From 7d97ddcc5dec4739999179418d7b7f443ce024e3 Mon Sep 17 00:00:00 2001 From: jparent Date: Fri, 14 Aug 2015 18:37:16 -0400 Subject: [PATCH] add move enqueuing to PlayerController refactor of MovementManager to allow PlayerController to handle the player inputs. refactor of PlayerController to have only one script and identify the player in the editor. --- Assets/Prefabs/Player1.prefab | 13 ++ Assets/Prefabs/Player2.prefab | 15 ++- Assets/Scenes/jp.unity | 116 +++++++++--------- Assets/Scripts/MovementManager.cs | 64 +++++----- Assets/Scripts/Player1Controller.cs | 29 ----- Assets/Scripts/Player2Controller.cs | 27 ---- Assets/Scripts/Player2Controller.cs.meta | 12 -- Assets/Scripts/PlayerController.cs | 80 ++++++++++++ ...oller.cs.meta => PlayerController.cs.meta} | 0 ProjectSettings/ProjectSettings.asset | 26 ++-- 10 files changed, 209 insertions(+), 173 deletions(-) delete mode 100644 Assets/Scripts/Player1Controller.cs delete mode 100644 Assets/Scripts/Player2Controller.cs delete mode 100644 Assets/Scripts/Player2Controller.cs.meta create mode 100644 Assets/Scripts/PlayerController.cs rename Assets/Scripts/{Player1Controller.cs.meta => PlayerController.cs.meta} (100%) diff --git a/Assets/Prefabs/Player1.prefab b/Assets/Prefabs/Player1.prefab index f430481..45d82a8 100644 --- a/Assets/Prefabs/Player1.prefab +++ b/Assets/Prefabs/Player1.prefab @@ -9,6 +9,7 @@ GameObject: m_Component: - 4: {fileID: 464164} - 114: {fileID: 11428944} + - 114: {fileID: 11410490} m_Layer: 0 m_Name: Player1 m_TagString: Untagged @@ -28,6 +29,17 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 +--- !u!114 &11410490 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 126110} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 58bf12fc7f7dfb9419306d55b94c77b6, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!114 &11428944 MonoBehaviour: m_ObjectHideFlags: 1 @@ -39,6 +51,7 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: ab440c57173b5b343b5201cc8f701ff2, type: 3} m_Name: m_EditorClassIdentifier: + player: 1 squadCamera: {fileID: 0} squads: - {fileID: 0} diff --git a/Assets/Prefabs/Player2.prefab b/Assets/Prefabs/Player2.prefab index 90eae82..105303c 100644 --- a/Assets/Prefabs/Player2.prefab +++ b/Assets/Prefabs/Player2.prefab @@ -9,6 +9,7 @@ GameObject: m_Component: - 4: {fileID: 455296} - 114: {fileID: 11486914} + - 114: {fileID: 11410742} m_Layer: 0 m_Name: Player2 m_TagString: Untagged @@ -28,6 +29,17 @@ Transform: m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 +--- !u!114 &11410742 +MonoBehaviour: + m_ObjectHideFlags: 1 + m_PrefabParentObject: {fileID: 0} + m_PrefabInternal: {fileID: 100100000} + m_GameObject: {fileID: 101062} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: 58bf12fc7f7dfb9419306d55b94c77b6, type: 3} + m_Name: + m_EditorClassIdentifier: --- !u!114 &11486914 MonoBehaviour: m_ObjectHideFlags: 1 @@ -36,9 +48,10 @@ MonoBehaviour: m_GameObject: {fileID: 101062} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 11500000, guid: 742e02efdaddce54e8bda108068bbb89, type: 3} + m_Script: {fileID: 11500000, guid: ab440c57173b5b343b5201cc8f701ff2, type: 3} m_Name: m_EditorClassIdentifier: + player: 2 squadCamera: {fileID: 0} squads: - {fileID: 0} diff --git a/Assets/Scenes/jp.unity b/Assets/Scenes/jp.unity index 8666903..06e5ed8 100644 --- a/Assets/Scenes/jp.unity +++ b/Assets/Scenes/jp.unity @@ -219,64 +219,6 @@ MonoBehaviour: type: 2} m_PrefabInternal: {fileID: 1421464866} m_Script: {fileID: 11500000, guid: ae1349c2c40a05449b456e20d48361aa, type: 3} ---- !u!1001 &658517498 -Prefab: - m_ObjectHideFlags: 0 - serializedVersion: 2 - m_Modification: - m_TransformParent: {fileID: 0} - m_Modifications: - - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: m_LocalPosition.