using UnityEngine;
//[ExecuteInEditMode]
public class TelemetryElement : MonoBehaviour {
///
/// The aspect ratio this element should maintain. 2 = twice as wide as tall.
///
public float AspectRatio = 2;
// cached
RectTransform _rectTrans;
float _prevWidth;
void Update() {
if (_rectTrans == null)
_rectTrans = GetComponent();
// Rescale the element to maintain the desired aspect ratio
var newWidth = _rectTrans.sizeDelta.x;
if (newWidth != _prevWidth) {
_rectTrans.sizeDelta = new Vector2(newWidth, newWidth / AspectRatio);
_prevWidth = newWidth;
}
}
}