ProjectClubCore/Assets/Scripts/ControlScript.cs

30 lines
680 B
C#

using UnityEngine;
public class ControlScript : MonoBehaviour
{
public static PlayerControls PlayerControls;
// Start is called before the first frame update
private void Awake()
{
PlayerControls = new PlayerControls();
}
private void OnEnable()
{
PlayerControls.Enable();
}
private void OnDisable()
{
PlayerControls.Disable();
}
private void Update()
{
//TODO: retirer ceci lorsuqe plus d'exemple de comment le systemInput fonctionne
var test = PlayerControls.Player.Select.triggered;
if(test)
Debug.Log("e Pressed");
}
}