From 3a5294091b92daf7e6e0d1ccf13a0f77e34ada52 Mon Sep 17 00:00:00 2001 From: samJa Date: Thu, 20 Aug 2015 14:01:28 -0400 Subject: [PATCH] - Updated prefabs - VampireSquad - ZombieSquad - Removed class ZombieSquad VampireSquad - Refactoring - Updated Squad.cs - Updated Unit.cs - New functions - Now the class unit have new class members - The the Squad class have new class members and functions --- Assets/Prefabs/VampireSquad.prefab | 2222 ++++----- Assets/Prefabs/VampireSquad.prefab.meta | 4 +- Assets/Prefabs/ZombieSquad.prefab | 2518 +++++----- Assets/Prefabs/ZombieSquad.prefab.meta | 4 +- Assets/Scenes/sam_squad.unity | 6047 ++++++++++++++++++++++- Assets/Scripts/CharacterBehavior.cs | 2 +- Assets/Scripts/Squad.cs | 307 +- Assets/Scripts/Unit.cs | 85 +- Assets/Scripts/VampireSquad.cs | 111 - Assets/Scripts/VampireSquad.cs.meta | 12 - Assets/Scripts/ZombieSquad.cs | 103 - Assets/Scripts/ZombieSquad.cs.meta | 12 - ProjectSettings/ProjectSettings.asset | 2 +- ProjectSettings/ProjectVersion.txt | 2 +- 14 files changed, 8635 insertions(+), 2796 deletions(-) delete mode 100644 Assets/Scripts/VampireSquad.cs delete mode 100644 Assets/Scripts/VampireSquad.cs.meta delete mode 100644 Assets/Scripts/ZombieSquad.cs delete mode 100644 Assets/Scripts/ZombieSquad.cs.meta diff --git a/Assets/Prefabs/VampireSquad.prefab b/Assets/Prefabs/VampireSquad.prefab index d3a3522..de41e2d 100644 --- a/Assets/Prefabs/VampireSquad.prefab +++ b/Assets/Prefabs/VampireSquad.prefab @@ -1,487 +1,14 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &110512 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 433232} - m_Layer: 0 - m_Name: Bip001 HeadNub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &119404 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 466906} - m_Layer: 0 - m_Name: Bip001 R Hand - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &122540 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 468948} - m_Layer: 0 - m_Name: Bip001 Spine1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &127932 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 410996} - m_Layer: 0 - m_Name: Bip001 Neck - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &128390 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 437334} - m_Layer: 0 - m_Name: Bip001 Head - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &129604 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 475016} - m_Layer: 0 - m_Name: Bip001 TailNub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &132258 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 461154} - m_Layer: 0 - m_Name: Bip001 L Toe0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &135632 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 432228} - m_Layer: 0 - m_Name: Bip001 R Finger0Nub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &136234 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 499962} - m_Layer: 0 - m_Name: Bip001 Tail1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &138308 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 462644} - m_Layer: 0 - m_Name: Bip001 R Finger0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &139104 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 480584} - m_Layer: 0 - m_Name: Bip001 L Forearm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &140872 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 430806} - m_Layer: 0 - m_Name: Bip001 L UpperArm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &141850 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 414256} - m_Layer: 0 - m_Name: Bip001 L Finger0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &142738 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 432248} - m_Layer: 0 - m_Name: Bip001 Pelvis - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &143590 +--- !u!1 &105280 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 432778} - - 137: {fileID: 13799602} - m_Layer: 0 - m_Name: CapeEtCheveuxVampire001 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &147840 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 442646} - m_Layer: 0 - m_Name: Bip001 R Thigh - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &151890 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 475082} - m_Layer: 0 - m_Name: Bip001 L Thigh - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &153976 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 441740} - m_Layer: 0 - m_Name: Bip001 R UpperArm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &154646 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 486470} - m_Layer: 0 - m_Name: Bip001 Spine - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &156136 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 427424} - m_Layer: 0 - m_Name: Bip001 L Finger0Nub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &156314 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 409448} - m_Layer: 0 - m_Name: Bip001 R Clavicle - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &156498 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 433346} - m_Layer: 0 - m_Name: Bip001 R Toe0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &157616 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 419502} - m_Layer: 0 - m_Name: Bip001 L Foot - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &159374 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 473112} - m_Layer: 0 - m_Name: Bip001 L Toe0Nub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &161784 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 430526} - m_Layer: 0 - m_Name: Bip001 Tail3 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &163866 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 476936} - m_Layer: 0 - m_Name: Bip001 L Clavicle - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &164186 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 494422} - m_Layer: 0 - m_Name: Bip001 L Calf - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &172976 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 481404} - m_Layer: 0 - m_Name: Bip001 Tail2 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &174810 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 488960} - m_Layer: 0 - m_Name: Bip001 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &175210 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 451766} - - 95: {fileID: 9503846} - - 54: {fileID: 5438542} - - 135: {fileID: 13537670} - - 136: {fileID: 13693332} - - 114: {fileID: 11486528} - - 114: {fileID: 11453980} - - 114: {fileID: 11489930} - m_Layer: 0 - m_Name: VampireSquad - m_TagString: VampirePlayer - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &178550 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 469098} - m_Layer: 0 - m_Name: Bip001 R Toe0Nub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &179500 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 406962} - - 137: {fileID: 13786984} + - 4: {fileID: 457444} + - 137: {fileID: 13774154} m_Layer: 0 m_Name: BatBaseBall001 m_TagString: Untagged @@ -489,121 +16,104 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &179586 +--- !u!1 &106210 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 493316} + - 4: {fileID: 474782} m_Layer: 0 - m_Name: Bip001 Footsteps + m_Name: Bip001 L Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &181630 +--- !u!1 &107286 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 419254} - - 137: {fileID: 13786298} + - 4: {fileID: 430670} m_Layer: 0 - m_Name: Machette001 + m_Name: Bip001 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &181710 +--- !u!1 &113708 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 459838} + - 4: {fileID: 419782} m_Layer: 0 - m_Name: Bip001 L Hand + m_Name: Bip001 L Finger0Nub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &185294 +--- !u!1 &115588 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 474578} + - 4: {fileID: 440416} m_Layer: 0 - m_Name: Bip001 R Forearm + m_Name: Bip001 HeadNub m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &186974 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 422480} - - 137: {fileID: 13792304} - m_Layer: 0 - m_Name: CheveuxHumain001 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &192032 +--- !u!1 &121224 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 429072} + - 4: {fileID: 425616} m_Layer: 0 - m_Name: Bip001 Tail + m_Name: Bip001 R Hand m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &193382 +--- !u!1 &123942 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 457180} + - 4: {fileID: 491048} m_Layer: 0 - m_Name: Bip001 R Foot + m_Name: Bip001 Tail2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &194468 +--- !u!1 &125414 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 496282} + - 4: {fileID: 417028} m_Layer: 0 m_Name: Bip001 R Calf m_TagString: Untagged @@ -611,15 +121,323 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &199982 +--- !u!1 &132230 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 427456} + m_Layer: 0 + m_Name: Bip001 R Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &133930 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 422626} + m_Layer: 0 + m_Name: Bip001 R Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &134670 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 452448} + m_Layer: 0 + m_Name: Bip001 TailNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &135866 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 402086} - - 137: {fileID: 13783814} + - 4: {fileID: 422548} + - 137: {fileID: 13772472} + m_Layer: 0 + m_Name: CapeEtCheveuxVampire001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &136010 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 408456} + m_Layer: 0 + m_Name: Bip001 R Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &136660 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 438666} + m_Layer: 0 + m_Name: Bip001 Spine1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &137234 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 468074} + m_Layer: 0 + m_Name: Bip001 Tail1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &142112 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 466674} + m_Layer: 0 + m_Name: Bip001 Footsteps + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &152338 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 463170} + m_Layer: 0 + m_Name: Bip001 L Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &157622 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 464114} + m_Layer: 0 + m_Name: Bip001 Tail3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &158786 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 458052} + m_Layer: 0 + m_Name: Bip001 L Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &160996 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 441792} + m_Layer: 0 + m_Name: Bip001 Spine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &161170 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 457096} + - 95: {fileID: 9541118} + - 54: {fileID: 5471714} + - 135: {fileID: 13573836} + - 136: {fileID: 13664138} + - 114: {fileID: 11433242} + - 114: {fileID: 11495528} + - 114: {fileID: 11432980} + m_Layer: 0 + m_Name: VampireSquad + m_TagString: VampirePlayer + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &165198 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 490814} + m_Layer: 0 + m_Name: Bip001 Tail + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &166964 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 477868} + m_Layer: 0 + m_Name: Bip001 R Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &170596 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 477722} + m_Layer: 0 + m_Name: Bip001 L Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &175704 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 426274} + m_Layer: 0 + m_Name: Bip001 L Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &176932 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 463496} + m_Layer: 0 + m_Name: Bip001 L UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &178558 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 416462} + m_Layer: 0 + m_Name: Bip001 R UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &179436 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 400652} + m_Layer: 0 + m_Name: Bip001 R Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &182374 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 475350} + - 137: {fileID: 13708094} m_Layer: 0 m_Name: Corps001 m_TagString: Untagged @@ -627,544 +445,726 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &402086 +--- !u!1 &183860 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 441234} + m_Layer: 0 + m_Name: Bip001 L Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &184768 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 429628} + m_Layer: 0 + m_Name: Bip001 L Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &185350 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 414918} + m_Layer: 0 + m_Name: Bip001 L Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &188514 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 430120} + m_Layer: 0 + m_Name: Bip001 Pelvis + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &189048 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 437902} + m_Layer: 0 + m_Name: Bip001 R Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &190498 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 446244} + - 137: {fileID: 13767992} + m_Layer: 0 + m_Name: Machette001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &190854 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 414434} + m_Layer: 0 + m_Name: Bip001 R Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &192558 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 433360} + - 137: {fileID: 13794610} + m_Layer: 0 + m_Name: CheveuxHumain001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &193898 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 463592} + m_Layer: 0 + m_Name: Bip001 L Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &194378 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 404846} + m_Layer: 0 + m_Name: Bip001 Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &198398 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 423818} + m_Layer: 0 + m_Name: Bip001 Neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &199606 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 414190} + m_Layer: 0 + m_Name: Bip001 R Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &400652 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 199982} - m_LocalRotation: {x: .581305027, y: .402597129, z: .581305027, w: -.402597159} - m_LocalPosition: {x: -.918024957, y: 1.79100621, z: -.0139525393} - m_LocalScale: {x: .851679921, y: .851679921, z: .851679921} - m_Children: [] - m_Father: {fileID: 451766} - m_RootOrder: 4 ---- !u!4 &406962 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 179500} - m_LocalRotation: {x: -.18301259, y: .683012664, z: .704416156, w: -.0616281703} - m_LocalPosition: {x: .0164850149, y: 3.22547102, z: 1.45150542} - m_LocalScale: {x: 1.00000012, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 451766} - m_RootOrder: 0 ---- !u!4 &409448 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 156314} - m_LocalRotation: {x: .689258814, y: .000273423386, z: .7245152, w: -.000289419724} - m_LocalPosition: {x: -1.93786619e-07, y: .000175183101, z: -.0704331174} - m_LocalScale: {x: .99999994, y: .99999994, z: 1} - m_Children: - - {fileID: 441740} - m_Father: {fileID: 410996} - m_RootOrder: 2 ---- !u!4 &410996 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 127932} - m_LocalRotation: {x: 2.84217094e-14, y: -4.23516474e-22, z: -1.49011612e-08, w: 1} - m_LocalPosition: {x: -.58781606, y: -.000174989313, z: -7.56978979e-10} - m_LocalScale: {x: 1, y: 1, z: .99999994} - m_Children: - - {fileID: 437334} - - {fileID: 476936} - - {fileID: 409448} - m_Father: {fileID: 468948} - m_RootOrder: 0 ---- !u!4 &414256 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 141850} - m_LocalRotation: {x: -.000398147909, y: 0, z: -0, w: .99999994} - m_LocalPosition: {x: -.251547247, y: 0, z: 0} - m_LocalScale: {x: 1, y: .99999994, z: .99999994} - m_Children: - - {fileID: 427424} - m_Father: {fileID: 459838} - m_RootOrder: 0 ---- !u!4 &419254 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 181630} - m_LocalRotation: {x: -.45451948, y: -.54167527, z: -.353553385, w: .612372398} - m_LocalPosition: {x: .0307108909, y: 3.27451205, z: 1.43907475} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 451766} - m_RootOrder: 5 ---- !u!4 &419502 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 157616} - m_LocalRotation: {x: .11827296, y: -.0491717495, z: .298686296, w: .945716739} - m_LocalPosition: {x: -.865234554, y: -1.93786619e-07, z: -4.84466547e-08} - m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012} - m_Children: - - {fileID: 461154} - m_Father: {fileID: 494422} - m_RootOrder: 0 ---- !u!4 &422480 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 186974} - m_LocalRotation: {x: .581305087, y: .402597189, z: .581305027, w: -.402597189} - m_LocalPosition: {x: -.91875726, y: 1.7930671, z: -.0204354767} - m_LocalScale: {x: .8516801, y: .851680279, z: .85168016} - m_Children: [] - m_Father: {fileID: 451766} - m_RootOrder: 3 ---- !u!4 &427424 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 156136} - m_LocalRotation: {x: -3.7252903e-09, y: 1.49011612e-08, z: 5.55111512e-17, w: 1} - m_LocalPosition: {x: -.0628866628, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: .999999881} - m_Children: [] - m_Father: {fileID: 414256} - m_RootOrder: 0 ---- !u!4 &429072 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 192032} - m_LocalRotation: {x: 1.12839211e-06, y: -2.63749985e-06, z: .993217587, w: .116270587} - m_LocalPosition: {x: -.193444774, y: -.489955515, z: -1.02494948e-06} - m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} - m_Children: - - {fileID: 499962} - m_Father: {fileID: 486470} - m_RootOrder: 3 ---- !u!4 &430526 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 161784} - m_LocalRotation: {x: -8.52699777e-09, y: 2.24798384e-08, z: -.02124843, w: .999774218} - m_LocalPosition: {x: -.836895585, y: -.000665657048, z: -1.89244753e-09} - m_LocalScale: {x: .99999994, y: .99999994, z: .99999994} - m_Children: - - {fileID: 475016} - m_Father: {fileID: 481404} - m_RootOrder: 0 ---- !u!4 &430806 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 140872} - m_LocalRotation: {x: .278109759, y: -.364625752, z: -.441136748, w: .771428168} - m_LocalPosition: {x: -.410420597, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: 1.00000012, y: .999999881, z: 1} - m_Children: - - {fileID: 480584} - m_Father: {fileID: 476936} - m_RootOrder: 0 ---- !u!4 &432228 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 135632} - m_LocalRotation: {x: -1.49011594e-08, y: 7.4505806e-09, z: 1, w: 1.49011594e-08} - m_LocalPosition: {x: -.0628864691, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: -1.00000012, y: -1, z: -1} - m_Children: [] - m_Father: {fileID: 462644} - m_RootOrder: 0 ---- !u!4 &432248 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 142738} - m_LocalRotation: {x: -.5, y: .5, z: .499999315, w: .500000715} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: .99999994, z: .99999994} - m_Children: - - {fileID: 486470} - m_Father: {fileID: 488960} - m_RootOrder: 1 ---- !u!4 &432778 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 143590} - m_LocalRotation: {x: -.5, y: -.5, z: -.5, w: .5} - m_LocalPosition: {x: -.0327973664, y: 3.88501215, z: -.0484112389} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 451766} - m_RootOrder: 2 ---- !u!4 &433232 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 110512} - m_LocalRotation: {x: -1.38777878e-17, y: -3.7252903e-09, z: -3.7252903e-09, w: 1} - m_LocalPosition: {x: -.47290796, y: 0, z: -2.42233273e-08} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 437334} - m_RootOrder: 0 ---- !u!4 &433346 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 156498} - m_LocalRotation: {x: -1.54542867e-08, y: 1.54543578e-08, z: -.707106829, w: .707106829} - m_LocalPosition: {x: -.231423274, y: .297831535, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 469098} - m_Father: {fileID: 457180} - m_RootOrder: 0 ---- !u!4 &437334 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 128390} - m_LocalRotation: {x: .0131329224, y: -.0415959135, z: .216622517, w: .975280464} - m_LocalPosition: {x: -.219823405, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: 1, y: 1, z: .99999994} - m_Children: - - {fileID: 433232} - m_Father: {fileID: 410996} - m_RootOrder: 0 ---- !u!4 &441740 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 153976} - m_LocalRotation: {x: .332778513, y: .398666501, z: .588959992, w: .619233191} - m_LocalPosition: {x: -.410420477, y: 1.93786619e-07, z: 0} - m_LocalScale: {x: 1.00000024, y: 1.00000024, z: 1.00000012} - m_Children: - - {fileID: 474578} - m_Father: {fileID: 409448} - m_RootOrder: 0 ---- !u!4 &442646 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 147840} + m_GameObject: {fileID: 179436} m_LocalRotation: {x: .720190585, y: -.688423216, z: -.0771165639, w: .0381047092} m_LocalPosition: {x: .217403397, y: .0797932371, z: -.201237276} m_LocalScale: {x: 1.00000012, y: 1, z: 1.00000012} m_Children: - - {fileID: 496282} - m_Father: {fileID: 486470} + - {fileID: 417028} + m_Father: {fileID: 441792} m_RootOrder: 1 ---- !u!4 &451766 +--- !u!4 &404846 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 175210} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} + m_GameObject: {fileID: 194378} + m_LocalRotation: {x: .0131329224, y: -.0415959135, z: .216622517, w: .975280464} + m_LocalPosition: {x: -.219823405, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1, y: 1, z: .99999994} m_Children: - - {fileID: 406962} - - {fileID: 488960} - - {fileID: 432778} - - {fileID: 422480} - - {fileID: 402086} - - {fileID: 419254} - m_Father: {fileID: 0} + - {fileID: 440416} + m_Father: {fileID: 423818} m_RootOrder: 0 ---- !u!4 &457180 +--- !u!4 &408456 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 193382} - m_LocalRotation: {x: .0677829236, y: -.052956, z: -.00794741418, w: .996262014} - m_LocalPosition: {x: -.865234792, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1} - m_Children: - - {fileID: 433346} - m_Father: {fileID: 496282} - m_RootOrder: 0 ---- !u!4 &459838 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 181710} - m_LocalRotation: {x: .97620976, y: 1.45466572e-08, z: -3.23099281e-09, w: -.216828287} - m_LocalPosition: {x: -.603712738, y: 0, z: -1.93786619e-07} - m_LocalScale: {x: 1.00000012, y: 1, z: 1} - m_Children: - - {fileID: 414256} - m_Father: {fileID: 480584} - m_RootOrder: 0 ---- !u!4 &461154 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 132258} - m_LocalRotation: {x: -1.54543063e-08, y: 1.54543365e-08, z: -.707106829, w: .707106829} - m_LocalPosition: {x: -.231423274, y: .297831625, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 473112} - m_Father: {fileID: 419502} - m_RootOrder: 0 ---- !u!4 &462644 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 138308} + m_GameObject: {fileID: 136010} m_LocalRotation: {x: .000398166536, y: 0, z: -0, w: .99999994} m_LocalPosition: {x: -.251547247, y: -1.93786619e-07, z: 0} m_LocalScale: {x: 1, y: .99999994, z: 1} m_Children: - - {fileID: 432228} - m_Father: {fileID: 466906} + - {fileID: 427456} + m_Father: {fileID: 425616} m_RootOrder: 0 ---- !u!4 &466906 +--- !u!4 &414190 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 119404} - m_LocalRotation: {x: .999030769, y: -1.45587657e-08, z: -8.09926703e-09, w: .0440171883} - m_LocalPosition: {x: -.603712738, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: .99999994, y: 1, z: .99999994} + m_GameObject: {fileID: 199606} + m_LocalRotation: {x: .0677829236, y: -.052956, z: -.00794741418, w: .996262014} + m_LocalPosition: {x: -.865234792, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1} m_Children: - - {fileID: 462644} - m_Father: {fileID: 474578} + - {fileID: 422626} + m_Father: {fileID: 417028} m_RootOrder: 0 ---- !u!4 &468948 +--- !u!4 &414434 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 122540} - m_LocalRotation: {x: -1.3832254e-13, y: 2.41735222e-07, z: -.0871557742, w: .99619472} - m_LocalPosition: {x: -.58789742, y: -.000461066811, z: -1.1354685e-09} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 410996} - m_Father: {fileID: 486470} - m_RootOrder: 2 ---- !u!4 &469098 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 178550} - m_LocalRotation: {x: 3.55271368e-15, y: 1.59872116e-14, z: -7.4505806e-09, w: 1} - m_LocalPosition: {x: -.0301856566, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 433346} - m_RootOrder: 0 ---- !u!4 &473112 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 159374} - m_LocalRotation: {x: 3.55271347e-15, y: 1.15463195e-14, z: 1, w: -1.49011612e-08} - m_LocalPosition: {x: -.0301854629, y: -1.93786619e-07, z: 2.42233273e-08} - m_LocalScale: {x: -1, y: -1, z: -1} - m_Children: [] - m_Father: {fileID: 461154} - m_RootOrder: 0 ---- !u!4 &474578 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 185294} + m_GameObject: {fileID: 190854} m_LocalRotation: {x: -5.18673415e-09, y: 5.34873168e-09, z: .696151733, w: .717894673} m_LocalPosition: {x: -.65302068, y: 1.93786619e-07, z: 0} m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} m_Children: - - {fileID: 466906} - m_Father: {fileID: 441740} + - {fileID: 425616} + m_Father: {fileID: 416462} m_RootOrder: 0 ---- !u!4 &475016 +--- !u!4 &414918 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 129604} - m_LocalRotation: {x: .707388282, y: -.706825197, z: -9.80225195e-07, w: -9.8100611e-07} - m_LocalPosition: {x: -.83686763, y: 0, z: 3.7848949e-10} - m_LocalScale: {x: .99999994, y: .99999994, z: 1} - m_Children: [] - m_Father: {fileID: 430526} - m_RootOrder: 0 ---- !u!4 &475082 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 151890} - m_LocalRotation: {x: .170661271, y: .976968944, z: .0641554296, w: .110862829} - m_LocalPosition: {x: .217403397, y: .079792127, z: .201237708} - m_LocalScale: {x: .999999881, y: .99999994, z: 1.00000012} - m_Children: - - {fileID: 494422} - m_Father: {fileID: 486470} - m_RootOrder: 0 ---- !u!4 &476936 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 163866} - m_LocalRotation: {x: -.689258814, y: -.000275425526, z: .72451514, w: -.000287500239} - m_LocalPosition: {x: -1.93786619e-07, y: .000174795525, z: .0704331174} - m_LocalScale: {x: .99999994, y: .99999994, z: 1} - m_Children: - - {fileID: 430806} - m_Father: {fileID: 410996} - m_RootOrder: 1 ---- !u!4 &480584 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 139104} - m_LocalRotation: {x: 5.91847948e-09, y: 4.52578774e-09, z: .607440948, w: .79436487} - m_LocalPosition: {x: -.653020799, y: 0, z: 0} - m_LocalScale: {x: 1.00000012, y: 1, z: 1} - m_Children: - - {fileID: 459838} - m_Father: {fileID: 430806} - m_RootOrder: 0 ---- !u!4 &481404 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 172976} - m_LocalRotation: {x: -8.52673931e-09, y: 2.24799006e-08, z: -.0212483965, w: .999774218} - m_LocalPosition: {x: -.836895823, y: -.000665850821, z: -1.51395796e-09} - m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} - m_Children: - - {fileID: 430526} - m_Father: {fileID: 499962} - m_RootOrder: 0 ---- !u!4 &486470 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 154646} - m_LocalRotation: {x: -2.16913281e-06, y: 8.03497301e-07, z: -.174040347, w: .984738529} - m_LocalPosition: {x: -.231583536, y: -.000439665659, z: 3.21337581e-07} + m_GameObject: {fileID: 185350} + m_LocalRotation: {x: -.000398147909, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: 0, z: 0} m_LocalScale: {x: 1, y: .99999994, z: .99999994} m_Children: - - {fileID: 475082} - - {fileID: 442646} - - {fileID: 468948} - - {fileID: 429072} - m_Father: {fileID: 432248} + - {fileID: 419782} + m_Father: {fileID: 441234} m_RootOrder: 0 ---- !u!4 &488960 +--- !u!4 &416462 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 174810} - m_LocalRotation: {x: -.500000358, y: .499999672, z: .499999672, w: .500000358} - m_LocalPosition: {x: .00467183208, y: 1.98159528, z: 2.22854601e-06} - m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_GameObject: {fileID: 178558} + m_LocalRotation: {x: .332778513, y: .398666501, z: .588959992, w: .619233191} + m_LocalPosition: {x: -.410420477, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000024, y: 1.00000024, z: 1.00000012} m_Children: - - {fileID: 493316} - - {fileID: 432248} - m_Father: {fileID: 451766} - m_RootOrder: 1 ---- !u!4 &493316 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 179586} - m_LocalRotation: {x: 0, y: 0, z: -.707106292, w: .707107246} - m_LocalPosition: {x: -0, y: 0, z: -1.33699942} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 488960} + - {fileID: 414434} + m_Father: {fileID: 477868} m_RootOrder: 0 ---- !u!4 &494422 +--- !u!4 &417028 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 164186} - m_LocalRotation: {x: 9.04312181e-09, y: -1.73415273e-08, z: .462379903, w: .886681974} - m_LocalPosition: {x: -.89671272, y: -9.68933094e-08, z: -4.84466547e-08} - m_LocalScale: {x: 1, y: 1.00000012, z: 1} - m_Children: - - {fileID: 419502} - m_Father: {fileID: 475082} - m_RootOrder: 0 ---- !u!4 &496282 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 194468} + m_GameObject: {fileID: 125414} m_LocalRotation: {x: -5.26333599e-09, y: 5.59266455e-09, z: .488258123, w: .872699261} m_LocalPosition: {x: -.896712482, y: -1.93786619e-07, z: 0} m_LocalScale: {x: .99999994, y: .999999821, z: 1} m_Children: - - {fileID: 457180} - m_Father: {fileID: 442646} + - {fileID: 414190} + m_Father: {fileID: 400652} m_RootOrder: 0 ---- !u!4 &499962 +--- !u!4 &419782 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 136234} + m_GameObject: {fileID: 113708} + m_LocalRotation: {x: -3.7252903e-09, y: 1.49011612e-08, z: 5.55111512e-17, w: 1} + m_LocalPosition: {x: -.0628866628, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: .999999881} + m_Children: [] + m_Father: {fileID: 414918} + m_RootOrder: 0 +--- !u!4 &422548 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 135866} + m_LocalRotation: {x: -.5, y: -.5, z: -.5, w: .5} + m_LocalPosition: {x: -.0327973664, y: 3.88501215, z: -.0484112389} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 457096} + m_RootOrder: 2 +--- !u!4 &422626 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 133930} + m_LocalRotation: {x: -1.54542867e-08, y: 1.54543578e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831535, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 437902} + m_Father: {fileID: 414190} + m_RootOrder: 0 +--- !u!4 &423818 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 198398} + m_LocalRotation: {x: 2.84217094e-14, y: -4.23516474e-22, z: -1.49011612e-08, w: 1} + m_LocalPosition: {x: -.58781606, y: -.000174989313, z: -7.56978979e-10} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 404846} + - {fileID: 426274} + - {fileID: 477868} + m_Father: {fileID: 438666} + m_RootOrder: 0 +--- !u!4 &425616 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 121224} + m_LocalRotation: {x: .999030769, y: -1.45587657e-08, z: -8.09926703e-09, w: .0440171883} + m_LocalPosition: {x: -.603712738, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: .99999994, y: 1, z: .99999994} + m_Children: + - {fileID: 408456} + m_Father: {fileID: 414434} + m_RootOrder: 0 +--- !u!4 &426274 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 175704} + m_LocalRotation: {x: -.689258814, y: -.000275425526, z: .72451514, w: -.000287500239} + m_LocalPosition: {x: -1.93786619e-07, y: .000174795525, z: .0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 463496} + m_Father: {fileID: 423818} + m_RootOrder: 1 +--- !u!4 &427456 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 132230} + m_LocalRotation: {x: -1.49011594e-08, y: 7.4505806e-09, z: 1, w: 1.49011594e-08} + m_LocalPosition: {x: -.0628864691, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: -1.00000012, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 408456} + m_RootOrder: 0 +--- !u!4 &429628 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 184768} + m_LocalRotation: {x: 3.55271347e-15, y: 1.15463195e-14, z: 1, w: -1.49011612e-08} + m_LocalPosition: {x: -.0301854629, y: -1.93786619e-07, z: 2.42233273e-08} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 474782} + m_RootOrder: 0 +--- !u!4 &430120 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 188514} + m_LocalRotation: {x: -.5, y: .5, z: .499999315, w: .500000715} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 441792} + m_Father: {fileID: 430670} + m_RootOrder: 1 +--- !u!4 &430670 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 107286} + m_LocalRotation: {x: -.500000358, y: .499999672, z: .499999672, w: .500000358} + m_LocalPosition: {x: .00467183208, y: 1.98159528, z: 2.22854601e-06} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 466674} + - {fileID: 