CONGE-2 REMOVED PRESENTATION QUEUE ON MAC
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@ -21,11 +21,6 @@ find_package(glm REQUIRED)
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find_package(SDL2 REQUIRED)
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find_package(Vulkan REQUIRED)
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IF (WIN32)
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define_property(TARGET PROPERTY VK_PROTOTYPES )
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define_property(TARGET PROPERTY VK_USE_PLATFORM_WIN32_KHR)
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endif ()
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add_library(${PROJECT_NAME} STATIC ${HEADER_FILES} ${SOURCES_FILES})
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# Specify include directories
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@ -4,15 +4,13 @@
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#include "VulkanContext.h"
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#ifdef __WIN32__
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// #include <vulkan/vulkan_win32.h>
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#endif
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#ifdef __APPLE__
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#include "vulkan/vulkan_metal.h"
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#endif
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namespace ConjureEngine {
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VulkanContext::VulkanContext(SDL_Window* window, const VkApplicationInfo& appInfo) {
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VulkanContext::VulkanContext(SDL_Window* window, const VkApplicationInfo& appInfo)
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{
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// LOAD THE EXTENSIONS
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SDL_Vulkan_GetInstanceExtensions(window, &m_extensionCount, nullptr);
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m_extensionNames.reserve(m_extensionCount);
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@ -92,10 +90,20 @@ namespace ConjureEngine {
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// CREATE VIRTUAL DEVICE FOR RENDERING
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vkCreateDevice(m_selectedPhysicalDevice, &m_deviceCreateInfo, nullptr, &m_device);
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VkResult result = vkCreateDevice(m_selectedPhysicalDevice, &m_deviceCreateInfo, nullptr, &m_device);
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if(result != VkResult::VK_SUCCESS) {
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SDL_LogError(SDL_LOG_CATEGORY_VIDEO, "Error while creating the device: %d", static_cast<int>(result));
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}
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else {
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SDL_Log("DEVICE CREATED SUCCESSFULLY");
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}
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vkGetDeviceQueue(m_device, graphicsQueueIndex, 0, &m_graphicQueue);
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#ifndef __APPLE__ // MAC DOESNT SUPPORT 2 QUEUES LIKE ON WINDOWS/
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vkGetDeviceQueue(m_device, presentQueueIndex, 0, &m_presentQueue);
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#endif
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const std::string error = SDL_GetError();
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if(!error.empty()) {
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@ -16,16 +16,18 @@ namespace ConjureEngine {
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private:
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uint32_t m_extensionCount{0};
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std::vector<const char*> m_extensionNames;
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VkInstance m_vkInst{};
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VkInstance m_vkInst{nullptr};
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uint32_t m_physicalDeviceCount{0};
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std::vector<VkPhysicalDevice> m_physicalDevices;
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VkPhysicalDevice m_selectedPhysicalDevice;
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VkPhysicalDevice m_selectedPhysicalDevice{nullptr};
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uint32_t m_queueFamilyCount{0};
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VkSurfaceKHR m_surface;
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VkDeviceQueueCreateInfo m_deviceQueueCreateInfo;
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VkDeviceCreateInfo m_deviceCreateInfo;
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VkDevice m_device;
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VkQueue m_graphicQueue;
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VkQueue m_presentQueue;
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VkSurfaceKHR m_surface{nullptr};
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VkDeviceQueueCreateInfo m_deviceQueueCreateInfo{};
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VkDeviceCreateInfo m_deviceCreateInfo{};
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VkDevice m_device{nullptr};
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VkQueue m_graphicQueue{nullptr};
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#ifndef __APPLE__
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VkQueue m_presentQueue{nullptr};
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#endif
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};
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} // ConjureEngine
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