mirror of
https://github.com/ConjureETS/PixelSphinx.git
synced 2026-03-25 19:10:58 +00:00
Exploding sound planet
This commit is contained in:
parent
ad03730dbb
commit
48bf509abe
@ -58,7 +58,13 @@ public class Earthquake : MonoBehaviour {
|
||||
isExploding = true;
|
||||
StartCoroutine(Explode());
|
||||
Instantiate(ExplosionParticle);
|
||||
var camera = GameObject.Find("Main Camera");
|
||||
|
||||
var audioBoom = gameObject.GetComponent<AudioSource>();
|
||||
audioBoom.bypassListenerEffects = true;
|
||||
AudioSource.PlayClipAtPoint(audioBoom.clip, transform.position, audioBoom.volume);
|
||||
|
||||
|
||||
var camera = GameObject.Find("Main Camera");
|
||||
if (camera)
|
||||
{
|
||||
var shaker = camera.GetComponent<CameraShake>();
|
||||
|
||||
BIN
Assets/Sounds/A_SFX_Planet_Explosion_01.wav
Normal file
BIN
Assets/Sounds/A_SFX_Planet_Explosion_01.wav
Normal file
Binary file not shown.
22
Assets/Sounds/A_SFX_Planet_Explosion_01.wav.meta
Normal file
22
Assets/Sounds/A_SFX_Planet_Explosion_01.wav.meta
Normal file
@ -0,0 +1,22 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d1c2b1851e3fc7147bf24267eabf01fd
|
||||
timeCreated: 1460236386
|
||||
licenseType: Pro
|
||||
AudioImporter:
|
||||
serializedVersion: 6
|
||||
defaultSettings:
|
||||
loadType: 0
|
||||
sampleRateSetting: 0
|
||||
sampleRateOverride: 44100
|
||||
compressionFormat: 1
|
||||
quality: 1
|
||||
conversionMode: 0
|
||||
platformSettingOverrides: {}
|
||||
forceToMono: 0
|
||||
normalize: 1
|
||||
preloadAudioData: 1
|
||||
loadInBackground: 0
|
||||
3D: 1
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Loading…
x
Reference in New Issue
Block a user