Unity_Utils/UI/Components/ComponentBase.cs
2020-04-29 22:08:44 -04:00

17 lines
297 B
C#

using UnityEngine;
namespace Util.UiComponents
{
public class ComponentBase : MonoBehaviour
{
public void Show()
{
gameObject.SetActive(true);
}
public void Hide()
{
gameObject.SetActive(false);
}
}
}