430120} + m_Father: {fileID: 457096} + m_RootOrder: 1 +--- !u!4 &433360 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 192558} + m_LocalRotation: {x: .581305087, y: .402597189, z: .581305027, w: -.402597189} + m_LocalPosition: {x: -.91875726, y: 1.7930671, z: -.0204354767} + m_LocalScale: {x: .8516801, y: .851680279, z: .85168016} + m_Children: [] + m_Father: {fileID: 457096} + m_RootOrder: 3 +--- !u!4 &437902 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 189048} + m_LocalRotation: {x: 3.55271368e-15, y: 1.59872116e-14, z: -7.4505806e-09, w: 1} + m_LocalPosition: {x: -.0301856566, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 422626} + m_RootOrder: 0 +--- !u!4 &438666 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 136660} + m_LocalRotation: {x: -1.3832254e-13, y: 2.41735222e-07, z: -.0871557742, w: .99619472} + m_LocalPosition: {x: -.58789742, y: -.000461066811, z: -1.1354685e-09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 423818} + m_Father: {fileID: 441792} + m_RootOrder: 2 +--- !u!4 &440416 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 115588} + m_LocalRotation: {x: -1.38777878e-17, y: -3.7252903e-09, z: -3.7252903e-09, w: 1} + m_LocalPosition: {x: -.47290796, y: 0, z: -2.42233273e-08} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 404846} + m_RootOrder: 0 +--- !u!4 &441234 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 183860} + m_LocalRotation: {x: .97620976, y: 1.45466572e-08, z: -3.23099281e-09, w: -.216828287} + m_LocalPosition: {x: -.603712738, y: 0, z: -1.93786619e-07} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 414918} + m_Father: {fileID: 463170} + m_RootOrder: 0 +--- !u!4 &441792 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 160996} + m_LocalRotation: {x: -2.16913281e-06, y: 8.03497301e-07, z: -.174040347, w: .984738529} + m_LocalPosition: {x: -.231583536, y: -.000439665659, z: 3.21337581e-07} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 477722} + - {fileID: 400652} + - {fileID: 438666} + - {fileID: 490814} + m_Father: {fileID: 430120} + m_RootOrder: 0 +--- !u!4 &446244 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 190498} + m_LocalRotation: {x: -.45451948, y: -.54167527, z: -.353553385, w: .612372398} + m_LocalPosition: {x: .0307108909, y: 3.27451205, z: 1.43907475} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 457096} + m_RootOrder: 5 +--- !u!4 &452448 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 134670} + m_LocalRotation: {x: .707388282, y: -.706825197, z: -9.80225195e-07, w: -9.8100611e-07} + m_LocalPosition: {x: -.83686763, y: 0, z: 3.7848949e-10} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: [] + m_Father: {fileID: 464114} + m_RootOrder: 0 +--- !u!4 &457096 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 161170} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 100, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 457444} + - {fileID: 430670} + - {fileID: 422548} + - {fileID: 433360} + - {fileID: 475350} + - {fileID: 446244} + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!4 &457444 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 105280} + m_LocalRotation: {x: -.18301259, y: .683012664, z: .704416156, w: -.0616281703} + m_LocalPosition: {x: .0164850149, y: 3.22547102, z: 1.45150542} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 457096} + m_RootOrder: 0 +--- !u!4 &458052 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 158786} + m_LocalRotation: {x: 9.04312181e-09, y: -1.73415273e-08, z: .462379903, w: .886681974} + m_LocalPosition: {x: -.89671272, y: -9.68933094e-08, z: -4.84466547e-08} + m_LocalScale: {x: 1, y: 1.00000012, z: 1} + m_Children: + - {fileID: 463592} + m_Father: {fileID: 477722} + m_RootOrder: 0 +--- !u!4 &463170 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 152338} + m_LocalRotation: {x: 5.91847948e-09, y: 4.52578774e-09, z: .607440948, w: .79436487} + m_LocalPosition: {x: -.653020799, y: 0, z: 0} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 441234} + m_Father: {fileID: 463496} + m_RootOrder: 0 +--- !u!4 &463496 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 176932} + m_LocalRotation: {x: .278109759, y: -.364625752, z: -.441136748, w: .771428168} + m_LocalPosition: {x: -.410420597, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: .999999881, z: 1} + m_Children: + - {fileID: 463170} + m_Father: {fileID: 426274} + m_RootOrder: 0 +--- !u!4 &463592 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 193898} + m_LocalRotation: {x: .11827296, y: -.0491717495, z: .298686296, w: .945716739} + m_LocalPosition: {x: -.865234554, y: -1.93786619e-07, z: -4.84466547e-08} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012} + m_Children: + - {fileID: 474782} + m_Father: {fileID: 458052} + m_RootOrder: 0 +--- !u!4 &464114 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 157622} + m_LocalRotation: {x: -8.52699777e-09, y: 2.24798384e-08, z: -.02124843, w: .999774218} + m_LocalPosition: {x: -.836895585, y: -.000665657048, z: -1.89244753e-09} + m_LocalScale: {x: .99999994, y: .99999994, z: .99999994} + m_Children: + - {fileID: 452448} + m_Father: {fileID: 491048} + m_RootOrder: 0 +--- !u!4 &466674 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 142112} + m_LocalRotation: {x: 0, y: 0, z: -.707106292, w: .707107246} + m_LocalPosition: {x: -0, y: 0, z: -1.33699942} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 430670} + m_RootOrder: 0 +--- !u!4 &468074 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 137234} m_LocalRotation: {x: -8.52716919e-09, y: 2.24797727e-08, z: -.0212484468, w: .999774218} m_LocalPosition: {x: -.836895883, y: -.000666044594, z: -2.27093699e-09} m_LocalScale: {x: .999999881, y: .999999881, z: 1} m_Children: - - {fileID: 481404} - m_Father: {fileID: 429072} + - {fileID: 491048} + m_Father: {fileID: 490814} m_RootOrder: 0 ---- !u!54 &5438542 +--- !u!4 &474782 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 106210} + m_LocalRotation: {x: -1.54543063e-08, y: 1.54543365e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 429628} + m_Father: {fileID: 463592} + m_RootOrder: 0 +--- !u!4 &475350 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 182374} + m_LocalRotation: {x: .581305027, y: .402597129, z: .581305027, w: -.402597159} + m_LocalPosition: {x: -.918024957, y: 1.79100621, z: -.0139525393} + m_LocalScale: {x: .851679921, y: .851679921, z: .851679921} + m_Children: [] + m_Father: {fileID: 457096} + m_RootOrder: 4 +--- !u!4 &477722 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 170596} + m_LocalRotation: {x: .170661271, y: .976968944, z: .0641554296, w: .110862829} + m_LocalPosition: {x: .217403397, y: .079792127, z: .201237708} + m_LocalScale: {x: .999999881, y: .99999994, z: 1.00000012} + m_Children: + - {fileID: 458052} + m_Father: {fileID: 441792} + m_RootOrder: 0 +--- !u!4 &477868 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 166964} + m_LocalRotation: {x: .689258814, y: .000273423386, z: .7245152, w: -.000289419724} + m_LocalPosition: {x: -1.93786619e-07, y: .000175183101, z: -.0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 416462} + m_Father: {fileID: 423818} + m_RootOrder: 2 +--- !u!4 &490814 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 165198} + m_LocalRotation: {x: 1.12839211e-06, y: -2.63749985e-06, z: .993217587, w: .116270587} + m_LocalPosition: {x: -.193444774, y: -.489955515, z: -1.02494948e-06} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 468074} + m_Father: {fileID: 441792} + m_RootOrder: 3 +--- !u!4 &491048 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 123942} + m_LocalRotation: {x: -8.52673931e-09, y: 2.24799006e-08, z: -.0212483965, w: .999774218} + m_LocalPosition: {x: -.836895823, y: -.000665850821, z: -1.51395796e-09} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 464114} + m_Father: {fileID: 468074} + m_RootOrder: 0 +--- !u!54 &5471714 Rigidbody: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 175210} + m_GameObject: {fileID: 161170} serializedVersion: 2 m_Mass: 1 m_Drag: Infinity @@ -1174,13 +1174,13 @@ Rigidbody: m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 0 ---- !u!95 &9503846 +--- !u!95 &9541118 Animator: serializedVersion: 3 m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 175210} + m_GameObject: {fileID: 161170} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 927610a088e26e54893541b8be6c050c, type: 3} m_Controller: {fileID: 9100000, guid: d02531a894e458e46a8e40c930cdc460, type: 2} @@ -1191,39 +1191,45 @@ Animator: m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 ---- !u!114 &11453980 +--- !u!114 &11432980 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 175210} + m_GameObject: {fileID: 161170} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: c1cd93867b8a1d7459a4fb92cac63854, type: 3} + m_Script: {fileID: 11500000, guid: 03db9d7aaef4ee545971f18bb90ceadb, type: 3} m_Name: m_EditorClassIdentifier: - defaultHp: 250 - defaultAttack: 100 - LerpSpeed: 1 - destinationGap: 5 + StartingHealth: 500 + StartingAttack: 100 + HealthSlider: {fileID: 0} + CapturedLerpSpeed: 1 + DestinationGap: 5 DyingTime: 1 ---- !u!114 &11486528 + DeathClip: {fileID: 0} + TimeBetweenAttacks: .5 + TeamTag: + Humans: [] + Soldiers: [] +--- !u!114 &11433242 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 175210} + m_GameObject: {fileID: 161170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 74f0a139db076b941b792c3ed8936539, type: 3} m_Name: m_EditorClassIdentifier: ---- !u!114 &11489930 +--- !u!114 &11495528 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 175210} + m_GameObject: {fileID: 161170} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2aef95dc5d20b9940b40da72e3a41995, type: 3} @@ -1231,25 +1237,25 @@ MonoBehaviour: m_EditorClassIdentifier: speed: .100000001 dir: 5 - movementManager: {fileID: 0} ---- !u!135 &13537670 + mm: {fileID: 0} +--- !u!135 &13573836 SphereCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 175210} + m_GameObject: {fileID: 161170} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 5 m_Center: {x: 0, y: 5, z: 0} ---- !u!136 &13693332 +--- !u!136 &13664138 CapsuleCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 175210} + m_GameObject: {fileID: 161170} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 @@ -1257,12 +1263,12 @@ CapsuleCollider: m_Height: 5 m_Direction: 1 m_Center: {x: 0, y: 2.54999995, z: 0} ---- !u!137 &13783814 +--- !u!137 &13708094 SkinnedMeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 199982} + m_GameObject: {fileID: 182374} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -1286,39 +1292,39 @@ SkinnedMeshRenderer: m_UpdateWhenOffscreen: 0 m_Mesh: {fileID: 4300000, guid: 927610a088e26e54893541b8be6c050c, type: 3} m_Bones: - - {fileID: 459838} - - {fileID: 480584} - - {fileID: 414256} - - {fileID: 437334} - - {fileID: 468948} - - {fileID: 476936} - - {fileID: 409448} - - {fileID: 410996} - - {fileID: 475082} - - {fileID: 486470} - - {fileID: 432248} - - {fileID: 430806} - - {fileID: 419502} - - {fileID: 442646} - - {fileID: 494422} - - {fileID: 466906} - - {fileID: 474578} - - {fileID: 462644} - - {fileID: 441740} - - {fileID: 457180} - - {fileID: 496282} + - {fileID: 441234} + - {fileID: 463170} + - {fileID: 414918} + - {fileID: 404846} + - {fileID: 438666} + - {fileID: 426274} + - {fileID: 477868} + - {fileID: 423818} + - {fileID: 477722} + - {fileID: 441792} + - {fileID: 430120} + - {fileID: 463496} + - {fileID: 463592} + - {fileID: 400652} + - {fileID: 458052} + - {fileID: 425616} + - {fileID: 414434} + - {fileID: 408456} + - {fileID: 416462} + - {fileID: 414190} + - {fileID: 417028} m_BlendShapeWeights: [] - m_RootBone: {fileID: 432248} + m_RootBone: {fileID: 430120} m_AABB: m_Center: {x: -.389652967, y: -.0673449636, z: .356198162} m_Extent: {x: 1.79390788, y: 1.86484218, z: 1.04799855} m_DirtyAABB: 0 ---- !u!137 &13786298 +--- !u!137 &13767992 SkinnedMeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 181630} + m_GameObject: {fileID: 190498} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -1342,91 +1348,19 @@ SkinnedMeshRenderer: m_UpdateWhenOffscreen: 0 m_Mesh: {fileID: 4300002, guid: 927610a088e26e54893541b8be6c050c, type: 3} m_Bones: - - {fileID: 466906} + - {fileID: 425616} m_BlendShapeWeights: [] - m_RootBone: {fileID: 466906} + m_RootBone: {fileID: 425616} m_AABB: m_Center: {x: -.787037253, y: .45113948, z: -.157521501} m_Extent: {x: .949097037, y: .704670668, z: .12698473} m_DirtyAABB: 0 ---- !u!137 &13786984 +--- !u!137 &13772472 SkinnedMeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 179500} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_Materials: - - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} - m_SubsetIndices: - m_StaticBatchRoot: {fileID: 0} - m_UseLightProbes: 1 - m_ReflectionProbeUsage: 1 - m_ProbeAnchor: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_Mesh: {fileID: 4300004, guid: 927610a088e26e54893541b8be6c050c, type: 3} - m_Bones: - - {fileID: 466906} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 466906} - m_AABB: - m_Center: {x: -.818872333, y: .385037124, z: -.148021549} - m_Extent: {x: 1.00760806, y: .729918301, z: .161286682} - m_DirtyAABB: 0 ---- !u!137 &13792304 -SkinnedMeshRenderer: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 186974} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_Materials: - - {fileID: 2100000, guid: 3c0ded66a2215c24794b5602cb39750e, type: 2} - m_SubsetIndices: - m_StaticBatchRoot: {fileID: 0} - m_UseLightProbes: 1 - m_ReflectionProbeUsage: 1 - m_ProbeAnchor: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_Mesh: {fileID: 4300008, guid: 927610a088e26e54893541b8be6c050c, type: 3} - m_Bones: - - {fileID: 437334} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 437334} - m_AABB: - m_Center: {x: -.305261135, y: -.0731747746, z: .0245804191} - m_Extent: {x: .395004272, y: .376908332, z: .272762269} - m_DirtyAABB: 0 ---- !u!137 &13799602 -SkinnedMeshRenderer: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 143590} + m_GameObject: {fileID: 135866} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -1450,18 +1384,90 @@ SkinnedMeshRenderer: m_UpdateWhenOffscreen: 0 m_Mesh: {fileID: 4300006, guid: 927610a088e26e54893541b8be6c050c, type: 3} m_Bones: - - {fileID: 437334} - - {fileID: 468948} - - {fileID: 430526} - - {fileID: 481404} - - {fileID: 499962} - - {fileID: 429072} + - {fileID: 404846} + - {fileID: 438666} + - {fileID: 464114} + - {fileID: 491048} + - {fileID: 468074} + - {fileID: 490814} m_BlendShapeWeights: [] - m_RootBone: {fileID: 429072} + m_RootBone: {fileID: 490814} m_AABB: m_Center: {x: -.427461267, y: -.0366540551, z: .0550982952} m_Extent: {x: 2.56530428, y: .691459715, z: 1.11046255} m_DirtyAABB: 0 +--- !u!137 &13774154 +SkinnedMeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 105280} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300004, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 425616} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 425616} + m_AABB: + m_Center: {x: -.818872333, y: .385037124, z: -.148021549} + m_Extent: {x: 1.00760806, y: .729918301, z: .161286682} + m_DirtyAABB: 0 +--- !u!137 &13794610 +SkinnedMeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 192558} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 3c0ded66a2215c24794b5602cb39750e, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300008, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 404846} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 404846} + m_AABB: + m_Center: {x: -.305261135, y: -.0731747746, z: .0245804191} + m_Extent: {x: .395004272, y: .376908332, z: .272762269} + m_DirtyAABB: 0 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 @@ -1471,5 +1477,5 @@ Prefab: m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} - m_RootGameObject: {fileID: 175210} + m_RootGameObject: {fileID: 161170} m_IsPrefabParent: 1 diff --git a/Assets/Prefabs/VampireSquad.prefab.meta b/Assets/Prefabs/VampireSquad.prefab.meta index 3a193f3..6408619 100644 --- a/Assets/Prefabs/VampireSquad.prefab.meta +++ b/Assets/Prefabs/VampireSquad.prefab.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: eaa81b40663d4ca4e982795d1d9488e2 -timeCreated: 1439652863 +guid: 399d6675ad4fa384096256e051a3e131 +timeCreated: 1440093571 licenseType: Free NativeFormatImporter: userData: diff --git a/Assets/Prefabs/ZombieSquad.prefab b/Assets/Prefabs/ZombieSquad.prefab index b7b62e7..6fd34ef 100644 --- a/Assets/Prefabs/ZombieSquad.prefab +++ b/Assets/Prefabs/ZombieSquad.prefab @@ -1,564 +1,14 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: ---- !u!1 &101440 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 400836} - m_Layer: 0 - m_Name: Bip001 R Calf - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &104082 +--- !u!1 &100446 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 404258} - - 95: {fileID: 9590294} - - 54: {fileID: 5461370} - - 135: {fileID: 13517924} - - 136: {fileID: 13692602} - - 114: {fileID: 11496670} - - 114: {fileID: 11417522} - - 114: {fileID: 11412352} - m_Layer: 0 - m_Name: ZombieSquad - m_TagString: ZombiePlayer - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &105378 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 426416} - m_Layer: 0 - m_Name: Bip001 R Toe0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &107500 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 465876} - m_Layer: 0 - m_Name: Bip001 L Finger0Nub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &107776 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 440176} - m_Layer: 0 - m_Name: Bip001 R Finger0Nub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &111466 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 431780} - - 137: {fileID: 13724750} - m_Layer: 0 - m_Name: Machette001 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &111882 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 400726} - m_Layer: 0 - m_Name: Bip001 Tail3 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &112684 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 497996} - m_Layer: 0 - m_Name: Bip001 L Foot - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &112786 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 410972} - m_Layer: 0 - m_Name: Bip001 R Hand - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &117494 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 400036} - - 137: {fileID: 13736842} - m_Layer: 0 - m_Name: CheveuxHumain001 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &118180 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 475574} - m_Layer: 0 - m_Name: Bip001 L UpperArm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &118610 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 406662} - m_Layer: 0 - m_Name: Bip001 Tail2 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &118730 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 423908} - m_Layer: 0 - m_Name: Bip001 Footsteps - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &118814 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 458722} - m_Layer: 0 - m_Name: Bip001 L Finger0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &126944 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 417686} - m_Layer: 0 - m_Name: Bip001 R Toe0Nub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &127460 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 400834} - m_Layer: 0 - m_Name: Bip001 Tail - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &128290 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 419652} - m_Layer: 0 - m_Name: Bip001 Tail1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &128974 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 493526} - m_Layer: 0 - m_Name: Bip001 Head - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &137146 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 457178} - m_Layer: 0 - m_Name: Bip001 TailNub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &149888 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 449490} - m_Layer: 0 - m_Name: Bip001 R Forearm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &152704 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 440868} - m_Layer: 0 - m_Name: Bip001 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &157198 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 416692} - m_Layer: 0 - m_Name: Bip001 L Toe0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &160052 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 474332} - m_Layer: 0 - m_Name: Bip001 R UpperArm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &160798 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 495524} - m_Layer: 0 - m_Name: Bip001 L Forearm - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &160968 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 437162} - m_Layer: 0 - m_Name: Bip001 Spine1 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &161858 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 452080} - m_Layer: 0 - m_Name: Bip001 L Hand - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &163966 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 444550} - - 137: {fileID: 13754668} - m_Layer: 0 - m_Name: BatBaseBall001 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &168832 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 466592} - m_Layer: 0 - m_Name: Bip001 Neck - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &170346 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 409004} - m_Layer: 0 - m_Name: Bip001 HeadNub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &179132 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 431408} - m_Layer: 0 - m_Name: Bip001 R Foot - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &182334 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 451110} - m_Layer: 0 - m_Name: Bip001 L Toe0Nub - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &182882 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 481202} - m_Layer: 0 - m_Name: Bip001 R Thigh - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &183538 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 481000} - m_Layer: 0 - m_Name: Bip001 L Calf - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &185064 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 436234} - m_Layer: 0 - m_Name: Bip001 R Finger0 - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &186646 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 472992} - m_Layer: 0 - m_Name: Bip001 L Thigh - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &188140 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 452794} - m_Layer: 0 - m_Name: Bip001 Spine - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &188382 -GameObject: - m_ObjectHideFlags: 0 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 405360} - - 137: {fileID: 13761804} + - 4: {fileID: 469452} + - 137: {fileID: 13733400} m_Layer: 0 m_Name: CapeEtCheveuxVampire001 m_TagString: Untagged @@ -566,60 +16,45 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &189536 +--- !u!1 &101026 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 434752} + - 4: {fileID: 415136} m_Layer: 0 - m_Name: Bip001 Pelvis + m_Name: Bip001 R Toe0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &197786 +--- !u!1 &105294 GameObject: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 478844} + - 4: {fileID: 456564} m_Layer: 0 - m_Name: Bip001 R Clavicle + m_Name: Bip001 R Calf m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!1 &198792 -GameObject: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - serializedVersion: 4 - m_Component: - - 4: {fileID: 421722} - m_Layer: 0 - m_Name: Bip001 L Clavicle - m_TagString: Untagged - m_Icon: {fileID: 0} - m_NavMeshLayer: 0 - m_StaticEditorFlags: 0 - m_IsActive: 1 ---- !u!1 &199630 +--- !u!1 &108986 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - - 4: {fileID: 477238} - - 137: {fileID: 13750258} + - 4: {fileID: 475446} + - 137: {fileID: 13737462} m_Layer: 0 m_Name: Corps001 m_TagString: Untagged @@ -627,544 +62,1109 @@ GameObject: m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 ---- !u!4 &400036 +--- !u!1 &109318 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 432730} + m_Layer: 0 + m_Name: Bip001 R Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &110840 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 488206} + m_Layer: 0 + m_Name: Bip001 R UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &113960 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 487802} + m_Layer: 0 + m_Name: Bip001 L Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &114334 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 456180} + m_Layer: 0 + m_Name: Bip001 Tail2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &119908 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 432126} + m_Layer: 0 + m_Name: Bip001 R Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &122004 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 489478} + m_Layer: 0 + m_Name: Bip001 L Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &123098 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 439284} + - 95: {fileID: 9519768} + - 54: {fileID: 5451492} + - 135: {fileID: 13579536} + - 136: {fileID: 13626946} + - 114: {fileID: 11447380} + - 114: {fileID: 11427930} + - 114: {fileID: 11449276} + m_Layer: 0 + m_Name: ZombieSquad + m_TagString: ZombiePlayer + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &124424 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 408758} + m_Layer: 0 + m_Name: Bip001 L Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &132100 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 498228} + m_Layer: 0 + m_Name: Bip001 Footsteps + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &134540 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 464248} + m_Layer: 0 + m_Name: Bip001 L Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &137558 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 417554} + m_Layer: 0 + m_Name: Bip001 Neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &137622 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 481274} + m_Layer: 0 + m_Name: Bip001 L Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &143296 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 469876} + m_Layer: 0 + m_Name: Bip001 L Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &143626 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 448386} + m_Layer: 0 + m_Name: Bip001 L Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &143742 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 412004} + m_Layer: 0 + m_Name: Bip001 Tail + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &151430 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 410700} + - 137: {fileID: 13773452} + m_Layer: 0 + m_Name: BatBaseBall001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &152816 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 426630} + m_Layer: 0 + m_Name: Bip001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &153670 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 400484} + m_Layer: 0 + m_Name: Bip001 R Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &158076 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 487800} + - 137: {fileID: 13777674} + m_Layer: 0 + m_Name: CheveuxHumain001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &158544 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 467936} + m_Layer: 0 + m_Name: Bip001 R Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &167068 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 413398} + m_Layer: 0 + m_Name: Bip001 Spine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &167254 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 491828} + m_Layer: 0 + m_Name: Bip001 L Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &171250 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 425678} + m_Layer: 0 + m_Name: Bip001 R Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &176898 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 455732} + m_Layer: 0 + m_Name: Bip001 Tail3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &179046 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 453136} + m_Layer: 0 + m_Name: Bip001 Spine1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &179528 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 425664} + m_Layer: 0 + m_Name: Bip001 R Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &183390 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 474392} + m_Layer: 0 + m_Name: Bip001 TailNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &184328 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 489194} + m_Layer: 0 + m_Name: Bip001 Pelvis + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &187858 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 470156} + m_Layer: 0 + m_Name: Bip001 R Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &188500 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 495358} + m_Layer: 0 + m_Name: Bip001 HeadNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &190428 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 497588} + m_Layer: 0 + m_Name: Bip001 L Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &191908 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 410182} + - 137: {fileID: 13770658} + m_Layer: 0 + m_Name: Machette001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &194962 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 426370} + m_Layer: 0 + m_Name: Bip001 L Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &195584 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 414062} + m_Layer: 0 + m_Name: Bip001 Tail1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &197508 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 459638} + m_Layer: 0 + m_Name: Bip001 Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &198080 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 464722} + m_Layer: 0 + m_Name: Bip001 L UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!1 &198290 +GameObject: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + serializedVersion: 4 + m_Component: + - 4: {fileID: 483024} + m_Layer: 0 + m_Name: Bip001 R Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &400484 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 117494} - m_LocalRotation: {x: .581305087, y: .402597189, z: .581305027, w: -.402597189} - m_LocalPosition: {x: -.91875726, y: 1.7930671, z: -.0204354767} - m_LocalScale: {x: .8516801, y: .851680279, z: .85168016} - m_Children: [] - m_Father: {fileID: 404258} - m_RootOrder: 3 ---- !u!4 &400726 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 111882} - m_LocalRotation: {x: -8.52699777e-09, y: 2.24798384e-08, z: -.02124843, w: .999774218} - m_LocalPosition: {x: -.836895585, y: -.000665657048, z: -1.89244753e-09} - m_LocalScale: {x: .99999994, y: .99999994, z: .99999994} - m_Children: - - {fileID: 457178} - m_Father: {fileID: 406662} - m_RootOrder: 0 ---- !u!4 &400834 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 127460} - m_LocalRotation: {x: 1.12839211e-06, y: -2.63749985e-06, z: .993217587, w: .116270587} - m_LocalPosition: {x: -.193444774, y: -.489955515, z: -1.02494948e-06} - m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} - m_Children: - - {fileID: 419652} - m_Father: {fileID: 452794} - m_RootOrder: 3 ---- !u!4 &400836 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 101440} - m_LocalRotation: {x: -5.26333599e-09, y: 5.59266455e-09, z: .488258123, w: .872699261} - m_LocalPosition: {x: -.896712482, y: -1.93786619e-07, z: 0} - m_LocalScale: {x: .99999994, y: .999999821, z: 1} - m_Children: - - {fileID: 431408} - m_Father: {fileID: 481202} - m_RootOrder: 0 ---- !u!4 &404258 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 104082} - m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 444550} - - {fileID: 440868} - - {fileID: 405360} - - {fileID: 400036} - - {fileID: 477238} - - {fileID: 431780} - m_Father: {fileID: 0} - m_RootOrder: 0 ---- !u!4 &405360 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 188382} - m_LocalRotation: {x: -.5, y: -.5, z: -.5, w: .5} - m_LocalPosition: {x: -.0327973664, y: 3.88501215, z: -.0484112389} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 404258} - m_RootOrder: 2 ---- !u!4 &406662 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 118610} - m_LocalRotation: {x: -8.52673931e-09, y: 2.24799006e-08, z: -.0212483965, w: .999774218} - m_LocalPosition: {x: -.836895823, y: -.000665850821, z: -1.51395796e-09} - m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} - m_Children: - - {fileID: 400726} - m_Father: {fileID: 419652} - m_RootOrder: 0 ---- !u!4 &409004 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 170346} - m_LocalRotation: {x: -1.38777878e-17, y: -3.7252903e-09, z: -3.7252903e-09, w: 1} - m_LocalPosition: {x: -.47290796, y: 0, z: -2.42233273e-08} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 493526} - m_RootOrder: 0 ---- !u!4 &410972 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 112786} - m_LocalRotation: {x: .999030769, y: -1.45587657e-08, z: -8.09926703e-09, w: .0440171883} - m_LocalPosition: {x: -.603712738, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: .99999994, y: 1, z: .99999994} - m_Children: - - {fileID: 436234} - m_Father: {fileID: 449490} - m_RootOrder: 0 ---- !u!4 &416692 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 157198} - m_LocalRotation: {x: -1.54543063e-08, y: 1.54543365e-08, z: -.707106829, w: .707106829} - m_LocalPosition: {x: -.231423274, y: .297831625, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 451110} - m_Father: {fileID: 497996} - m_RootOrder: 0 ---- !u!4 &417686 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 126944} + m_GameObject: {fileID: 153670} m_LocalRotation: {x: 3.55271368e-15, y: 1.59872116e-14, z: -7.4505806e-09, w: 1} m_LocalPosition: {x: -.0301856566, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 426416} + m_Father: {fileID: 415136} m_RootOrder: 0 ---- !u!4 &419652 +--- !u!4 &408758 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 128290} - m_LocalRotation: {x: -8.52716919e-09, y: 2.24797727e-08, z: -.0212484468, w: .999774218} - m_LocalPosition: {x: -.836895883, y: -.000666044594, z: -2.27093699e-09} - m_LocalScale: {x: .999999881, y: .999999881, z: 1} - m_Children: - - {fileID: 406662} - m_Father: {fileID: 400834} - m_RootOrder: 0 ---- !u!4 &421722 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 198792} - m_LocalRotation: {x: -.689258814, y: -.000275425526, z: .72451514, w: -.000287500239} - m_LocalPosition: {x: -1.93786619e-07, y: .000174795525, z: .0704331174} - m_LocalScale: {x: .99999994, y: .99999994, z: 1} - m_Children: - - {fileID: 475574} - m_Father: {fileID: 466592} - m_RootOrder: 1 ---- !u!4 &423908 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 118730} - m_LocalRotation: {x: 0, y: 0, z: -.707106292, w: .707107246} - m_LocalPosition: {x: -0, y: 0, z: -1.33699942} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 440868} - m_RootOrder: 0 ---- !u!4 &426416 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 105378} - m_LocalRotation: {x: -1.54542867e-08, y: 1.54543578e-08, z: -.707106829, w: .707106829} - m_LocalPosition: {x: -.231423274, y: .297831535, z: 0} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 417686} - m_Father: {fileID: 431408} - m_RootOrder: 0 ---- !u!4 &431408 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 179132} - m_LocalRotation: {x: .0677829236, y: -.052956, z: -.00794741418, w: .996262014} - m_LocalPosition: {x: -.865234792, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1} - m_Children: - - {fileID: 426416} - m_Father: {fileID: 400836} - m_RootOrder: 0 ---- !u!4 &431780 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 111466} - m_LocalRotation: {x: -.45451948, y: -.54167527, z: -.353553385, w: .612372398} - m_LocalPosition: {x: .0307108909, y: 3.27451205, z: 1.43907475} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 404258} - m_RootOrder: 5 ---- !u!4 &434752 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 189536} - m_LocalRotation: {x: -.5, y: .5, z: .499999315, w: .500000715} - m_LocalPosition: {x: 0, y: 0, z: 0} - m_LocalScale: {x: 1, y: .99999994, z: .99999994} - m_Children: - - {fileID: 452794} - m_Father: {fileID: 440868} - m_RootOrder: 1 ---- !u!4 &436234 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 185064} - m_LocalRotation: {x: .000398166536, y: 0, z: -0, w: .99999994} - m_LocalPosition: {x: -.251547247, y: -1.93786619e-07, z: 0} - m_LocalScale: {x: 1, y: .99999994, z: 1} - m_Children: - - {fileID: 440176} - m_Father: {fileID: 410972} - m_RootOrder: 0 ---- !u!4 &437162 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 160968} - m_LocalRotation: {x: -1.3832254e-13, y: 2.41735222e-07, z: -.0871557742, w: .99619472} - m_LocalPosition: {x: -.58789742, y: -.000461066811, z: -1.1354685e-09} - m_LocalScale: {x: 1, y: 1, z: 1} - m_Children: - - {fileID: 466592} - m_Father: {fileID: 452794} - m_RootOrder: 2 ---- !u!4 &440176 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 107776} - m_LocalRotation: {x: -1.49011594e-08, y: 7.4505806e-09, z: 1, w: 1.49011594e-08} - m_LocalPosition: {x: -.0628864691, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: -1.00000012, y: -1, z: -1} - m_Children: [] - m_Father: {fileID: 436234} - m_RootOrder: 0 ---- !u!4 &440868 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 152704} - m_LocalRotation: {x: -.500000358, y: .499999672, z: .499999672, w: .500000358} - m_LocalPosition: {x: .00467183208, y: 1.98159528, z: 2.22854601e-06} - m_LocalScale: {x: .99999994, y: .99999994, z: 1} - m_Children: - - {fileID: 423908} - - {fileID: 434752} - m_Father: {fileID: 404258} - m_RootOrder: 1 ---- !u!4 &444550 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 163966} - m_LocalRotation: {x: -.18301259, y: .683012664, z: .704416156, w: -.0616281703} - m_LocalPosition: {x: .0164850149, y: 3.22547102, z: 1.45150542} - m_LocalScale: {x: 1.00000012, y: 1, z: 1} - m_Children: [] - m_Father: {fileID: 404258} - m_RootOrder: 0 ---- !u!4 &449490 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 149888} - m_LocalRotation: {x: -5.18673415e-09, y: 5.34873168e-09, z: .696151733, w: .717894673} - m_LocalPosition: {x: -.65302068, y: 1.93786619e-07, z: 0} - m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} - m_Children: - - {fileID: 410972} - m_Father: {fileID: 474332} - m_RootOrder: 0 ---- !u!4 &451110 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 182334} - m_LocalRotation: {x: 3.55271347e-15, y: 1.15463195e-14, z: 1, w: -1.49011612e-08} - m_LocalPosition: {x: -.0301854629, y: -1.93786619e-07, z: 2.42233273e-08} - m_LocalScale: {x: -1, y: -1, z: -1} - m_Children: [] - m_Father: {fileID: 416692} - m_RootOrder: 0 ---- !u!4 &452080 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 161858} - m_LocalRotation: {x: .97620976, y: 1.45466572e-08, z: -3.23099281e-09, w: -.216828287} - m_LocalPosition: {x: -.603712738, y: 0, z: -1.93786619e-07} - m_LocalScale: {x: 1.00000012, y: 1, z: 1} - m_Children: - - {fileID: 458722} - m_Father: {fileID: 495524} - m_RootOrder: 0 ---- !u!4 &452794 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 188140} - m_LocalRotation: {x: -2.16913281e-06, y: 8.03497301e-07, z: -.174040347, w: .984738529} - m_LocalPosition: {x: -.231583536, y: -.000439665659, z: 3.21337581e-07} - m_LocalScale: {x: 1, y: .99999994, z: .99999994} - m_Children: - - {fileID: 472992} - - {fileID: 481202} - - {fileID: 437162} - - {fileID: 400834} - m_Father: {fileID: 434752} - m_RootOrder: 0 ---- !u!4 &457178 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 137146} - m_LocalRotation: {x: .707388282, y: -.706825197, z: -9.80225195e-07, w: -9.8100611e-07} - m_LocalPosition: {x: -.83686763, y: 0, z: 3.7848949e-10} - m_LocalScale: {x: .99999994, y: .99999994, z: 1} - m_Children: [] - m_Father: {fileID: 400726} - m_RootOrder: 0 ---- !u!4 &458722 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 118814} - m_LocalRotation: {x: -.000398147909, y: 0, z: -0, w: .99999994} - m_LocalPosition: {x: -.251547247, y: 0, z: 0} - m_LocalScale: {x: 1, y: .99999994, z: .99999994} - m_Children: - - {fileID: 465876} - m_Father: {fileID: 452080} - m_RootOrder: 0 ---- !u!4 &465876 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 107500} - m_LocalRotation: {x: -3.7252903e-09, y: 1.49011612e-08, z: 5.55111512e-17, w: 1} - m_LocalPosition: {x: -.0628866628, y: 0, z: 0} - m_LocalScale: {x: 1, y: 1, z: .999999881} - m_Children: [] - m_Father: {fileID: 458722} - m_RootOrder: 0 ---- !u!4 &466592 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 168832} - m_LocalRotation: {x: 2.84217094e-14, y: -4.23516474e-22, z: -1.49011612e-08, w: 1} - m_LocalPosition: {x: -.58781606, y: -.000174989313, z: -7.56978979e-10} - m_LocalScale: {x: 1, y: 1, z: .99999994} - m_Children: - - {fileID: 493526} - - {fileID: 421722} - - {fileID: 478844} - m_Father: {fileID: 437162} - m_RootOrder: 0 ---- !u!4 &472992 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 186646} + m_GameObject: {fileID: 124424} m_LocalRotation: {x: .170661271, y: .976968944, z: .0641554296, w: .110862829} m_LocalPosition: {x: .217403397, y: .079792127, z: .201237708} m_LocalScale: {x: .999999881, y: .99999994, z: 1.00000012} m_Children: - - {fileID: 481000} - m_Father: {fileID: 452794} + - {fileID: 489478} + m_Father: {fileID: 413398} m_RootOrder: 0 ---- !u!4 &474332 +--- !u!4 &410182 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 160052} - m_LocalRotation: {x: .332778513, y: .398666501, z: .588959992, w: .619233191} - m_LocalPosition: {x: -.410420477, y: 1.93786619e-07, z: 0} - m_LocalScale: {x: 1.00000024, y: 1.00000024, z: 1.00000012} - m_Children: - - {fileID: 449490} - m_Father: {fileID: 478844} - m_RootOrder: 0 ---- !u!4 &475574 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 118180} - m_LocalRotation: {x: .278109759, y: -.364625752, z: -.441136748, w: .771428168} - m_LocalPosition: {x: -.410420597, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: 1.00000012, y: .999999881, z: 1} - m_Children: - - {fileID: 495524} - m_Father: {fileID: 421722} - m_RootOrder: 0 ---- !u!4 &477238 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 199630} - m_LocalRotation: {x: .581305027, y: .402597129, z: .581305027, w: -.402597159} - m_LocalPosition: {x: -.918024957, y: 1.79100621, z: -.0139525393} - m_LocalScale: {x: .851679921, y: .851679921, z: .851679921} + m_GameObject: {fileID: 191908} + m_LocalRotation: {x: -.45451948, y: -.54167527, z: -.353553385, w: .612372398} + m_LocalPosition: {x: .0307108909, y: 3.27451205, z: 1.43907475} + m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] - m_Father: {fileID: 404258} - m_RootOrder: 4 ---- !u!4 &478844 + m_Father: {fileID: 439284} + m_RootOrder: 5 +--- !u!4 &410700 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 197786} + m_GameObject: {fileID: 151430} + m_LocalRotation: {x: -.18301259, y: .683012664, z: .704416156, w: -.0616281703} + m_LocalPosition: {x: .0164850149, y: 3.22547102, z: 1.45150542} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439284} + m_RootOrder: 0 +--- !u!4 &412004 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 143742} + m_LocalRotation: {x: 1.12839211e-06, y: -2.63749985e-06, z: .993217587, w: .116270587} + m_LocalPosition: {x: -.193444774, y: -.489955515, z: -1.02494948e-06} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 414062} + m_Father: {fileID: 413398} + m_RootOrder: 3 +--- !u!4 &413398 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 167068} + m_LocalRotation: {x: -2.16913281e-06, y: 8.03497301e-07, z: -.174040347, w: .984738529} + m_LocalPosition: {x: -.231583536, y: -.000439665659, z: 3.21337581e-07} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 408758} + - {fileID: 470156} + - {fileID: 453136} + - {fileID: 412004} + m_Father: {fileID: 489194} + m_RootOrder: 0 +--- !u!4 &414062 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 195584} + m_LocalRotation: {x: -8.52716919e-09, y: 2.24797727e-08, z: -.0212484468, w: .999774218} + m_LocalPosition: {x: -.836895883, y: -.000666044594, z: -2.27093699e-09} + m_LocalScale: {x: .999999881, y: .999999881, z: 1} + m_Children: + - {fileID: 456180} + m_Father: {fileID: 412004} + m_RootOrder: 0 +--- !u!4 &415136 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 101026} + m_LocalRotation: {x: -1.54542867e-08, y: 1.54543578e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831535, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 400484} + m_Father: {fileID: 425678} + m_RootOrder: 0 +--- !u!4 &417554 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 137558} + m_LocalRotation: {x: 2.84217094e-14, y: -4.23516474e-22, z: -1.49011612e-08, w: 1} + m_LocalPosition: {x: -.58781606, y: -.000174989313, z: -7.56978979e-10} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 459638} + - {fileID: 491828} + - {fileID: 425664} + m_Father: {fileID: 453136} + m_RootOrder: 0 +--- !u!4 &425664 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 179528} m_LocalRotation: {x: .689258814, y: .000273423386, z: .7245152, w: -.000289419724} m_LocalPosition: {x: -1.93786619e-07, y: .000175183101, z: -.0704331174} m_LocalScale: {x: .99999994, y: .99999994, z: 1} m_Children: - - {fileID: 474332} - m_Father: {fileID: 466592} + - {fileID: 488206} + m_Father: {fileID: 417554} m_RootOrder: 2 ---- !u!4 &481000 +--- !u!4 &425678 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 183538} - m_LocalRotation: {x: 9.04312181e-09, y: -1.73415273e-08, z: .462379903, w: .886681974} - m_LocalPosition: {x: -.89671272, y: -9.68933094e-08, z: -4.84466547e-08} - m_LocalScale: {x: 1, y: 1.00000012, z: 1} + m_GameObject: {fileID: 171250} + m_LocalRotation: {x: .0677829236, y: -.052956, z: -.00794741418, w: .996262014} + m_LocalPosition: {x: -.865234792, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1} m_Children: - - {fileID: 497996} - m_Father: {fileID: 472992} + - {fileID: 415136} + m_Father: {fileID: 456564} m_RootOrder: 0 ---- !u!4 &481202 +--- !u!4 &426370 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 182882} - m_LocalRotation: {x: .720190585, y: -.688423216, z: -.0771165639, w: .0381047092} - m_LocalPosition: {x: .217403397, y: .0797932371, z: -.201237276} - m_LocalScale: {x: 1.00000012, y: 1, z: 1.00000012} - m_Children: - - {fileID: 400836} - m_Father: {fileID: 452794} - m_RootOrder: 1 ---- !u!4 &493526 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 128974} - m_LocalRotation: {x: .0131329224, y: -.0415959135, z: .216622517, w: .975280464} - m_LocalPosition: {x: -.219823405, y: 9.68933094e-08, z: 0} - m_LocalScale: {x: 1, y: 1, z: .99999994} - m_Children: - - {fileID: 409004} - m_Father: {fileID: 466592} - m_RootOrder: 0 ---- !u!4 &495524 -Transform: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 160798} + m_GameObject: {fileID: 194962} m_LocalRotation: {x: 5.91847948e-09, y: 4.52578774e-09, z: .607440948, w: .79436487} m_LocalPosition: {x: -.653020799, y: 0, z: 0} m_LocalScale: {x: 1.00000012, y: 1, z: 1} m_Children: - - {fileID: 452080} - m_Father: {fileID: 475574} + - {fileID: 464248} + m_Father: {fileID: 464722} m_RootOrder: 0 ---- !u!4 &497996 +--- !u!4 &426630 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 112684} + m_GameObject: {fileID: 152816} + m_LocalRotation: {x: -.500000358, y: .499999672, z: .499999672, w: .500000358} + m_LocalPosition: {x: .00467183208, y: 1.98159528, z: 2.22854601e-06} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 498228} + - {fileID: 489194} + m_Father: {fileID: 439284} + m_RootOrder: 1 +--- !u!4 &432126 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 119908} + m_LocalRotation: {x: -1.49011594e-08, y: 7.4505806e-09, z: 1, w: 1.49011594e-08} + m_LocalPosition: {x: -.0628864691, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: -1.00000012, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 467936} + m_RootOrder: 0 +--- !u!4 &432730 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 109318} + m_LocalRotation: {x: .999030769, y: -1.45587657e-08, z: -8.09926703e-09, w: .0440171883} + m_LocalPosition: {x: -.603712738, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: .99999994, y: 1, z: .99999994} + m_Children: + - {fileID: 467936} + m_Father: {fileID: 483024} + m_RootOrder: 0 +--- !u!4 &439284 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 123098} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 100, y: 0, z: 500} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 410700} + - {fileID: 426630} + - {fileID: 469452} + - {fileID: 487800} + - {fileID: 475446} + - {fileID: 410182} + m_Father: {fileID: 0} + m_RootOrder: 0 +--- !u!4 &448386 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 143626} + m_LocalRotation: {x: -3.7252903e-09, y: 1.49011612e-08, z: 5.55111512e-17, w: 1} + m_LocalPosition: {x: -.0628866628, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: .999999881} + m_Children: [] + m_Father: {fileID: 487802} + m_RootOrder: 0 +--- !u!4 &453136 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 179046} + m_LocalRotation: {x: -1.3832254e-13, y: 2.41735222e-07, z: -.0871557742, w: .99619472} + m_LocalPosition: {x: -.58789742, y: -.000461066811, z: -1.1354685e-09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 417554} + m_Father: {fileID: 413398} + m_RootOrder: 2 +--- !u!4 &455732 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 176898} + m_LocalRotation: {x: -8.52699777e-09, y: 2.24798384e-08, z: -.02124843, w: .999774218} + m_LocalPosition: {x: -.836895585, y: -.000665657048, z: -1.89244753e-09} + m_LocalScale: {x: .99999994, y: .99999994, z: .99999994} + m_Children: + - {fileID: 474392} + m_Father: {fileID: 456180} + m_RootOrder: 0 +--- !u!4 &456180 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 114334} + m_LocalRotation: {x: -8.52673931e-09, y: 2.24799006e-08, z: -.0212483965, w: .999774218} + m_LocalPosition: {x: -.836895823, y: -.000665850821, z: -1.51395796e-09} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 455732} + m_Father: {fileID: 414062} + m_RootOrder: 0 +--- !u!4 &456564 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 105294} + m_LocalRotation: {x: -5.26333599e-09, y: 5.59266455e-09, z: .488258123, w: .872699261} + m_LocalPosition: {x: -.896712482, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: .99999994, y: .999999821, z: 1} + m_Children: + - {fileID: 425678} + m_Father: {fileID: 470156} + m_RootOrder: 0 +--- !u!4 &459638 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 197508} + m_LocalRotation: {x: .0131329224, y: -.0415959135, z: .216622517, w: .975280464} + m_LocalPosition: {x: -.219823405, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 495358} + m_Father: {fileID: 417554} + m_RootOrder: 0 +--- !u!4 &464248 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 134540} + m_LocalRotation: {x: .97620976, y: 1.45466572e-08, z: -3.23099281e-09, w: -.216828287} + m_LocalPosition: {x: -.603712738, y: 0, z: -1.93786619e-07} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 487802} + m_Father: {fileID: 426370} + m_RootOrder: 0 +--- !u!4 &464722 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 198080} + m_LocalRotation: {x: .278109759, y: -.364625752, z: -.441136748, w: .771428168} + m_LocalPosition: {x: -.410420597, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: .999999881, z: 1} + m_Children: + - {fileID: 426370} + m_Father: {fileID: 491828} + m_RootOrder: 0 +--- !u!4 &467936 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 158544} + m_LocalRotation: {x: .000398166536, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: 1} + m_Children: + - {fileID: 432126} + m_Father: {fileID: 432730} + m_RootOrder: 0 +--- !u!4 &469452 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 100446} + m_LocalRotation: {x: -.5, y: -.5, z: -.5, w: .5} + m_LocalPosition: {x: -.0327973664, y: 3.88501215, z: -.0484112389} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 439284} + m_RootOrder: 2 +--- !u!4 &469876 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 143296} m_LocalRotation: {x: .11827296, y: -.0491717495, z: .298686296, w: .945716739} m_LocalPosition: {x: -.865234554, y: -1.93786619e-07, z: -4.84466547e-08} m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012} m_Children: - - {fileID: 416692} - m_Father: {fileID: 481000} + - {fileID: 481274} + m_Father: {fileID: 489478} m_RootOrder: 0 ---- !u!54 &5461370 +--- !u!4 &470156 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 187858} + m_LocalRotation: {x: .720190585, y: -.688423216, z: -.0771165639, w: .0381047092} + m_LocalPosition: {x: .217403397, y: .0797932371, z: -.201237276} + m_LocalScale: {x: 1.00000012, y: 1, z: 1.00000012} + m_Children: + - {fileID: 456564} + m_Father: {fileID: 413398} + m_RootOrder: 1 +--- !u!4 &474392 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 183390} + m_LocalRotation: {x: .707388282, y: -.706825197, z: -9.80225195e-07, w: -9.8100611e-07} + m_LocalPosition: {x: -.83686763, y: 0, z: 3.7848949e-10} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: [] + m_Father: {fileID: 455732} + m_RootOrder: 0 +--- !u!4 &475446 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 108986} + m_LocalRotation: {x: .581305027, y: .402597129, z: .581305027, w: -.402597159} + m_LocalPosition: {x: -.918024957, y: 1.79100621, z: -.0139525393} + m_LocalScale: {x: .851679921, y: .851679921, z: .851679921} + m_Children: [] + m_Father: {fileID: 439284} + m_RootOrder: 4 +--- !u!4 &481274 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 137622} + m_LocalRotation: {x: -1.54543063e-08, y: 1.54543365e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 497588} + m_Father: {fileID: 469876} + m_RootOrder: 0 +--- !u!4 &483024 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 198290} + m_LocalRotation: {x: -5.18673415e-09, y: 5.34873168e-09, z: .696151733, w: .717894673} + m_LocalPosition: {x: -.65302068, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 432730} + m_Father: {fileID: 488206} + m_RootOrder: 0 +--- !u!4 &487800 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 158076} + m_LocalRotation: {x: .581305087, y: .402597189, z: .581305027, w: -.402597189} + m_LocalPosition: {x: -.91875726, y: 1.7930671, z: -.0204354767} + m_LocalScale: {x: .8516801, y: .851680279, z: .85168016} + m_Children: [] + m_Father: {fileID: 439284} + m_RootOrder: 3 +--- !u!4 &487802 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 113960} + m_LocalRotation: {x: -.000398147909, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 448386} + m_Father: {fileID: 464248} + m_RootOrder: 0 +--- !u!4 &488206 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 110840} + m_LocalRotation: {x: .332778513, y: .398666501, z: .588959992, w: .619233191} + m_LocalPosition: {x: -.410420477, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000024, y: 1.00000024, z: 1.00000012} + m_Children: + - {fileID: 483024} + m_Father: {fileID: 425664} + m_RootOrder: 0 +--- !u!4 &489194 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 184328} + m_LocalRotation: {x: -.5, y: .5, z: .499999315, w: .500000715} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 413398} + m_Father: {fileID: 426630} + m_RootOrder: 1 +--- !u!4 &489478 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 122004} + m_LocalRotation: {x: 9.04312181e-09, y: -1.73415273e-08, z: .462379903, w: .886681974} + m_LocalPosition: {x: -.89671272, y: -9.68933094e-08, z: -4.84466547e-08} + m_LocalScale: {x: 1, y: 1.00000012, z: 1} + m_Children: + - {fileID: 469876} + m_Father: {fileID: 408758} + m_RootOrder: 0 +--- !u!4 &491828 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 167254} + m_LocalRotation: {x: -.689258814, y: -.000275425526, z: .72451514, w: -.000287500239} + m_LocalPosition: {x: -1.93786619e-07, y: .000174795525, z: .0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 464722} + m_Father: {fileID: 417554} + m_RootOrder: 1 +--- !u!4 &495358 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 188500} + m_LocalRotation: {x: -1.38777878e-17, y: -3.7252903e-09, z: -3.7252903e-09, w: 1} + m_LocalPosition: {x: -.47290796, y: 0, z: -2.42233273e-08} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 459638} + m_RootOrder: 0 +--- !u!4 &497588 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 190428} + m_LocalRotation: {x: 3.55271347e-15, y: 1.15463195e-14, z: 1, w: -1.49011612e-08} + m_LocalPosition: {x: -.0301854629, y: -1.93786619e-07, z: 2.42233273e-08} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 481274} + m_RootOrder: 0 +--- !u!4 &498228 +Transform: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 132100} + m_LocalRotation: {x: 0, y: 0, z: -.707106292, w: .707107246} + m_LocalPosition: {x: -0, y: 0, z: -1.33699942} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 426630} + m_RootOrder: 0 +--- !u!54 &5451492 Rigidbody: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 104082} + m_GameObject: {fileID: 123098} serializedVersion: 2 m_Mass: 1 m_Drag: Infinity @@ -1174,13 +1174,13 @@ Rigidbody: m_Interpolate: 0 m_Constraints: 80 m_CollisionDetection: 0 ---- !u!95 &9590294 +--- !u!95 &9519768 Animator: serializedVersion: 3 m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 104082} + m_GameObject: {fileID: 123098} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 927610a088e26e54893541b8be6c050c, type: 3} m_Controller: {fileID: 9100000, guid: d02531a894e458e46a8e40c930cdc460, type: 2} @@ -1191,12 +1191,12 @@ Animator: m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 ---- !u!114 &11412352 +--- !u!114 &11427930 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 104082} + m_GameObject: {fileID: 123098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2aef95dc5d20b9940b40da72e3a41995, type: 3} @@ -1204,52 +1204,58 @@ MonoBehaviour: m_EditorClassIdentifier: speed: .100000001 dir: 5 - movementManager: {fileID: 0} ---- !u!114 &11417522 + mm: {fileID: 11410490, guid: 28fb290d540b4df45a389710264d0a8e, type: 2} +--- !u!114 &11447380 MonoBehaviour: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 104082} - m_Enabled: 1 - m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 9346fd84c59bd7d42a27381aeed17dbf, type: 3} - m_Name: - m_EditorClassIdentifier: - defaultHp: 250 - defaultAttack: 100 - LerpSpeed: 1 - destinationGap: 5 - DyingTime: 1 ---- !u!114 &11496670 -MonoBehaviour: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 104082} + m_GameObject: {fileID: 123098} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 74f0a139db076b941b792c3ed8936539, type: 3} m_Name: m_EditorClassIdentifier: ---- !u!135 &13517924 +--- !u!114 &11449276 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 123098} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 03db9d7aaef4ee545971f18bb90ceadb, type: 3} + m_Name: + m_EditorClassIdentifier: + StartingHealth: 500 + StartingAttack: 100 + HealthSlider: {fileID: 0} + CapturedLerpSpeed: 1 + DestinationGap: 5 + DyingTime: 1 + DeathClip: {fileID: 0} + TimeBetweenAttacks: .5 + TeamTag: ZombiePlayer + Humans: [] + Soldiers: [] +--- !u!135 &13579536 SphereCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 104082} + m_GameObject: {fileID: 123098} m_Material: {fileID: 0} m_IsTrigger: 1 m_Enabled: 1 serializedVersion: 2 m_Radius: 5 m_Center: {x: 0, y: 5, z: 0} ---- !u!136 &13692602 +--- !u!136 &13626946 CapsuleCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 104082} + m_GameObject: {fileID: 123098} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 @@ -1257,176 +1263,12 @@ CapsuleCollider: m_Height: 5 m_Direction: 1 m_Center: {x: 0, y: 2.54999995, z: 0} ---- !u!137 &13724750 +--- !u!137 &13733400 SkinnedMeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 111466} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_Materials: - - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} - m_SubsetIndices: - m_StaticBatchRoot: {fileID: 0} - m_UseLightProbes: 1 - m_ReflectionProbeUsage: 1 - m_ProbeAnchor: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_Mesh: {fileID: 4300002, guid: 927610a088e26e54893541b8be6c050c, type: 3} - m_Bones: - - {fileID: 410972} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 410972} - m_AABB: - m_Center: {x: -.787037253, y: .45113948, z: -.157521501} - m_Extent: {x: .949097037, y: .704670668, z: .12698473} - m_DirtyAABB: 0 ---- !u!137 &13736842 -SkinnedMeshRenderer: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 117494} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_Materials: - - {fileID: 2100000, guid: 3c0ded66a2215c24794b5602cb39750e, type: 2} - m_SubsetIndices: - m_StaticBatchRoot: {fileID: 0} - m_UseLightProbes: 1 - m_ReflectionProbeUsage: 1 - m_ProbeAnchor: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_Mesh: {fileID: 4300008, guid: 927610a088e26e54893541b8be6c050c, type: 3} - m_Bones: - - {fileID: 493526} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 493526} - m_AABB: - m_Center: {x: -.305261135, y: -.0731747746, z: .0245804191} - m_Extent: {x: .395004272, y: .376908332, z: .272762269} - m_DirtyAABB: 0 ---- !u!137 &13750258 -SkinnedMeshRenderer: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 199630} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_Materials: - - {fileID: 2100000, guid: 62b0f6541126a09459ed4248e5d272f9, type: 2} - m_SubsetIndices: - m_StaticBatchRoot: {fileID: 0} - m_UseLightProbes: 1 - m_ReflectionProbeUsage: 1 - m_ProbeAnchor: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_Mesh: {fileID: 4300000, guid: 927610a088e26e54893541b8be6c050c, type: 3} - m_Bones: - - {fileID: 452080} - - {fileID: 495524} - - {fileID: 458722} - - {fileID: 493526} - - {fileID: 437162} - - {fileID: 421722} - - {fileID: 478844} - - {fileID: 466592} - - {fileID: 472992} - - {fileID: 452794} - - {fileID: 434752} - - {fileID: 475574} - - {fileID: 497996} - - {fileID: 481202} - - {fileID: 481000} - - {fileID: 410972} - - {fileID: 449490} - - {fileID: 436234} - - {fileID: 474332} - - {fileID: 431408} - - {fileID: 400836} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 434752} - m_AABB: - m_Center: {x: -.389652967, y: -.0673449636, z: .356198162} - m_Extent: {x: 1.79390788, y: 1.86484218, z: 1.04799855} - m_DirtyAABB: 0 ---- !u!137 &13754668 -SkinnedMeshRenderer: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 163966} - m_Enabled: 1 - m_CastShadows: 1 - m_ReceiveShadows: 1 - m_Materials: - - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} - m_SubsetIndices: - m_StaticBatchRoot: {fileID: 0} - m_UseLightProbes: 1 - m_ReflectionProbeUsage: 1 - m_ProbeAnchor: {fileID: 0} - m_ScaleInLightmap: 1 - m_PreserveUVs: 0 - m_ImportantGI: 0 - m_AutoUVMaxDistance: .5 - m_AutoUVMaxAngle: 89 - m_LightmapParameters: {fileID: 0} - m_SortingLayerID: 0 - m_SortingOrder: 0 - serializedVersion: 2 - m_Quality: 0 - m_UpdateWhenOffscreen: 0 - m_Mesh: {fileID: 4300004, guid: 927610a088e26e54893541b8be6c050c, type: 3} - m_Bones: - - {fileID: 410972} - m_BlendShapeWeights: [] - m_RootBone: {fileID: 410972} - m_AABB: - m_Center: {x: -.818872333, y: .385037124, z: -.148021549} - m_Extent: {x: 1.00760806, y: .729918301, z: .161286682} - m_DirtyAABB: 0 ---- !u!137 &13761804 -SkinnedMeshRenderer: - m_ObjectHideFlags: 1 - m_PrefabParentObject: {fileID: 0} - m_PrefabInternal: {fileID: 100100000} - m_GameObject: {fileID: 188382} + m_GameObject: {fileID: 100446} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 @@ -1450,18 +1292,182 @@ SkinnedMeshRenderer: m_UpdateWhenOffscreen: 0 m_Mesh: {fileID: 4300006, guid: 927610a088e26e54893541b8be6c050c, type: 3} m_Bones: - - {fileID: 493526} - - {fileID: 437162} - - {fileID: 400726} - - {fileID: 406662} - - {fileID: 419652} - - {fileID: 400834} + - {fileID: 459638} + - {fileID: 453136} + - {fileID: 455732} + - {fileID: 456180} + - {fileID: 414062} + - {fileID: 412004} m_BlendShapeWeights: [] - m_RootBone: {fileID: 400834} + m_RootBone: {fileID: 412004} m_AABB: m_Center: {x: -.427461267, y: -.0366540551, z: .0550982952} m_Extent: {x: 2.56530428, y: .691459715, z: 1.11046255} m_DirtyAABB: 0 +--- !u!137 &13737462 +SkinnedMeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 108986} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 62b0f6541126a09459ed4248e5d272f9, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 464248} + - {fileID: 426370} + - {fileID: 487802} + - {fileID: 459638} + - {fileID: 453136} + - {fileID: 491828} + - {fileID: 425664} + - {fileID: 417554} + - {fileID: 408758} + - {fileID: 413398} + - {fileID: 489194} + - {fileID: 464722} + - {fileID: 469876} + - {fileID: 470156} + - {fileID: 489478} + - {fileID: 432730} + - {fileID: 483024} + - {fileID: 467936} + - {fileID: 488206} + - {fileID: 425678} + - {fileID: 456564} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 489194} + m_AABB: + m_Center: {x: -.389652967, y: -.0673449636, z: .356198162} + m_Extent: {x: 1.79390788, y: 1.86484218, z: 1.04799855} + m_DirtyAABB: 0 +--- !u!137 &13770658 +SkinnedMeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 191908} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300002, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 432730} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 432730} + m_AABB: + m_Center: {x: -.787037253, y: .45113948, z: -.157521501} + m_Extent: {x: .949097037, y: .704670668, z: .12698473} + m_DirtyAABB: 0 +--- !u!137 &13773452 +SkinnedMeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 151430} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300004, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 432730} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 432730} + m_AABB: + m_Center: {x: -.818872333, y: .385037124, z: -.148021549} + m_Extent: {x: 1.00760806, y: .729918301, z: .161286682} + m_DirtyAABB: 0 +--- !u!137 &13777674 +SkinnedMeshRenderer: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 158076} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 3c0ded66a2215c24794b5602cb39750e, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300008, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 459638} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 459638} + m_AABB: + m_Center: {x: -.305261135, y: -.0731747746, z: .0245804191} + m_Extent: {x: .395004272, y: .376908332, z: .272762269} + m_DirtyAABB: 0 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 @@ -1471,5 +1477,5 @@ Prefab: m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} - m_RootGameObject: {fileID: 104082} + m_RootGameObject: {fileID: 123098} m_IsPrefabParent: 1 diff --git a/Assets/Prefabs/ZombieSquad.prefab.meta b/Assets/Prefabs/ZombieSquad.prefab.meta index dae1084..6306f88 100644 --- a/Assets/Prefabs/ZombieSquad.prefab.meta +++ b/Assets/Prefabs/ZombieSquad.prefab.meta @@ -1,6 +1,6 @@ fileFormatVersion: 2 -guid: 67442489137253e408a13ecfab4b5e3b -timeCreated: 1439652861 +guid: 7f5390bf3f9aa514eac25888e0bd7723 +timeCreated: 1440093567 licenseType: Free NativeFormatImporter: userData: diff --git a/Assets/Scenes/sam_squad.unity b/Assets/Scenes/sam_squad.unity index 2184a53..700b710 100644 --- a/Assets/Scenes/sam_squad.unity +++ b/Assets/Scenes/sam_squad.unity @@ -87,18 +87,509 @@ NavMeshSettings: cellSize: .166666672 manualCellSize: 0 m_NavMeshData: {fileID: 0} ---- !u!114 &14505539 stripped -MonoBehaviour: - m_PrefabParentObject: {fileID: 11417522, guid: 67442489137253e408a13ecfab4b5e3b, +--- !u!1 &47757451 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 127932, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 47757452} + m_Layer: 0 + m_Name: Bip001 Neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &47757452 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 410996, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 47757451} + m_LocalRotation: {x: 2.84217094e-14, y: -4.23516474e-22, z: -1.49011612e-08, w: 1} + m_LocalPosition: {x: -.58781606, y: -.000174989313, z: -7.56978979e-10} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 885636642} + - {fileID: 1890667881} + - {fileID: 1360896622} + m_Father: {fileID: 1685266112} + m_RootOrder: 0 +--- !u!1 &70378261 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 141850, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 70378262} + m_Layer: 0 + m_Name: Bip001 L Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &70378262 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 414256, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 70378261} + m_LocalRotation: {x: -.000398147909, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 345233524} + m_Father: {fileID: 1580974306} + m_RootOrder: 0 +--- !u!1 &76511388 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 199630, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 76511389} + - 137: {fileID: 76511390} + m_Layer: 0 + m_Name: Corps001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &76511389 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 477238, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 76511388} + m_LocalRotation: {x: .581305027, y: .402597129, z: .581305027, w: -.402597159} + m_LocalPosition: {x: -.918024957, y: 1.79100621, z: -.0139525393} + m_LocalScale: {x: .851679921, y: .851679921, z: .851679921} + m_Children: [] + m_Father: {fileID: 1471192622} + m_RootOrder: 4 +--- !u!137 &76511390 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13750258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} m_PrefabInternal: {fileID: 526208890} - m_Script: {fileID: 11500000, guid: 9346fd84c59bd7d42a27381aeed17dbf, type: 3} + m_GameObject: {fileID: 76511388} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 62b0f6541126a09459ed4248e5d272f9, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 1847641841} + - {fileID: 475266737} + - {fileID: 127679917} + - {fileID: 515058978} + - {fileID: 1671019015} + - {fileID: 358829650} + - {fileID: 475599426} + - {fileID: 956047423} + - {fileID: 1086043704} + - {fileID: 231360376} + - {fileID: 1333575034} + - {fileID: 1882389264} + - {fileID: 926704026} + - {fileID: 1248933029} + - {fileID: 2080265430} + - {fileID: 1315183157} + - {fileID: 198915544} + - {fileID: 544452493} + - {fileID: 619404008} + - {fileID: 1734866217} + - {fileID: 1823088323} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 1333575034} + m_AABB: + m_Center: {x: -.389652967, y: -.0673449636, z: .356198162} + m_Extent: {x: 1.79390788, y: 1.86484218, z: 1.04799855} + m_DirtyAABB: 0 +--- !u!1 &77988840 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 137146, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 77988841} + m_Layer: 0 + m_Name: Bip001 TailNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &77988841 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 457178, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 77988840} + m_LocalRotation: {x: .707388282, y: -.706825197, z: -9.80225195e-07, w: -9.8100611e-07} + m_LocalPosition: {x: -.83686763, y: 0, z: 3.7848949e-10} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: [] + m_Father: {fileID: 513465990} + m_RootOrder: 0 +--- !u!1 &91817456 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 118180, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 91817457} + m_Layer: 0 + m_Name: Bip001 L UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &91817457 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 475574, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 91817456} + m_LocalRotation: {x: .278109759, y: -.364625752, z: -.441136748, w: .771428168} + m_LocalPosition: {x: -.410420597, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: .999999881, z: 1} + m_Children: + - {fileID: 395738830} + m_Father: {fileID: 1944927695} + m_RootOrder: 0 --- !u!114 &104727442 stripped MonoBehaviour: m_PrefabParentObject: {fileID: 11405364, guid: 0264002d3ec9fe844a6e5bd1d48ad2c6, type: 2} m_PrefabInternal: {fileID: 812412088} m_Script: {fileID: 11500000, guid: ae1349c2c40a05449b456e20d48361aa, type: 3} +--- !u!1 &127679916 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 118814, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 127679917} + m_Layer: 0 + m_Name: Bip001 L Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &127679917 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 458722, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 127679916} + m_LocalRotation: {x: -.000398147909, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 190549869} + m_Father: {fileID: 1847641841} + m_RootOrder: 0 +--- !u!1 &131755714 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 186974, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 131755715} + - 137: {fileID: 131755716} + m_Layer: 0 + m_Name: CheveuxHumain001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &131755715 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 422480, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 131755714} + m_LocalRotation: {x: .581305087, y: .402597189, z: .581305027, w: -.402597189} + m_LocalPosition: {x: -.91875726, y: 1.7930671, z: -.0204354767} + m_LocalScale: {x: .8516801, y: .851680279, z: .85168016} + m_Children: [] + m_Father: {fileID: 133174560} + m_RootOrder: 3 +--- !u!137 &131755716 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13792304, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 131755714} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 3c0ded66a2215c24794b5602cb39750e, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300008, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 197206183} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 197206183} + m_AABB: + m_Center: {x: -.305261135, y: -.0731747746, z: .0245804191} + m_Extent: {x: .395004272, y: .376908332, z: .272762269} + m_DirtyAABB: 0 +--- !u!1 &133174559 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 175210, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 133174560} + - 95: {fileID: 133174566} + - 54: {fileID: 133174565} + - 135: {fileID: 133174564} + - 136: {fileID: 133174563} + - 114: {fileID: 133174562} + - 114: {fileID: 133174561} + - 114: {fileID: 133174567} + m_Layer: 0 + m_Name: VampireSquad (1) + m_TagString: VampirePlayer + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &133174560 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 133174559} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 200, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 837657553} + - {fileID: 556022266} + - {fileID: 190015405} + - {fileID: 131755715} + - {fileID: 611482396} + - {fileID: 1661076226} + m_Father: {fileID: 0} + m_RootOrder: 12 +--- !u!114 &133174561 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 11489930, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 133174559} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2aef95dc5d20b9940b40da72e3a41995, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: .100000001 + dir: 5 + mm: {fileID: 588858037} +--- !u!114 &133174562 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 11486528, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 133174559} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 74f0a139db076b941b792c3ed8936539, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!136 &133174563 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13693332, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 133174559} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 1.5 + m_Height: 5 + m_Direction: 1 + m_Center: {x: 0, y: 2.54999995, z: 0} +--- !u!135 &133174564 +SphereCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13537670, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 133174559} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 5 + m_Center: {x: 0, y: 5, z: 0} +--- !u!54 &133174565 +Rigidbody: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 5438542, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 133174559} + serializedVersion: 2 + m_Mass: 1 + m_Drag: Infinity + m_AngularDrag: Infinity + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 80 + m_CollisionDetection: 0 +--- !u!95 &133174566 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 9503846, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 133174559} + m_Enabled: 1 + m_Avatar: {fileID: 9000000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Controller: {fileID: 9100000, guid: d02531a894e458e46a8e40c930cdc460, type: 2} + m_CullingMode: 1 + m_UpdateMode: 0 + m_ApplyRootMotion: 1 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 +--- !u!114 &133174567 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 133174559} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 03db9d7aaef4ee545971f18bb90ceadb, type: 3} + m_Name: + m_EditorClassIdentifier: + StartingHealth: 250 + StartingAttack: 100 + HealthSlider: {fileID: 0} + CapturedLerpSpeed: 1 + DestinationGap: 5 + DyingTime: 1 + DeathClip: {fileID: 0} + TimeBetweenAttacks: .5 + TeamTag: + Humans: [] + Soldiers: [] +--- !u!1 &134186895 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 118610, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 134186896} + m_Layer: 0 + m_Name: Bip001 Tail2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &134186896 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 406662, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 134186895} + m_LocalRotation: {x: -8.52673931e-09, y: 2.24799006e-08, z: -.0212483965, w: .999774218} + m_LocalPosition: {x: -.836895823, y: -.000665850821, z: -1.51395796e-09} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 513465990} + m_Father: {fileID: 1675027293} + m_RootOrder: 0 +--- !u!1 &134213943 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 101440, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 134213944} + m_Layer: 0 + m_Name: Bip001 R Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &134213944 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 400836, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 134213943} + m_LocalRotation: {x: -5.26333599e-09, y: 5.59266455e-09, z: .488258123, w: .872699261} + m_LocalPosition: {x: -.896712482, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: .99999994, y: .999999821, z: 1} + m_Children: + - {fileID: 603681884} + m_Father: {fileID: 1040437399} + m_RootOrder: 0 --- !u!1001 &145102013 Prefab: m_ObjectHideFlags: 0 @@ -150,15 +641,546 @@ Prefab: propertyPath: mm value: objectReference: {fileID: 588858037} - m_RemovedComponents: [] + - target: {fileID: 11453980, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + propertyPath: TeamTag + value: + objectReference: {fileID: 0} + m_RemovedComponents: + - {fileID: 11453980, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} m_ParentPrefab: {fileID: 100100000, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} m_IsPrefabParent: 0 ---- !u!114 &240547355 stripped -MonoBehaviour: - m_PrefabParentObject: {fileID: 11453980, guid: eaa81b40663d4ca4e982795d1d9488e2, +--- !u!1 &180902920 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 161784, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 180902921} + m_Layer: 0 + m_Name: Bip001 Tail3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &180902921 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 430526, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 180902920} + m_LocalRotation: {x: -8.52699777e-09, y: 2.24798384e-08, z: -.02124843, w: .999774218} + m_LocalPosition: {x: -.836895585, y: -.000665657048, z: -1.89244753e-09} + m_LocalScale: {x: .99999994, y: .99999994, z: .99999994} + m_Children: + - {fileID: 882407619} + m_Father: {fileID: 1013791289} + m_RootOrder: 0 +--- !u!1 &190015404 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 143590, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 190015405} + - 137: {fileID: 190015406} + m_Layer: 0 + m_Name: CapeEtCheveuxVampire001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &190015405 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 432778, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 190015404} + m_LocalRotation: {x: -.5, y: -.5, z: -.5, w: .5} + m_LocalPosition: {x: -.0327973664, y: 3.88501215, z: -.0484112389} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 133174560} + m_RootOrder: 2 +--- !u!137 &190015406 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13799602, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} - m_PrefabInternal: {fileID: 749299731} - m_Script: {fileID: 11500000, guid: c1cd93867b8a1d7459a4fb92cac63854, type: 3} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 190015404} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 022747eee50caa5449030423833d0c50, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300006, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 197206183} + - {fileID: 436662015} + - {fileID: 180902921} + - {fileID: 1013791289} + - {fileID: 1054791871} + - {fileID: 517216211} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 517216211} + m_AABB: + m_Center: {x: -.427461267, y: -.0366540551, z: .0550982952} + m_Extent: {x: 2.56530428, y: .691459715, z: 1.11046255} + m_DirtyAABB: 0 +--- !u!1 &190549868 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 107500, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 190549869} + m_Layer: 0 + m_Name: Bip001 L Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &190549869 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 465876, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 190549868} + m_LocalRotation: {x: -3.7252903e-09, y: 1.49011612e-08, z: 5.55111512e-17, w: 1} + m_LocalPosition: {x: -.0628866628, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: .999999881} + m_Children: [] + m_Father: {fileID: 127679917} + m_RootOrder: 0 +--- !u!1 &197173316 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 188382, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 197173317} + - 137: {fileID: 197173318} + m_Layer: 0 + m_Name: CapeEtCheveuxVampire001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &197173317 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 405360, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 197173316} + m_LocalRotation: {x: -.5, y: -.5, z: -.5, w: .5} + m_LocalPosition: {x: -.0327973664, y: 3.88501215, z: -.0484112389} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 895712016} + m_RootOrder: 2 +--- !u!137 &197173318 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13761804, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 197173316} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 022747eee50caa5449030423833d0c50, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300006, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 1214425434} + - {fileID: 1461592899} + - {fileID: 717077761} + - {fileID: 686027440} + - {fileID: 1789368471} + - {fileID: 606532430} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 606532430} + m_AABB: + m_Center: {x: -.427461267, y: -.0366540551, z: .0550982952} + m_Extent: {x: 2.56530428, y: .691459715, z: 1.11046255} + m_DirtyAABB: 0 +--- !u!1 &197206182 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 128390, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 197206183} + m_Layer: 0 + m_Name: Bip001 Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &197206183 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 437334, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 197206182} + m_LocalRotation: {x: .0131329224, y: -.0415959135, z: .216622517, w: .975280464} + m_LocalPosition: {x: -.219823405, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 210223586} + m_Father: {fileID: 1829428877} + m_RootOrder: 0 +--- !u!1 &197542323 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 163866, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 197542324} + m_Layer: 0 + m_Name: Bip001 L Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &197542324 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 476936, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 197542323} + m_LocalRotation: {x: -.689258814, y: -.000275425526, z: .72451514, w: -.000287500239} + m_LocalPosition: {x: -1.93786619e-07, y: .000174795525, z: .0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 1948565023} + m_Father: {fileID: 1829428877} + m_RootOrder: 1 +--- !u!1 &198915543 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 149888, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 198915544} + m_Layer: 0 + m_Name: Bip001 R Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &198915544 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 449490, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 198915543} + m_LocalRotation: {x: -5.18673415e-09, y: 5.34873168e-09, z: .696151733, w: .717894673} + m_LocalPosition: {x: -.65302068, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1315183157} + m_Father: {fileID: 619404008} + m_RootOrder: 0 +--- !u!1 &210223585 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 110512, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 210223586} + m_Layer: 0 + m_Name: Bip001 HeadNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &210223586 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 433232, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 210223585} + m_LocalRotation: {x: -1.38777878e-17, y: -3.7252903e-09, z: -3.7252903e-09, w: 1} + m_LocalPosition: {x: -.47290796, y: 0, z: -2.42233273e-08} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 197206183} + m_RootOrder: 0 +--- !u!1 &212236417 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 118814, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 212236418} + m_Layer: 0 + m_Name: Bip001 L Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &212236418 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 458722, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 212236417} + m_LocalRotation: {x: -.000398147909, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 922118635} + m_Father: {fileID: 831468157} + m_RootOrder: 0 +--- !u!1 &219360460 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 119404, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 219360461} + m_Layer: 0 + m_Name: Bip001 R Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &219360461 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 466906, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 219360460} + m_LocalRotation: {x: .999030769, y: -1.45587657e-08, z: -8.09926703e-09, w: .0440171883} + m_LocalPosition: {x: -.603712738, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: .99999994, y: 1, z: .99999994} + m_Children: + - {fileID: 1471612619} + m_Father: {fileID: 806663427} + m_RootOrder: 0 +--- !u!1 &231360375 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 188140, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 231360376} + m_Layer: 0 + m_Name: Bip001 Spine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &231360376 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 452794, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 231360375} + m_LocalRotation: {x: -2.16913281e-06, y: 8.03497301e-07, z: -.174040347, w: .984738529} + m_LocalPosition: {x: -.231583536, y: -.000439665659, z: 3.21337581e-07} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 1086043704} + - {fileID: 1248933029} + - {fileID: 1671019015} + - {fileID: 1140689683} + m_Father: {fileID: 1333575034} + m_RootOrder: 0 +--- !u!1 &231441786 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 142738, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 231441787} + m_Layer: 0 + m_Name: Bip001 Pelvis + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &231441787 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 432248, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 231441786} + m_LocalRotation: {x: -.5, y: .5, z: .499999315, w: .500000715} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 1201510319} + m_Father: {fileID: 1945560010} + m_RootOrder: 1 +--- !u!1 &232126294 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 170346, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 232126295} + m_Layer: 0 + m_Name: Bip001 HeadNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &232126295 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 409004, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 232126294} + m_LocalRotation: {x: -1.38777878e-17, y: -3.7252903e-09, z: -3.7252903e-09, w: 1} + m_LocalPosition: {x: -.47290796, y: 0, z: -2.42233273e-08} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 515058978} + m_RootOrder: 0 +--- !u!1 &244461136 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 193382, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 244461137} + m_Layer: 0 + m_Name: Bip001 R Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &244461137 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 457180, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 244461136} + m_LocalRotation: {x: .0677829236, y: -.052956, z: -.00794741418, w: .996262014} + m_LocalPosition: {x: -.865234792, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1} + m_Children: + - {fileID: 1362101509} + m_Father: {fileID: 1864843974} + m_RootOrder: 0 +--- !u!1 &246646878 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 153976, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 246646879} + m_Layer: 0 + m_Name: Bip001 R UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &246646879 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 441740, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 246646878} + m_LocalRotation: {x: .332778513, y: .398666501, z: .588959992, w: .619233191} + m_LocalPosition: {x: -.410420477, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000024, y: 1.00000024, z: 1.00000012} + m_Children: + - {fileID: 750460479} + m_Father: {fileID: 872577846} + m_RootOrder: 0 +--- !u!1 &262006113 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 194468, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 262006114} + m_Layer: 0 + m_Name: Bip001 R Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &262006114 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 496282, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 262006113} + m_LocalRotation: {x: -5.26333599e-09, y: 5.59266455e-09, z: .488258123, w: .872699261} + m_LocalPosition: {x: -.896712482, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: .99999994, y: .999999821, z: 1} + m_Children: + - {fileID: 1512033742} + m_Father: {fileID: 1298801862} + m_RootOrder: 0 --- !u!1001 &304895010 Prefab: m_ObjectHideFlags: 0 @@ -201,6 +1223,34 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: fc4d7bcae8bff4b4b8fc370f9033112f, type: 2} m_IsPrefabParent: 0 +--- !u!1 &316922571 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 151890, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 316922572} + m_Layer: 0 + m_Name: Bip001 L Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &316922572 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 475082, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 316922571} + m_LocalRotation: {x: .170661271, y: .976968944, z: .0641554296, w: .110862829} + m_LocalPosition: {x: .217403397, y: .079792127, z: .201237708} + m_LocalScale: {x: .999999881, y: .99999994, z: 1.00000012} + m_Children: + - {fileID: 1805089721} + m_Father: {fileID: 457269412} + m_RootOrder: 0 --- !u!1001 &339478902 Prefab: m_ObjectHideFlags: 0 @@ -251,12 +1301,856 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 4cf1614d9b46f2848a2b47afe79f2f56, type: 2} m_IsPrefabParent: 0 ---- !u!114 &354276849 stripped -MonoBehaviour: - m_PrefabParentObject: {fileID: 11453980, guid: eaa81b40663d4ca4e982795d1d9488e2, +--- !u!1 &340988174 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 107776, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 340988175} + m_Layer: 0 + m_Name: Bip001 R Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &340988175 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 440176, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 340988174} + m_LocalRotation: {x: -1.49011594e-08, y: 7.4505806e-09, z: 1, w: 1.49011594e-08} + m_LocalPosition: {x: -.0628864691, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: -1.00000012, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1098917179} + m_RootOrder: 0 +--- !u!1 &345233523 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 156136, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 345233524} + m_Layer: 0 + m_Name: Bip001 L Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &345233524 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 427424, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 345233523} + m_LocalRotation: {x: -3.7252903e-09, y: 1.49011612e-08, z: 5.55111512e-17, w: 1} + m_LocalPosition: {x: -.0628866628, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: .999999881} + m_Children: [] + m_Father: {fileID: 70378262} + m_RootOrder: 0 +--- !u!1 &348082594 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 147840, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 348082595} + m_Layer: 0 + m_Name: Bip001 R Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &348082595 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 442646, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 348082594} + m_LocalRotation: {x: .720190585, y: -.688423216, z: -.0771165639, w: .0381047092} + m_LocalPosition: {x: .217403397, y: .0797932371, z: -.201237276} + m_LocalScale: {x: 1.00000012, y: 1, z: 1.00000012} + m_Children: + - {fileID: 1864843974} + m_Father: {fileID: 1201510319} + m_RootOrder: 1 +--- !u!1 &358829649 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 198792, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 358829650} + m_Layer: 0 + m_Name: Bip001 L Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &358829650 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 421722, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 358829649} + m_LocalRotation: {x: -.689258814, y: -.000275425526, z: .72451514, w: -.000287500239} + m_LocalPosition: {x: -1.93786619e-07, y: .000174795525, z: .0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 1882389264} + m_Father: {fileID: 956047423} + m_RootOrder: 1 +--- !u!1 &363806596 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 188140, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 363806597} + m_Layer: 0 + m_Name: Bip001 Spine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &363806597 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 452794, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 363806596} + m_LocalRotation: {x: -2.16913281e-06, y: 8.03497301e-07, z: -.174040347, w: .984738529} + m_LocalPosition: {x: -.231583536, y: -.000439665659, z: 3.21337581e-07} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 569411002} + - {fileID: 1040437399} + - {fileID: 1461592899} + - {fileID: 606532430} + m_Father: {fileID: 2117217402} + m_RootOrder: 0 +--- !u!1 &379351187 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 181630, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 379351188} + - 137: {fileID: 379351189} + m_Layer: 0 + m_Name: Machette001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &379351188 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 419254, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 379351187} + m_LocalRotation: {x: -.45451948, y: -.54167527, z: -.353553385, w: .612372398} + m_LocalPosition: {x: .0307108909, y: 3.27451205, z: 1.43907475} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 516313574} + m_RootOrder: 5 +--- !u!137 &379351189 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13786298, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 379351187} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300002, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 219360461} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 219360461} + m_AABB: + m_Center: {x: -.787037253, y: .45113948, z: -.157521501} + m_Extent: {x: .949097037, y: .704670668, z: .12698473} + m_DirtyAABB: 0 +--- !u!1 &393867336 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 117494, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 393867337} + - 137: {fileID: 393867338} + m_Layer: 0 + m_Name: CheveuxHumain001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &393867337 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 400036, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 393867336} + m_LocalRotation: {x: .581305087, y: .402597189, z: .581305027, w: -.402597189} + m_LocalPosition: {x: -.91875726, y: 1.7930671, z: -.0204354767} + m_LocalScale: {x: .8516801, y: .851680279, z: .85168016} + m_Children: [] + m_Father: {fileID: 895712016} + m_RootOrder: 3 +--- !u!137 &393867338 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13736842, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 393867336} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 3c0ded66a2215c24794b5602cb39750e, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300008, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 1214425434} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 1214425434} + m_AABB: + m_Center: {x: -.305261135, y: -.0731747746, z: .0245804191} + m_Extent: {x: .395004272, y: .376908332, z: .272762269} + m_DirtyAABB: 0 +--- !u!1 &395738829 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 160798, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 395738830} + m_Layer: 0 + m_Name: Bip001 L Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &395738830 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 495524, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 395738829} + m_LocalRotation: {x: 5.91847948e-09, y: 4.52578774e-09, z: .607440948, w: .79436487} + m_LocalPosition: {x: -.653020799, y: 0, z: 0} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 831468157} + m_Father: {fileID: 91817457} + m_RootOrder: 0 +--- !u!1 &411782082 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 135632, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 411782083} + m_Layer: 0 + m_Name: Bip001 R Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &411782083 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 432228, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 411782082} + m_LocalRotation: {x: -1.49011594e-08, y: 7.4505806e-09, z: 1, w: 1.49011594e-08} + m_LocalPosition: {x: -.0628864691, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: -1.00000012, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1471612619} + m_RootOrder: 0 +--- !u!1 &414358443 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 112786, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 414358444} + m_Layer: 0 + m_Name: Bip001 R Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &414358444 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 410972, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 414358443} + m_LocalRotation: {x: .999030769, y: -1.45587657e-08, z: -8.09926703e-09, w: .0440171883} + m_LocalPosition: {x: -.603712738, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: .99999994, y: 1, z: .99999994} + m_Children: + - {fileID: 1098917179} + m_Father: {fileID: 1166381165} + m_RootOrder: 0 +--- !u!1 &436662014 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 122540, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} m_PrefabInternal: {fileID: 1668489001} - m_Script: {fileID: 11500000, guid: c1cd93867b8a1d7459a4fb92cac63854, type: 