Merge pull request 'tristan-wip' (#2) from tristan-wip into main

Reviewed-on: #2
This commit is contained in:
TristanBrault 2025-07-19 19:58:57 +00:00
commit bc12f855ce
50 changed files with 1823 additions and 431 deletions

106
app.go
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@ -1,15 +1,25 @@
package main
import (
"conjure-os/lib/inputs"
"conjure-os/lib/models"
"conjure-os/lib/provider"
"context"
"fmt"
"conjure-os/lib/inputs"
"conjure-os/lib/provider"
"os"
"os/exec"
"time"
"github.com/wailsapp/wails/v2/pkg/runtime"
)
var (
games []models.Metadata
lastEmitTimestamp = time.Now().Add(-10 * time.Second)
emitInterval = 150 * time.Millisecond
gameIsOpen = false
)
// App struct
type App struct {
ctx context.Context
@ -20,23 +30,93 @@ func NewApp() *App {
return &App{}
}
// startup is called when the app starts. The context is saved
// Startup is called when the app starts. The context is saved
// so we can call the runtime methods
func (a *App) startup(ctx context.Context) {
func (a *App) Startup(ctx context.Context) {
a.ctx = ctx
inputs.Start()
inputs.Start(a.onControllerChange)
provider.Update()
}
// Greet returns a greeting for the given name
func (a *App) Greet(name string) string {
runtime.LogInfo(a.ctx, "Test : "+name)
return fmt.Sprintf("Hello %s, It's show time!", name)
func (a *App) onControllerChange(state inputs.ControllerState) {
now := time.Now()
if now.Sub(lastEmitTimestamp) >= emitInterval && !gameIsOpen {
if state.Buttons != 0 {
for _, button := range inputs.ConjureControllerButtons {
if state.Buttons&(1<<button) != 0 {
fmt.Printf("Button %s pressed\n", (button).String())
}
}
fmt.Printf("Button was pressed! %d\n", state.Buttons)
}
if state.Joystick.X != 127 || state.Joystick.Y != 127 {
fmt.Printf("Joystick moved! %d - %d\n", state.Joystick.X, state.Joystick.Y)
}
fmt.Printf("Joystick: X=%d Y=%d Buttons=%08b\n", state.Joystick.X, state.Joystick.Y, state.Buttons)
runtime.EventsEmit(a.ctx, "controller_change", state)
lastEmitTimestamp = now
}
}
func (a *App) SelectGame(id string) {
func (a *App) StartGame(id string) {
found := false
fmt.Println(id)
for _, game := range games {
fmt.Println(game.Id)
if game.Id == id {
found = true
gamePath := provider.ExtractGame(game)
cmd := exec.Command(gamePath)
gameIsOpen = true
// Optional: attach current terminal's std streams
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
cmd.Stdin = os.Stdin
// Start the process
if err := cmd.Start(); err != nil {
fmt.Println("Failed to start:", err)
return
}
fmt.Printf("Process started with PID %d\n", cmd.Process.Pid)
// Optional: wait for it to finish
if err := cmd.Wait(); err != nil {
fmt.Println("Process exited with error:", err)
} else {
fmt.Println("Process exited successfully.")
}
gameIsOpen = false
}
}
fmt.Printf("Found %b", found)
fmt.Println()
}
func (a *App) LoadGames() []provider.Game {
return provider.ObtainConjureGameInfo()
func (a *App) LoadGames() []models.Metadata {
games = provider.GetConjureGameInfo()
return games
}
func (a *App) LoadGamesNewModel() []models.Game {
return []models.Game{}
}
func (a *App) Log(message string) {
fmt.Println(message)
}
func (a *App) LoadImage(gameId string, imageSrc string) provider.FileBlob {
blob := provider.LoadImage(gameId, imageSrc)
if blob == nil {
return provider.FileBlob{}
}
return *blob
}

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@ -15,6 +15,7 @@
},
"devDependencies": {
"@babel/types": "^7.18.10",
"@iconify/vue": "^5.0.0",
"@tailwindcss/vite": "^4.1.11",
"@types/qrcode": "^1.5.5",
"@vitejs/plugin-vue": "^6.0.0",
@ -512,6 +513,27 @@
"node": ">=18"
}
},
"node_modules/@iconify/types": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/@iconify/types/-/types-2.0.0.tgz",
"integrity": "sha512-+wluvCrRhXrhyOmRDJ3q8mux9JkKy5SJ/v8ol2tu4FVjyYvtEzkc/3pK15ET6RKg4b4w4BmTk1+gsCUhf21Ykg==",
"dev": true
},
"node_modules/@iconify/vue": {
"version": "5.0.0",
"resolved": "https://registry.npmjs.org/@iconify/vue/-/vue-5.0.0.tgz",
"integrity": "sha512-C+KuEWIF5nSBrobFJhT//JS87OZ++QDORB6f2q2Wm6fl2mueSTpFBeBsveK0KW9hWiZ4mNiPjsh6Zs4jjdROSg==",
"dev": true,
"dependencies": {
"@iconify/types": "^2.0.0"
},
"funding": {
"url": "https://github.com/sponsors/cyberalien"
},
"peerDependencies": {
"vue": ">=3"
}
},
"node_modules/@isaacs/fs-minipass": {
"version": "4.0.1",
"resolved": "https://registry.npmjs.org/@isaacs/fs-minipass/-/fs-minipass-4.0.1.tgz",

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@ -20,6 +20,7 @@
},
"devDependencies": {
"@babel/types": "^7.18.10",
"@iconify/vue": "^5.0.0",
"@tailwindcss/vite": "^4.1.11",
"@types/qrcode": "^1.5.5",
"@vitejs/plugin-vue": "^6.0.0",

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@ -1 +1 @@
1f77c5bc2ac4189b53ca32c331845b25
063583417fe9e58bc0e2d6b154be7c49

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@ -1,62 +1,81 @@
<template>
<div class="flex h-screen w-screen bg-black text-white">
<!-- Sidebar -->
<Sidebar
:tags="tags"
:selectedTag="selectedTag"
@selectTag="store.selectTag"
@openOptions="optionsOpen = true"
/>
<div class="flex h-screen w-screen text-white">
<div class="flex flex-1 overflow-hidden" :style="backgroundStyle">
<!-- Sidebar -->
<Sidebar
v-if="showSidebar"
:tags="tags"
:selectedTag="selectedTag"
@selectTag="store.selectTag"
@openOptions="optionsOpen = true"
/>
<!-- Main Content -->
<div class="flex flex-col flex-1 overflow-hidden">
<div class="flex-1 overflow-hidden">
<!-- Main Content -->
<div class="flex flex-col flex-1 overflow-hidden">
<GamePreview
:game="selectedGame"
@qr="store.showQr"
/>
<div class="flex flex-col">
<GameCarousel
:games="store.filteredGames"
:selectedGame="selectedGame"
:selectedTag="selectedTag"
:direction="transitionDirection"
@selectGame="store.selectGame"
class="mb-2"
/>
<CurrentActionsHelp />
</div>
</div>
<GameCarousel
:games="store.filteredGames"
:selectedGame="selectedGame"
:selectedTag="selectedTag"
:direction="transitionDirection"
@selectGame="store.selectGame"
/>
</div>
<OptionsModal v-if="optionsOpen" @close="optionsOpen = false" />
<QrModal v-if="qrLink" :link="qrLink" @close="qrLink = ''" />
<OptionsModal v-if="optionsOpen" @close="optionsOpen = false"/>
<QrModal v-if="qrLink" :link="qrLink" @close="qrLink = ''"/>
<LoadingModal v-if="gameIsStarting"/>
</div>
</template>
<script setup lang="ts">
import { ref, computed, onMounted } from 'vue';
import { onMounted, computed } from 'vue';
import Sidebar from './components/Sidebar.vue';
import GamePreview from './components/GamePreview.vue';
import GameCarousel from './components/GameCarousel.vue';
import OptionsModal from './components/OptionsModal.vue';
import QrModal from './components/QrModal.vue';
import { useKeyboardNavigation } from './utils/use-keyboard-navigation';
import { fetchGames } from './services/game-service';
import LoadingModal from './components/LoadingModal.vue';
import { useAppStore } from "./stores/app-store";
import { storeToRefs } from "pinia";
import { KeyboardManager } from "./utils/keyboard-manager";
import CurrentActionsHelp from "./components/CurrentActionsHelp.vue";
const store = useAppStore();
const { selectedTag, selectedGame, tags, games, transitionDirection, qrLink } = storeToRefs(store);
const optionsOpen = ref(false);
const {
selectedTag,
selectedGame,
tags,
transitionDirection,
qrLink,
gameIsStarting,
optionsOpen,
showSidebar
} = storeToRefs(store);
onMounted(async () => {
games.value = await fetchGames();
tags.value = [...new Set(games.value.flatMap(game => game.tags))];
selectedTag.value = tags.value[0];
selectedGame.value = store.filteredGames[0];
await store.loadGames();
});
KeyboardManager.switchContext("sidebar")
useKeyboardNavigation();
// Create the gradient background style
const backgroundStyle = computed(() => {
const primary = selectedGame?.value?.colorScheme?.primary ?? "#4d97f8";
const secondary = selectedGame?.value?.colorScheme?.secondary ?? "#100a7d";
const backgroundImage = `linear-gradient(135deg, ${primary}, ${secondary})`;
// const backgroundImage = !!bgImage ? `url(${bgImage})` : `linear-gradient(135deg, ${primary}, ${secondary})`;
return {
backgroundImage
};
});
</script>
<style scoped>

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@ -0,0 +1,51 @@
<template>
<div class="bg-black min-h-10">
<div v-if="currentActions" class="flex justify-around w-full h-full items-center px-4">
<span v-for="tip in currentActions"> {{ tip }} </span>
</div>
<div v-else>
<span>Chungus</span>
</div>
</div>
</template>
<script setup lang="ts">
import { useAppStore } from "../stores/app-store";
import { storeToRefs } from "pinia";
import { computed } from "vue";
const store = useAppStore();
const {
currentInputDevice,
currentAvailableActions,
} = storeToRefs(store);
const currentActions = computed(() => {
const { order, ...rest } = currentAvailableActions.value as any;
console.log(order, rest);
if (!order) {
return "";
}
const possibleControllers = order.split(",");
const index = possibleControllers.findIndex(controller => controller === currentInputDevice.value);
const list = [];
console.log(index);
console.log(rest);
for (const [key, value] of Object.entries(rest)) {
console.log(key, value);
const split = key.split(",");
const myKey = split[index];
list.push(`${myKey}: ${rest[key]}`);
}
return list;
})
</script>
<style scoped>
</style>

