VZ/Assets/Scripts/CharacterMovement.cs
Samuel 581334cbc6 - Added InvalidOperation exception
- commented the line enum direction
2015-08-12 15:52:01 -04:00

33 lines
674 B
C#

using UnityEngine;
using System.Collections;
public class CharacterMovement : MonoBehaviour {
public int player;
public MovementManager mm;
// code mis en commentaire par sam, raison : cannot convert from string to int (on ne pouvait pas compiler les scnènes dans unity sans mettre cette ligne en commentaire.)
//enum direction { up = "Up",down = "Down", left = "Left", right = "Right", stop = "Stop" };
enum direction { up, down, left, right, stop};
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
}
public void UpdateDirection()
{
}
}