3} + serializedVersion: 4 + m_Component: + - 4: {fileID: 436662015} + m_Layer: 0 + m_Name: Bip001 Spine1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &436662015 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 468948, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 436662014} + m_LocalRotation: {x: -1.3832254e-13, y: 2.41735222e-07, z: -.0871557742, w: .99619472} + m_LocalPosition: {x: -.58789742, y: -.000461066811, z: -1.1354685e-09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1829428877} + m_Father: {fileID: 457269412} + m_RootOrder: 2 +--- !u!1 &438044193 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 111466, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 438044194} + - 137: {fileID: 438044195} + m_Layer: 0 + m_Name: Machette001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &438044194 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 431780, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 438044193} + m_LocalRotation: {x: -.45451948, y: -.54167527, z: -.353553385, w: .612372398} + m_LocalPosition: {x: .0307108909, y: 3.27451205, z: 1.43907475} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1471192622} + m_RootOrder: 5 +--- !u!137 &438044195 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13724750, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 438044193} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300002, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 1315183157} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 1315183157} + m_AABB: + m_Center: {x: -.787037253, y: .45113948, z: -.157521501} + m_Extent: {x: .949097037, y: .704670668, z: .12698473} + m_DirtyAABB: 0 +--- !u!1 &440015255 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 179586, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 440015256} + m_Layer: 0 + m_Name: Bip001 Footsteps + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &440015256 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 493316, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 440015255} + m_LocalRotation: {x: 0, y: 0, z: -.707106292, w: .707107246} + m_LocalPosition: {x: -0, y: 0, z: -1.33699942} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1945560010} + m_RootOrder: 0 +--- !u!1 &446535426 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 141850, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 446535427} + m_Layer: 0 + m_Name: Bip001 L Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &446535427 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 414256, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 446535426} + m_LocalRotation: {x: -.000398147909, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 1296433121} + m_Father: {fileID: 2087118988} + m_RootOrder: 0 +--- !u!1 &457269411 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 154646, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 457269412} + m_Layer: 0 + m_Name: Bip001 Spine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &457269412 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 486470, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 457269411} + m_LocalRotation: {x: -2.16913281e-06, y: 8.03497301e-07, z: -.174040347, w: .984738529} + m_LocalPosition: {x: -.231583536, y: -.000439665659, z: 3.21337581e-07} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 316922572} + - {fileID: 1298801862} + - {fileID: 436662015} + - {fileID: 517216211} + m_Father: {fileID: 908358981} + m_RootOrder: 0 +--- !u!1 &475266736 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 160798, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 475266737} + m_Layer: 0 + m_Name: Bip001 L Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &475266737 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 495524, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 475266736} + m_LocalRotation: {x: 5.91847948e-09, y: 4.52578774e-09, z: .607440948, w: .79436487} + m_LocalPosition: {x: -.653020799, y: 0, z: 0} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 1847641841} + m_Father: {fileID: 1882389264} + m_RootOrder: 0 +--- !u!1 &475599425 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 197786, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 475599426} + m_Layer: 0 + m_Name: Bip001 R Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &475599426 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 478844, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 475599425} + m_LocalRotation: {x: .689258814, y: .000273423386, z: .7245152, w: -.000289419724} + m_LocalPosition: {x: -1.93786619e-07, y: .000175183101, z: -.0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 619404008} + m_Father: {fileID: 956047423} + m_RootOrder: 2 +--- !u!1 &498071176 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 129604, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 498071177} + m_Layer: 0 + m_Name: Bip001 TailNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &498071177 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 475016, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 498071176} + m_LocalRotation: {x: .707388282, y: -.706825197, z: -9.80225195e-07, w: -9.8100611e-07} + m_LocalPosition: {x: -.83686763, y: 0, z: 3.7848949e-10} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: [] + m_Father: {fileID: 1033052063} + m_RootOrder: 0 +--- !u!1 &513465989 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 111882, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 513465990} + m_Layer: 0 + m_Name: Bip001 Tail3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &513465990 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 400726, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 513465989} + m_LocalRotation: {x: -8.52699777e-09, y: 2.24798384e-08, z: -.02124843, w: .999774218} + m_LocalPosition: {x: -.836895585, y: -.000665657048, z: -1.89244753e-09} + m_LocalScale: {x: .99999994, y: .99999994, z: .99999994} + m_Children: + - {fileID: 77988841} + m_Father: {fileID: 134186896} + m_RootOrder: 0 +--- !u!1 &515058977 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 128974, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 515058978} + m_Layer: 0 + m_Name: Bip001 Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &515058978 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 493526, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 515058977} + m_LocalRotation: {x: .0131329224, y: -.0415959135, z: .216622517, w: .975280464} + m_LocalPosition: {x: -.219823405, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 232126295} + m_Father: {fileID: 956047423} + m_RootOrder: 0 +--- !u!1 &516313573 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 175210, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 516313574} + - 95: {fileID: 516313580} + - 54: {fileID: 516313579} + - 135: {fileID: 516313578} + - 136: {fileID: 516313577} + - 114: {fileID: 516313576} + - 114: {fileID: 516313575} + - 114: {fileID: 516313581} + m_Layer: 0 + m_Name: VampireSquad (2) + m_TagString: VampirePlayer + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &516313574 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 516313573} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 300, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 840974646} + - {fileID: 1945560010} + - {fileID: 847832055} + - {fileID: 1685893338} + - {fileID: 890992931} + - {fileID: 379351188} + m_Father: {fileID: 0} + m_RootOrder: 13 +--- !u!114 &516313575 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 11489930, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 516313573} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2aef95dc5d20b9940b40da72e3a41995, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: .100000001 + dir: 5 + mm: {fileID: 588858037} +--- !u!114 &516313576 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 11486528, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 516313573} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 74f0a139db076b941b792c3ed8936539, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!136 &516313577 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13693332, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 516313573} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 1.5 + m_Height: 5 + m_Direction: 1 + m_Center: {x: 0, y: 2.54999995, z: 0} +--- !u!135 &516313578 +SphereCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13537670, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 516313573} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 5 + m_Center: {x: 0, y: 5, z: 0} +--- !u!54 &516313579 +Rigidbody: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 5438542, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 516313573} + serializedVersion: 2 + m_Mass: 1 + m_Drag: Infinity + m_AngularDrag: Infinity + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 80 + m_CollisionDetection: 0 +--- !u!95 &516313580 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 9503846, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 516313573} + m_Enabled: 1 + m_Avatar: {fileID: 9000000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Controller: {fileID: 9100000, guid: d02531a894e458e46a8e40c930cdc460, type: 2} + m_CullingMode: 1 + m_UpdateMode: 0 + m_ApplyRootMotion: 1 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 +--- !u!114 &516313581 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 516313573} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 03db9d7aaef4ee545971f18bb90ceadb, type: 3} + m_Name: + m_EditorClassIdentifier: + StartingHealth: 250 + StartingAttack: 100 + HealthSlider: {fileID: 0} + CapturedLerpSpeed: 1 + DestinationGap: 5 + DyingTime: 1 + DeathClip: {fileID: 0} + TimeBetweenAttacks: .5 + TeamTag: + Humans: [] + Soldiers: [] +--- !u!1 &517216210 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 192032, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 517216211} + m_Layer: 0 + m_Name: Bip001 Tail + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &517216211 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 429072, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 517216210} + m_LocalRotation: {x: 1.12839211e-06, y: -2.63749985e-06, z: .993217587, w: .116270587} + m_LocalPosition: {x: -.193444774, y: -.489955515, z: -1.02494948e-06} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1054791871} + m_Father: {fileID: 457269412} + m_RootOrder: 3 --- !u!1001 &526208890 Prefab: m_ObjectHideFlags: 0 @@ -308,21 +2202,401 @@ Prefab: propertyPath: mm value: objectReference: {fileID: 596767761} - m_RemovedComponents: [] + - target: {fileID: 11417522, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + propertyPath: TeamTag + value: ZombiePlayer + objectReference: {fileID: 0} + m_RemovedComponents: + - {fileID: 11417522, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} m_ParentPrefab: {fileID: 100100000, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} m_IsPrefabParent: 0 +--- !u!1 &544411903 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 105378, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 544411904} + m_Layer: 0 + m_Name: Bip001 R Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &544411904 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 426416, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 544411903} + m_LocalRotation: {x: -1.54542867e-08, y: 1.54543578e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831535, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1285378482} + m_Father: {fileID: 1734866217} + m_RootOrder: 0 +--- !u!1 &544452492 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 185064, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 544452493} + m_Layer: 0 + m_Name: Bip001 R Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &544452493 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 436234, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 544452492} + m_LocalRotation: {x: .000398166536, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: 1} + m_Children: + - {fileID: 1332558426} + m_Father: {fileID: 1315183157} + m_RootOrder: 0 +--- !u!1 &556022265 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 174810, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 556022266} + m_Layer: 0 + m_Name: Bip001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &556022266 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 488960, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 556022265} + m_LocalRotation: {x: -.500000358, y: .499999672, z: .499999672, w: .500000358} + m_LocalPosition: {x: .00467183208, y: 1.98159528, z: 2.22854601e-06} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 780029837} + - {fileID: 908358981} + m_Father: {fileID: 133174560} + m_RootOrder: 1 +--- !u!1 &569411001 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 186646, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 569411002} + m_Layer: 0 + m_Name: Bip001 L Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &569411002 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 472992, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 569411001} + m_LocalRotation: {x: .170661271, y: .976968944, z: .0641554296, w: .110862829} + m_LocalPosition: {x: .217403397, y: .079792127, z: .201237708} + m_LocalScale: {x: .999999881, y: .99999994, z: 1.00000012} + m_Children: + - {fileID: 1061578551} + m_Father: {fileID: 363806597} + m_RootOrder: 0 +--- !u!1 &574206479 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 138308, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 574206480} + m_Layer: 0 + m_Name: Bip001 R Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &574206480 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 462644, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 574206479} + m_LocalRotation: {x: .000398166536, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: 1} + m_Children: + - {fileID: 1403055589} + m_Father: {fileID: 1649700770} + m_RootOrder: 0 --- !u!114 &588858037 stripped MonoBehaviour: m_PrefabParentObject: {fileID: 11410742, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} m_PrefabInternal: {fileID: 2136693553} m_Script: {fileID: 11500000, guid: 58bf12fc7f7dfb9419306d55b94c77b6, type: 3} +--- !u!1 &593132265 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 163966, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 593132266} + - 137: {fileID: 593132267} + m_Layer: 0 + m_Name: BatBaseBall001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &593132266 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 444550, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 593132265} + m_LocalRotation: {x: -.18301259, y: .683012664, z: .704416156, w: -.0616281703} + m_LocalPosition: {x: .0164850149, y: 3.22547102, z: 1.45150542} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 895712016} + m_RootOrder: 0 +--- !u!137 &593132267 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13754668, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 593132265} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300004, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 414358444} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 414358444} + m_AABB: + m_Center: {x: -.818872333, y: .385037124, z: -.148021549} + m_Extent: {x: 1.00760806, y: .729918301, z: .161286682} + m_DirtyAABB: 0 --- !u!114 &596767761 stripped MonoBehaviour: m_PrefabParentObject: {fileID: 11410490, guid: 28fb290d540b4df45a389710264d0a8e, type: 2} m_PrefabInternal: {fileID: 1432665129} m_Script: {fileID: 11500000, guid: 58bf12fc7f7dfb9419306d55b94c77b6, type: 3} +--- !u!1 &601192645 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 139104, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 601192646} + m_Layer: 0 + m_Name: Bip001 L Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &601192646 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 480584, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 601192645} + m_LocalRotation: {x: 5.91847948e-09, y: 4.52578774e-09, z: .607440948, w: .79436487} + m_LocalPosition: {x: -.653020799, y: 0, z: 0} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 2087118988} + m_Father: {fileID: 1948565023} + m_RootOrder: 0 +--- !u!1 &603681883 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 179132, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 603681884} + m_Layer: 0 + m_Name: Bip001 R Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &603681884 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 431408, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 603681883} + m_LocalRotation: {x: .0677829236, y: -.052956, z: -.00794741418, w: .996262014} + m_LocalPosition: {x: -.865234792, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1} + m_Children: + - {fileID: 1677708431} + m_Father: {fileID: 134213944} + m_RootOrder: 0 +--- !u!1 &606532429 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 127460, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 606532430} + m_Layer: 0 + m_Name: Bip001 Tail + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &606532430 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 400834, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 606532429} + m_LocalRotation: {x: 1.12839211e-06, y: -2.63749985e-06, z: .993217587, w: .116270587} + m_LocalPosition: {x: -.193444774, y: -.489955515, z: -1.02494948e-06} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1789368471} + m_Father: {fileID: 363806597} + m_RootOrder: 3 +--- !u!1 &611482395 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 199982, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 611482396} + - 137: {fileID: 611482397} + m_Layer: 0 + m_Name: Corps001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &611482396 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 402086, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 611482395} + m_LocalRotation: {x: .581305027, y: .402597129, z: .581305027, w: -.402597159} + m_LocalPosition: {x: -.918024957, y: 1.79100621, z: -.0139525393} + m_LocalScale: {x: .851679921, y: .851679921, z: .851679921} + m_Children: [] + m_Father: {fileID: 133174560} + m_RootOrder: 4 +--- !u!137 &611482397 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13783814, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 611482395} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 62b0f6541126a09459ed4248e5d272f9, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 2087118988} + - {fileID: 601192646} + - {fileID: 446535427} + - {fileID: 197206183} + - {fileID: 436662015} + - {fileID: 197542324} + - {fileID: 872577846} + - {fileID: 1829428877} + - {fileID: 316922572} + - {fileID: 457269412} + - {fileID: 908358981} + - {fileID: 1948565023} + - {fileID: 1062662067} + - {fileID: 1298801862} + - {fileID: 1805089721} + - {fileID: 1649700770} + - {fileID: 750460479} + - {fileID: 574206480} + - {fileID: 246646879} + - {fileID: 1512033742} + - {fileID: 262006114} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 908358981} + m_AABB: + m_Center: {x: -.389652967, y: -.0673449636, z: .356198162} + m_Extent: {x: 1.79390788, y: 1.86484218, z: 1.04799855} + m_DirtyAABB: 0 --- !u!1 &614457924 GameObject: m_ObjectHideFlags: 0 @@ -383,6 +2657,34 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_RootOrder: 15 +--- !u!1 &619404007 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 160052, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 619404008} + m_Layer: 0 + m_Name: Bip001 R UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &619404008 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 474332, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 619404007} + m_LocalRotation: {x: .332778513, y: .398666501, z: .588959992, w: .619233191} + m_LocalPosition: {x: -.410420477, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000024, y: 1.00000024, z: 1.00000012} + m_Children: + - {fileID: 198915544} + m_Father: {fileID: 475599426} + m_RootOrder: 0 --- !u!1001 &623359541 Prefab: m_ObjectHideFlags: 0 @@ -390,50 +2692,207 @@ Prefab: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - - target: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + - target: {fileID: 439284, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} propertyPath: m_LocalPosition.x value: 100 objectReference: {fileID: 0} - - target: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + - target: {fileID: 439284, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - - target: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + - target: {fileID: 439284, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} propertyPath: m_LocalPosition.z value: 500 objectReference: {fileID: 0} - - target: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + - target: {fileID: 439284, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - - target: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + - target: {fileID: 439284, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - - target: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + - target: {fileID: 439284, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + - target: {fileID: 439284, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - - target: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + - target: {fileID: 439284, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} propertyPath: m_RootOrder value: 0 objectReference: {fileID: 0} - - target: {fileID: 11417522, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} - propertyPath: DyingTime - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11412352, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} - propertyPath: mm - value: - objectReference: {fileID: 11410490, guid: 28fb290d540b4df45a389710264d0a8e, - type: 2} m_RemovedComponents: [] - m_ParentPrefab: {fileID: 100100000, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_ParentPrefab: {fileID: 100100000, guid: 7f5390bf3f9aa514eac25888e0bd7723, type: 2} m_IsPrefabParent: 0 +--- !u!1 &643225176 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 139104, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 643225177} + m_Layer: 0 + m_Name: Bip001 L Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &643225177 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 480584, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 643225176} + m_LocalRotation: {x: 5.91847948e-09, y: 4.52578774e-09, z: .607440948, w: .79436487} + m_LocalPosition: {x: -.653020799, y: 0, z: 0} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 1580974306} + m_Father: {fileID: 1164094122} + m_RootOrder: 0 +--- !u!1 &655834900 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 156498, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 655834901} + m_Layer: 0 + m_Name: Bip001 R Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &655834901 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 433346, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 655834900} + m_LocalRotation: {x: -1.54542867e-08, y: 1.54543578e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831535, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1377241875} + m_Father: {fileID: 1512033742} + m_RootOrder: 0 +--- !u!1 &686027439 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 118610, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 686027440} + m_Layer: 0 + m_Name: Bip001 Tail2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &686027440 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 406662, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 686027439} + m_LocalRotation: {x: -8.52673931e-09, y: 2.24799006e-08, z: -.0212483965, w: .999774218} + m_LocalPosition: {x: -.836895823, y: -.000665850821, z: -1.51395796e-09} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 717077761} + m_Father: {fileID: 1789368471} + m_RootOrder: 0 +--- !u!1 &702661739 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 159374, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 702661740} + m_Layer: 0 + m_Name: Bip001 L Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &702661740 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 473112, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 702661739} + m_LocalRotation: {x: 3.55271347e-15, y: 1.15463195e-14, z: 1, w: -1.49011612e-08} + m_LocalPosition: {x: -.0301854629, y: -1.93786619e-07, z: 2.42233273e-08} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1576056956} + m_RootOrder: 0 +--- !u!1 &707617459 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 126944, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 707617460} + m_Layer: 0 + m_Name: Bip001 R Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &707617460 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 417686, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 707617459} + m_LocalRotation: {x: 3.55271368e-15, y: 1.59872116e-14, z: -7.4505806e-09, w: 1} + m_LocalPosition: {x: -.0301856566, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1677708431} + m_RootOrder: 0 +--- !u!1 &717077760 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 111882, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 717077761} + m_Layer: 0 + m_Name: Bip001 Tail3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &717077761 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 400726, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 717077760} + m_LocalRotation: {x: -8.52699777e-09, y: 2.24798384e-08, z: -.02124843, w: .999774218} + m_LocalPosition: {x: -.836895585, y: -.000665657048, z: -1.89244753e-09} + m_LocalScale: {x: .99999994, y: .99999994, z: .99999994} + m_Children: + - {fileID: 1765009208} + m_Father: {fileID: 686027440} + m_RootOrder: 0 --- !u!1001 &749299731 Prefab: m_ObjectHideFlags: 0 @@ -441,55 +2900,100 @@ Prefab: m_Modification: m_TransformParent: {fileID: 0} m_Modifications: - - target: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 457096, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: m_LocalPosition.x value: 100 objectReference: {fileID: 0} - - target: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 457096, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: m_LocalPosition.y value: 0 objectReference: {fileID: 0} - - target: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 457096, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: m_LocalPosition.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 457096, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: m_LocalRotation.x value: 0 objectReference: {fileID: 0} - - target: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 457096, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: m_LocalRotation.y value: 0 objectReference: {fileID: 0} - - target: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 457096, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: m_LocalRotation.z value: 0 objectReference: {fileID: 0} - - target: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 457096, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: m_LocalRotation.w value: 1 objectReference: {fileID: 0} - - target: {fileID: 451766, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 457096, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: m_RootOrder value: 11 objectReference: {fileID: 0} - - target: {fileID: 11453980, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} - propertyPath: DyingTime - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 11489930, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + - target: {fileID: 11495528, guid: 399d6675ad4fa384096256e051a3e131, type: 2} propertyPath: mm value: objectReference: {fileID: 588858037} m_RemovedComponents: [] - m_ParentPrefab: {fileID: 100100000, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_ParentPrefab: {fileID: 100100000, guid: 399d6675ad4fa384096256e051a3e131, type: 2} m_IsPrefabParent: 0 ---- !u!114 &752465021 stripped -MonoBehaviour: - m_PrefabParentObject: {fileID: 11417522, guid: 67442489137253e408a13ecfab4b5e3b, - type: 2} - m_PrefabInternal: {fileID: 623359541} - m_Script: {fileID: 11500000, guid: 9346fd84c59bd7d42a27381aeed17dbf, type: 3} +--- !u!1 &750460478 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 185294, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 750460479} + m_Layer: 0 + m_Name: Bip001 R Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &750460479 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 474578, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 750460478} + m_LocalRotation: {x: -5.18673415e-09, y: 5.34873168e-09, z: .696151733, w: .717894673} + m_LocalPosition: {x: -.65302068, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1649700770} + m_Father: {fileID: 246646879} + m_RootOrder: 0 +--- !u!1 &780029836 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 179586, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 780029837} + m_Layer: 0 + m_Name: Bip001 Footsteps + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &780029837 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 493316, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 780029836} + m_LocalRotation: {x: 0, y: 0, z: -.707106292, w: .707107246} + m_LocalPosition: {x: -0, y: 0, z: -1.33699942} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 556022266} + m_RootOrder: 0 --- !u!1001 &788578737 Prefab: m_ObjectHideFlags: 0 @@ -540,6 +3044,62 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 4cf1614d9b46f2848a2b47afe79f2f56, type: 2} m_IsPrefabParent: 0 +--- !u!1 &806663426 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 185294, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 806663427} + m_Layer: 0 + m_Name: Bip001 R Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &806663427 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 474578, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 806663426} + m_LocalRotation: {x: -5.18673415e-09, y: 5.34873168e-09, z: .696151733, w: .717894673} + m_LocalPosition: {x: -.65302068, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 219360461} + m_Father: {fileID: 1012496918} + m_RootOrder: 0 +--- !u!1 &806998379 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 172976, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 806998380} + m_Layer: 0 + m_Name: Bip001 Tail2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &806998380 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 481404, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 806998379} + m_LocalRotation: {x: -8.52673931e-09, y: 2.24799006e-08, z: -.0212483965, w: .999774218} + m_LocalPosition: {x: -.836895823, y: -.000665850821, z: -1.51395796e-09} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1033052063} + m_Father: {fileID: 1535312577} + m_RootOrder: 0 --- !u!1001 &812412088 Prefab: m_ObjectHideFlags: 0 @@ -582,6 +3142,690 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 0264002d3ec9fe844a6e5bd1d48ad2c6, type: 2} m_IsPrefabParent: 0 +--- !u!1 &824725931 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 157198, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 824725932} + m_Layer: 0 + m_Name: Bip001 L Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &824725932 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 416692, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 824725931} + m_LocalRotation: {x: -1.54543063e-08, y: 1.54543365e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2057224135} + m_Father: {fileID: 926704026} + m_RootOrder: 0 +--- !u!1 &831468156 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 161858, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 831468157} + m_Layer: 0 + m_Name: Bip001 L Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &831468157 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 452080, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 831468156} + m_LocalRotation: {x: .97620976, y: 1.45466572e-08, z: -3.23099281e-09, w: -.216828287} + m_LocalPosition: {x: -.603712738, y: 0, z: -1.93786619e-07} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 212236418} + m_Father: {fileID: 395738830} + m_RootOrder: 0 +--- !u!1 &837657552 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 179500, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 837657553} + - 137: {fileID: 837657554} + m_Layer: 0 + m_Name: BatBaseBall001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &837657553 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 406962, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 837657552} + m_LocalRotation: {x: -.18301259, y: .683012664, z: .704416156, w: -.0616281703} + m_LocalPosition: {x: .0164850149, y: 3.22547102, z: 1.45150542} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 133174560} + m_RootOrder: 0 +--- !u!137 &837657554 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13786984, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 837657552} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300004, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 1649700770} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 