//------------------------------------------------------------------------------ // // This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator // version 1.3.0 // from Assets/Scripts/PlayerControls.inputactions // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using System; using System.Collections; using System.Collections.Generic; using UnityEngine.InputSystem; using UnityEngine.InputSystem.Utilities; public partial class @PlayerControls : IInputActionCollection2, IDisposable { public InputActionAsset asset { get; } public @PlayerControls() { asset = InputActionAsset.FromJson(@"{ ""name"": ""PlayerControls"", ""maps"": [ { ""name"": ""Player"", ""id"": ""952aaaa8-bf7a-47f1-b438-385d6a96429c"", ""actions"": [ { ""name"": ""Select"", ""type"": ""Button"", ""id"": ""caf57feb-e167-4241-9310-a582af647a6b"", ""expectedControlType"": ""Button"", ""processors"": """", ""interactions"": """", ""initialStateCheck"": false } ], ""bindings"": [ { ""name"": """", ""id"": ""d87e80fc-28aa-4c14-b522-31ea00f739b3"", ""path"": ""/buttonSouth"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Select"", ""isComposite"": false, ""isPartOfComposite"": false }, { ""name"": """", ""id"": ""b2467757-6beb-4a81-8321-77f102bc69c6"", ""path"": ""/e"", ""interactions"": """", ""processors"": """", ""groups"": """", ""action"": ""Select"", ""isComposite"": false, ""isPartOfComposite"": false } ] } ], ""controlSchemes"": [] }"); // Player m_Player = asset.FindActionMap("Player", throwIfNotFound: true); m_Player_Select = m_Player.FindAction("Select", throwIfNotFound: true); } public void Dispose() { UnityEngine.Object.Destroy(asset); } public InputBinding? bindingMask { get => asset.bindingMask; set => asset.bindingMask = value; } public ReadOnlyArray? devices { get => asset.devices; set => asset.devices = value; } public ReadOnlyArray controlSchemes => asset.controlSchemes; public bool Contains(InputAction action) { return asset.Contains(action); } public IEnumerator GetEnumerator() { return asset.GetEnumerator(); } IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); } public void Enable() { asset.Enable(); } public void Disable() { asset.Disable(); } public IEnumerable bindings => asset.bindings; public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) { return asset.FindAction(actionNameOrId, throwIfNotFound); } public int FindBinding(InputBinding bindingMask, out InputAction action) { return asset.FindBinding(bindingMask, out action); } // Player private readonly InputActionMap m_Player; private IPlayerActions m_PlayerActionsCallbackInterface; private readonly InputAction m_Player_Select; public struct PlayerActions { private @PlayerControls m_Wrapper; public PlayerActions(@PlayerControls wrapper) { m_Wrapper = wrapper; } public InputAction @Select => m_Wrapper.m_Player_Select; public InputActionMap Get() { return m_Wrapper.m_Player; } public void Enable() { Get().Enable(); } public void Disable() { Get().Disable(); } public bool enabled => Get().enabled; public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); } public void SetCallbacks(IPlayerActions instance) { if (m_Wrapper.m_PlayerActionsCallbackInterface != null) { @Select.started -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSelect; @Select.performed -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSelect; @Select.canceled -= m_Wrapper.m_PlayerActionsCallbackInterface.OnSelect; } m_Wrapper.m_PlayerActionsCallbackInterface = instance; if (instance != null) { @Select.started += instance.OnSelect; @Select.performed += instance.OnSelect; @Select.canceled += instance.OnSelect; } } } public PlayerActions @Player => new PlayerActions(this); public interface IPlayerActions { void OnSelect(InputAction.CallbackContext context); } }