2022-03-19 15:24:45 -04:00

24 lines
628 B
C#

using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
namespace Squelette.Tests.PlayMode {
public class Tests {
// A Test behaves as an ordinary method
[Test]
public void TestsSimplePasses() {
// Use the Assert class to test conditions
}
// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
// `yield return null;` to skip a frame.
[UnityTest]
public IEnumerator TestsWithEnumeratorPasses() {
// Use the Assert class to test conditions.
// Use yield to skip a frame.
yield return null;
}
}
}