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https://github.com/ConjureETS/ProjectClubCore.git
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Removing temporary PlayerList component, removing TMPro from asmdef
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a8d7a8e92c
commit
8c5af9e121
@ -1,35 +0,0 @@
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class PlayerList : MonoBehaviour {
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HashSet<int> playerIds = new();
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TMP_Text text;
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void Awake() {
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text = GetComponent<TMP_Text>();
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text.text = "";
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}
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public void SetPlayerList(IEnumerable<int> ids) {
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playerIds.Clear();
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foreach (int id in ids)
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playerIds.Add(id);
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}
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public void Connected(int id) {
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playerIds.Add(id);
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UpdateList();
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}
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public void Disconnected(int id) {
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playerIds.Remove(id);
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UpdateList();
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}
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void UpdateList() {
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text.text = "";
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foreach (int playerId in playerIds)
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text.text += $"Player #{playerId}\n";
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}
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}
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@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: 8f4454c6a8ff1f5478829232f04817a5
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -2,8 +2,7 @@
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"name": "Squelette",
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"rootNamespace": "Squelette",
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"references": [
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"GUID:f2ae9fe63a6bc0544986e5b17cf9a8a5",
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"GUID:6055be8ebefd69e48b49212b09b47b2f"
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"GUID:f2ae9fe63a6bc0544986e5b17cf9a8a5"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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