Unity_Utils/JohnsonUtils/Utilities/Extensions/TransformExtensions.cs
2023-03-17 23:41:38 -04:00

15 lines
317 B
C#

using UnityEngine;
namespace JohnsonUtils.Utilities
{
public static class TransformExtensions
{
public static void DestroyChildren(this Transform t)
{
foreach (Transform child in t)
{
Object.Destroy(child.gameObject);
}
}
}
}