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@ -0,0 +1,34 @@
<template>
<div class="dev-card flex border-1 rounded p-2 border-gray-300 gap-3 items-center" :tabindex="!!tabbable ? 10 : -1" @click="$emit('click')">
<div>
<img v-if="!!picture && !useIcon" :src="picture" alt="picture" class="w-14 rounded-full" />
<Icon v-else-if="!!picture" :icon="picture" class="w-10 h-10"/>
</div>
<div class="flex flex-col gap-1">
<span class="text-sm">{{ title }}</span>
<span>{{ content }}</span>
</div>
</div>
</template>
<script setup lang="ts">
import { Icon } from "@iconify/vue";
import { models } from "../../wailsjs/go/models";
import Developer = models.Developer;
defineProps<{
title: string,
content: string,
picture: string,
useIcon: boolean,
tabbable: boolean,
}>();
defineEmits(['click']);
</script>
<style scoped>
</style>

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@ -0,0 +1,28 @@
<template>
<div class="dev-card flex border-1 rounded p-2 border-gray-300 gap-3" tabindex="0" @click="$emit('qr', dev.link)">
<img v-if="dev.picture" :src="dev.picture" alt="picture" class="w-14 rounded-full" />
<Icon v-else icon="fluent:person-circle-24-filled" class="w-14 h-14"/>
<div class="flex flex-col gap-1">
<span>{{ dev.name }}</span>
<span>{{ dev.role }}</span>
</div>
</div>
</template>
<script setup lang="ts">
import { Icon } from "@iconify/vue";
import { models } from "../../wailsjs/go/models";
import Developer = models.Developer;
defineProps<{
dev: Developer,
}>();
defineEmits(['qr']);
</script>
<style scoped>
</style>

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@ -0,0 +1,31 @@
<template>
<div
:key="game.id"
:class="[
'transition-transform transform cursor-pointer rounded-lg overflow-hidden border-4',
selected ? 'scale-110 border-blue-500' : 'scale-100 border-transparent'
]"
>
<LocalImage
:src="game.thumbnailPath"
class="h-32 w-48 object-cover"
:alt="game.title"
:gameId="game.id"
/>
</div>
</template>
<style scoped>
</style>
<script setup lang="ts">
import { models } from "../../wailsjs/go/models";
import Game = models.Game;
import LocalImage from "./LocalImage.vue";
defineProps<{
game: Game
selected: boolean
}>()
</script>

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@ -1,22 +1,13 @@
<template>
<div class="relative h-[170px]">
<Transition :name="`carousel-${direction}`" mode="out-in">
<div :key="selectedTag" class="w-full py-4 px-6 flex overflow-x-auto space-x-4 items-end transition-inner">
<div
<div :key="selectedTag" class="w-full py-4 px-6 flex overflow-hidden space-x-4 items-end transition-inner">
<GameCard
v-for="game in games"
:key="game.id"
:game="game"
:selected="game.id === selectedGame?.id"
@click="$emit('selectGame', game)"
:class="[
'transition-transform transform cursor-pointer rounded-lg overflow-hidden border-4',
game.id === selectedGame.id ? 'scale-110 border-blue-500' : 'scale-100 border-transparent'
]"
>
<img
:src="game.thumbnail"
class="h-32 w-48 object-cover"
:alt="game.title"
/>
</div>
/>
</div>
<!-- Give the whole carousel a key based on selectedTag to trigger transition -->
<!-- <div :key="selectedTag" class="flex gap-4 w-full transition-inner">-->
@ -33,7 +24,10 @@
</template>
<script setup lang="ts">
import { Game } from "../models/game";
import { models } from "../../wailsjs/go/models";
import Game = models.Game;
import GameCard from "./GameCard.vue";
defineProps<{
games: Game[],

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@ -1,41 +1,131 @@
<template>
<div class="p-6 h-full overflow-auto">
<div v-if="game" class="space-y-4">
<h1 class="text-4xl font-bold">{{ game.title }}</h1>
<div class="text-sm text-gray-400">{{ game.genre }} - {{ game.players }} players</div>
<p class="text-lg">{{ game.description }}</p>
<div id="preview" class="p-6 h-full w-full overflow-auto flex flex-col items-center">
<div v-if="game" class="space-y-4 flex flex-col items-center w-full max-w-400">
<img v-if="game.logoPath" :src="game.logoPath" :alt="game.title" class="h-72"/>
<h1 v-else class="text-4xl font-bold py-8">{{ game.title }}</h1>
<div class="grid grid-cols-2 gap-4">
<img
v-for="(img, index) in game.media"
:key="index"
:src="img"
class="rounded-lg border border-gray-600 max-h-48 object-cover"
<!-- Actual carousel pls -->
<!-- <div class="flex">-->
<!-- <LocalImage-->
<!-- v-for="(img, index) in game.media_paths"-->
<!-- :key="index"-->
<!-- :src="img"-->
<!-- :alt="img"-->
<!-- :gameId="game.id"-->
<!-- class="rounded-lg border border-gray-600 max-h-48 object-cover"-->
<!-- />-->
<!-- </div>-->
<div class="flex justify-between w-full space-y-1 gap-6">
<ImageCarousel
v-if="game.mediaPaths"
:gameId="game.id"
:links="game.mediaPaths"
class="basis-3/4 h-full"
/>
<!-- <LocalImage-->
<!-- v-for="(img, index) in [game.media_paths[0]]"-->
<!-- :key="index"-->
<!-- :src="img"-->
<!-- :alt="img"-->
<!-- :gameId="game.id"-->
<!-- class="rounded-lg border border-gray-600 max-h-48 object-cover basis-1/4"/>-->
<div class="flex flex-col basis-1/4 gap-2">
<CustomCard title="Number of players" :content="game.players + ' players'" :tabbable=false :use-icon=true picture="fluent:person-24-filled" />
<CustomCard title="Genres" :content="game.genres.split(',').map(s => toUpperCamelCase(s.trim())).join(', ')" :tabbable=false :use-icon=true picture="fluent:apps-list-detail-24-filled" />
<CustomCard title="Collections" :content="game.collections" :tabbable=false :use-icon=true picture="fluent:collections-empty-24-filled" />
<CustomCard title="Updated" :content="game.modification" :tabbable=false :use-icon=true picture="fluent:arrow-upload-24-filled" />
<CustomCard title="Release" :content="game.release" :tabbable=false :use-icon=true picture="fluent:clock-24-filled" />
<CustomCard title="Version" :content="game.version" :tabbable=false :use-icon=true picture="fluent:tag-24-filled" />
</div>
</div>
<div class="space-y-2">
<div><strong>Languages:</strong> {{ game.languages.join(', ') }}</div>
<div class="flex gap-2 mt-2">
<div class="space-y-2 w-full flex items-start">
<div class="flex gap-2">
<button
v-if="game.executable"
id="btn-play"
key="play"
tabindex="0"
:style="buttonStyle"
@click="store.startSelectedGame()"
class="bg-blue-600 px-6 py-2 rounded hover:bg-blue-500 rounded-full text-2xl"
>
Play
</button>
<button
v-for="(link, name) in game.links"
:key="name"
class="bg-blue-600 px-3 py-1 rounded hover:bg-blue-500"
@click="$emit('qr', link)"
v-if="game.publicRepositoryLink"
id="btn-repo"
key="repo"
tabindex="0"
:style="buttonStyle"
@click="$emit('qr', game.publicRepositoryLink)"
class="bg-blue-600 px-6 py-2 rounded hover:bg-blue-500 rounded-full text-2xl"
>
{{ name }} 🔗
Repo
</button>
<button
v-if="game.itchLink"
id="btn-itch"
key="itch"
tabindex="0"
:style="buttonStyle"
@click="$emit('qr', game.itchLink)"
class="bg-blue-600 px-6 py-2 rounded hover:bg-blue-500 rounded-full text-2xl"
>
Itch
</button>
</div>
</div>
<div class="text-lg w-full wrap min-h-15">{{ game.description }}</div>
<div class="flex w-full items-start">
<div class="flex gap-3 flex-wrap max-w-full">
<DevCard
class="min-w-60"
v-for="dev in game.developers"
:dev="dev"
@qr="(value) => $emit('qr', value)"
/>
</div>
</div>
</div>
<div v-else class="h-full flex flex-col items-center justify-center text-gray-500">
<h1 class="text-3xl font-bold">No game selected</h1>
</div>
<div v-else class="text-center text-gray-500">No game selected</div>
</div>
</template>
<script setup lang="ts">
defineProps({
game: Object,
});
import { models } from "../../wailsjs/go/models";
import Game = models.Game;
import { computed } from "vue";
import DevCard from "./DevCard.vue";
import { useAppStore } from "../stores/app-store";
import ImageCarousel from "./ImageCarousel.vue";
import CustomCard from "./CustomCard.vue";
import { toUpperCamelCase } from "../utils/string-utils";
const store = useAppStore();
const props = defineProps<{
game: Game,
}>();
const buttonStyle = computed(() => {
const ternary = props.game?.colorScheme?.ternary ?? "#ffffff";
const secondary = props.game?.colorScheme?.primary ?? "#100a99";
return {
backgroundColor: secondary,
textColor: ternary
};
})
defineEmits(['qr']);
</script>
@ -44,6 +134,7 @@ defineEmits(['qr']);
img {
transition: transform 0.2s;
}
img:hover {
transform: scale(1.05);
}

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@ -0,0 +1,67 @@
<template>
<div>
<LocalImage v-if="imag" :src="imag" :alt="imag" :gameId="gameId" class="rounded-lg border border-gray-600 max-h-124 w-full h-full object-cover" />
<div class="flex justify-center">
<div class="flex gap-2 relative top-1 points bg-black items-center justify-center px-2 py-1 rounded-full opacity-75">
<div
v-for="media in links"
:class="media === imag ? 'bg-white w-2 h-2 rounded-full opacity-100' : 'bg-white w-1 h-1 rounded-full opacity-100'"
>
</div>
</div>
</div>
</div>
</template>
<script setup lang="ts">
import { computed, onMounted, ref, watch } from "vue";
import LocalImage from "./LocalImage.vue";
const props = defineProps<{
links: string[],
gameId: string
}>();
const index = ref(0)
const imag = computed(() => {
if (index.value < (props.links?.length ?? -1)) {
return props.links[index.value];
}
return "";
});
watch(() => [props.gameId], async () => {
index.value = -1;
changeImage();
}, { immediate: true });
function delay(time: number) {
return new Promise(resolve => setTimeout(resolve, time));
}
function changeImage() {
index.value = (index.value + 1) % props.links?.length;
}
function clock() {
delay(3000).then(() => {
changeImage();
clock();
});
}
onMounted(() => {
clock();
})
</script>
<style scoped>
.points {
top: -25px;
}
</style>

