From 5666779d20153d3bca8f0ec389a379887028ff44 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jean-S=C3=A9bastien=20Gervais?= Date: Sat, 9 Apr 2016 07:42:23 -0400 Subject: [PATCH] =?UTF-8?q?R=C3=A9gl=C3=A9=20probl=C3=A8me=20Astronaute=20?= =?UTF-8?q?qui=20disparait=20au=20jump/dash?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Prefabs/Astronaut.prefab | 28 ++++++++++++++++++++++------ 1 file changed, 22 insertions(+), 6 deletions(-) diff --git a/Assets/Prefabs/Astronaut.prefab b/Assets/Prefabs/Astronaut.prefab index 6bbf479..6d51882 100644 --- a/Assets/Prefabs/Astronaut.prefab +++ b/Assets/Prefabs/Astronaut.prefab @@ -60,6 +60,7 @@ GameObject: - 136: {fileID: 13683032} - 54: {fileID: 5462614} - 136: {fileID: 13672180} + - 114: {fileID: 11491252} m_Layer: 0 m_Name: Character m_TagString: Player @@ -145,6 +146,21 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: PlayerNumber: 0 +--- !u!114 &11491252 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 170392} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 77462b2431858f84b9bc2d055c2f4d45, type: 3} + m_Name: + m_EditorClassIdentifier: + aspi: {fileID: 0} + WalkAnimSpeed: 0 + WalkAnimAngle: 0 + EjectSpinSpeed: 0 --- !u!114 &11494368 MonoBehaviour: m_ObjectHideFlags: 1 @@ -157,7 +173,7 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: Rotator: {fileID: 154602} - SpriteWalk: {fileID: 130732} + SpriteWalk: {fileID: 21220066} SpriteDash: {fileID: 157058} Width: 0.4 DashTime: 0.4 @@ -165,7 +181,7 @@ MonoBehaviour: JumpSpeed: 5 Gravity: 15 Speed: 5 - EjectSpeed: 20 + EjectSpeed: 10 planet: {fileID: 0} --- !u!136 &13672180 CapsuleCollider: @@ -189,10 +205,10 @@ CapsuleCollider: m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 - m_Radius: 0.77 - m_Height: 3.37 + m_Radius: 0.76 + m_Height: 1.59 m_Direction: 1 - m_Center: {x: -0.03, y: 0.35, z: 0} + m_Center: {x: -0.03, y: 1.31, z: 0} --- !u!212 &21220066 SpriteRenderer: m_ObjectHideFlags: 1 @@ -229,7 +245,7 @@ SpriteRenderer: m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 157058} - m_Enabled: 0 + m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_Materials: