Pull request #1: Added System Input support

Merge in CPDC/squelette from feature/CS-18-etre-capable-d-utiliser-des-manettes-et-clavier-souris-en-meme-temps to dev

* commit '995cb50736dac5a11c4818ff3d5042ecc7d0de76':
  CS-18 : Removed all useless .idea
  Added System Input support
This commit is contained in:
Guillaume Langlois 03 2022-06-02 00:55:40 +00:00
commit 09c278a933
27 changed files with 857 additions and 15 deletions

25
.gitignore vendored
View File

@ -69,4 +69,27 @@ crashlytics-build.properties
# Temporary auto-generated Android Assets # Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/* /[Aa]ssets/[Ss]treamingAssets/aa/*
# Common IntelliJ Platform excludes
# User specific
**/.idea/**/workspace.xml
**/.idea/**/tasks.xml
**/.idea/shelf/*
**/.idea/dictionaries
**/.idea/httpRequests/
# Sensitive or high-churn files
**/.idea/**/dataSources/
**/.idea/**/dataSources.ids
**/.idea/**/dataSources.xml
**/.idea/**/dataSources.local.xml
**/.idea/**/sqlDataSources.xml
**/.idea/**/dynamic.xml
# Rider
# Rider auto-generates .iml files, and contentModel.xml
**/.idea/**/*.iml
**/.idea/**/contentModel.xml
**/.idea/**/modules.xml

View File

@ -1,8 +0,0 @@
# Default ignored files
/shelf/
/workspace.xml
# Rider ignored files
/projectSettingsUpdater.xml
/modules.xml
/contentModel.xml
/.idea.Projet de club.iml

1
.idea/.idea.squelette.dir/.idea/.name generated Normal file
View File

@ -0,0 +1 @@
Squelette

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="com.jetbrains.rider.android.RiderAndroidMiscFileCreationComponent">
<option name="ENSURE_MISC_FILE_EXISTS" value="true" />
</component>
</project>

View File

@ -0,0 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="RiderProjectSettingsUpdater">
<option name="vcsConfiguration" value="2" />
</component>
</project>

6
.vsconfig Normal file
View File

@ -0,0 +1,6 @@
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}

View File

@ -0,0 +1,35 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c46f07b5ed07e4e92aa78254188d3d10, type: 3}
m_Name: InputSystem.inputsettings
m_EditorClassIdentifier:
m_SupportedDevices: []
m_UpdateMode: 1
m_MaxEventBytesPerUpdate: 5242880
m_MaxQueuedEventsPerUpdate: 1000
m_CompensateForScreenOrientation: 1
m_BackgroundBehavior: 0
m_EditorInputBehaviorInPlayMode: 0
m_DefaultDeadzoneMin: 0.125
m_DefaultDeadzoneMax: 0.925
m_DefaultButtonPressPoint: 0.5
m_ButtonReleaseThreshold: 0.75
m_DefaultTapTime: 0.2
m_DefaultSlowTapTime: 0.5
m_DefaultHoldTime: 0.4
m_TapRadius: 5
m_MultiTapDelayTime: 0.75
m_DisableRedundantEventsMerging: 0
m_iOSSettings:
m_MotionUsage:
m_Enabled: 0
m_Description:

View File

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a9dc52d0215844fa282c8924648d5e5c
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,400 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0.18028305, g: 0.22571313, b: 0.3069213, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 1
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 12
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_ExtractAmbientOcclusion: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 1
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 512
m_PVRBounces: 2
m_PVREnvironmentSampleCount: 256
m_PVREnvironmentReferencePointCount: 2048
m_PVRFilteringMode: 1
m_PVRDenoiserTypeDirect: 1
m_PVRDenoiserTypeIndirect: 1
m_PVRDenoiserTypeAO: 1
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVREnvironmentMIS: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ExportTrainingData: 0
m_TrainingDataDestination: TrainingData
m_LightProbeSampleCountMultiplier: 4
m_LightingDataAsset: {fileID: 0}
m_LightingSettings: {fileID: 0}
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
maxJobWorkers: 0
preserveTilesOutsideBounds: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!1 &164796270
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 164796273}
- component: {fileID: 164796272}
- component: {fileID: 164796271}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &164796271
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164796270}
m_Enabled: 1
--- !u!20 &164796272
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164796270}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 1
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_GateFitMode: 2
m_FOVAxisMode: 0
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 0
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 3
m_HDR: 1
m_AllowMSAA: 1
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 1
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &164796273
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 164796270}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 1, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &922397856
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 922397858}
- component: {fileID: 922397857}
- component: {fileID: 922397859}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &922397857
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 922397856}
m_Enabled: 1
serializedVersion: 10
m_Type: 1
m_Shape: 0
m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 2
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &922397858
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 922397856}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 0, y: 3, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!114 &922397859
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 922397856}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
--- !u!1 &1834849370
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1834849372}
- component: {fileID: 1834849371}
- component: {fileID: 1834849373}
m_Layer: 0
m_Name: TestObject
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &1834849371
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1834849370}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: b11a42ea9f08540b2997d2969c16afb8, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!4 &1834849372
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1834849370}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1834849373
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1834849370}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 62899f850307741f2a39c98a8b639597, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Actions: {fileID: -944628639613478452, guid: 49275a33aaacc4a8cb5c1e4e6cbcf12f,
type: 3}
m_NotificationBehavior: 0
m_UIInputModule: {fileID: 0}
m_DeviceLostEvent:
m_PersistentCalls:
m_Calls: []
m_DeviceRegainedEvent:
m_PersistentCalls:
m_Calls: []
m_ControlsChangedEvent:
m_PersistentCalls:
m_Calls: []
m_ActionEvents: []
m_NeverAutoSwitchControlSchemes: 0
m_DefaultControlScheme:
m_DefaultActionMap: Player
m_SplitScreenIndex: -1
m_Camera: {fileID: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3e4543a3e1ef1459195bc659ab9ff775
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,29 @@
using UnityEngine;
public class ControlScript : MonoBehaviour
{
public static PlayerControls PlayerControls;
// Start is called before the first frame update
private void Awake()
{
PlayerControls = new PlayerControls();
}
private void OnEnable()
{
PlayerControls.Enable();
}
private void OnDisable()
{
PlayerControls.Disable();
}
private void Update()
{
//TODO: retirer ceci lorsuqe plus d'exemple de comment le systemInput fonctionne
var test = PlayerControls.Player.Select.triggered;
if(test)
Debug.Log("e Pressed");
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: b11a42ea9f08540b2997d2969c16afb8
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,163 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.3.0
// from Assets/Scripts/PlayerControls.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
public partial class @PlayerControls : IInputActionCollection2, IDisposable
{
public InputActionAsset asset { get; }
public @PlayerControls()
{
asset = InputActionAsset.FromJson(@"{
""name"": ""PlayerControls"",
""maps"": [
{
""name"": ""Player"",
""id"": ""952aaaa8-bf7a-47f1-b438-385d6a96429c"",
""actions"": [
{
""name"": ""Select"",
""type"": ""Button"",
""id"": ""caf57feb-e167-4241-9310-a582af647a6b"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
}
],
""bindings"": [
{
""name"": """",
""id"": ""d87e80fc-28aa-4c14-b522-31ea00f739b3"",
""path"": ""<Gamepad>/buttonSouth"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Select"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""b2467757-6beb-4a81-8321-77f102bc69c6"",
""path"": ""<Keyboard>/e"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Select"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
],
""controlSchemes"": []
}");
// Player
m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
m_Player_Select = m_Player.FindAction("Select", throwIfNotFound: true);
}
public void Dispose()
{
UnityEngine.Object.Destroy(asset);
}
public InputBinding? bindingMask
{
get => asset.bindingMask;
set => asset.bindingMask = value;
}
public ReadOnlyArray<InputDevice>? devices
{
get => asset.devices;
set => asset.devices = value;
}
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
public bool Contains(InputAction action)
{
return asset.Contains(action);
}
public IEnumerator<InputAction> GetEnumerator()
{
return asset.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Enable()
{
asset.Enable();
}
public void Disable()
{
asset.Disable();
}
public IEnumerable<InputBinding> bindings => asset.bindings;
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
{
return asset.FindAction(actionNameOrId, throwIfNotFound);
}
public int FindBinding(InputBinding bindingMask, out InputAction action)
{
return asset.FindBinding(bindingMask, out action);
}
// Player
private readonly InputActionMap m_Player;
private IPlayerActions m_PlayerActionsCallbackInterface;
private readonly InputAction m_Player_Select;
public struct PlayerActions
{
private @PlayerControls m_Wrapper;
public PlayerActions(@PlayerControls wrapper) { m_Wrapper = wrapper; }
public InputAction @Select => m_Wrapper.m_Player_Select;
public InputActionMap Get() { return m_Wrapper.m_Player; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
public void SetCallbacks(IPlayerActions instance)
{
if (m_Wrapper.m_PlayerActionsCallbackInterface != null)
{
@Select.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSelect;
@Select.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSelect;
@Select.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSelect;
}
m_Wrapper.m_PlayerActionsCallbackInterface = instance;
if (instance != null)
{
@Select.started += instance.OnSelect;
@Select.performed += instance.OnSelect;
@Select.canceled += instance.OnSelect;
}
}
}
public PlayerActions @Player => new PlayerActions(this);
public interface IPlayerActions
{
void OnSelect(InputAction.CallbackContext context);
}
}

View File

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 7afd1f13471f2408f95033c0b75d42a2
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -0,0 +1,45 @@
{
"name": "PlayerControls",
"maps": [
{
"name": "Player",
"id": "952aaaa8-bf7a-47f1-b438-385d6a96429c",
"actions": [
{
"name": "Select",
"type": "Button",
"id": "caf57feb-e167-4241-9310-a582af647a6b",
"expectedControlType": "Button",
"processors": "",
"interactions": "",
"initialStateCheck": false
}
],
"bindings": [
{
"name": "",
"id": "d87e80fc-28aa-4c14-b522-31ea00f739b3",
"path": "<Gamepad>/buttonSouth",
"interactions": "",
"processors": "",
"groups": "",
"action": "Select",
"isComposite": false,
"isPartOfComposite": false
},
{
"name": "",
"id": "b2467757-6beb-4a81-8321-77f102bc69c6",
"path": "<Keyboard>/e",
"interactions": "",
"processors": "",
"groups": "",
"action": "Select",
"isComposite": false,
"isPartOfComposite": false
}
]
}
],
"controlSchemes": []
}

View File

@ -0,0 +1,14 @@
fileFormatVersion: 2
guid: 68cdeea9a6dcb414c8fbbba62e1adb4c
ScriptedImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 2
userData:
assetBundleName:
assetBundleVariant:
script: {fileID: 11500000, guid: 8404be70184654265930450def6a9037, type: 3}
generateWrapperCode: 1
wrapperCodePath:
wrapperClassName:
wrapperCodeNamespace:

View File

@ -1,3 +1,16 @@
{ {
"name": "Squelette" "name": "Squelette",
} "rootNamespace": "",
"references": [
"GUID:75469ad4d38634e559750d17036d5f7c"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [],
"noEngineReferences": false
}

View File

@ -1,5 +1,6 @@
{ {
"dependencies": { "dependencies": {
"com.unity.feature.development": "1.0.1",
"com.unity.ide.rider": "3.0.12", "com.unity.ide.rider": "3.0.12",
"com.unity.ide.visualstudio": "2.0.14", "com.unity.ide.visualstudio": "2.0.14",
"com.unity.ide.vscode": "1.2.5", "com.unity.ide.vscode": "1.2.5",

View File

@ -9,6 +9,13 @@
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.editorcoroutines": {
"version": "1.0.0",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.ext.nunit": { "com.unity.ext.nunit": {
"version": "1.0.6", "version": "1.0.6",
"depth": 1, "depth": 1,
@ -16,6 +23,20 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.feature.development": {
"version": "1.0.1",
"depth": 0,
"source": "builtin",
"dependencies": {
"com.unity.ide.visualstudio": "2.0.14",
"com.unity.ide.rider": "3.0.12",
"com.unity.ide.vscode": "1.2.5",
"com.unity.editorcoroutines": "1.0.0",
"com.unity.performance.profile-analyzer": "1.1.1",
"com.unity.test-framework": "1.1.31",
"com.unity.testtools.codecoverage": "1.0.1"
}
},
"com.unity.ide.rider": { "com.unity.ide.rider": {
"version": "3.0.12", "version": "3.0.12",
"depth": 0, "depth": 0,
@ -57,6 +78,13 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.performance.profile-analyzer": {
"version": "1.1.1",
"depth": 1,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.render-pipelines.core": { "com.unity.render-pipelines.core": {
"version": "12.1.5", "version": "12.1.5",
"depth": 1, "depth": 1,
@ -85,6 +113,13 @@
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.settings-manager": {
"version": "1.0.3",
"depth": 2,
"source": "registry",
"dependencies": {},
"url": "https://packages.unity.com"
},
"com.unity.shadergraph": { "com.unity.shadergraph": {
"version": "12.1.5", "version": "12.1.5",
"depth": 1, "depth": 1,
@ -105,6 +140,16 @@
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.testtools.codecoverage": {
"version": "1.0.1",
"depth": 1,
"source": "registry",
"dependencies": {
"com.unity.test-framework": "1.0.16",
"com.unity.settings-manager": "1.0.1"
},
"url": "https://packages.unity.com"
},
"com.unity.textmeshpro": { "com.unity.textmeshpro": {
"version": "3.0.6", "version": "3.0.6",
"depth": 0, "depth": 0,

View File

@ -0,0 +1,16 @@
{
"MonoBehaviour": {
"Version": 4,
"EnableBurstCompilation": true,
"EnableOptimisations": true,
"EnableSafetyChecks": false,
"EnableDebugInAllBuilds": false,
"UsePlatformSDKLinker": false,
"CpuMinTargetX32": 0,
"CpuMaxTargetX32": 0,
"CpuMinTargetX64": 0,
"CpuMaxTargetX64": 0,
"CpuTargetsX64": 72,
"OptimizeFor": 0
}
}

View File

@ -1,6 +1,6 @@
{ {
"MonoBehaviour": { "MonoBehaviour": {
"Version": 3, "Version": 4,
"DisabledWarnings": "" "DisabledWarnings": ""
} }
} }

View File

@ -8,4 +8,6 @@ EditorBuildSettings:
- enabled: 1 - enabled: 1
path: Assets/Scenes/SampleScene.unity path: Assets/Scenes/SampleScene.unity
guid: 99c9720ab356a0642a771bea13969a05 guid: 99c9720ab356a0642a771bea13969a05
m_configObjects: {} m_configObjects:
com.unity.input.settings: {fileID: 11400000, guid: a9dc52d0215844fa282c8924648d5e5c,
type: 2}

View File

@ -0,0 +1,7 @@
{
"m_Name": "Settings",
"m_Path": "ProjectSettings/Packages/com.unity.testtools.codecoverage/Settings.json",
"m_Dictionary": {
"m_DictionaryValues": []
}
}

View File

@ -780,7 +780,8 @@ PlayerSettings:
gcIncremental: 0 gcIncremental: 0
assemblyVersionValidation: 1 assemblyVersionValidation: 1
gcWBarrierValidation: 0 gcWBarrierValidation: 0
apiCompatibilityLevelPerPlatform: {} apiCompatibilityLevelPerPlatform:
Standalone: 6
m_RenderingPath: 1 m_RenderingPath: 1
m_MobileRenderingPath: 1 m_MobileRenderingPath: 1
metroPackageName: com.unity.template-starter-kit metroPackageName: com.unity.template-starter-kit
@ -852,7 +853,7 @@ PlayerSettings:
m_VersionCode: 1 m_VersionCode: 1
m_VersionName: m_VersionName:
apiCompatibilityLevel: 6 apiCompatibilityLevel: 6
activeInputHandler: 1 activeInputHandler: 2
cloudProjectId: cloudProjectId:
framebufferDepthMemorylessMode: 0 framebufferDepthMemorylessMode: 0
qualitySettingsNames: [] qualitySettingsNames: []