using UnityEngine; using System.Collections; public class Player2Controller : MonoBehaviour { public SquadCamera squadCamera; public Squad[] squads; // Use this for initialization void Start () { squadCamera.SetTarget(squads[0].gameObject.transform.position); } // Update is called once per frame void Update () { if (Input.GetAxisRaw("Opt1-2") == 1f) { squadCamera.SetTarget(squads[0].gameObject.transform.position); } else if (Input.GetAxisRaw("Opt2-2") == 1f) { squadCamera.SetTarget(squads[1].gameObject.transform.position); } else if (Input.GetAxisRaw("Opt3-2") == 1f) { squadCamera.SetTarget(squads[2].gameObject.transform.position); } } }