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@ -0,0 +1,13 @@
<template>
<div class="fixed inset-0 bg-black bg-opacity-80 flex items-center justify-center z-50">
<div class="bg-white text-black p-6 rounded-lg text-center max-w-sm w-full">
Loading...
</div>
</div>
</template>
<script setup lang="ts">
</script>
<style scoped>
</style>

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@ -0,0 +1,27 @@
<template>
<img
:src="blobUrl"
:alt="alt"
>
</template>
<style scoped>
</style>
<script setup lang="ts">
import { ref, watch } from "vue";
import { ImageService } from "../services/image-service";
const props = defineProps<{
gameId: string
src: string
alt: string
}>();
const blobUrl = ref<string | null>(null);
watch(() => [props.src, props.gameId], async ([newUrl, key]) => {
blobUrl.value = await ImageService.getImage(key, newUrl);
}, { immediate: true });
</script>

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@ -1,5 +1,5 @@
<template>
<div class="fixed inset-0 bg-black bg-opacity-70 flex items-center justify-center z-50">
<div class="fixed inset-0 bg-color flex items-center justify-center z-50">
<div class="bg-white text-black p-6 rounded-lg w-full max-w-md">
<h2 class="text-2xl font-bold mb-4">Options</h2>
@ -40,3 +40,9 @@ function save() {
emit('close');
}
</script>
<style scoped>
.bg-color {
background-color: rgba(0, 0, 0, 0.75);
}
</style>

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@ -1,25 +1,27 @@
<template>
<div class="w-20 flex flex-col items-center bg-gray-900 py-4">
<div class="w-20 flex flex-col items-center py-4">
<div class="flex-1 space-y-4">
<button
<div
v-for="tag in tags"
:key="tag"
:class="[
'w-12 h-12 rounded-full flex items-center justify-center',
tag === selectedTag ? 'bg-blue-500' : 'bg-gray-700 hover:bg-gray-600'
]"
tabindex="-1"
@click="$emit('selectTag', tag)"
>
{{ tag }}
</button>
</div>
</div>
<button
<div
class="mt-auto w-12 h-12 bg-gray-600 hover:bg-gray-500 rounded-full flex items-center justify-center"
tabindex="-1"
@click="$emit('openOptions')"
>
</button>
</div>
</div>
</template>

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@ -0,0 +1,56 @@
import { ControllerState } from "../models/controller-state";
import { CarouselKeyContext } from "./key-contexts/carousel-key-context";
import { KeyContext } from "./key-contexts/key-context";
import { OptionsKeyContext } from "./key-contexts/options-key-context";
import { SidebarKeyContext } from "./key-contexts/sidebar-key-context";
import { GamePreviewKeyContext } from "./key-contexts/game-preview-key-context";
import { EventsOn } from "../../wailsjs/runtime";
import { log } from "../services/logger-service";
export class InputManager {
private static current?: KeyContext;
public static loaded = false;
public static loadedCount = 0;
static switchContext(name: 'sidebar' | 'carousel' | 'options' | 'preview') {
console.log("Switching context to " + name);
switch (name) {
case 'carousel':
this.current = new CarouselKeyContext();
break;
case 'sidebar':
this.current = new SidebarKeyContext();
break;
case 'preview':
this.current = new GamePreviewKeyContext();
break;
case 'options':
this.current = new OptionsKeyContext();
break;
default:
console.log("Unknown context key " + name);
break;
}
this.current?.setAvailableActions();
}
static handle(event: KeyboardEvent) {
this.current?.handleKey(event);
}
static handleState(controllerState: ControllerState) {
this.current?.handleState(controllerState);
}
static bind() {
console.log("Trying to load inputs")
if (!InputManager.loaded) {
log("Loading inputs");
EventsOn("controller_change", InputManager.handleState.bind(InputManager));
window.addEventListener('keydown', InputManager.handle.bind(InputManager));
InputManager.loaded = true;
InputManager.loadedCount += 1;
log(InputManager.loadedCount);
}
}
}

View File

@ -0,0 +1,78 @@
import { KeyContext } from "./key-context";
import { InputManager } from "../input-manager";
export class CarouselKeyContext extends KeyContext {
readonly name: string = "CarouselContext";
protected onKeyUp() {
super.onKeyUp();
if (this.store.showSidebar) {
this.store.moveTagUp();
}
}
protected onKeyDown() {
super.onKeyDown();
if (this.store.showSidebar) {
this.store.moveTagDown();
}
}
protected onKeyRight() {
super.onKeyRight();
this.store.moveGameRight();
}
protected onKeyLeft() {
super.onKeyLeft();
if (this.store.selectedGameIndex === 0 && this.store.showSidebar) {
InputManager.switchContext("sidebar");
this.store.selectGame(-1);
}
else {
this.store.moveGameLeft();
}
}
protected onEscape() {
super.onEscape();
this.store.optionsOpen = true;
InputManager.switchContext("options");
}
protected onEnter() {
super.onEnter();
this.store.startSelectedGame().then();
}
protected onSpace() {
super.onSpace();
if (this.store.selectedGameIndex !== -1) {
InputManager.switchContext("preview");
const playBtn = document.getElementById("btn-play");
const repoBtn = document.getElementById("btn-repo");
const itchBtn = document.getElementById("btn-itch");
const preview = document.getElementById("preview");
if (playBtn) {
playBtn.focus();
} else if (repoBtn) {
repoBtn.focus();
} else if (itchBtn) {
itchBtn.focus();
} else {
preview.focus();
}
}
}
public setAvailableActions() {
this.store.currentAvailableActions = {
"order": "controller,keyboard",
"1,Enter": "Start",
"2,Space": "Details",
"Power,Escape": "See options"
};
}
}

View File

@ -0,0 +1,94 @@
import { KeyContext } from "./key-context";
import { InputManager } from "../input-manager";
export class GamePreviewKeyContext extends KeyContext {
readonly name: string = "GamePreviewKeyContext";
protected onKeyUp() {
super.onKeyUp();
this.focusLastElement()
}
protected onKeyDown() {
super.onKeyDown();
this.focusNextElement();
// const activeElement = document.activeElement;
// activeElement.nextSibling.parentElement.focus();
// const tabEvent = new KeyboardEvent('keydown', {
// key: 'Tab',
// code: 'Tab',
// bubbles: true, // Allow the event to bubble up the DOM tree
// cancelable: true // Allow the event to be canceled
// });
//
// // Dispatch the event on the desired element
// window.dispatchEvent(tabEvent);
}
private focusNextElement() {
const focusableSelectors = [
'a[href]',
'button:not([disabled])',
'input:not([disabled]):not([type="hidden"])',
'select:not([disabled])',
'textarea:not([disabled])',
'[tabindex]:not([tabindex="-1"])'
];
const focusableElements = Array.from(document.querySelectorAll(focusableSelectors.join(',')))
.filter(el => (el as any).offsetParent !== null); // filter out hidden elements
const currentIndex = focusableElements.indexOf(document.activeElement);
const nextIndex = (currentIndex + 1) % focusableElements.length;
(focusableElements[nextIndex] as any).focus();
}
private focusLastElement() {
const focusableSelectors = [
'a[href]',
'button:not([disabled])',
'input:not([disabled]):not([type="hidden"])',
'select:not([disabled])',
'textarea:not([disabled])',
'[tabindex]:not([tabindex="-1"])'
];
const focusableElements = Array.from(document.querySelectorAll(focusableSelectors.join(',')))
.filter(el => (el as any).offsetParent !== null); // filter out hidden elements
const currentIndex = focusableElements.indexOf(document.activeElement);
const nextIndex = (currentIndex - 1) % focusableElements.length;
(focusableElements[nextIndex] as any).focus();
}
protected onKeyRight() {
super.onKeyRight();
this.focusNextElement();
}
protected onKeyLeft() {
super.onKeyLeft();
this.focusLastElement();
}
protected onEnter() {
super.onEnter();
(document.activeElement as any).click();
}
protected onEscape() {
super.onEscape();
(document.activeElement as any).blur();
InputManager.switchContext("carousel");
}
setAvailableActions() {
this.store.currentAvailableActions = {
"order": "controller,keyboard",
"1,Enter": "Click",
"Power,Escape": "Back"
};
}
}

View File

@ -1,3 +1,4 @@
import { ControllerState } from "../../models/controller-state";
import { useAppStore } from "../../stores/app-store";
export abstract class KeyContext {
@ -6,6 +7,9 @@ export abstract class KeyContext {
protected store = useAppStore();
public handleKey(event: KeyboardEvent): void {
this.store.currentInputDevice = "keyboard";
event.preventDefault();
switch (event.key) {
case 'ArrowRight':
this.onKeyRight();
@ -25,11 +29,49 @@ export abstract class KeyContext {
case 'Enter':
this.onEnter();
break;
case ' ':
this.onSpace();
break;
case 'r':
console.log("Loading games");
this.store.loadGames().then();
break;
default:
break;
}
}
public handleState(state: ControllerState) {
this.store.currentInputDevice = "controller";
if (state.joystick.x === 0) {
this.onKeyLeft()
}
else if (state.joystick.x === 255) {
this.onKeyRight()
}
if (state.joystick.y === 0) {
this.onKeyUp()
}
else if (state.joystick.y === 255) {
this.onKeyDown()
}
if ((state.buttons & 0x04) !== 0) {
this.onEnter()
}
if ((state.buttons & 0x08) !== 0) {
this.onSpace()
}
// TODO should be 0x01 when the power button will work
if ((state.buttons & 0x01) !== 0) {
this.onEscape()
}
}
protected onKeyRight(): void {
console.log('onKeyRight');
}
@ -53,4 +95,10 @@ export abstract class KeyContext {
protected onEnter(): void {
console.log('onEnter');
}
protected onSpace(): void {
console.log('onSpace');
}
public setAvailableActions() {}
}

View File

@ -0,0 +1,14 @@
import { InputManager } from "../input-manager";
import { ModalKeyContext } from "./modal-key-context";
export class OptionsKeyContext extends ModalKeyContext {
public name: string = "OptionsKeyContext";
protected override onEscape(): void {
super.onEscape();
this.store.optionsOpen = false;
this.store.qrLink = "";
InputManager.switchContext('carousel');
}
}

