Unity_Utils/UI/Components/UIComponentBase.cs
2021-07-31 22:24:34 -04:00

28 lines
494 B
C#

using UnityEngine;
namespace UI
{
public class UIComponentBase : MonoBehaviour
{
public void Show()
{
gameObject.Show();
}
public void Hide()
{
gameObject.Hide();
}
public void ToggleDisplay()
{
gameObject.SetActive(!gameObject.activeInHierarchy);
}
public void SetActive(bool active)
{
gameObject.SetActive(active);
}
}
}