VZ/Assets/Scripts/SplashController.cs
2015-08-10 17:33:17 -04:00

25 lines
459 B
C#

using UnityEngine;
using System.Collections;
public class SplashController : MonoBehaviour {
// Use this for initialization
void Start () {
StartCoroutine(AutoSkip());
}
// Update is called once per frame
void Update () {
if (Input.anyKeyDown) {
Application.LoadLevel(1);
}
}
IEnumerator AutoSkip() {
yield return new WaitForSeconds(5);
Application.LoadLevel(1);
}
}