View File

@ -1,5 +1,5 @@
import { KeyContext } from "./key-context";
import { KeyboardManager } from "../keyboard-manager";
import { InputManager } from "../input-manager";
export class SidebarKeyContext extends KeyContext {
readonly name: string = "SidebarContext";
@ -17,13 +17,13 @@ export class SidebarKeyContext extends KeyContext {
protected onKeyRight() {
super.onKeyRight();
this.store.moveGameRight();
KeyboardManager.switchContext("carousel")
InputManager.switchContext("carousel")
}
protected onEnter() {
super.onEnter();
this.store.moveGameRight();
KeyboardManager.switchContext("carousel")
InputManager.switchContext("carousel")
}
protected onEscape() {

View File

@ -2,7 +2,10 @@ import {createApp} from 'vue'
import App from './App.vue'
import './style.css';
import { createPinia } from "pinia";
import { InputManager } from "./inputs/input-manager";
const app = createApp(App);
app.use(createPinia());
app.mount('#app');
InputManager.bind();
InputManager.switchContext("carousel")

View File

@ -0,0 +1,8 @@
export interface ControllerState {
id?: number,
joystick: {
x: number,
y: number,
},
buttons: number
}

View File

@ -1,22 +0,0 @@
export interface Game {
id: number | string;
title: string;
description?: string;
playerCount: "1" | "2" | "1-2";
teamMember?: TeamMember[];
languages?: string[];
tags?: string[];
media?: string[];
thumbnail?: string;
links?: object;
metadata?: object;
executablePath: string;
}
export interface TeamMember {
id: number | string;
name: string;
role?: string;
picture?: string;
socials?: object;
}

View File

@ -1,53 +1,129 @@
import { Game } from "../models/game";
import {LoadGames} from "../../wailsjs/go/main/App";
import {models} from "../../wailsjs/go/models";
import Metadata = models.Metadata;
import Game = models.Game;
import Developer = models.Developer;
const localGames: Game[] = [
{
id: 'g1',
title: 'Neon Rush',
description: 'A fast-paced 2D platformer through glowing neon levels.',
playerCount: '1',
languages: ['English', 'French'],
tags: ['platformer', 'neon', 'funny'],
media: [
'/assets/neon-rush-1.png',
'/assets/neon-rush-2.png'
new Game({
id: "ddf1ab0c-d86e-442f-8fd8-cfe8a0dc0a52",
title: "Soul Shaper",
version: "2.0.0",
description: "Laissez votre imagination prendre forme en maniant le pouvoir de la création contre la seule chose qui vous sépare du paradis. Manipulez l'espace et le temps contre votre adversaire dans Soul Shaper!",
players: "1-1",
release: "2023-12-15",
modification: "2023-12-15",
executable: "game\\Soul Shaper.exe",
publicRepositoryLink: "https://github.com/PFE033-ConjureOS/ConjureOS-SoulShaper",
genres: "action",
developers: [
new Developer({
name: "William Gingras"
}),
new Developer({
name: "Yussef Shehadeh"
}),
new Developer({
name: "Leah Fortin"
}),
new Developer({
name: "Cameron Lamoureux"
}),
],
thumbnail: '/assets/neon-rush-thumb.png',
links: {
Website: 'https://neonrush.dev',
Itch: 'https://hyperbyte.itch.io/neonrush'
},
executablePath: "."
},
{
id: 'g2',
title: 'Ghost Bakery',
description: 'Bake spooky pastries in a haunted kitchen.',
playerCount: '1-2',
languages: ['English'],
tags: ['cooking', 'funny', 'co-op'],
media: [
'/assets/ghost-bakery-1.jpg'
thumbnailPath: "https://img.itch.zone/aW1hZ2UvMTkwMzc5MS8xMTgzNzY0Ny5wbmc=/original/r7iVIj.png",
itchLink: "https://craftelia.itch.io/gamelab2023-blood-god",
mediaPaths: [
"https://img.itch.zone/aW1hZ2UvMTkwMzc5MS8xMTgyMjc0Ni5wbmc=/original/65c%2FQT.png",
"https://img.itch.zone/aW1hZ2UvMTkwMzc5MS8xMTgyMjc0Ny5wbmc=/original/4FiVFR.png",
"https://img.itch.zone/aW1hZ2UvMTkwMzc5MS8xMTgyMjc0OC5wbmc=/original/IkUG5I.png",
"https://img.itch.zone/aW1hZ2UvMTkwMzc5MS8xMTgzNzY1My5wbmc=/original/jtOMly.png"
],
thumbnail: '/assets/ghost-bakery-thumb.jpg',
links: {
Itch: 'https://phantomforks.itch.io/ghostbakery'
logoPath: "https://img.itch.zone/aW1nLzExODI4OTQyLnBuZw==/original/0MBnt3.png",
backgroundImagePath: "https://img.itch.zone/aW1nLzExODIyNzg4LnBuZw==/original/QVGL4L.png",
collections: "Ubi Gamelab",
colorScheme: {
primary: "#66258a",
secondary: "#80f071",
ternary: "#ffffff"
},
executablePath: "."
}
}),
new Game({
id: "random-id",
title: "Froggin' Around",
version: "2.0.0",
description: "Incarnez deux grenouilles s'échappant d'un atelier magique. Travaillez ensemble et utilisez vos langues élastiques et rebondissantes pour progresser et résoudre des énigmes.",
players: "2-2",
release: "2025-04-13",
modification: "2023-05-05",
genres: "action, adventure, puzzle",
developers: [
new Developer({
name: "Jeanne Castonguay",
role: "Designer"
}),
new Developer({
name: "Mathieu Vézina",
role: "Developer",
link: "https://www.linkedin.com/in/mathieu-vezina/",
picture: "https://media.licdn.com/dms/image/v2/C4E03AQElTJL0iSscHg/profile-displayphoto-shrink_400_400/profile-displayphoto-shrink_400_400/0/1637863156486?e=1757548800&v=beta&t=oJQ1GfgqFx6dBgtIxS6GpsPp_eOYRGhVpAzmO1_ygr0"
}),
new Developer({
name: "Loïc Cyr",
role: "Developer"
}),
new Developer({
name: "Céline",
role: "Art"
}),
],
thumbnailPath: "https://img.itch.zone/aW1nLzIwNzAwNDg1LnBuZw==/original/qGDxOj.png",
itchLink: "https://jeanne444.itch.io/froggin-around",
mediaPaths: [
"https://img.itch.zone/aW1hZ2UvMzQ2ODYzOS8yMDcxMDI1Mi5wbmc=/original/owXY2q.png",
"https://img.itch.zone/aW1hZ2UvMzQ2ODYzOS8yMDcwMDgwOC5wbmc=/original/PTa96E.png",
"https://img.itch.zone/aW1hZ2UvMzQ2ODYzOS8yMDcwMDgwNy5wbmc=/original/PXw75v.png",
"https://img.itch.zone/aW1hZ2UvMzQ2ODYzOS8yMDcwMDY2OC5wbmc=/original/MwyNjV.png",
"https://img.itch.zone/aW1hZ2UvMzQ2ODYzOS8yMDcwMDgwOS5wbmc=/original/FYGa9e.png",
"https://img.itch.zone/aW1hZ2UvMzQ2ODYzOS8yMDcyNDg1Mi5naWY=/original/%2BLoLem.gif"
],
logoPath: "https://img.itch.zone/aW1hZ2UvMzQ2ODYzOS8yMDg2MDc1OC5wbmc=/original/tgccKa.png",
collections: "Ubi Gamelab",
colorScheme: {
primary: "#cf2d30",
secondary: "#b3cf43",
ternary: "#ffffff"
},
}),
];
export async function fetchGames(): Promise<Game[]> {
const source = localStorage.getItem('dataSource') || 'local';
if (source === 'local') return localGames;
// TODO games should be loaded from and started from the wails/go code
try {
const res = await fetch('https://your-api-server.com/api/games');
if (!res.ok) throw new Error('Failed to fetch games');
return await res.json();
} catch (e) {
console.error('API fetch failed, falling back to local:', e);
return localGames;
const games = await LoadGames();
for (const game of games) {
console.log(game)
}
return [...games.map(convertToNewFormat), ...localGames];
}
function convertToNewFormat(metadata: Metadata): Game {
return new Game({
id: metadata.Id,
title: metadata.Game,
description: metadata.Description,
collections: metadata.Collection,
thumbnailPath: metadata.ThumbnailPath,
mediaPaths: [metadata.ImagePath],
genres: metadata.Genres,
executable: metadata.Files,
release: metadata.Release,
modification: metadata.Modification,
version: metadata.Version,
players: metadata.Players,
publicRepositoryLink: metadata.PublicRepositoryLink,
developers: metadata.Developers.split(",").map((dev) => new Developer({
name: dev
})),
});
}

View File

@ -0,0 +1,35 @@
import { LoadImage } from "../../wailsjs/go/main/App";
export class ImageService {
static Dictionary: {[key: string]: string} = {}
public static async getImage(gameId: string, src: string): Promise<string> {
if (!src || src.startsWith("http")) {
return src;
}
const id = gameId + "\\" + src;
console.log(gameId, src, id)
if (this.Dictionary[id])
return this.Dictionary[id]
const fileBlob = await LoadImage(gameId, src);
console.log(fileBlob)
const byteCharacters = atob(fileBlob.Data as any as string);
const byteNumbers = Array.from(byteCharacters).map(c => c.charCodeAt(0));
console.log(byteCharacters, byteNumbers)
const bytes = new Uint8Array(byteNumbers);
console.log(bytes)
const blob = new Blob([bytes], {type: fileBlob.MimeType });
console.log(blob)
const url = URL.createObjectURL(blob);
console.log(url)
this.Dictionary[id] = url
console.log(this.Dictionary)
return url;
}
}

View File

@ -0,0 +1,6 @@
import { Log } from "../../wailsjs/go/main/App";
export function log(msg: any): void {
console.log(msg)
Log("[Frontend] " + msg.toString()).then();
}

