Earth crush shounds

This commit is contained in:
Jean-Sébastien Gervais 2016-04-09 13:41:32 -04:00
parent 903b354209
commit 42b7238a7f
6 changed files with 235 additions and 4 deletions

View File

@ -12,7 +12,7 @@ public class Background : MonoBehaviour {
if (RandomRotationSpeed)
rotationSpeed = 10 * UnityEngine.Random.Range(0.25f, 1f);
rotationSpeed = 10 * UnityEngine.Random.Range(1.25f, 3f);
rotationDirection = (Mathf.Floor(UnityEngine.Random.Range(0.0f, 1.99f)) * 2 - 1);
}

View File

@ -9,6 +9,7 @@ GameObject:
m_Component:
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m_Layer: 0
m_Name: WedgePrefab
m_TagString: Untagged
@ -28,6 +29,80 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!82 &8265624
AudioSource:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 186656}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 8300000, guid: 3d4d970a0bbdd934e95ffcf72fc5225c, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
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BypassListenerEffects: 1
BypassReverbZones: 1
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m_RotationOrder: 4
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--- !u!212 &21292000
SpriteRenderer:
m_ObjectHideFlags: 1

View File

@ -11,6 +11,7 @@ GameObject:
- 212: {fileID: 21228928}
- 135: {fileID: 13583406}
- 54: {fileID: 5455998}
- 82: {fileID: 8206496}
m_Layer: 0
m_Name: WedgePrefab
m_TagString: Wedge
@ -26,6 +27,7 @@ GameObject:
serializedVersion: 4
m_Component:
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- 82: {fileID: 8202378}
m_Layer: 0
m_Name: WedgePrefab00
m_TagString: Untagged
@ -73,6 +75,154 @@ Rigidbody:
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!82 &8202378
AudioSource:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 170328}
m_Enabled: 1
serializedVersion: 4
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m_audioClip: {fileID: 8300000, guid: 3d4d970a0bbdd934e95ffcf72fc5225c, type: 3}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 1
BypassListenerEffects: 1
BypassReverbZones: 1
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
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value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
- time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
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m_Curve:
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tangentMode: 0
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m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
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DopplerLevel: 1
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MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 1
BypassListenerEffects: 1
BypassReverbZones: 1
rolloffCustomCurve:
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tangentMode: 0
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View File

@ -82,7 +82,7 @@ public class Asteroid : MonoBehaviour
AudioSource.PlayClipAtPoint(audio.clip, transform.position, audio.volume);
var wait = new WaitForSeconds(emitter.GetComponent<ParticleSystem>().duration);
//Destroy(emitter);
Destroy(emitter);
}

View File

@ -133,7 +133,13 @@ public class PlanetManager : MonoBehaviour
w.timeSincePushedToMinimum = Time.time;
w.offset = CartierMinRatio;
}
if (w.offset < wOffsetBefore)
{
var audio = w.gameObject.GetComponent<AudioSource>();
audio.bypassListenerEffects = true;
AudioSource.PlayClipAtPoint(audio.clip, transform.position, audio.volume);
}
w.sprite.transform.localScale = new Vector3(w.offset, w.offset, 1);

View File

@ -399,7 +399,7 @@ Prefab:
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propertyPath: CriticalMin
value: 0.2
value: 0.15
objectReference: {fileID: 0}
- target: {fileID: 11401034, guid: 198e988adacced646a19f757f6237ae1, type: 2}
propertyPath: CriticalMax