1649700770} + m_AABB: + m_Center: {x: -.818872333, y: .385037124, z: -.148021549} + m_Extent: {x: 1.00760806, y: .729918301, z: .161286682} + m_DirtyAABB: 0 +--- !u!1 &840974645 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 179500, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 840974646} + - 137: {fileID: 840974647} + m_Layer: 0 + m_Name: BatBaseBall001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &840974646 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 406962, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 840974645} + m_LocalRotation: {x: -.18301259, y: .683012664, z: .704416156, w: -.0616281703} + m_LocalPosition: {x: .0164850149, y: 3.22547102, z: 1.45150542} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 516313574} + m_RootOrder: 0 +--- !u!137 &840974647 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13786984, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 840974645} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300004, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 219360461} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 219360461} + m_AABB: + m_Center: {x: -.818872333, y: .385037124, z: -.148021549} + m_Extent: {x: 1.00760806, y: .729918301, z: .161286682} + m_DirtyAABB: 0 +--- !u!1 &847832054 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 143590, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 847832055} + - 137: {fileID: 847832056} + m_Layer: 0 + m_Name: CapeEtCheveuxVampire001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &847832055 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 432778, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 847832054} + m_LocalRotation: {x: -.5, y: -.5, z: -.5, w: .5} + m_LocalPosition: {x: -.0327973664, y: 3.88501215, z: -.0484112389} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 516313574} + m_RootOrder: 2 +--- !u!137 &847832056 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13799602, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 847832054} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 022747eee50caa5449030423833d0c50, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300006, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 885636642} + - {fileID: 1685266112} + - {fileID: 1033052063} + - {fileID: 806998380} + - {fileID: 1535312577} + - {fileID: 1507323394} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 1507323394} + m_AABB: + m_Center: {x: -.427461267, y: -.0366540551, z: .0550982952} + m_Extent: {x: 2.56530428, y: .691459715, z: 1.11046255} + m_DirtyAABB: 0 +--- !u!1 &872577845 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 156314, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 872577846} + m_Layer: 0 + m_Name: Bip001 R Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &872577846 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 409448, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 872577845} + m_LocalRotation: {x: .689258814, y: .000273423386, z: .7245152, w: -.000289419724} + m_LocalPosition: {x: -1.93786619e-07, y: .000175183101, z: -.0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 246646879} + m_Father: {fileID: 1829428877} + m_RootOrder: 2 +--- !u!1 &882407618 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 129604, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 882407619} + m_Layer: 0 + m_Name: Bip001 TailNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &882407619 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 475016, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 882407618} + m_LocalRotation: {x: .707388282, y: -.706825197, z: -9.80225195e-07, w: -9.8100611e-07} + m_LocalPosition: {x: -.83686763, y: 0, z: 3.7848949e-10} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: [] + m_Father: {fileID: 180902921} + m_RootOrder: 0 +--- !u!1 &885636641 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 128390, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 885636642} + m_Layer: 0 + m_Name: Bip001 Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &885636642 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 437334, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 885636641} + m_LocalRotation: {x: .0131329224, y: -.0415959135, z: .216622517, w: .975280464} + m_LocalPosition: {x: -.219823405, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 1557568520} + m_Father: {fileID: 47757452} + m_RootOrder: 0 +--- !u!1 &890992930 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 199982, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 890992931} + - 137: {fileID: 890992932} + m_Layer: 0 + m_Name: Corps001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &890992931 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 402086, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 890992930} + m_LocalRotation: {x: .581305027, y: .402597129, z: .581305027, w: -.402597159} + m_LocalPosition: {x: -.918024957, y: 1.79100621, z: -.0139525393} + m_LocalScale: {x: .851679921, y: .851679921, z: .851679921} + m_Children: [] + m_Father: {fileID: 516313574} + m_RootOrder: 4 +--- !u!137 &890992932 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13783814, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 890992930} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 62b0f6541126a09459ed4248e5d272f9, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 1580974306} + - {fileID: 643225177} + - {fileID: 70378262} + - {fileID: 885636642} + - {fileID: 1685266112} + - {fileID: 1890667881} + - {fileID: 1360896622} + - {fileID: 47757452} + - {fileID: 1619101785} + - {fileID: 1201510319} + - {fileID: 231441787} + - {fileID: 1164094122} + - {fileID: 1408317937} + - {fileID: 348082595} + - {fileID: 1693839410} + - {fileID: 219360461} + - {fileID: 806663427} + - {fileID: 1471612619} + - {fileID: 1012496918} + - {fileID: 244461137} + - {fileID: 1864843974} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 231441787} + m_AABB: + m_Center: {x: -.389652967, y: -.0673449636, z: .356198162} + m_Extent: {x: 1.79390788, y: 1.86484218, z: 1.04799855} + m_DirtyAABB: 0 +--- !u!1 &895712015 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 104082, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 895712016} + - 95: {fileID: 895712022} + - 54: {fileID: 895712021} + - 135: {fileID: 895712020} + - 136: {fileID: 895712019} + - 114: {fileID: 895712018} + - 114: {fileID: 895712017} + - 114: {fileID: 895712023} + m_Layer: 0 + m_Name: ZombieSquad (2) + m_TagString: ZombiePlayer + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &895712016 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 895712015} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 300, y: 0, z: 500} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 593132266} + - {fileID: 1786936529} + - {fileID: 197173317} + - {fileID: 393867337} + - {fileID: 1825079569} + - {fileID: 2019934002} + m_Father: {fileID: 0} + m_RootOrder: 2 +--- !u!114 &895712017 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 11412352, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 895712015} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2aef95dc5d20b9940b40da72e3a41995, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: .100000001 + dir: 5 + mm: {fileID: 596767761} +--- !u!114 &895712018 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 11496670, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 895712015} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 74f0a139db076b941b792c3ed8936539, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!136 &895712019 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13692602, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 895712015} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 1.5 + m_Height: 5 + m_Direction: 1 + m_Center: {x: 0, y: 2.54999995, z: 0} +--- !u!135 &895712020 +SphereCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13517924, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 895712015} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 5 + m_Center: {x: 0, y: 5, z: 0} +--- !u!54 &895712021 +Rigidbody: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 5461370, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 895712015} + serializedVersion: 2 + m_Mass: 1 + m_Drag: Infinity + m_AngularDrag: Infinity + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 80 + m_CollisionDetection: 0 +--- !u!95 &895712022 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 9590294, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 895712015} + m_Enabled: 1 + m_Avatar: {fileID: 9000000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Controller: {fileID: 9100000, guid: d02531a894e458e46a8e40c930cdc460, type: 2} + m_CullingMode: 1 + m_UpdateMode: 0 + m_ApplyRootMotion: 1 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 +--- !u!114 &895712023 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 895712015} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 03db9d7aaef4ee545971f18bb90ceadb, type: 3} + m_Name: + m_EditorClassIdentifier: + StartingHealth: 250 + StartingAttack: 100 + HealthSlider: {fileID: 0} + CapturedLerpSpeed: 1 + DestinationGap: 5 + DyingTime: 1 + DeathClip: {fileID: 0} + TimeBetweenAttacks: .5 + TeamTag: ZombiePlayer + Humans: [] + Soldiers: [] +--- !u!1 &907324364 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 118730, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 907324365} + m_Layer: 0 + m_Name: Bip001 Footsteps + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &907324365 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 423908, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 907324364} + m_LocalRotation: {x: 0, y: 0, z: -.707106292, w: .707107246} + m_LocalPosition: {x: -0, y: 0, z: -1.33699942} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1736354854} + m_RootOrder: 0 +--- !u!1 &908358980 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 142738, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 908358981} + m_Layer: 0 + m_Name: Bip001 Pelvis + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &908358981 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 432248, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 908358980} + m_LocalRotation: {x: -.5, y: .5, z: .499999315, w: .500000715} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 457269412} + m_Father: {fileID: 556022266} + m_RootOrder: 1 +--- !u!1 &922118634 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 107500, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 922118635} + m_Layer: 0 + m_Name: Bip001 L Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &922118635 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 465876, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 922118634} + m_LocalRotation: {x: -3.7252903e-09, y: 1.49011612e-08, z: 5.55111512e-17, w: 1} + m_LocalPosition: {x: -.0628866628, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: .999999881} + m_Children: [] + m_Father: {fileID: 212236418} + m_RootOrder: 0 +--- !u!1 &926704025 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 112684, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 926704026} + m_Layer: 0 + m_Name: Bip001 L Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &926704026 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 497996, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 926704025} + m_LocalRotation: {x: .11827296, y: -.0491717495, z: .298686296, w: .945716739} + m_LocalPosition: {x: -.865234554, y: -1.93786619e-07, z: -4.84466547e-08} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012} + m_Children: + - {fileID: 824725932} + m_Father: {fileID: 2080265430} + m_RootOrder: 0 --- !u!1001 &937322700 Prefab: m_ObjectHideFlags: 0 @@ -682,6 +3926,36 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 4cf1614d9b46f2848a2b47afe79f2f56, type: 2} m_IsPrefabParent: 0 +--- !u!1 &956047422 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 168832, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 956047423} + m_Layer: 0 + m_Name: Bip001 Neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &956047423 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 466592, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 956047422} + m_LocalRotation: {x: 2.84217094e-14, y: -4.23516474e-22, z: -1.49011612e-08, w: 1} + m_LocalPosition: {x: -.58781606, y: -.000174989313, z: -7.56978979e-10} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 515058978} + - {fileID: 358829650} + - {fileID: 475599426} + m_Father: {fileID: 1671019015} + m_RootOrder: 0 --- !u!1001 &981726351 Prefab: m_ObjectHideFlags: 0 @@ -732,6 +4006,637 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 4cf1614d9b46f2848a2b47afe79f2f56, type: 2} m_IsPrefabParent: 0 +--- !u!1 &1003302457 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 197786, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1003302458} + m_Layer: 0 + m_Name: Bip001 R Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1003302458 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 478844, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1003302457} + m_LocalRotation: {x: .689258814, y: .000273423386, z: .7245152, w: -.000289419724} + m_LocalPosition: {x: -1.93786619e-07, y: .000175183101, z: -.0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 1597555226} + m_Father: {fileID: 2101275643} + m_RootOrder: 2 +--- !u!1 &1012496917 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 153976, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1012496918} + m_Layer: 0 + m_Name: Bip001 R UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1012496918 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 441740, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1012496917} + m_LocalRotation: {x: .332778513, y: .398666501, z: .588959992, w: .619233191} + m_LocalPosition: {x: -.410420477, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000024, y: 1.00000024, z: 1.00000012} + m_Children: + - {fileID: 806663427} + m_Father: {fileID: 1360896622} + m_RootOrder: 0 +--- !u!1 &1013791288 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 172976, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1013791289} + m_Layer: 0 + m_Name: Bip001 Tail2 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1013791289 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 481404, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1013791288} + m_LocalRotation: {x: -8.52673931e-09, y: 2.24799006e-08, z: -.0212483965, w: .999774218} + m_LocalPosition: {x: -.836895823, y: -.000665850821, z: -1.51395796e-09} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 180902921} + m_Father: {fileID: 1054791871} + m_RootOrder: 0 +--- !u!1 &1033052062 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 161784, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1033052063} + m_Layer: 0 + m_Name: Bip001 Tail3 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1033052063 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 430526, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1033052062} + m_LocalRotation: {x: -8.52699777e-09, y: 2.24798384e-08, z: -.02124843, w: .999774218} + m_LocalPosition: {x: -.836895585, y: -.000665657048, z: -1.89244753e-09} + m_LocalScale: {x: .99999994, y: .99999994, z: .99999994} + m_Children: + - {fileID: 498071177} + m_Father: {fileID: 806998380} + m_RootOrder: 0 +--- !u!1 &1040437398 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 182882, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1040437399} + m_Layer: 0 + m_Name: Bip001 R Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1040437399 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 481202, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1040437398} + m_LocalRotation: {x: .720190585, y: -.688423216, z: -.0771165639, w: .0381047092} + m_LocalPosition: {x: .217403397, y: .0797932371, z: -.201237276} + m_LocalScale: {x: 1.00000012, y: 1, z: 1.00000012} + m_Children: + - {fileID: 134213944} + m_Father: {fileID: 363806597} + m_RootOrder: 1 +--- !u!1 &1054791870 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 136234, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1054791871} + m_Layer: 0 + m_Name: Bip001 Tail1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1054791871 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 499962, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1054791870} + m_LocalRotation: {x: -8.52716919e-09, y: 2.24797727e-08, z: -.0212484468, w: .999774218} + m_LocalPosition: {x: -.836895883, y: -.000666044594, z: -2.27093699e-09} + m_LocalScale: {x: .999999881, y: .999999881, z: 1} + m_Children: + - {fileID: 1013791289} + m_Father: {fileID: 517216211} + m_RootOrder: 0 +--- !u!1 &1061578550 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 183538, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1061578551} + m_Layer: 0 + m_Name: Bip001 L Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1061578551 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 481000, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1061578550} + m_LocalRotation: {x: 9.04312181e-09, y: -1.73415273e-08, z: .462379903, w: .886681974} + m_LocalPosition: {x: -.89671272, y: -9.68933094e-08, z: -4.84466547e-08} + m_LocalScale: {x: 1, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1788982621} + m_Father: {fileID: 569411002} + m_RootOrder: 0 +--- !u!1 &1062662066 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 157616, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1062662067} + m_Layer: 0 + m_Name: Bip001 L Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1062662067 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 419502, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1062662066} + m_LocalRotation: {x: .11827296, y: -.0491717495, z: .298686296, w: .945716739} + m_LocalPosition: {x: -.865234554, y: -1.93786619e-07, z: -4.84466547e-08} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012} + m_Children: + - {fileID: 1576056956} + m_Father: {fileID: 1805089721} + m_RootOrder: 0 +--- !u!114 &1074730858 stripped +MonoBehaviour: + m_PrefabParentObject: {fileID: 11449276, guid: 7f5390bf3f9aa514eac25888e0bd7723, + type: 2} + m_PrefabInternal: {fileID: 623359541} + m_Script: {fileID: 11500000, guid: 03db9d7aaef4ee545971f18bb90ceadb, type: 3} +--- !u!1 &1086043703 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 186646, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1086043704} + m_Layer: 0 + m_Name: Bip001 L Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1086043704 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 472992, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1086043703} + m_LocalRotation: {x: .170661271, y: .976968944, z: .0641554296, w: .110862829} + m_LocalPosition: {x: .217403397, y: .079792127, z: .201237708} + m_LocalScale: {x: .999999881, y: .99999994, z: 1.00000012} + m_Children: + - {fileID: 2080265430} + m_Father: {fileID: 231360376} + m_RootOrder: 0 +--- !u!1 &1098917178 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 185064, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1098917179} + m_Layer: 0 + m_Name: Bip001 R Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1098917179 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 436234, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1098917178} + m_LocalRotation: {x: .000398166536, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: 1} + m_Children: + - {fileID: 340988175} + m_Father: {fileID: 414358444} + m_RootOrder: 0 +--- !u!1 &1140689682 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 127460, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1140689683} + m_Layer: 0 + m_Name: Bip001 Tail + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1140689683 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 400834, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1140689682} + m_LocalRotation: {x: 1.12839211e-06, y: -2.63749985e-06, z: .993217587, w: .116270587} + m_LocalPosition: {x: -.193444774, y: -.489955515, z: -1.02494948e-06} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1675027293} + m_Father: {fileID: 231360376} + m_RootOrder: 3 +--- !u!1 &1164094121 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 140872, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1164094122} + m_Layer: 0 + m_Name: Bip001 L UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1164094122 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 430806, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1164094121} + m_LocalRotation: {x: .278109759, y: -.364625752, z: -.441136748, w: .771428168} + m_LocalPosition: {x: -.410420597, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: .999999881, z: 1} + m_Children: + - {fileID: 643225177} + m_Father: {fileID: 1890667881} + m_RootOrder: 0 +--- !u!1 &1166381164 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 149888, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1166381165} + m_Layer: 0 + m_Name: Bip001 R Forearm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1166381165 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 449490, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1166381164} + m_LocalRotation: {x: -5.18673415e-09, y: 5.34873168e-09, z: .696151733, w: .717894673} + m_LocalPosition: {x: -.65302068, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 414358444} + m_Father: {fileID: 1597555226} + m_RootOrder: 0 +--- !u!1 &1201510318 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 154646, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1201510319} + m_Layer: 0 + m_Name: Bip001 Spine + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1201510319 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 486470, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1201510318} + m_LocalRotation: {x: -2.16913281e-06, y: 8.03497301e-07, z: -.174040347, w: .984738529} + m_LocalPosition: {x: -.231583536, y: -.000439665659, z: 3.21337581e-07} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 1619101785} + - {fileID: 348082595} + - {fileID: 1685266112} + - {fileID: 1507323394} + m_Father: {fileID: 231441787} + m_RootOrder: 0 +--- !u!1 &1214425433 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 128974, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1214425434} + m_Layer: 0 + m_Name: Bip001 Head + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1214425434 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 493526, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1214425433} + m_LocalRotation: {x: .0131329224, y: -.0415959135, z: .216622517, w: .975280464} + m_LocalPosition: {x: -.219823405, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 1305250564} + m_Father: {fileID: 2101275643} + m_RootOrder: 0 +--- !u!1 &1240683825 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 182334, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1240683826} + m_Layer: 0 + m_Name: Bip001 L Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1240683826 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 451110, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1240683825} + m_LocalRotation: {x: 3.55271347e-15, y: 1.15463195e-14, z: 1, w: -1.49011612e-08} + m_LocalPosition: {x: -.0301854629, y: -1.93786619e-07, z: 2.42233273e-08} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1405242269} + m_RootOrder: 0 +--- !u!1 &1248933028 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 182882, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1248933029} + m_Layer: 0 + m_Name: Bip001 R Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1248933029 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 481202, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1248933028} + m_LocalRotation: {x: .720190585, y: -.688423216, z: -.0771165639, w: .0381047092} + m_LocalPosition: {x: .217403397, y: .0797932371, z: -.201237276} + m_LocalScale: {x: 1.00000012, y: 1, z: 1.00000012} + m_Children: + - {fileID: 1823088323} + m_Father: {fileID: 231360376} + m_RootOrder: 1 +--- !u!1 &1284314282 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 117494, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1284314283} + - 137: {fileID: 1284314284} + m_Layer: 0 + m_Name: CheveuxHumain001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1284314283 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 400036, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1284314282} + m_LocalRotation: {x: .581305087, y: .402597189, z: .581305027, w: -.402597189} + m_LocalPosition: {x: -.91875726, y: 1.7930671, z: -.0204354767} + m_LocalScale: {x: .8516801, y: .851680279, z: .85168016} + m_Children: [] + m_Father: {fileID: 1471192622} + m_RootOrder: 3 +--- !u!137 &1284314284 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13736842, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1284314282} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 3c0ded66a2215c24794b5602cb39750e, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300008, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 515058978} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 515058978} + m_AABB: + m_Center: {x: -.305261135, y: -.0731747746, z: .0245804191} + m_Extent: {x: .395004272, y: .376908332, z: .272762269} + m_DirtyAABB: 0 +--- !u!1 &1285378481 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 126944, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1285378482} + m_Layer: 0 + m_Name: Bip001 R Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1285378482 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 417686, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1285378481} + m_LocalRotation: {x: 3.55271368e-15, y: 1.59872116e-14, z: -7.4505806e-09, w: 1} + m_LocalPosition: {x: -.0301856566, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 544411904} + m_RootOrder: 0 +--- !u!1 &1296433120 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 156136, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1296433121} + m_Layer: 0 + m_Name: Bip001 L Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1296433121 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 427424, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1296433120} + m_LocalRotation: {x: -3.7252903e-09, y: 1.49011612e-08, z: 5.55111512e-17, w: 1} + m_LocalPosition: {x: -.0628866628, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: .999999881} + m_Children: [] + m_Father: {fileID: 446535427} + m_RootOrder: 0 +--- !u!1 &1298801861 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 147840, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1298801862} + m_Layer: 0 + m_Name: Bip001 R Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1298801862 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 442646, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1298801861} + m_LocalRotation: {x: .720190585, y: -.688423216, z: -.0771165639, w: .0381047092} + m_LocalPosition: {x: .217403397, y: .0797932371, z: -.201237276} + m_LocalScale: {x: 1.00000012, y: 1, z: 1.00000012} + m_Children: + - {fileID: 262006114} + m_Father: {fileID: 457269412} + m_RootOrder: 1 --- !u!1001 &1300780447 Prefab: m_ObjectHideFlags: 0 @@ -782,6 +4687,309 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 4cf1614d9b46f2848a2b47afe79f2f56, type: 2} m_IsPrefabParent: 0 +--- !u!1 &1305250563 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 170346, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1305250564} + m_Layer: 0 + m_Name: Bip001 HeadNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1305250564 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 409004, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1305250563} + m_LocalRotation: {x: -1.38777878e-17, y: -3.7252903e-09, z: -3.7252903e-09, w: 1} + m_LocalPosition: {x: -.47290796, y: 0, z: -2.42233273e-08} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1214425434} + m_RootOrder: 0 +--- !u!1 &1315183156 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 112786, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1315183157} + m_Layer: 0 + m_Name: Bip001 R Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1315183157 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 410972, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1315183156} + m_LocalRotation: {x: .999030769, y: -1.45587657e-08, z: -8.09926703e-09, w: .0440171883} + m_LocalPosition: {x: -.603712738, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: .99999994, y: 1, z: .99999994} + m_Children: + - {fileID: 544452493} + m_Father: {fileID: 198915544} + m_RootOrder: 0 +--- !u!1 &1332558425 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 107776, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1332558426} + m_Layer: 0 + m_Name: Bip001 R Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1332558426 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 440176, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1332558425} + m_LocalRotation: {x: -1.49011594e-08, y: 7.4505806e-09, z: 1, w: 1.49011594e-08} + m_LocalPosition: {x: -.0628864691, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: -1.00000012, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 544452493} + m_RootOrder: 0 +--- !u!1 &1333575033 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 189536, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1333575034} + m_Layer: 0 + m_Name: Bip001 Pelvis + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1333575034 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 434752, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1333575033} + m_LocalRotation: {x: -.5, y: .5, z: .499999315, w: .500000715} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 231360376} + m_Father: {fileID: 1736354854} + m_RootOrder: 1 +--- !u!1 &1352511627 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 118730, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1352511628} + m_Layer: 0 + m_Name: Bip001 Footsteps + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1352511628 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 423908, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1352511627} + m_LocalRotation: {x: 0, y: 0, z: -.707106292, w: .707107246} + m_LocalPosition: {x: -0, y: 0, z: -1.33699942} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1786936529} + m_RootOrder: 0 +--- !u!1 &1360896621 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 156314, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1360896622} + m_Layer: 0 + m_Name: Bip001 R Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1360896622 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 409448, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1360896621} + m_LocalRotation: {x: .689258814, y: .000273423386, z: .7245152, w: -.000289419724} + m_LocalPosition: {x: -1.93786619e-07, y: .000175183101, z: -.0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 1012496918} + m_Father: {fileID: 47757452} + m_RootOrder: 2 +--- !u!1 &1362101508 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 156498, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1362101509} + m_Layer: 0 + m_Name: Bip001 R Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1362101509 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 433346, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1362101508} + m_LocalRotation: {x: -1.54542867e-08, y: 1.54543578e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831535, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1789839798} + m_Father: {fileID: 244461137} + m_RootOrder: 0 +--- !u!1 &1377241874 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 178550, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1377241875} + m_Layer: 0 + m_Name: Bip001 R Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1377241875 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 469098, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1377241874} + m_LocalRotation: {x: 3.55271368e-15, y: 1.59872116e-14, z: -7.4505806e-09, w: 1} + m_LocalPosition: {x: -.0301856566, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 655834901} + m_RootOrder: 0 +--- !u!1 &1403055588 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 135632, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1403055589} + m_Layer: 0 + m_Name: Bip001 R Finger0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1403055589 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 432228, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1403055588} + m_LocalRotation: {x: -1.49011594e-08, y: 7.4505806e-09, z: 1, w: 1.49011594e-08} + m_LocalPosition: {x: -.0628864691, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: -1.00000012, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 574206480} + m_RootOrder: 0 +--- !u!1 &1405242268 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 157198, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1405242269} + m_Layer: 0 + m_Name: Bip001 L Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1405242269 