View File

@ -1,5 +1,9 @@
import { defineStore } from 'pinia';
import { Game } from "../models/game";
import {models} from "../../wailsjs/go/models";
import Game = models.Game;
import { StartGame } from "../../wailsjs/go/main/App";
import { fetchGames } from '../services/game-service';
import { InputManager } from '../inputs/input-manager';
export const useAppStore = defineStore('app', {
state: () => ({
@ -9,14 +13,30 @@ export const useAppStore = defineStore('app', {
transitionDirection: 'down' as 'up' | 'down',
selectedGame: null as Game | null,
selectedGameIndex: 0,
qrLink: '' as string
qrLink: '' as string,
optionsOpen: false as boolean,
gameIsStarting: false as boolean,
showSidebar: false as boolean,
currentInputDevice: 'controller' as 'controller' | 'keyboard',
currentAvailableActions: {} as object
}),
getters: {
filteredGames(state): Game[] {
return state.games.filter(game => game.tags.includes(state.selectedTag ?? ''));
if (state.showSidebar) {
return state.games.filter(game => game.genres.split(",").includes(state.selectedTag ?? ''));
}
return state.games;
}
},
actions: {
async loadGames() {
this.games = await fetchGames();
console.log(this.games);
this.tags = [...new Set(this.games.flatMap(game => game.genres.split(",")))];
if (this.tags.length > 0) {
this.selectTag(this.tags[0])
}
},
moveGameRight() {
this.selectGame(this.selectedGameIndex + 1);
},
@ -35,18 +55,33 @@ export const useAppStore = defineStore('app', {
},
selectGame(index: number) {
const games = this.filteredGames;
if (index >= 0 && index < games.length) {
this.selectedGameIndex = index;
this.selectedGame = games[index];
}
console.log(index)
index = mod(index, games.length);
console.log(index)
this.selectedGameIndex = index;
this.selectedGame = games[index]
},
selectTag(tag: string) {
this.selectedTag = tag;
this.selectedGameIndex = 0;
this.selectedGame = this.filteredGames[0] ?? null;
this.selectGame(this.selectedGameIndex);
},
showQr(link: string) {
this.qrLink = link;
InputManager.switchContext("options");
},
async startSelectedGame() {
if (this.selectedGame && !this.gameIsStarting) {
this.gameIsStarting = true;
await StartGame(this.selectedGame.id);
this.gameIsStarting = false;
}
else {
console.log("No game selected")
}
}
}
});
function mod(n, m) {
return ((n % m) + m) % m;
}

View File

@ -1,14 +1,6 @@
@import "tailwindcss";
html {
background-color: rgba(27, 38, 54, 1);
text-align: center;
color: white;
}
body {
margin: 0;
color: white;
font-family: "Nunito", -apple-system, BlinkMacSystemFont, "Segoe UI", "Roboto",
"Oxygen", "Ubuntu", "Cantarell", "Fira Sans", "Droid Sans", "Helvetica Neue",
sans-serif;
@ -24,5 +16,6 @@ body {
#app {
height: 100vh;
text-align: center;
background-color: black;
color: white;
}

View File

@ -1,39 +0,0 @@
import { KeyContext } from "./key-context";
import { KeyboardManager } from "../keyboard-manager";
export class CarouselKeyContext extends KeyContext {
readonly name: string = "CarouselContext";
protected onKeyUp() {
super.onKeyUp();
this.store.moveTagUp();
}
protected onKeyDown() {
super.onKeyDown();
this.store.moveTagDown();
}
protected onKeyRight() {
super.onKeyRight();
this.store.moveGameRight();
}
protected onKeyLeft() {
super.onKeyLeft();
if (this.store.selectedGameIndex === 0) {
KeyboardManager.switchContext("sidebar");
}
else {
this.store.moveGameLeft();
}
}
protected onEscape() {
super.onEscape();
}
protected onEnter() {
super.onEnter();
}
}

View File

@ -1,25 +0,0 @@
import { KeyContext } from "./key-context";
export class GamePreviewKeyContext extends KeyContext {
readonly name: string = "GamePreviewKeyContext";
protected onKeyUp() {
super.onKeyUp();
}
protected onKeyDown() {
super.onKeyDown();
}
protected onKeyRight() {
super.onKeyRight();
}
protected onEnter() {
super.onEnter();
}
protected onEscape() {
super.onEscape();
}
}

View File

@ -1,17 +0,0 @@
import { CarouselKeyContext } from "./key-contexts/carousel-key-context";
import { KeyContext } from "./key-contexts/key-context";
import { SidebarKeyContext } from "./key-contexts/sidebar-key-context";
export class KeyboardManager {
private static current?: KeyContext;
static switchContext(name: 'sidebar' | 'carousel') {
console.log("Switching context to " + name);
if (name === 'sidebar') this.current = new SidebarKeyContext();
else this.current = new CarouselKeyContext();
}
static handle(event: KeyboardEvent) {
this.current?.handleKey(event);
}
}

View File

@ -0,0 +1,4 @@
export function toUpperCamelCase(str: string): string {
const [firstChar, ...otherChars] = str;
return firstChar.toUpperCase() + otherChars.join('').toLowerCase();
}

View File

@ -1,12 +0,0 @@
import { onMounted, onBeforeUnmount } from 'vue';
import { KeyboardManager } from "./keyboard-manager";
export function useKeyboardNavigation(): void {
onMounted(() => {
window.addEventListener('keydown', KeyboardManager.handle.bind(KeyboardManager));
});
onBeforeUnmount(() => {
window.removeEventListener('keydown', KeyboardManager.handle);
});
}

View File

@ -1,9 +1,14 @@
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
import {models} from '../models';
import {provider} from '../models';
export function Greet(arg1:string):Promise<string>;
export function LoadGames():Promise<Array<models.Metadata>>;
export function LoadGames():Promise<Array<provider.Game>>;
export function LoadGamesNewModel():Promise<Array<models.Game>>;
export function SelectGame(arg1:string):Promise<void>;
export function LoadImage(arg1:string,arg2:string):Promise<provider.FileBlob>;
export function Log(arg1:string):Promise<void>;
export function StartGame(arg1:string):Promise<void>;

View File

@ -2,14 +2,22 @@
// Cynhyrchwyd y ffeil hon yn awtomatig. PEIDIWCH Â MODIWL
// This file is automatically generated. DO NOT EDIT
export function Greet(arg1) {
return window['go']['main']['App']['Greet'](arg1);
}
export function LoadGames() {
return window['go']['main']['App']['LoadGames']();
}
export function SelectGame(arg1) {
return window['go']['main']['App']['SelectGame'](arg1);
export function LoadGamesNewModel() {
return window['go']['main']['App']['LoadGamesNewModel']();
}
export function LoadImage(arg1, arg2) {
return window['go']['main']['App']['LoadImage'](arg1, arg2);
}
export function Log(arg1) {
return window['go']['main']['App']['Log'](arg1);
}
export function StartGame(arg1) {
return window['go']['main']['App']['StartGame'](arg1);
}

View File

@ -1,11 +1,61 @@
export namespace provider {
export namespace models {
export class ColorScheme {
primary: string;
secondary: string;
ternary: string;
static createFrom(source: any = {}) {
return new ColorScheme(source);
}
constructor(source: any = {}) {
if ('string' === typeof source) source = JSON.parse(source);
this.primary = source["primary"];
this.secondary = source["secondary"];
this.ternary = source["ternary"];
}
}
export class Developer {
id: string;
name: string;
link: string;
picture: string;
role: string;
static createFrom(source: any = {}) {
return new Developer(source);
}
constructor(source: any = {}) {
if ('string' === typeof source) source = JSON.parse(source);
this.id = source["id"];
this.name = source["name"];
this.link = source["link"];
this.picture = source["picture"];
this.role = source["role"];
}
}
export class Game {
Title: string;
Developper: string;
Year: number;
Cartridge: string;
Description: string;
id: string;
title: string;
description: string;
version: string;
players: string;
release: string;
modification: string;
publicRepositoryLink: string;
itchLink: string;
genres: string;
collections: string;
executable: string;
thumbnailPath: string;
logoPath: string;
backgroundImagePath: string;
mediaPaths: string[];
audioPath: string;
developers: Developer[];
colorScheme: ColorScheme;
static createFrom(source: any = {}) {
return new Game(source);
@ -13,11 +63,104 @@ export namespace provider {
constructor(source: any = {}) {
if ('string' === typeof source) source = JSON.parse(source);
this.Title = source["Title"];
this.Developper = source["Developper"];
this.Year = source["Year"];
this.Cartridge = source["Cartridge"];
this.id = source["id"];
this.title = source["title"];
this.description = source["description"];
this.version = source["version"];
this.players = source["players"];
this.release = source["release"];
this.modification = source["modification"];
this.publicRepositoryLink = source["publicRepositoryLink"];
this.itchLink = source["itchLink"];
this.genres = source["genres"];
this.collections = source["collections"];
this.executable = source["executable"];
this.thumbnailPath = source["thumbnailPath"];
this.logoPath = source["logoPath"];
this.backgroundImagePath = source["backgroundImagePath"];
this.mediaPaths = source["mediaPaths"];
this.audioPath = source["audioPath"];
this.developers = this.convertValues(source["developers"], Developer);
this.colorScheme = this.convertValues(source["colorScheme"], ColorScheme);
}
convertValues(a: any, classs: any, asMap: boolean = false): any {
if (!a) {
return a;
}
if (a.slice && a.map) {
return (a as any[]).map(elem => this.convertValues(elem, classs));
} else if ("object" === typeof a) {
if (asMap) {
for (const key of Object.keys(a)) {
a[key] = new classs(a[key]);
}
return a;
}
return new classs(a);
}
return a;
}
}
export class Metadata {
Collection: string;
Launch: string;
Id: string;
Game: string;
Version: string;
Description: string;
Players: string;
ThumbnailPath: string;
ImagePath: string;
Release: string;
Modification: string;
Files: string;
PublicRepositoryLink: string;
Genres: string;
Developers: string;
static createFrom(source: any = {}) {
return new Metadata(source);
}
constructor(source: any = {}) {
if ('string' === typeof source) source = JSON.parse(source);
this.Collection = source["Collection"];
this.Launch = source["Launch"];
this.Id = source["Id"];
this.Game = source["Game"];
this.Version = source["Version"];
this.Description = source["Description"];
this.Players = source["Players"];
this.ThumbnailPath = source["ThumbnailPath"];
this.ImagePath = source["ImagePath"];
this.Release = source["Release"];
this.Modification = source["Modification"];
this.Files = source["Files"];
this.PublicRepositoryLink = source["PublicRepositoryLink"];
this.Genres = source["Genres"];
this.Developers = source["Developers"];
}
}
}
export namespace provider {
export class FileBlob {
Name: string;
MimeType: string;
Data: number[];
static createFrom(source: any = {}) {
return new FileBlob(source);
}
constructor(source: any = {}) {
if ('string' === typeof source) source = JSON.parse(source);
this.Name = source["Name"];
this.MimeType = source["MimeType"];
this.Data = source["Data"];
}
}

