%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1 &171224 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 4 m_Component: - 4: {fileID: 434506} - 33: {fileID: 3348466} - 23: {fileID: 2365134} - 95: {fileID: 9562326} - 54: {fileID: 5482910} m_Layer: 0 m_Name: ClotureRenforceeBarbelee 1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 m_IsActive: 1 --- !u!4 &434506 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 171224} m_LocalRotation: {x: -.503949463, y: .496019155, z: .496019155, w: .503949463} m_LocalPosition: {x: -2.16764927, y: .0500000007, z: -3.46410513} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 --- !u!23 &2365134 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 171224} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_Materials: - {fileID: 2100000, guid: a6759e04d93d1184ea0487f7ed4e3f56, type: 2} - {fileID: 2100000, guid: 9fcbbebb07b56814397df73d32fc8d48, type: 2} - {fileID: 2100000, guid: 1fe1242f568fdfc42a8f6e3d43efd152, type: 2} - {fileID: 2100000, guid: 279c2e4a02f60654fa2fc34020c8001e, type: 2} - {fileID: 2100000, guid: 4bb383f13e6e6424388b3c178dd1e449, type: 2} m_SubsetIndices: m_StaticBatchRoot: {fileID: 0} m_UseLightProbes: 1 m_ReflectionProbeUsage: 1 m_ProbeAnchor: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_ImportantGI: 0 m_AutoUVMaxDistance: .5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingOrder: 0 --- !u!33 &3348466 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 171224} m_Mesh: {fileID: 4300000, guid: 19e821b3391222149aae1090a46e5aff, type: 3} --- !u!54 &5482910 Rigidbody: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 171224} serializedVersion: 2 m_Mass: 1 m_Drag: 0 m_AngularDrag: .0500000007 m_UseGravity: 0 m_IsKinematic: 0 m_Interpolate: 0 m_Constraints: 0 m_CollisionDetection: 0 --- !u!95 &9562326 Animator: serializedVersion: 3 m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 171224} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 19e821b3391222149aae1090a46e5aff, type: 3} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 171224} m_IsPrefabParent: 1