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 416692, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1405242268} + m_LocalRotation: {x: -1.54543063e-08, y: 1.54543365e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1240683826} + m_Father: {fileID: 1788982621} + m_RootOrder: 0 +--- !u!1 &1408317936 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 157616, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1408317937} + m_Layer: 0 + m_Name: Bip001 L Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1408317937 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 419502, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1408317936} + m_LocalRotation: {x: .11827296, y: -.0491717495, z: .298686296, w: .945716739} + m_LocalPosition: {x: -.865234554, y: -1.93786619e-07, z: -4.84466547e-08} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012} + m_Children: + - {fileID: 1533416053} + m_Father: {fileID: 1693839410} + m_RootOrder: 0 --- !u!1001 &1423736391 Prefab: m_ObjectHideFlags: 0 @@ -882,15 +5090,15 @@ Prefab: - target: {fileID: 11428944, guid: 28fb290d540b4df45a389710264d0a8e, type: 2} propertyPath: squads.Array.data[0] value: - objectReference: {fileID: 752465021} + objectReference: {fileID: 1074730858} - target: {fileID: 11428944, guid: 28fb290d540b4df45a389710264d0a8e, type: 2} propertyPath: squads.Array.data[1] value: - objectReference: {fileID: 14505539} + objectReference: {fileID: 1471192629} - target: {fileID: 11428944, guid: 28fb290d540b4df45a389710264d0a8e, type: 2} propertyPath: squads.Array.data[2] value: - objectReference: {fileID: 2116582922} + objectReference: {fileID: 895712023} - target: {fileID: 11428944, guid: 28fb290d540b4df45a389710264d0a8e, type: 2} propertyPath: player value: 1 @@ -898,6 +5106,435 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 28fb290d540b4df45a389710264d0a8e, type: 2} m_IsPrefabParent: 0 +--- !u!1 &1461592898 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 160968, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1461592899} + m_Layer: 0 + m_Name: Bip001 Spine1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1461592899 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 437162, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1461592898} + m_LocalRotation: {x: -1.3832254e-13, y: 2.41735222e-07, z: -.0871557742, w: .99619472} + m_LocalPosition: {x: -.58789742, y: -.000461066811, z: -1.1354685e-09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2101275643} + m_Father: {fileID: 363806597} + m_RootOrder: 2 +--- !u!1 &1471192621 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 104082, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1471192622} + - 95: {fileID: 1471192628} + - 54: {fileID: 1471192627} + - 135: {fileID: 1471192626} + - 136: {fileID: 1471192625} + - 114: {fileID: 1471192624} + - 114: {fileID: 1471192623} + - 114: {fileID: 1471192629} + m_Layer: 0 + m_Name: ZombieSquad (1) + m_TagString: ZombiePlayer + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1471192622 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 404258, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1471192621} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 200, y: 0, z: 500} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 2141940716} + - {fileID: 1736354854} + - {fileID: 1706650794} + - {fileID: 1284314283} + - {fileID: 76511389} + - {fileID: 438044194} + m_Father: {fileID: 0} + m_RootOrder: 1 +--- !u!114 &1471192623 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 11412352, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1471192621} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 2aef95dc5d20b9940b40da72e3a41995, type: 3} + m_Name: + m_EditorClassIdentifier: + speed: .100000001 + dir: 5 + mm: {fileID: 596767761} +--- !u!114 &1471192624 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 11496670, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1471192621} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 74f0a139db076b941b792c3ed8936539, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!136 &1471192625 +CapsuleCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13692602, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1471192621} + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_Enabled: 1 + m_Radius: 1.5 + m_Height: 5 + m_Direction: 1 + m_Center: {x: 0, y: 2.54999995, z: 0} +--- !u!135 &1471192626 +SphereCollider: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13517924, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1471192621} + m_Material: {fileID: 0} + m_IsTrigger: 1 + m_Enabled: 1 + serializedVersion: 2 + m_Radius: 5 + m_Center: {x: 0, y: 5, z: 0} +--- !u!54 &1471192627 +Rigidbody: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 5461370, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1471192621} + serializedVersion: 2 + m_Mass: 1 + m_Drag: Infinity + m_AngularDrag: Infinity + m_UseGravity: 1 + m_IsKinematic: 0 + m_Interpolate: 0 + m_Constraints: 80 + m_CollisionDetection: 0 +--- !u!95 &1471192628 +Animator: + serializedVersion: 3 + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 9590294, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1471192621} + m_Enabled: 1 + m_Avatar: {fileID: 9000000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Controller: {fileID: 9100000, guid: d02531a894e458e46a8e40c930cdc460, type: 2} + m_CullingMode: 1 + m_UpdateMode: 0 + m_ApplyRootMotion: 1 + m_LinearVelocityBlending: 0 + m_WarningMessage: + m_HasTransformHierarchy: 1 + m_AllowConstantClipSamplingOptimization: 1 +--- !u!114 &1471192629 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 0} + m_GameObject: {fileID: 1471192621} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 03db9d7aaef4ee545971f18bb90ceadb, type: 3} + m_Name: + m_EditorClassIdentifier: + StartingHealth: 250 + StartingAttack: 100 + HealthSlider: {fileID: 0} + CapturedLerpSpeed: 1 + DestinationGap: 5 + DyingTime: 1 + DeathClip: {fileID: 0} + TimeBetweenAttacks: .5 + TeamTag: ZombiePlayer + Humans: [] + Soldiers: [] +--- !u!1 &1471612618 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 138308, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1471612619} + m_Layer: 0 + m_Name: Bip001 R Finger0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1471612619 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 462644, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1471612618} + m_LocalRotation: {x: .000398166536, y: 0, z: -0, w: .99999994} + m_LocalPosition: {x: -.251547247, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: 1} + m_Children: + - {fileID: 411782083} + m_Father: {fileID: 219360461} + m_RootOrder: 0 +--- !u!1 &1507323393 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 192032, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1507323394} + m_Layer: 0 + m_Name: Bip001 Tail + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1507323394 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 429072, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1507323393} + m_LocalRotation: {x: 1.12839211e-06, y: -2.63749985e-06, z: .993217587, w: .116270587} + m_LocalPosition: {x: -.193444774, y: -.489955515, z: -1.02494948e-06} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1535312577} + m_Father: {fileID: 1201510319} + m_RootOrder: 3 +--- !u!1 &1512033741 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 193382, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1512033742} + m_Layer: 0 + m_Name: Bip001 R Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1512033742 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 457180, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1512033741} + m_LocalRotation: {x: .0677829236, y: -.052956, z: -.00794741418, w: .996262014} + m_LocalPosition: {x: -.865234792, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1} + m_Children: + - {fileID: 655834901} + m_Father: {fileID: 262006114} + m_RootOrder: 0 +--- !u!1 &1533416052 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 132258, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1533416053} + m_Layer: 0 + m_Name: Bip001 L Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1533416053 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 461154, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1533416052} + m_LocalRotation: {x: -1.54543063e-08, y: 1.54543365e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1945367551} + m_Father: {fileID: 1408317937} + m_RootOrder: 0 +--- !u!1 &1535312576 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 136234, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1535312577} + m_Layer: 0 + m_Name: Bip001 Tail1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1535312577 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 499962, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1535312576} + m_LocalRotation: {x: -8.52716919e-09, y: 2.24797727e-08, z: -.0212484468, w: .999774218} + m_LocalPosition: {x: -.836895883, y: -.000666044594, z: -2.27093699e-09} + m_LocalScale: {x: .999999881, y: .999999881, z: 1} + m_Children: + - {fileID: 806998380} + m_Father: {fileID: 1507323394} + m_RootOrder: 0 +--- !u!1 &1557568519 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 110512, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1557568520} + m_Layer: 0 + m_Name: Bip001 HeadNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1557568520 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 433232, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1557568519} + m_LocalRotation: {x: -1.38777878e-17, y: -3.7252903e-09, z: -3.7252903e-09, w: 1} + m_LocalPosition: {x: -.47290796, y: 0, z: -2.42233273e-08} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 885636642} + m_RootOrder: 0 +--- !u!1 &1576056955 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 132258, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1576056956} + m_Layer: 0 + m_Name: Bip001 L Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1576056956 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 461154, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1576056955} + m_LocalRotation: {x: -1.54543063e-08, y: 1.54543365e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831625, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 702661740} + m_Father: {fileID: 1062662067} + m_RootOrder: 0 +--- !u!1 &1580974305 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 181710, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1580974306} + m_Layer: 0 + m_Name: Bip001 L Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1580974306 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 459838, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1580974305} + m_LocalRotation: {x: .97620976, y: 1.45466572e-08, z: -3.23099281e-09, w: -.216828287} + m_LocalPosition: {x: -.603712738, y: 0, z: -1.93786619e-07} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 70378262} + m_Father: {fileID: 643225177} + m_RootOrder: 0 +--- !u!1 &1597555225 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 160052, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1597555226} + m_Layer: 0 + m_Name: Bip001 R UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1597555226 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 474332, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1597555225} + m_LocalRotation: {x: .332778513, y: .398666501, z: .588959992, w: .619233191} + m_LocalPosition: {x: -.410420477, y: 1.93786619e-07, z: 0} + m_LocalScale: {x: 1.00000024, y: 1.00000024, z: 1.00000012} + m_Children: + - {fileID: 1166381165} + m_Father: {fileID: 1003302458} + m_RootOrder: 0 --- !u!1001 &1606358940 Prefab: m_ObjectHideFlags: 0 @@ -949,15 +5586,135 @@ Prefab: propertyPath: mm value: objectReference: {fileID: 596767761} - m_RemovedComponents: [] + - target: {fileID: 11417522, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + propertyPath: TeamTag + value: ZombiePlayer + objectReference: {fileID: 0} + m_RemovedComponents: + - {fileID: 11417522, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} m_ParentPrefab: {fileID: 100100000, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} m_IsPrefabParent: 0 ---- !u!114 &1658447540 stripped -MonoBehaviour: - m_PrefabParentObject: {fileID: 11453980, guid: eaa81b40663d4ca4e982795d1d9488e2, - type: 2} +--- !u!1 &1619101784 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 151890, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} m_PrefabInternal: {fileID: 145102013} - m_Script: {fileID: 11500000, guid: c1cd93867b8a1d7459a4fb92cac63854, type: 3} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1619101785} + m_Layer: 0 + m_Name: Bip001 L Thigh + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1619101785 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 475082, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1619101784} + m_LocalRotation: {x: .170661271, y: .976968944, z: .0641554296, w: .110862829} + m_LocalPosition: {x: .217403397, y: .079792127, z: .201237708} + m_LocalScale: {x: .999999881, y: .99999994, z: 1.00000012} + m_Children: + - {fileID: 1693839410} + m_Father: {fileID: 1201510319} + m_RootOrder: 0 +--- !u!1 &1649700769 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 119404, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1649700770} + m_Layer: 0 + m_Name: Bip001 R Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1649700770 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 466906, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1649700769} + m_LocalRotation: {x: .999030769, y: -1.45587657e-08, z: -8.09926703e-09, w: .0440171883} + m_LocalPosition: {x: -.603712738, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: .99999994, y: 1, z: .99999994} + m_Children: + - {fileID: 574206480} + m_Father: {fileID: 750460479} + m_RootOrder: 0 +--- !u!1 &1661076225 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 181630, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1661076226} + - 137: {fileID: 1661076227} + m_Layer: 0 + m_Name: Machette001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1661076226 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 419254, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1661076225} + m_LocalRotation: {x: -.45451948, y: -.54167527, z: -.353553385, w: .612372398} + m_LocalPosition: {x: .0307108909, y: 3.27451205, z: 1.43907475} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 133174560} + m_RootOrder: 5 +--- !u!137 &1661076227 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13786298, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1661076225} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300002, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 1649700770} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 1649700770} + m_AABB: + m_Center: {x: -.787037253, y: .45113948, z: -.157521501} + m_Extent: {x: .949097037, y: .704670668, z: .12698473} + m_DirtyAABB: 0 --- !u!1001 &1668489001 Prefab: m_ObjectHideFlags: 0 @@ -1009,9 +5766,774 @@ Prefab: propertyPath: mm value: objectReference: {fileID: 588858037} - m_RemovedComponents: [] + - target: {fileID: 11453980, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + propertyPath: TeamTag + value: VampirePlayer + objectReference: {fileID: 0} + m_RemovedComponents: + - {fileID: 11453980, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} m_ParentPrefab: {fileID: 100100000, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} m_IsPrefabParent: 0 +--- !u!1 &1671019014 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 160968, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1671019015} + m_Layer: 0 + m_Name: Bip001 Spine1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1671019015 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 437162, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1671019014} + m_LocalRotation: {x: -1.3832254e-13, y: 2.41735222e-07, z: -.0871557742, w: .99619472} + m_LocalPosition: {x: -.58789742, y: -.000461066811, z: -1.1354685e-09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 956047423} + m_Father: {fileID: 231360376} + m_RootOrder: 2 +--- !u!1 &1675027292 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 128290, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1675027293} + m_Layer: 0 + m_Name: Bip001 Tail1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1675027293 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 419652, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1675027292} + m_LocalRotation: {x: -8.52716919e-09, y: 2.24797727e-08, z: -.0212484468, w: .999774218} + m_LocalPosition: {x: -.836895883, y: -.000666044594, z: -2.27093699e-09} + m_LocalScale: {x: .999999881, y: .999999881, z: 1} + m_Children: + - {fileID: 134186896} + m_Father: {fileID: 1140689683} + m_RootOrder: 0 +--- !u!1 &1677708430 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 105378, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1677708431} + m_Layer: 0 + m_Name: Bip001 R Toe0 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1677708431 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 426416, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1677708430} + m_LocalRotation: {x: -1.54542867e-08, y: 1.54543578e-08, z: -.707106829, w: .707106829} + m_LocalPosition: {x: -.231423274, y: .297831535, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 707617460} + m_Father: {fileID: 603681884} + m_RootOrder: 0 +--- !u!1 &1685266111 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 122540, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1685266112} + m_Layer: 0 + m_Name: Bip001 Spine1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1685266112 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 468948, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1685266111} + m_LocalRotation: {x: -1.3832254e-13, y: 2.41735222e-07, z: -.0871557742, w: .99619472} + m_LocalPosition: {x: -.58789742, y: -.000461066811, z: -1.1354685e-09} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 47757452} + m_Father: {fileID: 1201510319} + m_RootOrder: 2 +--- !u!1 &1685893337 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 186974, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1685893338} + - 137: {fileID: 1685893339} + m_Layer: 0 + m_Name: CheveuxHumain001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1685893338 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 422480, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1685893337} + m_LocalRotation: {x: .581305087, y: .402597189, z: .581305027, w: -.402597189} + m_LocalPosition: {x: -.91875726, y: 1.7930671, z: -.0204354767} + m_LocalScale: {x: .8516801, y: .851680279, z: .85168016} + m_Children: [] + m_Father: {fileID: 516313574} + m_RootOrder: 3 +--- !u!137 &1685893339 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13792304, guid: eaa81b40663d4ca4e982795d1d9488e2, + type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1685893337} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 3c0ded66a2215c24794b5602cb39750e, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300008, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 885636642} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 885636642} + m_AABB: + m_Center: {x: -.305261135, y: -.0731747746, z: .0245804191} + m_Extent: {x: .395004272, y: .376908332, z: .272762269} + m_DirtyAABB: 0 +--- !u!1 &1693839409 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 164186, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1693839410} + m_Layer: 0 + m_Name: Bip001 L Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1693839410 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 494422, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1693839409} + m_LocalRotation: {x: 9.04312181e-09, y: -1.73415273e-08, z: .462379903, w: .886681974} + m_LocalPosition: {x: -.89671272, y: -9.68933094e-08, z: -4.84466547e-08} + m_LocalScale: {x: 1, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1408317937} + m_Father: {fileID: 1619101785} + m_RootOrder: 0 +--- !u!1 &1706650793 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 188382, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1706650794} + - 137: {fileID: 1706650795} + m_Layer: 0 + m_Name: CapeEtCheveuxVampire001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1706650794 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 405360, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1706650793} + m_LocalRotation: {x: -.5, y: -.5, z: -.5, w: .5} + m_LocalPosition: {x: -.0327973664, y: 3.88501215, z: -.0484112389} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1471192622} + m_RootOrder: 2 +--- !u!137 &1706650795 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13761804, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1706650793} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 022747eee50caa5449030423833d0c50, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300006, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 515058978} + - {fileID: 1671019015} + - {fileID: 513465990} + - {fileID: 134186896} + - {fileID: 1675027293} + - {fileID: 1140689683} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 1140689683} + m_AABB: + m_Center: {x: -.427461267, y: -.0366540551, z: .0550982952} + m_Extent: {x: 2.56530428, y: .691459715, z: 1.11046255} + m_DirtyAABB: 0 +--- !u!1 &1734866216 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 179132, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1734866217} + m_Layer: 0 + m_Name: Bip001 R Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1734866217 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 431408, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1734866216} + m_LocalRotation: {x: .0677829236, y: -.052956, z: -.00794741418, w: .996262014} + m_LocalPosition: {x: -.865234792, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: 1.00000024, z: 1} + m_Children: + - {fileID: 544411904} + m_Father: {fileID: 1823088323} + m_RootOrder: 0 +--- !u!1 &1736354853 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 152704, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1736354854} + m_Layer: 0 + m_Name: Bip001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1736354854 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 440868, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1736354853} + m_LocalRotation: {x: -.500000358, y: .499999672, z: .499999672, w: .500000358} + m_LocalPosition: {x: .00467183208, y: 1.98159528, z: 2.22854601e-06} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 907324365} + - {fileID: 1333575034} + m_Father: {fileID: 1471192622} + m_RootOrder: 1 +--- !u!114 &1738749378 stripped +MonoBehaviour: + m_PrefabParentObject: {fileID: 11432980, guid: 399d6675ad4fa384096256e051a3e131, + type: 2} + m_PrefabInternal: {fileID: 749299731} + m_Script: {fileID: 11500000, guid: 03db9d7aaef4ee545971f18bb90ceadb, type: 3} +--- !u!1 &1765009207 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 137146, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1765009208} + m_Layer: 0 + m_Name: Bip001 TailNub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1765009208 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 457178, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1765009207} + m_LocalRotation: {x: .707388282, y: -.706825197, z: -9.80225195e-07, w: -9.8100611e-07} + m_LocalPosition: {x: -.83686763, y: 0, z: 3.7848949e-10} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: [] + m_Father: {fileID: 717077761} + m_RootOrder: 0 +--- !u!1 &1786936528 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 152704, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1786936529} + m_Layer: 0 + m_Name: Bip001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1786936529 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 440868, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1786936528} + m_LocalRotation: {x: -.500000358, y: .499999672, z: .499999672, w: .500000358} + m_LocalPosition: {x: .00467183208, y: 1.98159528, z: 2.22854601e-06} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 1352511628} + - {fileID: 2117217402} + m_Father: {fileID: 895712016} + m_RootOrder: 1 +--- !u!1 &1788982620 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 112684, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1788982621} + m_Layer: 0 + m_Name: Bip001 L Foot + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1788982621 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 497996, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1788982620} + m_LocalRotation: {x: .11827296, y: -.0491717495, z: .298686296, w: .945716739} + m_LocalPosition: {x: -.865234554, y: -1.93786619e-07, z: -4.84466547e-08} + m_LocalScale: {x: 1.00000012, y: 1.00000012, z: 1.00000012} + m_Children: + - {fileID: 1405242269} + m_Father: {fileID: 1061578551} + m_RootOrder: 0 +--- !u!1 &1789368470 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 128290, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1789368471} + m_Layer: 0 + m_Name: Bip001 Tail1 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1789368471 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 419652, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1789368470} + m_LocalRotation: {x: -8.52716919e-09, y: 2.24797727e-08, z: -.0212484468, w: .999774218} + m_LocalPosition: {x: -.836895883, y: -.000666044594, z: -2.27093699e-09} + m_LocalScale: {x: .999999881, y: .999999881, z: 1} + m_Children: + - {fileID: 686027440} + m_Father: {fileID: 606532430} + m_RootOrder: 0 +--- !u!1 &1789839797 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 178550, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1789839798} + m_Layer: 0 + m_Name: Bip001 R Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1789839798 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 469098, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1789839797} + m_LocalRotation: {x: 3.55271368e-15, y: 1.59872116e-14, z: -7.4505806e-09, w: 1} + m_LocalPosition: {x: -.0301856566, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1362101509} + m_RootOrder: 0 +--- !u!1 &1805089720 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 164186, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1805089721} + m_Layer: 0 + m_Name: Bip001 L Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1805089721 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 494422, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1805089720} + m_LocalRotation: {x: 9.04312181e-09, y: -1.73415273e-08, z: .462379903, w: .886681974} + m_LocalPosition: {x: -.89671272, y: -9.68933094e-08, z: -4.84466547e-08} + m_LocalScale: {x: 1, y: 1.00000012, z: 1} + m_Children: + - {fileID: 1062662067} + m_Father: {fileID: 316922572} + m_RootOrder: 0 +--- !u!1 &1823088322 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 101440, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1823088323} + m_Layer: 0 + m_Name: Bip001 R Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1823088323 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 400836, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1823088322} + m_LocalRotation: {x: -5.26333599e-09, y: 5.59266455e-09, z: .488258123, w: .872699261} + m_LocalPosition: {x: -.896712482, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: .99999994, y: .999999821, z: 1} + m_Children: + - {fileID: 1734866217} + m_Father: {fileID: 1248933029} + m_RootOrder: 0 +--- !u!1 &1825079568 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 199630, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1825079569} + - 137: {fileID: 1825079570} + m_Layer: 0 + m_Name: Corps001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1825079569 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 477238, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1825079568} + m_LocalRotation: {x: .581305027, y: .402597129, z: .581305027, w: -.402597159} + m_LocalPosition: {x: -.918024957, y: 1.79100621, z: -.0139525393} + m_LocalScale: {x: .851679921, y: .851679921, z: .851679921} + m_Children: [] + m_Father: {fileID: 895712016} + m_RootOrder: 4 +--- !u!137 &1825079570 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13750258, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1825079568} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: 62b0f6541126a09459ed4248e5d272f9, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300000, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 831468157} + - {fileID: 395738830} + - {fileID: 212236418} + - {fileID: 1214425434} + - {fileID: 1461592899} + - {fileID: 1944927695} + - {fileID: 1003302458} + - {fileID: 2101275643} + - {fileID: 569411002} + - {fileID: 363806597} + - {fileID: 2117217402} + - {fileID: 91817457} + - {fileID: 1788982621} + - {fileID: 1040437399} + - {fileID: 1061578551} + - {fileID: 414358444} + - {fileID: 1166381165} + - {fileID: 1098917179} + - {fileID: 1597555226} + - {fileID: 603681884} + - {fileID: 134213944} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 2117217402} + m_AABB: + m_Center: {x: -.389652967, y: -.0673449636, z: .356198162} + m_Extent: {x: 1.79390788, y: 1.86484218, z: 1.04799855} + m_DirtyAABB: 0 +--- !u!1 &1829428876 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 127932, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1829428877} + m_Layer: 0 + m_Name: Bip001 Neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1829428877 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 410996, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1829428876} + m_LocalRotation: {x: 2.84217094e-14, y: -4.23516474e-22, z: -1.49011612e-08, w: 1} + m_LocalPosition: {x: -.58781606, y: -.000174989313, z: -7.56978979e-10} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 197206183} + - {fileID: 197542324} + - {fileID: 872577846} + m_Father: {fileID: 436662015} + m_RootOrder: 0 +--- !u!1 &1847641840 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 161858, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1847641841} + m_Layer: 0 + m_Name: Bip001 L Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1847641841 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 452080, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1847641840} + m_LocalRotation: {x: .97620976, y: 1.45466572e-08, z: -3.23099281e-09, w: -.216828287} + m_LocalPosition: {x: -.603712738, y: 0, z: -1.93786619e-07} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 127679917} + m_Father: {fileID: 475266737} + m_RootOrder: 0 +--- !u!1 &1864843973 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 194468, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1864843974} + m_Layer: 0 + m_Name: Bip001 R Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1864843974 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 496282, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1864843973} + m_LocalRotation: {x: -5.26333599e-09, y: 5.59266455e-09, z: .488258123, w: .872699261} + m_LocalPosition: {x: -.896712482, y: -1.93786619e-07, z: 0} + m_LocalScale: {x: .99999994, y: .999999821, z: 1} + m_Children: + - {fileID: 244461137} + m_Father: {fileID: 348082595} + m_RootOrder: 0 +--- !u!1 &1882389263 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 118180, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1882389264} + m_Layer: 0 + m_Name: Bip001 L UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1882389264 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 475574, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 1882389263} + m_LocalRotation: {x: .278109759, y: -.364625752, z: -.441136748, w: .771428168} + m_LocalPosition: {x: -.410420597, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: .999999881, z: 1} + m_Children: + - {fileID: 475266737} + m_Father: {fileID: 358829650} + m_RootOrder: 0 +--- !u!1 &1890667880 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 163866, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1890667881} + m_Layer: 0 + m_Name: Bip001 L Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1890667881 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 476936, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1890667880} + m_LocalRotation: {x: -.689258814, y: -.000275425526, z: .72451514, w: -.000287500239} + m_LocalPosition: {x: -1.93786619e-07, y: .000174795525, z: .0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 1164094122} + m_Father: {fileID: 47757452} + m_RootOrder: 1 --- !u!1 &1904586272 GameObject: m_ObjectHideFlags: 0 @@ -1082,6 +6604,183 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_RootOrder: 16 +--- !u!1 &1944927694 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 198792, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1944927695} + m_Layer: 0 + m_Name: Bip001 L Clavicle + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1944927695 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 421722, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 1944927694} + m_LocalRotation: {x: -.689258814, y: -.000275425526, z: .72451514, w: -.000287500239} + m_LocalPosition: {x: -1.93786619e-07, y: .000174795525, z: .0704331174} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 91817457} + m_Father: {fileID: 2101275643} + m_RootOrder: 1 +--- !u!1 &1945367550 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 159374, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1945367551} + m_Layer: 0 + m_Name: Bip001 L Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1945367551 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 473112, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1945367550} + m_LocalRotation: {x: 3.55271347e-15, y: 1.15463195e-14, z: 1, w: -1.49011612e-08} + m_LocalPosition: {x: -.0301854629, y: -1.93786619e-07, z: 2.42233273e-08} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 1533416053} + m_RootOrder: 0 +--- !u!1 &1945560009 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 174810, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1945560010} + m_Layer: 0 + m_Name: Bip001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1945560010 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 488960, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 145102013} + m_GameObject: {fileID: 1945560009} + m_LocalRotation: {x: -.500000358, y: .499999672, z: .499999672, w: .500000358} + m_LocalPosition: {x: .00467183208, y: 1.98159528, z: 2.22854601e-06} + m_LocalScale: {x: .99999994, y: .99999994, z: 1} + m_Children: + - {fileID: 440015256} + - {fileID: 231441787} + m_Father: {fileID: 516313574} + m_RootOrder: 1 +--- !u!1 &1948565022 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 140872, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 1948565023} + m_Layer: 0 + m_Name: Bip001 L UpperArm + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &1948565023 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 430806, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 1948565022} + m_LocalRotation: {x: .278109759, y: -.364625752, z: -.441136748, w: .771428168} + m_LocalPosition: {x: -.410420597, y: 9.68933094e-08, z: 0} + m_LocalScale: {x: 1.00000012, y: .999999881, z: 1} + m_Children: + - {fileID: 601192646} + m_Father: {fileID: 197542324} + m_RootOrder: 0 +--- !u!1 &2019934001 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 111466, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 2019934002} + - 137: {fileID: 2019934003} + m_Layer: 0 + m_Name: Machette001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2019934002 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 431780, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 2019934001} + m_LocalRotation: {x: -.45451948, y: -.54167527, z: -.353553385, w: .612372398} + m_LocalPosition: {x: .0307108909, y: 3.27451205, z: 1.43907475} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 895712016} + m_RootOrder: 5 +--- !u!137 &2019934003 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13724750, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 2019934001} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300002, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 414358444} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 414358444} + m_AABB: + m_Center: {x: -.787037253, y: .45113948, z: -.157521501} + m_Extent: {x: .949097037, y: .704670668, z: .12698473} + m_DirtyAABB: 0 --- !u!1 &2021066802 GameObject: m_ObjectHideFlags: 0 @@ -1167,6 +6866,119 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_RootOrder: 14 +--- !u!1 &2057224134 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 182334, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 2057224135} + m_Layer: 0 + m_Name: Bip001 L Toe0Nub + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2057224135 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 451110, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 2057224134} + m_LocalRotation: {x: 3.55271347e-15, y: 1.15463195e-14, z: 1, w: -1.49011612e-08} + m_LocalPosition: {x: -.0301854629, y: -1.93786619e-07, z: 2.42233273e-08} + m_LocalScale: {x: -1, y: -1, z: -1} + m_Children: [] + m_Father: {fileID: 824725932} + m_RootOrder: 0 +--- !u!1 &2080265429 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 183538, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 2080265430} + m_Layer: 0 + m_Name: Bip001 L Calf + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2080265430 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 481000, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 2080265429} + m_LocalRotation: {x: 9.04312181e-09, y: -1.73415273e-08, z: .462379903, w: .886681974} + m_LocalPosition: {x: -.89671272, y: -9.68933094e-08, z: -4.84466547e-08} + m_LocalScale: {x: 1, y: 1.00000012, z: 1} + m_Children: + - {fileID: 926704026} + m_Father: {fileID: 1086043704} + m_RootOrder: 0 +--- !u!1 &2087118987 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 181710, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + serializedVersion: 4 + m_Component: + - 4: {fileID: 2087118988} + m_Layer: 0 + m_Name: Bip001 L Hand + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2087118988 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 459838, guid: eaa81b40663d4ca4e982795d1d9488e2, type: 2} + m_PrefabInternal: {fileID: 1668489001} + m_GameObject: {fileID: 2087118987} + m_LocalRotation: {x: .97620976, y: 1.45466572e-08, z: -3.23099281e-09, w: -.216828287} + m_LocalPosition: {x: -.603712738, y: 0, z: -1.93786619e-07} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: + - {fileID: 446535427} + m_Father: {fileID: 601192646} + m_RootOrder: 0 +--- !u!1 &2101275642 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 168832, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + serializedVersion: 4 + m_Component: + - 4: {fileID: 2101275643} + m_Layer: 0 + m_Name: Bip001 Neck + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2101275643 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 466592, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 2101275642} + m_LocalRotation: {x: 2.84217094e-14, y: -4.23516474e-22, z: -1.49011612e-08, w: 1} + m_LocalPosition: {x: -.58781606, y: -.000174989313, z: -7.56978979e-10} + m_LocalScale: {x: 1, y: 1, z: .99999994} + m_Children: + - {fileID: 1214425434} + - {fileID: 1944927695} + - {fileID: 1003302458} + m_Father: {fileID: 1461592899} + m_RootOrder: 0 --- !u!1001 &2112981299 Prefab: m_ObjectHideFlags: 0 @@ -1217,12 +7029,34 @@ Prefab: m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 4cf1614d9b46f2848a2b47afe79f2f56, type: 2} m_IsPrefabParent: 0 ---- !u!114 &2116582922 stripped -MonoBehaviour: - m_PrefabParentObject: {fileID: 11417522, guid: 67442489137253e408a13ecfab4b5e3b, - type: 2} +--- !u!1 &2117217401 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 189536, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} m_PrefabInternal: {fileID: 1606358940} - m_Script: {fileID: 11500000, guid: 9346fd84c59bd7d42a27381aeed17dbf, type: 3} + serializedVersion: 4 + m_Component: + - 4: {fileID: 2117217402} + m_Layer: 0 + m_Name: Bip001 Pelvis + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2117217402 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 434752, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 1606358940} + m_GameObject: {fileID: 2117217401} + m_LocalRotation: {x: -.5, y: .5, z: .499999315, w: .500000715} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: .99999994, z: .99999994} + m_Children: + - {fileID: 363806597} + m_Father: {fileID: 1786936529} + m_RootOrder: 1 --- !u!1001 &2136693553 Prefab: m_ObjectHideFlags: 0 @@ -1273,27 +7107,92 @@ Prefab: - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} propertyPath: squads.Array.data[3] value: - objectReference: {fileID: 240547355} + objectReference: {fileID: 0} - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} propertyPath: squads.Array.data[4] value: - objectReference: {fileID: 354276849} + objectReference: {fileID: 0} - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} propertyPath: squads.Array.data[5] value: - objectReference: {fileID: 1658447540} + objectReference: {fileID: 0} - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} propertyPath: squads.Array.data[0] value: - objectReference: {fileID: 240547355} + objectReference: {fileID: 1738749378} - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} propertyPath: squads.Array.data[1] value: - objectReference: {fileID: 354276849} + objectReference: {fileID: 133174567} - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} propertyPath: squads.Array.data[2] value: - objectReference: {fileID: 1658447540} + objectReference: {fileID: 516313581} m_RemovedComponents: [] m_ParentPrefab: {fileID: 100100000, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} m_IsPrefabParent: 0 +--- !u!1 &2141940715 +GameObject: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 163966, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + serializedVersion: 4 + m_Component: + - 4: {fileID: 2141940716} + - 137: {fileID: 2141940717} + m_Layer: 0 + m_Name: BatBaseBall001 + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &2141940716 +Transform: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 444550, guid: 67442489137253e408a13ecfab4b5e3b, type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 2141940715} + m_LocalRotation: {x: -.18301259, y: .683012664, z: .704416156, w: -.0616281703} + m_LocalPosition: {x: .0164850149, y: 3.22547102, z: 1.45150542} + m_LocalScale: {x: 1.00000012, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 1471192622} + m_RootOrder: 0 +--- !u!137 &2141940717 +SkinnedMeshRenderer: + m_ObjectHideFlags: 0 + m_PrefabParentObject: {fileID: 13754668, guid: 67442489137253e408a13ecfab4b5e3b, + type: 2} + m_PrefabInternal: {fileID: 526208890} + m_GameObject: {fileID: 2141940715} + m_Enabled: 1 + m_CastShadows: 1 + m_ReceiveShadows: 1 + m_Materials: + - {fileID: 2100000, guid: dafab717dbc60804389d607101c94570, type: 2} + m_SubsetIndices: + m_StaticBatchRoot: {fileID: 0} + m_UseLightProbes: 1 + m_ReflectionProbeUsage: 1 + m_ProbeAnchor: {fileID: 0} + m_ScaleInLightmap: 1 + m_PreserveUVs: 0 + m_ImportantGI: 0 + m_AutoUVMaxDistance: .5 + m_AutoUVMaxAngle: 89 + m_LightmapParameters: {fileID: 0} + m_SortingLayerID: 0 + m_SortingOrder: 0 + serializedVersion: 2 + m_Quality: 0 + m_UpdateWhenOffscreen: 0 + m_Mesh: {fileID: 4300004, guid: 927610a088e26e54893541b8be6c050c, type: 3} + m_Bones: + - {fileID: 1315183157} + m_BlendShapeWeights: [] + m_RootBone: {fileID: 1315183157} + m_AABB: + m_Center: {x: -.818872333, y: .385037124, z: -.148021549} + m_Extent: {x: 1.00760806, y: .729918301, z: .161286682} + m_DirtyAABB: 0 diff --git a/Assets/Scripts/CharacterBehavior.cs b/Assets/Scripts/CharacterBehavior.cs index 090cdf5..0a052fa 100644 --- a/Assets/Scripts/CharacterBehavior.cs +++ b/Assets/Scripts/CharacterBehavior.cs @@ -18,7 +18,7 @@ public class CharacterBehavior : MonoBehaviour private CapsuleCollider _col; private Rigidbody _rb; - // LerpSpeed vector + // CapturedLerpSpeed vector private Vector3 _velocity; // origin collider height // diff --git a/Assets/Scripts/Squad.cs b/Assets/Scripts/Squad.cs index d65818b..cf5a7ff 100644 --- a/Assets/Scripts/Squad.cs +++ b/Assets/Scripts/Squad.cs @@ -7,68 +7,196 @@ using System.Linq; public class Squad : Unit { #region class members - + public float TimeBetweenAttacks = 0.5f; + public string TeamTag; /// /// List of non attackable units. /// - private List _humans; + public List Humans; /// /// List of attackable units. /// - private List _soldiers; + public List Soldiers; + + private bool _playerInRange; + private Squad _enemySquad; + private float _timer; - /// - /// List of abandonned units. (this list is accessible for both teams) - /// - private List _abandonnedUnits; - - /// - /// Index of the first soldier in the list. - /// - private int squadLeaderPosition; - /// /// The tag to assign for each soldiers in the squad /// //protected String SquadTag; - + private int _numberOfAliveSoldiers; + #endregion + #region Unity functions // Use this for initialization - void Awake () + void Start () { - _humans = new List(); - _soldiers = new List(); - _abandonnedUnits = new List(); + Humans = new List(); + Soldiers = new List(); + + InitializeSquad(); + InitializeDefaultTagAndLayer(); + CurrentHP = ComputeTotalHp(); + // Debug.Log("Current Zomb HP " + CurrentHP); + Attack = ComputeAttackDamage(); + _numberOfAliveSoldiers = ComputeNumberOfAliveSoldiers(); + _enemySquad = null; + _timer = 0f; } - + + //void Awake() + //{ + + /* InitializeSquad(); + InitializeDefaultTagAndLayer(); + CurrentHP = 255; + Debug.Log("Current HP" + CurrentHP) ; + Attack = ComputeAttackDamage(); + _enemySquad = null; + _timer = 0f;*/ + //} // Update is called once per frame - void Update () + void Update () { + CurrentHP = ComputeTotalHp(); + _numberOfAliveSoldiers = ComputeNumberOfAliveSoldiers(); + + _timer += Time.deltaTime; + + if (_timer >= TimeBetweenAttacks && _playerInRange && !IsDead) + { + AttackEnemySquad(_enemySquad); + } + // TODO execute movement command // TODO Check if all the units are dead // if yes destroy - if (_soldiers.Count == 0) - { - // first release all humans ... - AbandonUnits(_humans.Count); - // then we destroy the squad - //DestroyUnit(); - IsDead = true; - } - + + if (_numberOfAliveSoldiers > 0) return; + // first release all humans ... + AbandonUnits(Humans.Count); + // then we destroy the squad + //DestroyUnit(); + IsDead = true; } + void OnTriggerEnter(Collider collider) + { + if (IsDead) return; + //var objectTag = collider.gameObject; + // check if the game object have an attached Unit class + //switch(objectTag.GetType()) + var unitComponent = collider.GetComponent(); + + if (unitComponent == null) + return; + // check if the unit is not a friendly one + if (this.Tag == unitComponent.Tag) + return; + + if (unitComponent.Tag.Equals(TagLayerManager.Human)) + { + if (unitComponent.IsCaptured) + { + return; + } + else + { + CaptureHuman(unitComponent); + } + } + else // we know that it's an enemy + { + if (unitComponent.IsDead) + return; + _playerInRange = true; + _enemySquad = collider.GetComponent(); + + /* try + { + AttackEnemySquad(unitComponent as Squad); + } + catch (InvalidCastException exception) + { + Debug.LogError(exception.ToString()); + //throw; + }*/ + + } + } + + void OnTriggerExit(Collider collider) + { + if (collider.gameObject.tag != Tag && collider.gameObject.tag != TagLayerManager.Human) + { + _playerInRange = false; + this.gameObject.GetComponent().PlayAttackAnimation(false); + _enemySquad = null; + // collider.GetComponent().PlayAttackAnimation(false); + } + } + + #endregion + #region squad related functions + + public int ComputeNumberOfAliveSoldiers() + { + // LINQ + Resharper FTW!!!!! + return Soldiers.Count(soldier => !soldier.IsDead); + } + /// /// Assign the corresponding squad tag to each soldiers. /// protected void InitializeSquad() { - if (_soldiers.Count == 0) + if (Soldiers.Count == 0) { - this._soldiers.Add(this.gameObject.GetComponent()); + this.Soldiers.Add(this.gameObject.GetComponent()); + } + } + + private void InitializeDefaultTagAndLayer() + { + try + { + if (this.TeamTag.Length == 0) + { + this.Tag = TagLayerManager.VampirePlayer; + this.Layer = TagLayerManager.VampireLayerIndex; + } + else + { + if (Tag.Equals(TagLayerManager.VampirePlayer)) + { + this.Tag = TagLayerManager.VampirePlayer; // set the tag to player 1 + this.Layer = TagLayerManager.VampireLayerIndex; + } + else + { + this.Tag = TagLayerManager.ZombiePlayer; // set the tag to player 2 + this.Layer = TagLayerManager.ZombieLayerIndex; + } + } + } + catch (IndexOutOfRangeException ex) + { + Debug.LogError("Please set a vampire Tag, check the Tag & layers in the inspector!\n" + ex); + } + + // set the tag and the layer of the gameObject to vampire + if (this.gameObject.tag != Tag) + { + this.gameObject.tag = Tag; + } + if (this.gameObject.layer != Layer) + { + this.gameObject.layer = Layer; } } @@ -78,36 +206,17 @@ public class Squad : Unit /// the human unit to add in the human unit list void AddHuman(Unit humanUnit) { - _humans.Add(humanUnit); + Humans.Add(humanUnit); } /// - /// Add the human unit in the abandonned unit list. + /// Add the human unit in the abandoned unit list. /// /// the soldier unit to add in the soldier unit list void AddSoldier(Squad soldierUnit) { soldierUnit.IsCaptured = false; - _soldiers.Add(soldierUnit); - } - - /// - /// Add the human unit in the abandonned unit list. - /// - /// the human to add in the abandonned unit list - void AddAbandonnedHuman(Unit humanUnit) - { - humanUnit.IsCaptured = false; - _abandonnedUnits.Add(humanUnit); - } - - /// - /// Remove the human unit from the abandonned unit list. - /// - /// the human unit to remove - void RemoveAbandonnedHuman(Unit humanUnit) - { - _abandonnedUnits.Remove(humanUnit); + Soldiers.Add(soldierUnit); } /// @@ -118,11 +227,11 @@ public class Squad : Unit public void HealSquad(Unit humanUnit) { - var percentageOfHpToHeal = ( humanUnit.Hp / _soldiers.Count ); + var percentageOfHpToHeal = ( humanUnit.CurrentHP / Soldiers.Count ); - foreach (var soldier in _soldiers) + foreach (var soldier in Soldiers) { - soldier.Hp += soldier.Hp * ( 1 + percentageOfHpToHeal ); + soldier.CurrentHP += soldier.CurrentHP * ( 1 + percentageOfHpToHeal ); } humanUnit.GetComponent().PlayFetchedAnimation(); @@ -136,26 +245,28 @@ public class Squad : Unit /// The number of units to abandon public void AbandonUnits(int nbUnits) { - if (nbUnits <= _humans.Count) + if (nbUnits <= Humans.Count) { for (var i = 0; i < nbUnits; i++) { - // retreive the human at the specified index - var humanUnit = _humans.ElementAt(i); + // retrieve the human at the specified index + var humanUnit = Humans.ElementAt(i); // reassign the human attributes humanUnit.Tag = TagLayerManager.Human; humanUnit.Layer = TagLayerManager.HumanLayerIndex; humanUnit.gameObject.GetComponent().useGravity = true; - // add the human to the abandonned Unit list - AddAbandonnedHuman(humanUnit); - // remove the human from the humandUnit that was added to the abandonned unit list + // add the human to the abandoned Unit list + humanUnit.IsCaptured = false; + Debug.Log(string.Format("{0} has abandoned the unit {1}", this.gameObject.name, humanUnit.gameObject.name)); + + // remove the human from the humandUnit that was added to the abandoned unit list RemoveHuman(humanUnit); } } else { - Debug.LogError("Exceded the maximum numbers of units in the humans list!"); + Debug.LogError("Exceeded the maximum numbers of units in the humans list!"); } } @@ -165,7 +276,7 @@ public class Squad : Unit /// the corresponding soldier that we want to remove void RemoveSoldier(Squad soldierUnit) { - _soldiers.Remove(soldierUnit); + Soldiers.Remove(soldierUnit); } /// @@ -174,7 +285,7 @@ public class Squad : Unit /// the corresponding human that we want to remove void RemoveHuman(Unit humanUnit) { - _humans.Remove(humanUnit); + Humans.Remove(humanUnit); } /// @@ -183,12 +294,12 @@ public class Squad : Unit /// the number of humans to transform public void TransformHuman(int nbHumans) { - if (nbHumans <= _humans.Count) + if (nbHumans <= Humans.Count) { for (var i = 0; i < nbHumans; i++) { - // retreive the human at the specified index - var humanUnit = _humans.ElementAt(i); + // retrieve the human at the specified index + var humanUnit = Humans.ElementAt(i); // remove the human from the human list RemoveHuman(humanUnit); @@ -196,8 +307,9 @@ public class Squad : Unit // set the human tag to the same as the squad humanUnit.Tag = Tag; + AddSoldier(humanUnit as Squad); // AddSoldier((VampireSquad) humanUnit) ) (VampireSquad or ZombieSquad) - if (Tag.Equals(TagLayerManager.VampirePlayer)) + /*if (Tag.Equals(TagLayerManager.VampirePlayer)) { // add the vampire to the soldier list AddSoldier((VampireSquad) humanUnit); @@ -206,12 +318,12 @@ public class Squad : Unit { // add the zombie to the soldier list AddSoldier((ZombieSquad)humanUnit); - } + }*/ } } else { - Debug.LogError("Exceded the maximum nb of humans in the humans list!"); + Debug.LogError("Exceeded the maximum number of humans in the humans list!"); } } @@ -219,10 +331,12 @@ public class Squad : Unit public void ReceiveDamage(int amountOfDamage) { // apply the damage to the first soldier in the list - foreach (var soldier in _soldiers) + foreach (var soldier in Soldiers) { - soldier.Hp -= amountOfDamage; + //soldier.CurrentHP -= amountOfDamage; + soldier.TakeDamage(amountOfDamage); Debug.Log(string.Format("{0} received {1} damage!", soldier.name, amountOfDamage)); + Debug.Log(string.Format("{0} remaining hp : {1}", soldier.name, soldier.CurrentHP)); } } @@ -241,39 +355,54 @@ public class Squad : Unit protected void AttackEnemySquad(Squad targettedEnemySquad) { + _timer = 0f; + + if (targettedEnemySquad.CurrentHP > 0) + { + foreach (var soldier in Soldiers) + { + soldier.GetComponent().PlayAttackAnimation(true); + } + + targettedEnemySquad.ReceiveDamage(ComputeAttackDamage()); + Debug.Log(string.Format("{0} Attacked the enemy : {1} ", this.gameObject.name, targettedEnemySquad.gameObject.name)); + } + else + { + foreach (var soldier in Soldiers) + { + soldier.GetComponent().PlayAttackAnimation(false); + } + } //TODO improve this method add the total of squad damage or to compute the reduce of hp, etc... // compute the amount of hp reduced to this unit //unit.Hp -= Attack; // we remove some hp of the unit that was - targettedEnemySquad.ReceiveDamage(ComputeAttackDamage()); - - Debug.Log("Attacked the enemy : " + targettedEnemySquad.Tag); + // targettedEnemySquad.ReceiveDamage(ComputeAttackDamage()); } /// /// Compute to attack damage depending of the numbers of soldiers in the squad. /// /// the damage to apply to each enemy soldiers units - int ComputeAttackDamage() + protected int ComputeAttackDamage() { // LINQ + Resharper FTW!!!!! - var sumOfAttack = _soldiers.Sum(soldier => soldier.Attack); + var sumOfAttack = Soldiers.Sum(soldier => soldier.Attack); - return ( 1 + (sumOfAttack / _soldiers.Count)); + return ( 1 + (sumOfAttack / Soldiers.Count)); + } + + protected int ComputeTotalHp() + { + var sumOfHp = Soldiers.Sum(x => x.CurrentHP); + + return sumOfHp; } #endregion - #region squad accessors and mutators - /// - /// Return the list of the abandonned units to the ennemy team - /// - /// - public List GetAbandonnedUnits() - { - return _abandonnedUnits; - } - #endregion + } diff --git a/Assets/Scripts/Unit.cs b/Assets/Scripts/Unit.cs index 680c394..017ffc8 100644 --- a/Assets/Scripts/Unit.cs +++ b/Assets/Scripts/Unit.cs @@ -3,25 +3,32 @@ using UnityEngine; using System.Collections; using System.Collections.Generic; using JetBrains.Annotations; +using UnityEngine.UI; public class Unit : MonoBehaviour { - public int defaultHp = 250; - public int defaultAttack = 100; - public float LerpSpeed = 1; - public int destinationGap = 5; + public int StartingHealth = 250; + public int StartingAttack = 100; + public Slider HealthSlider; + public float CapturedLerpSpeed = 1; + public int DestinationGap = 5; public float DyingTime = 1.0f; + public AudioClip DeathClip; private LinkedList commandList; - private int _hp; // the unit hp + private int _currentHp; // the unit hp private CharacterBehavior _character; + private bool isDamaged; + + // Use this for initialization - void Start () + void Awake () { IsCaptured = false; - Hp = defaultHp; - Attack = defaultAttack; + CurrentHP = StartingHealth; + // Debug.Log("Current Human HP: " + CurrentHP); + Attack = StartingAttack; // initialize default specie Tag = TagLayerManager.Human; Layer = TagLayerManager.HumanLayerIndex; @@ -31,15 +38,15 @@ public class Unit : MonoBehaviour void Update() { - if (IsDead) + /* if (IsDead) { DestroyUnit(DyingTime); - } - else if (IsCaptured) + }*/ + if (IsCaptured) { - var gapVector = new Vector3(TargetDestination.position.x + destinationGap, TargetDestination.position.y,TargetDestination.position.z + destinationGap); + var gapVector = new Vector3(TargetDestination.position.x + DestinationGap, TargetDestination.position.y,TargetDestination.position.z + DestinationGap); // TODO improve the translation position so that every unit captured are around the squad leader and not at only one position. - transform.position = Vector3.Lerp(transform.position, gapVector, LerpSpeed * 3.0f * Time.deltaTime); + transform.position = Vector3.Lerp(transform.position, gapVector, CapturedLerpSpeed * 3.0f * Time.deltaTime); //See more at: http://unitydojo.blogspot.ca/2014/03/how-to-use-lerp-in-unity-like-boss.html#sthash.ueWlstRk.dpuf*/ _character.PlayCaptureAnimation(IsCaptured); } @@ -47,6 +54,34 @@ public class Unit : MonoBehaviour { _character.PlayCaptureAnimation(IsCaptured); } + + isDamaged = false; + } + + public void TakeDamage(int amountOfDamage) + { + isDamaged = true; + CurrentHP -= amountOfDamage; + +// HealthSlider.value = CurrentHP; + + // TODO play hurt animation + // TODO play hurt sound + + if (CurrentHP <= 0 && !IsDead) + { + Death(); + } + } + + public void Death() + { + IsDead = true; + _character.PlayDeathAnimation(); + // TODO play death sound + // TODO disable this gameobject movements. + Debug.Log("Entered death function!"); + StartCoroutine(DestroyUnit(DyingTime)); } /// @@ -69,30 +104,32 @@ public class Unit : MonoBehaviour protected IEnumerator DestroyUnit(float dyingTime) { //TODO First play dead animation - // retreive the character behavior object, so that we can access it's animation properties... - var character = GetComponent(); + // retrieve the character behavior object, so that we can access it's animation properties... + //var character = GetComponent(); // play the death animation - character.PlayDeathAnimation(); - yield return new WaitForSeconds(character.CurrrentAnimationLength()); + //character.PlayDeathAnimation(); + yield return new WaitForSeconds(_character.CurrrentAnimationLength()); + + // then destroy the game object only 3 seconds after the animation - Destroy(this.transform.gameObject, dyingTime); + //Destroy(this.transform.gameObject, dyingTime); } #region Unit properties public bool IsCaptured { get; set; } - public int Hp + public int CurrentHP { - get { return _hp; } + get { return _currentHp; } set { - _hp = value > defaultHp ? defaultHp : value; + _currentHp = value > StartingHealth ? StartingHealth : value; - if (Hp <= 0) + /* if (CurrentHP <= 0) { - //IsDead = true; + IsDead = true; StartCoroutine(DestroyUnit(DyingTime)); - } + }*/ } } diff --git a/Assets/Scripts/VampireSquad.cs b/Assets/Scripts/VampireSquad.cs deleted file mode 100644 index b0d3988..0000000 --- a/Assets/Scripts/VampireSquad.cs +++ /dev/null @@ -1,111 +0,0 @@ -using System; -using UnityEngine; -using System.Collections; -/// -/// This class contains the information of the Vampire Units. -/// -public class VampireSquad : Squad -{ - // Use this for initialization - - void Start () - { - InitializeSquad(); - InitializeDefaultTagAndLayer(); - // initialize default hp - //Hp = defaultHp; - // initialize default attack - Attack = defaultAttack; - // initialize default team - // initialize default specie - IsDead = false; - } - - // Update is called once per frame - void Update () - { - if (IsDead) - { - // TODO play dead animation before destroying unit - DestroyUnit(DyingTime); - } - } - - private void InitializeDefaultTagAndLayer() - { - try - { - this.Tag = TagLayerManager.VampirePlayer; // set the tag to player 1 - this.Layer = TagLayerManager.VampireLayerIndex; - } - catch (IndexOutOfRangeException ex) - { - Debug.LogError( "Please set a vampire Tag, check the Tag & layers in the inspector!\n" + ex ); - } - - // set the tag and the layer of the gameObject to vampire - if (this.gameObject.tag != Tag) - { - this.gameObject.tag = Tag; - } - if (this.gameObject.layer != Layer) - { - this.gameObject.layer = Layer; - } - } - - /*void CaptureHuman(Unit unit) - { - // TODO either add the human as a squad member or change it's tag to vampireHuman - // when the player is transformed we just make VampireSquad vampireUnit2 = (VampireSquad) unit; - Debug.Log("Entered in collision with: " + unit.Tag ); - }*/ - - /* void AttackEnemySquad(Unit unit) - { - //TODO improve this method to compute the reduce of hp, etc... - // compute the amount of hp reduced to this unit - unit.Hp -= Attack; // we remove some hp of the unit that was - - Debug.Log("Attacked the ennemy : " + unit.Tag); - }*/ - - void OnTriggerEnter(Collider collider) - { - //var objectTag = collider.gameObject; - // check if the game object have an attached Unit class - //switch(objectTag.GetType()) - var unitComponent = collider.GetComponent(); - - if (unitComponent == null) - return; - // check if the unit is not a friendly one - if (this.Tag == unitComponent.Tag) - return; - - if (unitComponent.Tag.Equals(TagLayerManager.Human)) - { - if (unitComponent.IsCaptured) - { - return; - } - else - { - CaptureHuman(unitComponent); - } - } - else // we know that it's an ennemy - { - try - { - AttackEnemySquad(unitComponent as Squad); - } - catch (InvalidCastException exception) - { - Debug.LogError(exception.ToString()); - //throw; - } - - } - } -} diff --git a/Assets/Scripts/VampireSquad.cs.meta b/Assets/Scripts/VampireSquad.cs.meta deleted file mode 100644 index 3a9fd9c..0000000 --- a/Assets/Scripts/VampireSquad.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: c1cd93867b8a1d7459a4fb92cac63854 -timeCreated: 1439305303 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/ZombieSquad.cs b/Assets/Scripts/ZombieSquad.cs deleted file mode 100644 index cbfa1aa..0000000 --- a/Assets/Scripts/ZombieSquad.cs +++ /dev/null @@ -1,103 +0,0 @@ -using System; -using UnityEngine; -using System.Collections; -/// -/// This class contains the information of the Vampire Units. -/// -public class ZombieSquad : Squad -{ - // Use this for initialization - - void Start() - { - InitializeSquad(); - InitializeDefaultTagAndLayer(); - // initialize default hp - //Hp = defaultHp; - // initialize default attack - Attack = defaultAttack; - // initialize default team - // initialize default specie - IsDead = false; - } - - // Update is called once per frame - void Update() - { - if (IsDead) - { - // TODO play dead animation before destroying unit - DestroyUnit(DyingTime); - } - } - - private void InitializeDefaultTagAndLayer() - { - try - { - this.Tag = TagLayerManager.ZombiePlayer; // set the tag to player 1 - this.Layer = TagLayerManager.ZombieLayerIndex; - } - catch (IndexOutOfRangeException ex) - { - Debug.LogError("Please set a vampire Tag, check the Tag & layers in the inspector!\n" + ex); - } - - // set the tag and the layer of the gameObject to vampire - if (this.gameObject.tag != Tag) - { - this.gameObject.tag = Tag; - } - if (this.gameObject.layer != Layer) - { - this.gameObject.layer = Layer; - } - } - - /*void CaptureHuman(Unit unit) - { - // TODO either add the human as a squad member or change it's tag to vampireHuman - // when the player is transformed we just make VampireSquad vampireUnit2 = (VampireSquad) unit; - Debug.Log("Entered in collision with: " + unit.Tag); - }*/ - /*void AttackEnemySquad(Unit unit) - { - - // compute the amount of hp reduced to this unit - unit.Hp -= Attack; // we remove some hp of the unit that was - - Debug.Log("Attacked the ennemy : " + unit.Tag); - }*/ - - void OnTriggerEnter(Collider collider) - { - //var objectTag = collider.gameObject; - // check if the game object have an attached Unit class - //switch(objectTag.GetType()) - var unitComponent = collider.GetComponent(); - - if (unitComponent == null) - return; - // check if the unit is not a friendly one - if (this.Tag == unitComponent.Tag) - return; - - if (unitComponent.Tag.Equals(TagLayerManager.Human)) - { - CaptureHuman(unitComponent); - } - else // we know that it's an ennemy - { - try - { - AttackEnemySquad(unitComponent as Squad); - } - catch (InvalidCastException exception) - { - Debug.LogError(exception.ToString()); - //throw; - } - - } - } -} diff --git a/Assets/Scripts/ZombieSquad.cs.meta b/Assets/Scripts/ZombieSquad.cs.meta deleted file mode 100644 index 6301b4c..0000000 --- a/Assets/Scripts/ZombieSquad.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 9346fd84c59bd7d42a27381aeed17dbf -timeCreated: 1439305314 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 2b82844..1110906 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -77,6 +77,7 @@ PlayerSettings: metroEnableIndependentInputSource: 0 metroEnableLowLatencyPresentationAPI: 0 xboxOneDisableKinectGpuReservation: 0 + virtualRealitySupported: 0 productGUID: 54ead80470c104b4682c53a4f7f867b5 AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 9 @@ -254,7 +255,6 @@ PlayerSettings: psp2InfoBarOnStartup: 0 psp2InfoBarColor: 0 psmSplashimage: {fileID: 0} - virtualRealitySupported: 0 spritePackerPolicy: scriptingDefineSymbols: {} metroPackageName: VZ diff --git a/ProjectSettings/ProjectVersion.txt b/ProjectSettings/ProjectVersion.txt index 2a285eb..8c353d8 100644 --- a/ProjectSettings/ProjectVersion.txt +++ b/ProjectSettings/ProjectVersion.txt @@ -1,2 +1,2 @@ -m_EditorVersion: 5.1.0f3 +m_EditorVersion: 5.1.2f1 m_StandardAssetsVersion: 0