// // Created by Jimmy Tremblay-bernier on 2024-11-22. // #include "Demo1.h" #include "ConjureEngine/ConjureEngine.h" static ConjureEngine::ApplicationInfo appInfo = ConjureEngine::ApplicationInfo { "Demo1", ConjureEngine::WindowInfo { 0, 0, 1920, 1080 } }; namespace Demo1 { Demo1::Demo1(): ConjureEngine::Application(appInfo) {} void Demo1::Awake() { SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION,"AWAKING"); } void Demo1::Start() { SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION,"STARTING"); } void Demo1::Tick(double deltaTime) { SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, "TICKING %f", deltaTime); } void Demo1::Destroy() { SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION,"DESTROYING"); } } // Demo1