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changed eject anim
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@ -73,7 +73,7 @@ public class AstronautAnimator : MonoBehaviour {
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var audio = aspi.GetComponent<AudioSource>(); //eject sound
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audio.bypassListenerEffects = true;
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AudioSource.PlayClipAtPoint(audio.clip, transform.position, audio.volume);
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Stun();
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//Stun();
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}
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public void Stun()
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