mirror of
https://github.com/ConjureETS/PixelSphinx.git
synced 2026-03-24 02:20:58 +00:00
Merge branch 'master' of https://github.com/ETSConjure/PixelSphinx
This commit is contained in:
commit
c1c7453ac2
@ -46,7 +46,8 @@ public class Astronaut : MonoBehaviour {
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if (oldState == AstronautState.Dashing)
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{
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_astronautAnimator.Idle();
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_astronautAnimator.Land();
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//_astronautAnimator.Idle();
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}
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else if (State == AstronautState.Walking)
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{
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@ -148,6 +149,7 @@ public class Astronaut : MonoBehaviour {
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if (State == AstronautState.Dashing)
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{
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planet.PushWedge(this.theta);
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State = AstronautState.Idle;
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}
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@ -279,20 +281,4 @@ public class Astronaut : MonoBehaviour {
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}
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}
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public void OnGUI()
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{
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if (GUI.Button(new Rect(10, 10, 150, 50), State.ToString()))
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{
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Stun();
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Debug.Log("Clicked the button with an image");
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//_astronautAnimator.Walk();
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//Eject();
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}
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/* if (GUI.Button(new Rect(60, 10, 150, 50), "Stop"))
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{
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Debug.Log("Clicked the button with an image");
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_astronautAnimator.StopWalk();
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//Eject();
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}*/
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}
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}
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@ -1,7 +1,7 @@
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using System;
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using UnityEngine;
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using System.Collections;
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using System;
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using UnityEngine;
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using System.Collections;
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public class Earthquake : MonoBehaviour {
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public float CriticalMin;
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@ -14,18 +14,18 @@ public class Earthquake : MonoBehaviour {
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private SpriteRenderer core;
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PlanetManager pmgr;
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bool isExploding;
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// Use this for initialization
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bool isExploding;
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// Use this for initialization
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public void Start()
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{
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isExploding = false;
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pmgr = FindObjectOfType<PlanetManager>();
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core = this.GetComponent<SpriteRenderer>();
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}
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// Update is called once per frame
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core = this.GetComponent<SpriteRenderer>();
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}
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// Update is called once per frame
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public void Update () {
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if(isExploding) return;
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@ -41,15 +41,6 @@ public class Earthquake : MonoBehaviour {
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if (val2 >= CriticalMax + 0.05f)
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{
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EarthquakeBoom();
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}
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}
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void OnGUI()
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{
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if (GUI.Button(new Rect(100, 100, 50, 50), "BOOM"))
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{
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Debug.Log("Clicked the button with an image");
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EarthquakeBoom();
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}
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}
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@ -57,13 +48,19 @@ public class Earthquake : MonoBehaviour {
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{
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isExploding = true;
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StartCoroutine(Explode());
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Instantiate(ExplosionParticle);
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var camera = GameObject.Find("Main Camera");
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if (camera)
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{
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var shaker = camera.GetComponent<CameraShake>();
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if (shaker) shaker.shakeTimeAmount = 2.0f;
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}
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Instantiate(ExplosionParticle);
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var audioBoom = gameObject.GetComponent<AudioSource>();
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audioBoom.bypassListenerEffects = true;
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AudioSource.PlayClipAtPoint(audioBoom.clip, transform.position, audioBoom.volume);
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var camera = GameObject.Find("Main Camera");
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if (camera)
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{
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var shaker = camera.GetComponent<CameraShake>();
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if (shaker) shaker.shakeTimeAmount = 2.0f;
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}
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}
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IEnumerator Explode()
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@ -76,5 +73,5 @@ public class Earthquake : MonoBehaviour {
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pmgr.EjectPlayers(realPosition);
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yield return null;
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}
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}
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}
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}
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}
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BIN
Assets/Sounds/A_SFX_Planet_Explosion_01.wav
Normal file
BIN
Assets/Sounds/A_SFX_Planet_Explosion_01.wav
Normal file
Binary file not shown.
22
Assets/Sounds/A_SFX_Planet_Explosion_01.wav.meta
Normal file
22
Assets/Sounds/A_SFX_Planet_Explosion_01.wav.meta
Normal file
@ -0,0 +1,22 @@
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fileFormatVersion: 2
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guid: d1c2b1851e3fc7147bf24267eabf01fd
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timeCreated: 1460236386
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licenseType: Pro
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AudioImporter:
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serializedVersion: 6
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defaultSettings:
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loadType: 0
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sampleRateSetting: 0
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sampleRateOverride: 44100
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compressionFormat: 1
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quality: 1
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conversionMode: 0
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platformSettingOverrides: {}
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forceToMono: 0
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normalize: 1
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preloadAudioData: 1
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loadInBackground: 0
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3D: 1
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -273,6 +273,84 @@ Transform:
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- {fileID: 10252813}
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m_Father: {fileID: 0}
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m_RootOrder: 6
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--- !u!1 &630993819 stripped
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GameObject:
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m_PrefabParentObject: {fileID: 176468, guid: 198e988adacced646a19f757f6237ae1, type: 2}
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m_PrefabInternal: {fileID: 1469146136}
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--- !u!82 &630993821
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AudioSource:
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m_ObjectHideFlags: 0
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m_PrefabParentObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 630993819}
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 8300000, guid: d1c2b1851e3fc7147bf24267eabf01fd, type: 3}
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m_PlayOnAwake: 0
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m_Volume: 1
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m_Pitch: 1
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Loop: 0
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Mute: 0
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Spatialize: 0
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Priority: 128
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DopplerLevel: 1
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MinDistance: 1
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MaxDistance: 500
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Pan2D: 0
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rolloffMode: 0
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BypassEffects: 0
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BypassListenerEffects: 1
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BypassReverbZones: 0
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rolloffCustomCurve:
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serializedVersion: 2
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m_Curve:
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- time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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- time: 1
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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- time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 0
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- time: 0
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value: 0
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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reverbZoneMixCustomCurve:
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serializedVersion: 2
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m_Curve:
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- time: 0
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value: 1
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inSlope: 0
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outSlope: 0
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tangentMode: 0
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 0
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--- !u!4 &780956563 stripped
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Transform:
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m_PrefabParentObject: {fileID: 494126, guid: acd71c7b2f995984d9033c9dc4e257dc, type: 2}
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@ -601,7 +679,7 @@ Prefab:
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objectReference: {fileID: 0}
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- target: {fileID: 11401034, guid: 198e988adacced646a19f757f6237ae1, type: 2}
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propertyPath: CriticalMax
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value: 0.75
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value: 0.9
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objectReference: {fileID: 0}
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- target: {fileID: 11401034, guid: 198e988adacced646a19f757f6237ae1, type: 2}
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propertyPath: ExplosionParticle
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