using UnityEngine; using System.Collections; public class CharacterMovement : MonoBehaviour { public int player; public MovementManager mm; // code mis en commentaire par sam, raison : cannot convert from string to int (on ne pouvait pas compiler les scnènes dans unity sans mettre cette ligne en commentaire.) //enum direction { up = "Up",down = "Down", left = "Left", right = "Right", stop = "Stop" }; enum direction { up, down, left, right, stop}; // Use this for initialization void Start () { } // Update is called once per frame void Update () { } public void UpdateDirection() { } }