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Conjure/conjure-engine
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20 Commits 2 Branches 0 Tags
Commit Graph

8 Commits

Author SHA1 Message Date
Jimmy Tremblay-Bernier
63d9eb1081 CONGE-2 ADDED THE SHADER COMPILATION FROM GLSL TO SPIRV 2024-11-26 21:19:50 -05:00
Jimmy Tremblay-Bernier
15f8898808 CONGE-2 Added better login in Demo1 and added error handling in VulkanContext.cpp 2024-11-22 20:29:48 -05:00
Jimmy Tremblay-Bernier
829c7b5c52 CONGE-2 Reworked the API for the application to move more of the logic and initialization to the Engine and just have the application specifics in Demo1 2024-11-22 18:54:08 -05:00
Jimmy Tremblay-Bernier
11b558f836 CONGE-2 working window on windows. Need to test on mac 2024-11-22 14:29:54 -05:00
Jimmy Tremblay-Bernier
b253c08bf8 CONGE-2 BUG with windows 2024-11-22 11:43:22 -05:00
Jimmy Tremblay-Bernier
f64bb01ab2 CONGE-2 added the basic setup to open a windows on mac and windows 2024-11-22 11:18:15 -05:00
Jimmy Tremblay-Bernier
dccbcf3cca CONGE-2 : (WIP) adding the basic structure for the engine 2024-11-22 06:49:48 -05:00
Jimmy Tremblay-Bernier
1842376ddf CONGE-1 - Initial commit with seperation of the engine from the demo application 2024-11-15 09:55:36 -05:00
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