2016-04-08 02:13:34 -04:00

27 lines
466 B
C#

using UnityEngine;
using System.Collections;
using UnityEngine.SceneManagement;
public class SimpleMenu : MonoBehaviour
{
public int NextLevel;
// Update is called once per frame
void Update () {
if (Input.anyKeyDown) {
if (NextLevel == 200)
Application.Quit();
else
SceneManager.LoadScene(NextLevel);
}
}
IEnumerator AutoSkip() {
yield return new WaitForSeconds(5);
}
}