41
go.mod
View File

@ -1,42 +1,45 @@
module conjure-os
go 1.21
go 1.22.0
toolchain go1.23.5
require (
github.com/karalabe/hid v1.0.0
github.com/wailsapp/wails/v2 v2.9.2
gopkg.in/yaml.v3 v3.0.1
)
require (
github.com/bep/debounce v1.2.1 // indirect
github.com/go-ole/go-ole v1.2.6 // indirect
github.com/go-ole/go-ole v1.3.0 // indirect
github.com/godbus/dbus/v5 v5.1.0 // indirect
github.com/google/uuid v1.3.0 // indirect
github.com/google/uuid v1.6.0 // indirect
github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e // indirect
github.com/labstack/echo/v4 v4.10.2 // indirect
github.com/labstack/gommon v0.4.0 // indirect
github.com/leaanthony/go-ansi-parser v1.6.0 // indirect
github.com/leaanthony/gosod v1.0.3 // indirect
github.com/kr/pretty v0.3.1 // indirect
github.com/labstack/echo/v4 v4.13.3 // indirect
github.com/labstack/gommon v0.4.2 // indirect
github.com/leaanthony/go-ansi-parser v1.6.1 // indirect
github.com/leaanthony/gosod v1.0.4 // indirect
github.com/leaanthony/slicer v1.6.0 // indirect
github.com/leaanthony/u v1.1.0 // indirect
github.com/leaanthony/u v1.1.1 // indirect
github.com/mattn/go-colorable v0.1.13 // indirect
github.com/mattn/go-isatty v0.0.19 // indirect
github.com/pkg/browser v0.0.0-20210911075715-681adbf594b8 // indirect
github.com/mattn/go-isatty v0.0.20 // indirect
github.com/pkg/browser v0.0.0-20240102092130-5ac0b6a4141c // indirect
github.com/pkg/errors v0.9.1 // indirect
github.com/rivo/uniseg v0.4.4 // indirect
github.com/samber/lo v1.38.1 // indirect
github.com/tkrajina/go-reflector v0.5.6 // indirect
github.com/rivo/uniseg v0.4.7 // indirect
github.com/rogpeppe/go-internal v1.12.0 // indirect
github.com/samber/lo v1.49.1 // indirect
github.com/tkrajina/go-reflector v0.5.8 // indirect
github.com/valyala/bytebufferpool v1.0.0 // indirect
github.com/valyala/fasttemplate v1.2.2 // indirect
github.com/wailsapp/go-webview2 v1.0.16 // indirect
github.com/wailsapp/go-webview2 v1.0.19 // indirect
github.com/wailsapp/mimetype v1.4.1 // indirect
golang.org/x/crypto v0.23.0 // indirect
golang.org/x/exp v0.0.0-20230522175609-2e198f4a06a1 // indirect
golang.org/x/net v0.25.0 // indirect
golang.org/x/sys v0.20.0 // indirect
golang.org/x/text v0.15.0 // indirect
golang.org/x/crypto v0.33.0 // indirect
golang.org/x/net v0.35.0 // indirect
golang.org/x/sys v0.30.0 // indirect
golang.org/x/text v0.22.0 // indirect
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c // indirect
)
// replace github.com/wailsapp/wails/v2 v2.9.2 => /Users/tristan/go/pkg/mod

