VZ/Assets/Scripts/Path.cs
2015-08-12 13:52:51 -04:00

25 lines
256 B
C#

using UnityEngine;
using System.Collections;
public class Path{
Node start;
Node end;
public Path(Node start,Node end){
this.start = start;
this.end = end;
//TODO fonction de points
}
Vector3 getNext()
{
return Vector3.one;
}
}