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FEEDBACK : Pousser la plateforme avec le dash une fois qu'on touche au sol. (pas avant)
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@ -146,12 +146,11 @@ public class Astronaut : MonoBehaviour {
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float radius = GetGroundRadius();
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if (grounded = (height <= radius))
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{
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/*if (State == AstronautState.Dashing)
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//Pousser la plateforme avec le dash une fois qu'on touche au sol.
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if (State == AstronautState.Dashing)
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{
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planet.PushWedge(Repeat(theta,360));
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State = AstronautState.Idle;
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//TODO_SR Create dash impact here
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}*/
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planet.PushWedge(this.theta);
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}
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height = radius;
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if (State == AstronautState.Jumping)
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@ -280,7 +279,7 @@ public class Astronaut : MonoBehaviour {
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lastDashTime = Time.time;
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planet.PushWedge(this.theta); //TODO devrait se faire juste avant d'être groundé
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//planet.PushWedge(this.theta); //TODO devrait se faire juste avant d'être groundé
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State = AstronautState.Dashing;
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_astronautAnimator.Dash();
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//vSpeed = -DashSpeed;
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@ -85,6 +85,56 @@ NavMeshSettings:
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@ -273,13 +323,9 @@ Prefab:
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propertyPath: m_Name
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