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: m_LocalPosition.y - value: 1000 - objectReference: {fileID: 0} - - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: m_LocalPosition.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: m_LocalRotation.x - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: m_LocalRotation.y - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: m_LocalRotation.z - value: 0 - objectReference: {fileID: 0} - - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: m_LocalRotation.w - value: 1 - objectReference: {fileID: 0} - - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: m_RootOrder - value: 11 - objectReference: {fileID: 0} - - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: squadCamera - value: - objectReference: {fileID: 1558258210} - - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: squads.Array.data[0] - value: - objectReference: {fileID: 79076741} - - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: squads.Array.data[1] - value: - objectReference: {fileID: 694353573} - - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - propertyPath: squads.Array.data[2] - value: - objectReference: {fileID: 2069028069} - m_RemovedComponents: [] - m_ParentPrefab: {fileID: 100100000, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} - m_IsPrefabParent: 0 --- !u!114 &694353573 MonoBehaviour: m_PrefabParentObject: {fileID: 11458372, guid: 8d6d640df84c10549b99d9ccf6b349d9, @@ -778,6 +720,64 @@ MonoBehaviour: type: 2} m_PrefabInternal: {fileID: 2086876520} m_Script: {fileID: 11500000, guid: c1cd93867b8a1d7459a4fb92cac63854, type: 3} +--- !u!1001 &2009087786 +Prefab: + m_ObjectHideFlags: 0 + serializedVersion: 2 + m_Modification: + m_TransformParent: {fileID: 0} + m_Modifications: + - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: m_LocalPosition.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: m_LocalPosition.y + value: 1000 + objectReference: {fileID: 0} + - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: m_LocalPosition.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: m_LocalRotation.x + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: m_LocalRotation.y + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: m_LocalRotation.z + value: 0 + objectReference: {fileID: 0} + - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: m_LocalRotation.w + value: 1 + objectReference: {fileID: 0} + - target: {fileID: 455296, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: m_RootOrder + value: 11 + objectReference: {fileID: 0} + - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: squadCamera + value: + objectReference: {fileID: 1558258210} + - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: squads.Array.data[0] + value: + objectReference: {fileID: 79076741} + - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: squads.Array.data[1] + value: + objectReference: {fileID: 694353573} + - target: {fileID: 11486914, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + propertyPath: squads.Array.data[2] + value: + objectReference: {fileID: 2069028069} + m_RemovedComponents: [] + m_ParentPrefab: {fileID: 100100000, guid: 2e61328c26d7dda4d8eb6ee2099bc806, type: 2} + m_IsPrefabParent: 0 --- !u!114 &2069028069 MonoBehaviour: m_PrefabParentObject: {fileID: 11458372, guid: 8d6d640df84c10549b99d9ccf6b349d9, diff --git a/Assets/Scripts/MovementManager.cs b/Assets/Scripts/MovementManager.cs index 00208e1..d679e8f 100644 --- a/Assets/Scripts/MovementManager.cs +++ b/Assets/Scripts/MovementManager.cs @@ -12,83 +12,91 @@ using System; public class MovementManager : MonoBehaviour { - public Queue p1MovBuffer = new Queue(4); // Buffer de mouvement pour le player 1 - //public Queue p2MovBuffer = new Queue(4); //Buffer de mouvement pour le player 2 + public Queue moveBuffer = new Queue(4); // Buffer de mouvement + + + public const string UP = "Up"; + public const string DOWN = "Down"; + public const string LEFT = "Left"; + public const string RIGHT = "Right"; + + // Use this for initialization void Awake() { + //test + moveBuffer.Enqueue("Up"); - p1MovBuffer.Enqueue("Up"); - // p2MovBuffer.Enqueue("Up"); - - p1MovBuffer.Enqueue("Right"); - // p2MovBuffer.Enqueue("Right"); - - p1MovBuffer.Enqueue("Down"); - // p2MovBuffer.Enqueue("Down"); - + moveBuffer.Enqueue("Right"); + moveBuffer.Enqueue("Down"); } void Update() { - string[] test = p1MovBuffer.ToArray(); + string[] test = moveBuffer.ToArray(); - Debug.Log(test[0] + " " + test[1] + " " + test[2] + " " + test[3] + " "); + //Debug.Log(test[0] + " " + test[1] + " " + test[2] + " "); } void FixedUpdate() { - ReadMovement(); + //ReadMovement(); - Debug.Log(p1MovBuffer.Peek()); + //Debug.Log(moveBuffer.Peek()); - Debug.Log(Input.GetAxisRaw("Vertical1")); + //Debug.Log(Input.GetAxisRaw("Vertical1")); } void ReadMovement() { if (Input.GetKeyDown(KeyCode.W)) { - p1MovBuffer.Enqueue("Up"); + moveBuffer.Enqueue("Up"); } if (Input.GetKeyDown(KeyCode.A)) { - p1MovBuffer.Enqueue("Left"); + moveBuffer.Enqueue("Left"); } if (Input.GetKeyDown(KeyCode.S)) { - p1MovBuffer.Enqueue("Down"); + moveBuffer.Enqueue("Down"); } if (Input.GetKeyDown(KeyCode.D)) { - p1MovBuffer.Enqueue("Right"); + moveBuffer.Enqueue("Right"); } if (Input.GetKeyDown(KeyCode.I)) { - p1MovBuffer.Enqueue("Up"); + moveBuffer.Enqueue("Up"); } if (Input.GetKeyDown(KeyCode.J)) { - p1MovBuffer.Enqueue("Left"); + moveBuffer.Enqueue("Left"); } if (Input.GetKeyDown(KeyCode.K)) { - p1MovBuffer.Enqueue("Down"); + moveBuffer.Enqueue("Down"); } if (Input.GetKeyDown(KeyCode.L)) { - p1MovBuffer.Enqueue("Right"); + moveBuffer.Enqueue("Right"); } // Debug.Log(p1MovBuffer.First.ToString() + " " + p2MovBuffer.First.ToString()); } + public void EnqueuMove(string move){ + + moveBuffer.Enqueue(move); + } + + public string[] TransferBuffer(int playerId) { /* switch (playerId) @@ -104,8 +112,8 @@ public class MovementManager : MonoBehaviour }*/ - fillBuffWithEmpty(1, 4 - p1MovBuffer.Count); - return p1MovBuffer.ToArray(); + fillBuffWithEmpty(1, 4 - moveBuffer.Count); + return moveBuffer.ToArray(); } void fillBuffWithEmpty(int id, int num) @@ -113,7 +121,7 @@ public class MovementManager : MonoBehaviour for (int u = 0; u < num; u++) { if(id == 1){ - p1MovBuffer.Enqueue("Stop"); + moveBuffer.Enqueue("Stop"); } /* else if(id ==2){ p2MovBuffer.Enqueue("Stop"); @@ -124,6 +132,6 @@ public class MovementManager : MonoBehaviour void ResetBuffer() { - p1MovBuffer = new Queue(4); + moveBuffer = new Queue(4); } } diff --git a/Assets/Scripts/Player1Controller.cs b/Assets/Scripts/Player1Controller.cs deleted file mode 100644 index 68ad251..0000000 --- a/Assets/Scripts/Player1Controller.cs +++ /dev/null @@ -1,29 +0,0 @@ -using UnityEngine; -using System.Collections; - -public class Player1Controller : MonoBehaviour { - - public SquadCamera squadCamera; - public Squad[] squads; - - // Use this for initialization - void Start () { - squadCamera.SetTarget(squads[0].gameObject.transform.position); - } - - // Update is called once per frame - void Update () { - - if (Input.GetAxisRaw("Opt1-1") == 1f) { - squadCamera.SetTarget(squads[0].gameObject.transform.position); - } - else if (Input.GetAxisRaw("Opt2-1") == 