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- Added Class ZombieUnit (extends the Unit class) - Added class VampireUnit (extends the Unit class)
15 lines
506 B
C#
15 lines
506 B
C#
using System;
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using UnityEngine;
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using System.Collections;
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using System.Linq;
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public class TagManager : MonoBehaviour
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{
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// Use this for initialization
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private static readonly String[] availableTags = UnityEditorInternal.InternalEditorUtility.tags;
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// TODO FIND A WAY TO ADD EXCEPTION ERROR IF THE USER OMMIT TO ADD TAGS!!!
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public static String Human = availableTags[7];
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public static String VampirePlayer = availableTags[8];
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public static String ZombiePlayer = availableTags[9];
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}
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