changed eject anim

This commit is contained in:
Sophie 2016-04-09 18:01:12 -04:00
parent 4f72e5358f
commit cfc6224f6d

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@ -73,7 +73,7 @@ public class AstronautAnimator : MonoBehaviour {
var audio = aspi.GetComponent<AudioSource>(); //eject sound var audio = aspi.GetComponent<AudioSource>(); //eject sound
audio.bypassListenerEffects = true; audio.bypassListenerEffects = true;
AudioSource.PlayClipAtPoint(audio.clip, transform.position, audio.volume); AudioSource.PlayClipAtPoint(audio.clip, transform.position, audio.volume);
Stun(); //Stun();
} }
public void Stun() public void Stun()