1f) { - squadCamera.SetTarget(squads[1].gameObject.transform.position); - } - else if (Input.GetAxisRaw("Opt3-1") == 1f) { - squadCamera.SetTarget(squads[2].gameObject.transform.position); - } - - - } -} diff --git a/Assets/Scripts/Player2Controller.cs b/Assets/Scripts/Player2Controller.cs deleted file mode 100644 index 1b3321a..0000000 --- a/Assets/Scripts/Player2Controller.cs +++ /dev/null @@ -1,27 +0,0 @@ -using UnityEngine; -using System.Collections; - -public class Player2Controller : MonoBehaviour { - - public SquadCamera squadCamera; - public Squad[] squads; - - // Use this for initialization - void Start () { - squadCamera.SetTarget(squads[0].gameObject.transform.position); - } - - // Update is called once per frame - void Update () { - - if (Input.GetAxisRaw("Opt1-2") == 1f) { - squadCamera.SetTarget(squads[0].gameObject.transform.position); - } - else if (Input.GetAxisRaw("Opt2-2") == 1f) { - squadCamera.SetTarget(squads[1].gameObject.transform.position); - } - else if (Input.GetAxisRaw("Opt3-2") == 1f) { - squadCamera.SetTarget(squads[2].gameObject.transform.position); - } - } -} diff --git a/Assets/Scripts/Player2Controller.cs.meta b/Assets/Scripts/Player2Controller.cs.meta deleted file mode 100644 index 36b9747..0000000 --- a/Assets/Scripts/Player2Controller.cs.meta +++ /dev/null @@ -1,12 +0,0 @@ -fileFormatVersion: 2 -guid: 742e02efdaddce54e8bda108068bbb89 -timeCreated: 1439572844 -licenseType: Free -MonoImporter: - serializedVersion: 2 - defaultReferences: [] - executionOrder: 0 - icon: {instanceID: 0} - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/Scripts/PlayerController.cs b/Assets/Scripts/PlayerController.cs new file mode 100644 index 0000000..81fa14b --- /dev/null +++ b/Assets/Scripts/PlayerController.cs @@ -0,0 +1,80 @@ +using UnityEngine; +using System.Collections; + +public class PlayerController : MonoBehaviour { + + public enum Player { Player1 = 1, Player2 = 2 }; + public Player player; + + public SquadCamera squadCamera; + public Squad[] squads; + private int currentSquadIndex; + + private float lastHorizontalAxis = 0f; + private float lastVerticalAxis = 0f; + + MovementManager movementManager; + + // Use this for initialization + void Start () { + currentSquadIndex = 0; + squadCamera.SetTarget(squads[currentSquadIndex].gameObject.transform.position); + + movementManager = GetComponent(); + + } + + // Update is called once per frame + void Update () { + + // switching between squads + if (Input.GetButtonDown("Opt1-" + (int)player)) { + currentSquadIndex = 0; + squadCamera.SetTarget(squads[0].gameObject.transform.position); + } + if (Input.GetButtonDown("Opt2-" + (int)player)) { + currentSquadIndex = 1; + squadCamera.SetTarget(squads[1].gameObject.transform.position); + } + if (Input.GetButtonDown("Opt3-" + (int)player)) { + currentSquadIndex = 2; + squadCamera.SetTarget(squads[2].gameObject.transform.position); + } + + // movements + + float horizontalAxis = Input.GetAxisRaw("Horizontal" + (int)player); + if (horizontalAxis != 0 && horizontalAxis != lastHorizontalAxis) { // only enqueue a move when it is a new key press + + if (horizontalAxis == 1f) { + movementManager.EnqueuMove(MovementManager.RIGHT); + } + else if (horizontalAxis == -1f) { + movementManager.EnqueuMove(MovementManager.LEFT); + } + + } + lastHorizontalAxis = horizontalAxis; + + float verticalAxis = Input.GetAxisRaw("Vertical" + (int)player); + if (verticalAxis != 0 && verticalAxis != lastVerticalAxis) { // only enqueue a move when it is a new key press + + if (verticalAxis == 1f) { + movementManager.EnqueuMove(MovementManager.UP); + } + else if (verticalAxis == -1f) { + movementManager.EnqueuMove(MovementManager.DOWN); + } + + } + lastVerticalAxis = verticalAxis; + + + //TODO add human interaction button (heal/retreat) + + + //TODO add squad mode button (transform/capture) + + + } +} diff --git a/Assets/Scripts/Player1Controller.cs.meta b/Assets/Scripts/PlayerController.cs.meta similarity index 100% rename from Assets/Scripts/Player1Controller.cs.meta rename to Assets/Scripts/PlayerController.cs.meta diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 1110906..59334a4 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -3,17 +3,19 @@ --- !u!129 &1 PlayerSettings: m_ObjectHideFlags: 0 - serializedVersion: 7 + serializedVersion: 6 AndroidProfiler: 0 defaultScreenOrientation: 4 targetDevice: 2 + targetGlesGraphics: -1 + targetIOSGraphics: -1 targetResolution: 0 accelerometerFrequency: 60 companyName: DefaultCompany productName: VZ + cloudProjectId: defaultCursor: {fileID: 0} cursorHotspot: {x: 0, y: 0} - m_ShowUnitySplashScreen: 1 defaultScreenWidth: 1024 defaultScreenHeight: 768 defaultScreenWidthWeb: 960 @@ -23,6 +25,7 @@ PlayerSettings: m_ActiveColorSpace: 0 m_MTRendering: 1 m_MobileMTRendering: 0 + m_UseDX11: 1 m_Stereoscopic3D: 0 iosShowActivityIndicatorOnLoading: -1 androidShowActivityIndicatorOnLoading: -1 @@ -77,7 +80,6 @@ PlayerSettings: metroEnableIndependentInputSource: 0 metroEnableLowLatencyPresentationAPI: 0 xboxOneDisableKinectGpuReservation: 0 - virtualRealitySupported: 0 productGUID: 54ead80470c104b4682c53a4f7f867b5 AndroidBundleVersionCode: 1 AndroidMinSdkVersion: 9 @@ -116,11 +118,9 @@ PlayerSettings: serializedVersion: 2 rgba: 0 iOSLaunchScreenFillPct: 1 - iOSLaunchScreenSize: 100 iOSLaunchScreenCustomXibPath: AndroidTargetDevice: 0 AndroidSplashScreenScale: 0 - androidSplashScreen: {fileID: 0} AndroidKeystoreName: AndroidKeyaliasName: AndroidTVCompatibility: 1 @@ -130,7 +130,6 @@ PlayerSettings: - width: 320 height: 180 banner: {fileID: 0} - androidGamepadSupportLevel: 0 resolutionDialogBanner: {fileID: 0} m_BuildTargetIcons: - m_BuildTarget: @@ -138,7 +137,6 @@ PlayerSettings: - m_Icon: {fileID: 0} m_Size: 128 m_BuildTargetBatching: [] - m_BuildTargetGraphicsAPIs: [] webPlayerTemplate: APPLICATION:Default m_TemplateCustomTags: {} actionOnDotNetUnhandledException: 1 @@ -200,7 +198,6 @@ PlayerSettings: ps4ApplicationParam2: 0 ps4ApplicationParam3: 0 ps4ApplicationParam4: 0 - ps4GarlicHeapSize: 2048 ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ ps4pnSessions: 1 ps4pnPresence: 1 @@ -212,7 +209,6 @@ PlayerSettings: psp2NPTrophyPackPath: psp2NPSupportGBMorGJP: 0 psp2NPAgeRating: 12 - psp2NPTitleDatPath: psp2NPCommsID: psp2NPCommunicationsID: psp2NPCommsPassphrase: @@ -227,7 +223,6 @@ PlayerSettings: psp2PatchOriginalPackage: psp2PackagePassword: F69AzBlax3CF3EDNhm3soLBPh71Yexui psp2KeystoneFile: - psp2MemoryExpansionMode: 0 psp2DRMType: 0 psp2StorageType: 0 psp2MediaCapacity: 0 @@ -343,7 +338,8 @@ PlayerSettings: blackberrySquareSplashScreen: {fileID: 0} tizenProductDescription: tizenProductURL: - tizenSigningProfileName: + tizenCertificatePath: + tizenCertificatePassword: tizenGPSPermissions: 0 tizenMicrophonePermissions: 0 stvDeviceAddress: @@ -362,7 +358,6 @@ PlayerSettings: XboxOnePackagingOverridePath: XboxOneAppManifestOverridePath: XboxOnePackageEncryption: 0 - XboxOnePackageUpdateGranularity: 2 XboxOneDescription: XboxOneIsContentPackage: 0 XboxOneEnableGPUVariability: 0 @@ -405,9 +400,4 @@ PlayerSettings: WebGL::emscriptenArgs: WebGL::template: APPLICATION:Default additionalIl2CppArgs::additionalIl2CppArgs: - firstStreamedSceneWithResources: 0 - cloudProjectId: - projectId: - projectName: - organizationId: - cloudEnabled: 0 + firstStreamedLevelWithResources: 0