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b4a706ca12
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CONGE-2 UPDATED CMAKE CONFIG
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2024-11-26 22:25:08 -05:00 |
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2e2dd848f7
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CONGE-2 MADE THE MAC COMPILATION WORK
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2024-11-26 22:09:39 -05:00 |
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63d9eb1081
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CONGE-2 ADDED THE SHADER COMPILATION FROM GLSL TO SPIRV
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2024-11-26 21:19:50 -05:00 |
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15f8898808
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CONGE-2 Added better login in Demo1 and added error handling in VulkanContext.cpp
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2024-11-22 20:29:48 -05:00 |
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829c7b5c52
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CONGE-2 Reworked the API for the application to move more of the logic and initialization to the Engine and just have the application specifics in Demo1
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2024-11-22 18:54:08 -05:00 |
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11b558f836
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CONGE-2 working window on windows. Need to test on mac
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2024-11-22 14:29:54 -05:00 |
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b253c08bf8
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CONGE-2 BUG with windows
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2024-11-22 11:43:22 -05:00 |
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f64bb01ab2
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CONGE-2 added the basic setup to open a windows on mac and windows
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2024-11-22 11:18:15 -05:00 |
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dccbcf3cca
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CONGE-2 : (WIP) adding the basic structure for the engine
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2024-11-22 06:49:48 -05:00 |
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9766eb80cf
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CONGE-1 Fixed some issues to make it cross compatible with clion, vscode and vs studio
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2024-11-21 16:13:11 -05:00 |
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77084729d8
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CONGE-1 - Setup that works with conan and cmake
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2024-11-21 10:00:21 -05:00 |
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1842376ddf
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CONGE-1 - Initial commit with seperation of the engine from the demo application
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2024-11-15 09:55:36 -05:00 |
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