109
go.sum
View File

@ -1,95 +1,96 @@
github.com/bep/debounce v1.2.1 h1:v67fRdBA9UQu2NhLFXrSg0Brw7CexQekrBwDMM8bzeY=
github.com/bep/debounce v1.2.1/go.mod h1:H8yggRPQKLUhUoqrJC1bO2xNya7vanpDl7xR3ISbCJ0=
github.com/davecgh/go-spew v1.1.0/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/creack/pty v1.1.9/go.mod h1:oKZEueFk5CKHvIhNR5MUki03XCEU+Q6VDXinZuGJ33E=
github.com/davecgh/go-spew v1.1.1 h1:vj9j/u1bqnvCEfJOwUhtlOARqs3+rkHYY13jYWTU97c=
github.com/davecgh/go-spew v1.1.1/go.mod h1:J7Y8YcW2NihsgmVo/mv3lAwl/skON4iLHjSsI+c5H38=
github.com/go-ole/go-ole v1.2.6 h1:/Fpf6oFPoeFik9ty7siob0G6Ke8QvQEuVcuChpwXzpY=
github.com/go-ole/go-ole v1.2.6/go.mod h1:pprOEPIfldk/42T2oK7lQ4v4JSDwmV0As9GaiUsvbm0=
github.com/go-ole/go-ole v1.3.0 h1:Dt6ye7+vXGIKZ7Xtk4s6/xVdGDQynvom7xCFEdWr6uE=
github.com/go-ole/go-ole v1.3.0/go.mod h1:5LS6F96DhAwUc7C+1HLexzMXY1xGRSryjyPPKW6zv78=
github.com/godbus/dbus/v5 v5.1.0 h1:4KLkAxT3aOY8Li4FRJe/KvhoNFFxo0m6fNuFUO8QJUk=
github.com/godbus/dbus/v5 v5.1.0/go.mod h1:xhWf0FNVPg57R7Z0UbKHbJfkEywrmjJnf7w5xrFpKfA=
github.com/google/uuid v1.3.0 h1:t6JiXgmwXMjEs8VusXIJk2BXHsn+wx8BZdTaoZ5fu7I=
github.com/google/uuid v1.3.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/google/uuid v1.6.0 h1:NIvaJDMOsjHA8n1jAhLSgzrAzy1Hgr+hNrb57e+94F0=
github.com/google/uuid v1.6.0/go.mod h1:TIyPZe4MgqvfeYDBFedMoGGpEw/LqOeaOT+nhxU+yHo=
github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e h1:Q3+PugElBCf4PFpxhErSzU3/PY5sFL5Z6rfv4AbGAck=
github.com/jchv/go-winloader v0.0.0-20210711035445-715c2860da7e/go.mod h1:alcuEEnZsY1WQsagKhZDsoPCRoOijYqhZvPwLG0kzVs=
github.com/labstack/echo/v4 v4.10.2 h1:n1jAhnq/elIFTHr1EYpiYtyKgx4RW9ccVgkqByZaN2M=
github.com/labstack/echo/v4 v4.10.2/go.mod h1:OEyqf2//K1DFdE57vw2DRgWY0M7s65IVQO2FzvI4J5k=
github.com/labstack/gommon v0.4.0 h1:y7cvthEAEbU0yHOf4axH8ZG2NH8knB9iNSoTO8dyIk8=
github.com/labstack/gommon v0.4.0/go.mod h1:uW6kP17uPlLJsD3ijUYn3/M5bAxtlZhMI6m3MFxTMTM=
github.com/karalabe/hid v1.0.0 h1:+/CIMNXhSU/zIJgnIvBD2nKHxS/bnRHhhs9xBryLpPo=
github.com/karalabe/hid v1.0.0/go.mod h1:Vr51f8rUOLYrfrWDFlV12GGQgM5AT8sVh+2fY4MPeu8=
github.com/kr/pretty v0.2.1/go.mod h1:ipq/a2n7PKx3OHsz4KJII5eveXtPO4qwEXGdVfWzfnI=
github.com/kr/pretty v0.3.1 h1:flRD4NNwYAUpkphVc1HcthR4KEIFJ65n8Mw5qdRn3LE=
github.com/kr/pretty v0.3.1/go.mod h1:hoEshYVHaxMs3cyo3Yncou5ZscifuDolrwPKZanG3xk=
github.com/kr/pty v1.1.1/go.mod h1:pFQYn66WHrOpPYNljwOMqo10TkYh1fy3cYio2l3bCsQ=
github.com/kr/text v0.1.0/go.mod h1:4Jbv+DJW3UT/LiOwJeYQe1efqtUx/iVham/4vfdArNI=
github.com/kr/text v0.2.0 h1:5Nx0Ya0ZqY2ygV366QzturHI13Jq95ApcVaJBhpS+AY=
github.com/kr/text v0.2.0/go.mod h1:eLer722TekiGuMkidMxC/pM04lWEeraHUUmBw8l2grE=
github.com/labstack/echo/v4 v4.13.3 h1:pwhpCPrTl5qry5HRdM5FwdXnhXSLSY+WE+YQSeCaafY=
github.com/labstack/echo/v4 v4.13.3/go.mod h1:o90YNEeQWjDozo584l7AwhJMHN0bOC4tAfg+Xox9q5g=
github.com/labstack/gommon v0.4.2 h1:F8qTUNXgG1+6WQmqoUWnz8WiEU60mXVVw0P4ht1WRA0=
github.com/labstack/gommon v0.4.2/go.mod h1:QlUFxVM+SNXhDL/Z7YhocGIBYOiwB0mXm1+1bAPHPyU=
github.com/leaanthony/debme v1.2.1 h1:9Tgwf+kjcrbMQ4WnPcEIUcQuIZYqdWftzZkBr+i/oOc=
github.com/leaanthony/debme v1.2.1/go.mod h1:3V+sCm5tYAgQymvSOfYQ5Xx2JCr+OXiD9Jkw3otUjiA=
github.com/leaanthony/go-ansi-parser v1.6.0 h1:T8TuMhFB6TUMIUm0oRrSbgJudTFw9csT3ZK09w0t4Pg=
github.com/leaanthony/go-ansi-parser v1.6.0/go.mod h1:+vva/2y4alzVmmIEpk9QDhA7vLC5zKDTRwfZGOp3IWU=
github.com/leaanthony/gosod v1.0.3 h1:Fnt+/B6NjQOVuCWOKYRREZnjGyvg+mEhd1nkkA04aTQ=
github.com/leaanthony/gosod v1.0.3/go.mod h1:BJ2J+oHsQIyIQpnLPjnqFGTMnOZXDbvWtRCSG7jGxs4=
github.com/leaanthony/slicer v1.5.0/go.mod h1:FwrApmf8gOrpzEWM2J/9Lh79tyq8KTX5AzRtwV7m4AY=
github.com/leaanthony/go-ansi-parser v1.6.1 h1:xd8bzARK3dErqkPFtoF9F3/HgN8UQk0ed1YDKpEz01A=
github.com/leaanthony/go-ansi-parser v1.6.1/go.mod h1:+vva/2y4alzVmmIEpk9QDhA7vLC5zKDTRwfZGOp3IWU=
github.com/leaanthony/gosod v1.0.4 h1:YLAbVyd591MRffDgxUOU1NwLhT9T1/YiwjKZpkNFeaI=
github.com/leaanthony/gosod v1.0.4/go.mod h1:GKuIL0zzPj3O1SdWQOdgURSuhkF+Urizzxh26t9f1cw=
github.com/leaanthony/slicer v1.6.0 h1:1RFP5uiPJvT93TAHi+ipd3NACobkW53yUiBqZheE/Js=
github.com/leaanthony/slicer v1.6.0/go.mod h1:o/Iz29g7LN0GqH3aMjWAe90381nyZlDNquK+mtH2Fj8=
github.com/leaanthony/u v1.1.0 h1:2n0d2BwPVXSUq5yhe8lJPHdxevE2qK5G99PMStMZMaI=
github.com/leaanthony/u v1.1.0/go.mod h1:9+o6hejoRljvZ3BzdYlVL0JYCwtnAsVuN9pVTQcaRfI=
github.com/matryer/is v1.4.0 h1:sosSmIWwkYITGrxZ25ULNDeKiMNzFSr4V/eqBQP0PeE=
github.com/leaanthony/u v1.1.1 h1:TUFjwDGlNX+WuwVEzDqQwC2lOv0P4uhTQw7CMFdiK7M=
github.com/leaanthony/u v1.1.1/go.mod h1:9+o6hejoRljvZ3BzdYlVL0JYCwtnAsVuN9pVTQcaRfI=
github.com/matryer/is v1.4.0/go.mod h1:8I/i5uYgLzgsgEloJE1U6xx5HkBQpAZvepWuujKwMRU=
github.com/mattn/go-colorable v0.1.11/go.mod h1:u5H1YNBxpqRaxsYJYSkiCWKzEfiAb1Gb520KVy5xxl4=
github.com/matryer/is v1.4.1 h1:55ehd8zaGABKLXQUe2awZ99BD/PTc2ls+KV/dXphgEQ=
github.com/matryer/is v1.4.1/go.mod h1:8I/i5uYgLzgsgEloJE1U6xx5HkBQpAZvepWuujKwMRU=
github.com/mattn/go-colorable v0.1.13 h1:fFA4WZxdEF4tXPZVKMLwD8oUnCTTo08duU7wxecdEvA=
github.com/mattn/go-colorable v0.1.13/go.mod h1:7S9/ev0klgBDR4GtXTXX8a3vIGJpMovkB8vQcUbaXHg=
github.com/mattn/go-isatty v0.0.14/go.mod h1:7GGIvUiUoEMVVmxf/4nioHXj79iQHKdU27kJ6hsGG94=
github.com/mattn/go-isatty v0.0.16/go.mod h1:kYGgaQfpe5nmfYZH+SKPsOc2e4SrIfOl2e/yFXSvRLM=
github.com/mattn/go-isatty v0.0.19 h1:JITubQf0MOLdlGRuRq+jtsDlekdYPia9ZFsB8h/APPA=
github.com/mattn/go-isatty v0.0.19/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
github.com/pkg/browser v0.0.0-20210911075715-681adbf594b8 h1:KoWmjvw+nsYOo29YJK9vDA65RGE3NrOnUtO7a+RF9HU=
github.com/pkg/browser v0.0.0-20210911075715-681adbf594b8/go.mod h1:HKlIX3XHQyzLZPlr7++PzdhaXEj94dEiJgZDTsxEqUI=
github.com/mattn/go-isatty v0.0.20 h1:xfD0iDuEKnDkl03q4limB+vH+GxLEtL/jb4xVJSWWEY=
github.com/mattn/go-isatty v0.0.20/go.mod h1:W+V8PltTTMOvKvAeJH7IuucS94S2C6jfK/D7dTCTo3Y=
github.com/pkg/browser v0.0.0-20240102092130-5ac0b6a4141c h1:+mdjkGKdHQG3305AYmdv1U2eRNDiU2ErMBj1gwrq8eQ=
github.com/pkg/browser v0.0.0-20240102092130-5ac0b6a4141c/go.mod h1:7rwL4CYBLnjLxUqIJNnCWiEdr3bn6IUYi15bNlnbCCU=
github.com/pkg/diff v0.0.0-20210226163009-20ebb0f2a09e/go.mod h1:pJLUxLENpZxwdsKMEsNbx1VGcRFpLqf3715MtcvvzbA=
github.com/pkg/errors v0.9.1 h1:FEBLx1zS214owpjy7qsBeixbURkuhQAwrK5UwLGTwt4=
github.com/pkg/errors v0.9.1/go.mod h1:bwawxfHBFNV+L2hUp1rHADufV3IMtnDRdf1r5NINEl0=
github.com/pmezard/go-difflib v1.0.0 h1:4DBwDE0NGyQoBHbLQYPwSUPoCMWR5BEzIk/f1lZbAQM=
github.com/pmezard/go-difflib v1.0.0/go.mod h1:iKH77koFhYxTK1pcRnkKkqfTogsbg7gZNVY4sRDYZ/4=
github.com/rivo/uniseg v0.2.0/go.mod h1:J6wj4VEh+S6ZtnVlnTBMWIodfgj8LQOQFoIToxlJtxc=
github.com/rivo/uniseg v0.4.4 h1:8TfxU8dW6PdqD27gjM8MVNuicgxIjxpm4K7x4jp8sis=
github.com/rivo/uniseg v0.4.4/go.mod h1:FN3SvrM+Zdj16jyLfmOkMNblXMcoc8DfTHruCPUcx88=
github.com/samber/lo v1.38.1 h1:j2XEAqXKb09Am4ebOg31SpvzUTTs6EN3VfgeLUhPdXM=
github.com/samber/lo v1.38.1/go.mod h1:+m/ZKRl6ClXCE2Lgf3MsQlWfh4bn1bz6CXEOxnEXnEA=
github.com/stretchr/objx v0.1.0/go.mod h1:HFkY916IF+rwdDfMAkV7OtwuqBVzrE8GR6GFx+wExME=
github.com/stretchr/testify v1.7.0/go.mod h1:6Fq8oRcR53rry900zMqJjRRixrwX3KX962/h/Wwjteg=
github.com/stretchr/testify v1.8.4 h1:CcVxjf3Q8PM0mHUKJCdn+eZZtm5yQwehR5yeSVQQcUk=
github.com/stretchr/testify v1.8.4/go.mod h1:sz/lmYIOXD/1dqDmKjjqLyZ2RngseejIcXlSw2iwfAo=
github.com/tkrajina/go-reflector v0.5.6 h1:hKQ0gyocG7vgMD2M3dRlYN6WBBOmdoOzJ6njQSepKdE=
github.com/tkrajina/go-reflector v0.5.6/go.mod h1:ECbqLgccecY5kPmPmXg1MrHW585yMcDkVl6IvJe64T4=
github.com/rivo/uniseg v0.4.7 h1:WUdvkW8uEhrYfLC4ZzdpI2ztxP1I582+49Oc5Mq64VQ=
github.com/rivo/uniseg v0.4.7/go.mod h1:FN3SvrM+Zdj16jyLfmOkMNblXMcoc8DfTHruCPUcx88=
github.com/rogpeppe/go-internal v1.9.0/go.mod h1:WtVeX8xhTBvf0smdhujwtBcq4Qrzq/fJaraNFVN+nFs=
github.com/rogpeppe/go-internal v1.12.0 h1:exVL4IDcn6na9z1rAb56Vxr+CgyK3nn3O+epU5NdKM8=
github.com/rogpeppe/go-internal v1.12.0/go.mod h1:E+RYuTGaKKdloAfM02xzb0FW3Paa99yedzYV+kq4uf4=
github.com/samber/lo v1.49.1 h1:4BIFyVfuQSEpluc7Fua+j1NolZHiEHEpaSEKdsH0tew=
github.com/samber/lo v1.49.1/go.mod h1:dO6KHFzUKXgP8LDhU0oI8d2hekjXnGOu0DB8Jecxd6o=
github.com/stretchr/testify v1.10.0 h1:Xv5erBjTwe/5IxqUQTdXv5kgmIvbHo3QQyRwhJsOfJA=
github.com/stretchr/testify v1.10.0/go.mod h1:r2ic/lqez/lEtzL7wO/rwa5dbSLXVDPFyf8C91i36aY=
github.com/tkrajina/go-reflector v0.5.8 h1:yPADHrwmUbMq4RGEyaOUpz2H90sRsETNVpjzo3DLVQQ=
github.com/tkrajina/go-reflector v0.5.8/go.mod h1:ECbqLgccecY5kPmPmXg1MrHW585yMcDkVl6IvJe64T4=
github.com/valyala/bytebufferpool v1.0.0 h1:GqA5TC/0021Y/b9FG4Oi9Mr3q7XYx6KllzawFIhcdPw=
github.com/valyala/bytebufferpool v1.0.0/go.mod h1:6bBcMArwyJ5K/AmCkWv1jt77kVWyCJ6HpOuEn7z0Csc=
github.com/valyala/fasttemplate v1.2.1/go.mod h1:KHLXt3tVN2HBp8eijSv/kGJopbvo7S+qRAEEKiv+SiQ=
github.com/valyala/fasttemplate v1.2.2 h1:lxLXG0uE3Qnshl9QyaK6XJxMXlQZELvChBOCmQD0Loo=
github.com/valyala/fasttemplate v1.2.2/go.mod h1:KHLXt3tVN2HBp8eijSv/kGJopbvo7S+qRAEEKiv+SiQ=
github.com/wailsapp/go-webview2 v1.0.16 h1:wffnvnkkLvhRex/aOrA3R7FP7rkvOqL/bir1br7BekU=
github.com/wailsapp/go-webview2 v1.0.16/go.mod h1:Uk2BePfCRzttBBjFrBmqKGJd41P6QIHeV9kTgIeOZNo=
github.com/wailsapp/go-webview2 v1.0.19 h1:7U3QcDj1PrBPaxJNCui2k1SkWml+Q5kvFUFyTImA6NU=
github.com/wailsapp/go-webview2 v1.0.19/go.mod h1:qJmWAmAmaniuKGZPWwne+uor3AHMB5PFhqiK0Bbj8kc=
github.com/wailsapp/mimetype v1.4.1 h1:pQN9ycO7uo4vsUUuPeHEYoUkLVkaRntMnHJxVwYhwHs=
github.com/wailsapp/mimetype v1.4.1/go.mod h1:9aV5k31bBOv5z6u+QP8TltzvNGJPmNJD4XlAL3U+j3o=
github.com/wailsapp/wails/v2 v2.9.2 h1:Xb5YRTos1w5N7DTMyYegWaGukCP2fIaX9WF21kPPF2k=
github.com/wailsapp/wails/v2 v2.9.2/go.mod h1:uehvlCwJSFcBq7rMCGfk4rxca67QQGsbg5Nm4m9UnBs=
golang.org/x/crypto v0.23.0 h1:dIJU/v2J8Mdglj/8rJ6UUOM3Zc9zLZxVZwwxMooUSAI=
golang.org/x/crypto v0.23.0/go.mod h1:CKFgDieR+mRhux2Lsu27y0fO304Db0wZe70UKqHu0v8=
golang.org/x/exp v0.0.0-20230522175609-2e198f4a06a1 h1:k/i9J1pBpvlfR+9QsetwPyERsqu1GIbi967PQMq3Ivc=
golang.org/x/exp v0.0.0-20230522175609-2e198f4a06a1/go.mod h1:V1LtkGg67GoY2N1AnLN78QLrzxkLyJw7RJb1gzOOz9w=
golang.org/x/crypto v0.33.0 h1:IOBPskki6Lysi0lo9qQvbxiQ+FvsCC/YWOecCHAixus=
golang.org/x/crypto v0.33.0/go.mod h1:bVdXmD7IV/4GdElGPozy6U7lWdRXA4qyRVGJV57uQ5M=
golang.org/x/net v0.0.0-20210505024714-0287a6fb4125/go.mod h1:9nx3DQGgdP8bBQD5qxJ1jj9UTztislL4KSBs9R2vV5Y=
golang.org/x/net v0.25.0 h1:d/OCCoBEUq33pjydKrGQhw7IlUPI2Oylr+8qLx49kac=
golang.org/x/net v0.25.0/go.mod h1:JkAGAh7GEvH74S6FOH42FLoXpXbE/aqXSrIQjXgsiwM=
golang.org/x/sys v0.0.0-20190916202348-b4ddaad3f8a3/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/net v0.35.0 h1:T5GQRQb2y08kTAByq9L4/bz8cipCdA8FbRTXewonqY8=
golang.org/x/net v0.35.0/go.mod h1:EglIi67kWsHKlRzzVMUD93VMSWGFOMSZgxFjparz1Qk=
golang.org/x/sys v0.0.0-20200810151505-1b9f1253b3ed/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20201119102817-f84b799fce68/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210423082822-04245dca01da/go.mod h1:h1NjWce9XRLGQEsW7wpKNCjG9DtNlClVuFLEZdDNbEs=
golang.org/x/sys v0.0.0-20210616045830-e2b7044e8c71/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20210630005230-0f9fa26af87c/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20210927094055-39ccf1dd6fa6/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20211103235746-7861aae1554b/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.0.0-20220811171246-fbc7d0a398ab/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.1.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.6.0/go.mod h1:oPkhp1MJrh7nUepCBck5+mAzfO9JrbApNNgaTdGDITg=
golang.org/x/sys v0.20.0 h1:Od9JTbYCk261bKm4M/mw7AklTlFYIa0bIp9BgSm1S8Y=
golang.org/x/sys v0.20.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
golang.org/x/sys v0.30.0 h1:QjkSwP/36a20jFYWkSue1YwXzLmsV5Gfq7Eiy72C1uc=
golang.org/x/sys v0.30.0/go.mod h1:/VUhepiaJMQUp4+oa/7Zr1D23ma6VTLIYjOOTFZPUcA=
golang.org/x/term v0.0.0-20201126162022-7de9c90e9dd1/go.mod h1:bj7SfCRtBDWHUb9snDiAeCFNEtKQo2Wmx5Cou7ajbmo=
golang.org/x/text v0.3.6/go.mod h1:5Zoc/QRtKVWzQhOtBMvqHzDpF6irO9z98xDceosuGiQ=
golang.org/x/text v0.15.0 h1:h1V/4gjBv8v9cjcR6+AR5+/cIYK5N/WAgiv4xlsEtAk=
golang.org/x/text v0.15.0/go.mod h1:18ZOQIKpY8NJVqYksKHtTdi31H5itFRjB5/qKTNYzSU=
golang.org/x/text v0.22.0 h1:bofq7m3/HAFvbF51jz3Q9wLg3jkvSPuiZu/pD1XwgtM=
golang.org/x/text v0.22.0/go.mod h1:YRoo4H8PVmsu+E3Ou7cqLVH8oXWIHVoX0jqUWALQhfY=
golang.org/x/tools v0.0.0-20180917221912-90fa682c2a6e/go.mod h1:n7NCudcB/nEzxVGmLbDWY5pfWTLqBcC2KZ6jyYvM4mQ=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405 h1:yhCVgyC4o1eVCa2tZl7eS0r+SDo693bJlVdllGtEeKM=
gopkg.in/check.v1 v0.0.0-20161208181325-20d25e280405/go.mod h1:Co6ibVJAznAaIkqp8huTwlJQCZ016jof/cbN4VW5Yz0=
gopkg.in/yaml.v3 v3.0.0-20200313102051-9f266ea9e77c/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
gopkg.in/yaml.v3 v3.0.0-20210107192922-496545a6307b/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c h1:Hei/4ADfdWqJk1ZMxUNpqntNwaWcugrBjAiHlqqRiVk=
gopkg.in/check.v1 v1.0.0-20201130134442-10cb98267c6c/go.mod h1:JHkPIbrfpd72SG/EVd6muEfDQjcINNoR0C8j2r3qZ4Q=
gopkg.in/yaml.v3 v3.0.1 h1:fxVm/GzAzEWqLHuvctI91KS9hhNmmWOoWu0XTYJS7CA=
gopkg.in/yaml.v3 v3.0.1/go.mod h1:K4uyk7z7BCEPqu6E+C64Yfv1cQ7kz7rIZviUmN+EgEM=

