diff --git a/Assets/Scripts/Astronaut.cs b/Assets/Scripts/Astronaut.cs index 1943e78..12cd512 100644 --- a/Assets/Scripts/Astronaut.cs +++ b/Assets/Scripts/Astronaut.cs @@ -85,7 +85,6 @@ public class Astronaut : MonoBehaviour { private float GetGroundRadius(float theta) { float displacement = PlanetUtilities.GetDisplacementAngle(Width / 2, height); - Debug.Log(displacement + " " + Width/2 + " " + height); float radius1 = planet.GetPlanetRadius(Repeat(theta + displacement, 360)); float radius2 = planet.GetPlanetRadius(Repeat(theta - displacement, 360)); //float x1, y1, x2, y2; diff --git a/Assets/Test/SR_Player2.unity b/Assets/Test/SR_Player2.unity index 1aeaa8c..2007a20 100644 --- a/Assets/Test/SR_Player2.unity +++ b/Assets/Test/SR_Player2.unity @@ -175,9 +175,10 @@ MonoBehaviour: NbCartiers: 10 TailleCartiersEnDegres: 0 CartierResetRatioSpeedFactor: 0.23 - CartierResetRatioSpeedRandomize: 0 + CartierResetRatioSpeedRandomize: 1 CartierMinRatio: 0.4 CartierMaxRatio: 2 + CartierStepSize: 0.25 WedgePrefab: {fileID: 170328, guid: 0b78da08dfa398840862539a74cc2377, type: 2} --- !u!1001 &556403999 Prefab: