Forced text meta files

This commit is contained in:
RosimInc 2016-04-08 07:56:02 -04:00
parent 34f4bf3a46
commit 7e82a2b543
28 changed files with 44 additions and 8 deletions

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@ -40,10 +40,10 @@ public class Astronaut : MonoBehaviour {
SpriteDash.SetActive(false); SpriteDash.SetActive(false);
} }
if (_state == AstronautState.Walking) /*if (_state == AstronautState.Walking)
{ {
StartCoroutine(WalkingStance()); StartCoroutine(WalkingStance());
} }*/
} }
} }
@ -51,7 +51,6 @@ public class Astronaut : MonoBehaviour {
private float height = 0; private float height = 0;
private float angle = 0; private float angle = 0;
private float walkTime = 0; private float walkTime = 0;
private int nextStep = 1; private int nextStep = 1;
// Use this for initialization // Use this for initialization
@ -62,6 +61,15 @@ public class Astronaut : MonoBehaviour {
// Update is called once per frame // Update is called once per frame
void Update () { void Update () {
/*if (State == AstronautState.Walking)
{
walkTime += Time.deltaTime / StepTime;
Vector3 rotation = transform.rotation.eulerAngles;
rotation.z = Mathf.Sin(walkTime * Mathf.PI)*50;
transform.rotation = Quaternion.Euler(rotation);
Debug.Log(rotation.z);
}*/
/* /*
switch (State) switch (State)
{ {
@ -97,8 +105,8 @@ public class Astronaut : MonoBehaviour {
} }
else else
{ {
Debug.Log("walking");
State = AstronautState.Walking; State = AstronautState.Walking;
walkTime = 0f;
} }
} }
} }
@ -121,7 +129,7 @@ public class Astronaut : MonoBehaviour {
Debug.Log("Clicked the button with an image"); Debug.Log("Clicked the button with an image");
} }
IEnumerator WalkingStance() /*IEnumerator WalkingStance()
{ {
Debug.Log("walking stance"); Debug.Log("walking stance");
walkTime += Time.deltaTime / StepTime; walkTime += Time.deltaTime / StepTime;
@ -133,10 +141,10 @@ public class Astronaut : MonoBehaviour {
yield return null; yield return null;
} }
/*walkTime = 0f; walkTime = 0f;
if(State == AstronautState.Walking) if(State == AstronautState.Walking)
{ {
StartCoroutine("WalkingStance"); StartCoroutine("WalkingStance");
}
}*/ }*/
} }
}

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@ -0,0 +1,16 @@
using UnityEngine;
using System.Collections;
public class PlanetUtilities {
public static void Spheric2Cartesian(float theta, float radius, out float x, out float y)
{
x = -radius * Mathf.Sin(Mathf.Deg2Rad * theta);
y = radius * Mathf.Cos(Mathf.Deg2Rad * theta);
}
public static float GetDisplacementAngle(float delta, float radius)
{
return Mathf.Rad2Deg * radius / delta;
}
}

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@ -0,0 +1,12 @@
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