PixelSphinx/Assets/Scripts/Asteroid.cs
2016-04-08 08:54:05 -04:00

30 lines
584 B
C#

using UnityEngine;
using System.Collections;
public class Asteroid : MonoBehaviour
{
Vector3 center;
public float speed;
public float step;
// Use this for initialization
void Start()
{
speed = Random.Range(0.1F, 2F);
print(speed);
center = new Vector3(0, 0);
}
// Update is called once per frame
void Update () {
MoveObject(center);
}
void MoveObject(Vector3 center)
{
step = speed * Time.deltaTime;
this.transform.position = Vector3.MoveTowards(transform.position, center, step);
}
}