Landing prouts revenus

This commit is contained in:
Jean-Sébastien Gervais 2016-04-09 17:24:26 -04:00
parent 48bf509abe
commit db73333e2a

View File

@ -46,7 +46,8 @@ public class Astronaut : MonoBehaviour {
if (oldState == AstronautState.Dashing) if (oldState == AstronautState.Dashing)
{ {
_astronautAnimator.Idle(); _astronautAnimator.Land();
//_astronautAnimator.Idle();
} }
else if (State == AstronautState.Walking) else if (State == AstronautState.Walking)
{ {
@ -148,6 +149,7 @@ public class Astronaut : MonoBehaviour {
if (State == AstronautState.Dashing) if (State == AstronautState.Dashing)
{ {
planet.PushWedge(this.theta); planet.PushWedge(this.theta);
State = AstronautState.Idle; State = AstronautState.Idle;
} }