VZ/Assets/Scripts/CharacterMovement.cs
2015-08-12 13:52:51 -04:00

33 lines
447 B
C#

using UnityEngine;
using System.Collections;
public class CharacterMovement : MonoBehaviour {
public int player;
public MovementManager mm;
enum direction { up = "Up",down = "Down", left = "Left", right = "Right", stop = "Stop" };
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
public void UpdateDirection()
{
}
}