 @@ public class Astronaut : MonoBehaviour {
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{
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if (_state >= AstronautState.Ejecting)
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return;
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planet.PushWedge(this.theta);
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}
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public void OnGUI()
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@ -2,7 +2,7 @@
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using System.Collections;
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using InputHandler;
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[RequireComponent(typeof(Astronaut))]
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[RequireComponent(typeof(Astronaut))]
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public class AstronautController : MonoBehaviour {
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private Astronaut _astronaut;
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@ -65,5 +65,5 @@ public class AstronautController : MonoBehaviour {
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_astronaut.Jump();
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}
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}
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}
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}
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@ -177,9 +177,10 @@ Transform:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 7.9, y: 7.9, z: 0.1}
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m_Children: []
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m_Children:
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- {fileID: 1963189941}
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m_Father: {fileID: 0}
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m_RootOrder: 4
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m_RootOrder: 2
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--- !u!1 &1055650857
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GameObject:
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m_ObjectHideFlags: 0
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@ -316,7 +317,7 @@ Prefab:
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- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
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propertyPath: planet
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value:
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objectReference: {fileID: 0}
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objectReference: {fileID: 1027139440}
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- target: {fileID: 11494368, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
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propertyPath: StepTime
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value: 5
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@ -369,6 +370,18 @@ Prefab:
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propertyPath: m_Name
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value: Astronaut_1
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objectReference: {fileID: 0}
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- target: {fileID: 170392, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
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propertyPath: m_TagString
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value: Untagged
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objectReference: {fileID: 0}
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- target: {fileID: 154602, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
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propertyPath: m_TagString
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value: Player
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objectReference: {fileID: 0}
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- target: {fileID: 21220066, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
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propertyPath: m_Enabled
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value: 1
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objectReference: {fileID: 0}
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m_RemovedComponents: []
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m_ParentPrefab: {fileID: 100100000, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
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m_IsPrefabParent: 0
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@ -458,3 +471,61 @@ Transform:
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 0
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--- !u!1 &1963189940
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GameObject:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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serializedVersion: 4
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m_Component:
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- 4: {fileID: 1963189941}
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- 212: {fileID: 1963189942}
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m_Layer: 0
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m_Name: T_Planet_Center
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m_TagString: Untagged
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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--- !u!4 &1963189941
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Transform:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1963189940}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.12658228, y: 0.12658228, z: 10}
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m_Children: []
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m_Father: {fileID: 1027139444}
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m_RootOrder: 0
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--- !u!212 &1963189942
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SpriteRenderer:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 1963189940}
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m_Enabled: 1
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m_CastShadows: 0
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m_ReceiveShadows: 0
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m_Materials:
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- {fileID: 10754, guid: 0000000000000000e000000000000000, type: 0}
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m_SubsetIndices:
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m_StaticBatchRoot: {fileID: 0}
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m_UseLightProbes: 0
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m_ReflectionProbeUsage: 0
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m_ProbeAnchor: {fileID: 0}
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m_ScaleInLightmap: 1
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m_PreserveUVs: 0
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m_IgnoreNormalsForChartDetection: 0
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m_ImportantGI: 0
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m_MinimumChartSize: 4
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m_AutoUVMaxDistance: 0.5
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m_AutoUVMaxAngle: 89
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m_LightmapParameters: {fileID: 0}
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m_SortingLayerID: 0
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m_SortingOrder: 0
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m_Sprite: {fileID: 21300000, guid: 545c8c8845e75b44087e8546737ac074, type: 3}
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m_Color: {r: 1, g: 1, b: 1, a: 1}
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m_FlipX: 0
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m_FlipY: 0
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