VZ/Assets/Art/PrefabEnvironement/ClotureRenforceeBarbelee 1.prefab
jdastous d871e9c682 Implementation eclair aleatoire
Eclair scripter
2015-08-17 18:42:45 -04:00

112 lines
3.1 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &171224
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 4
m_Component:
- 4: {fileID: 434506}
- 33: {fileID: 3348466}
- 23: {fileID: 2365134}
- 95: {fileID: 9562326}
- 54: {fileID: 5482910}
m_Layer: 0
m_Name: ClotureRenforceeBarbelee 1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &434506
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171224}
m_LocalRotation: {x: -.70704484, y: -.00935843773, z: -.00935834739, w: .70704484}
m_LocalPosition: {x: 16.0599995, y: .180000007, z: 33.9300003}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
--- !u!23 &2365134
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171224}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_Materials:
- {fileID: 2100000, guid: a6759e04d93d1184ea0487f7ed4e3f56, type: 2}
- {fileID: 2100000, guid: 9fcbbebb07b56814397df73d32fc8d48, type: 2}
- {fileID: 2100000, guid: 1fe1242f568fdfc42a8f6e3d43efd152, type: 2}
- {fileID: 2100000, guid: 279c2e4a02f60654fa2fc34020c8001e, type: 2}
- {fileID: 2100000, guid: 9fcbbebb07b56814397df73d32fc8d48, type: 2}
m_SubsetIndices:
m_StaticBatchRoot: {fileID: 0}
m_UseLightProbes: 1
m_ReflectionProbeUsage: 1
m_ProbeAnchor: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_ImportantGI: 0
m_AutoUVMaxDistance: .5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingOrder: 0
--- !u!33 &3348466
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171224}
m_Mesh: {fileID: 4300000, guid: 19e821b3391222149aae1090a46e5aff, type: 3}
--- !u!54 &5482910
Rigidbody:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171224}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: .0500000007
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!95 &9562326
Animator:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 171224}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 19e821b3391222149aae1090a46e5aff, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 171224}
m_IsPrefabParent: 1