Unity_Utils/Utilities/Helpers.cs

18 lines
517 B
C#

using System.Collections.Generic;
using UnityEngine;
namespace Utilities
{
public static class Helpers
{
private static readonly Dictionary<float, WaitForSeconds> WaitDictionary =
new Dictionary<float, WaitForSeconds>();
public static WaitForSeconds GetWait(float time)
{
if (WaitDictionary.TryGetValue(time, out var wait)) return wait;
WaitDictionary[time] = new WaitForSeconds(time);
return WaitDictionary[time];
}
}
}