48
lib/config/config.go Normal file
View File

@ -0,0 +1,48 @@
package config
import (
"os"
"path/filepath"
"runtime"
)
const conjureDirectoryName = "conjure"
const conjureOsDirectoryName = "conjure-os"
const conjureOsGameDirectoryName = "conj"
const conjureOsLogsDirectoryName = "logs"
const conjureOsConfigFileName = "config.json"
type AppConfig struct {
}
func GetDefaultConjureOsDirectory() string {
configDir, err := os.UserConfigDir()
if err != nil {
panic(err)
}
cacheDir, err := os.UserCacheDir()
if err != nil {
panic(err)
}
switch runtime.GOOS {
// I want the data to be store in LocalAppData not RoamingAppData
case "windows":
return filepath.Join(cacheDir, conjureDirectoryName, conjureOsDirectoryName)
case "darwin":
case "linux":
return filepath.Join(configDir, conjureDirectoryName, conjureOsDirectoryName)
default:
panic("Unsupported platform")
}
return ""
}
func GetDefaultConjureGamesDirectory() string {
return filepath.Join(GetDefaultConjureOsDirectory(), conjureOsGameDirectoryName)
}
func init() {
}

View File

@ -1,10 +1,9 @@
package inputs
import (
"encoding/binary"
"fmt"
"os"
"time"
"github.com/karalabe/hid"
)
type JoystickEvent struct {
@ -20,30 +19,136 @@ const (
JS_EVENT_INIT = 0x80 // Initial state of device
)
func Start() {
// Open the joystick device file
file, err := os.Open("/dev/input/js0")
type Controller struct {
Device *hid.Device
}
func (c *Controller) ReadState(buf []byte) (*ControllerState, error) {
_, err := c.Device.Read(buf)
if err != nil {
fmt.Println("Error opening joystick:", err)
return nil, err
}
x := buf[0] // Horizontal axis (0255)
y := buf[1] // Vertical axis (0255)
buttons := buf[6] // Buttons as bitfield
state := ControllerState{
Joystick: Vec2B{x, y},
Buttons: buttons,
}
return &state, nil
}
type Vec2B struct {
X byte `json:"x"`
Y byte `json:"y"`
}
type ControllerState struct {
Id int `json:"id"`
Joystick Vec2B `json:"joystick"`
Buttons byte `json:"buttons"`
}
type ConjureControllerButton int
const (
ButtonPower ConjureControllerButton = iota //0
ButtonStart
Button1
Button2
Button3
ButtonA
ButtonB
ButtonC // 7
)
var ConjureControllerButtons = []ConjureControllerButton{
ButtonStart,
ButtonPower,
Button1,
Button2,
Button3,
ButtonA,
ButtonB,
ButtonC,
}
func (s ConjureControllerButton) String() string {
switch s {
case ButtonA:
return "ButtonA"
case ButtonB:
return "ButtonB"
case ButtonC:
return "ButtonC"
case Button1:
return "Button1"
case Button2:
return "Button2"
case Button3:
return "Button3"
case ButtonStart:
return "ButtonStart"
case ButtonPower:
return "ButtonPower"
default:
return "Unknown"
}
}
func Start(onStateChange func(ControllerState)) {
fmt.Println("Opening devices")
const vendorID = 0x0079
const productID = 0x0006
devices := hid.Enumerate(vendorID, productID)
if len(devices) == 0 {
fmt.Printf("Device with VID:PID %04X:%04X not found\n", vendorID, productID)
return
}
defer file.Close()
// Continuously read joystick events
for {
var e JoystickEvent
err := binary.Read(file, binary.LittleEndian, &e)
if err != nil {
fmt.Println("Error reading joystick event:", err)
return
}
for i, d := range devices {
fmt.Printf("Found device %d: %s - VID:%04X PID:%04X\n", i, d.Product, d.VendorID, d.ProductID)
// Handle the event
handleJoystickEvent(e)
go func(i int, d hid.DeviceInfo) {
device, err := d.Open()
if err != nil {
fmt.Printf("Failed to open device %d: %v\n", i, err)
return
}
defer device.Close()
// Sleep to avoid flooding output
time.Sleep(10 * time.Millisecond)
controller := Controller{Device: device}
buf := make([]byte, 32)
fmt.Printf("Reading data from device %d... Press Ctrl+C to exit\n", i)
for {
state, err := controller.ReadState(buf)
if err != nil {
fmt.Printf("Read error on device %d: %v\n", i, err)
return
}
state.Id = i
// TODO Samuel please fix help me
if (state.Buttons != 0 || state.Joystick.X != 127 || state.Joystick.Y != 127) && !(state.Id == 1 && state.Buttons == 128 && state.Joystick.X == 127 && state.Joystick.Y == 127) {
// fmt.Printf("Id: %d - %d buttons ", state.Id, state.Buttons)
onStateChange(*state)
}
}
}(i, d)
}
// Prevent the function from exiting
select {}
}
// handleJoystickEvent processes joystick events.

55
lib/models/game.go Normal file
View File

@ -0,0 +1,55 @@
package models
type Metadata struct {
Collection string
Launch string
Id string
Game string
Version string
Description string
Players string
ThumbnailPath string `yaml:"thumbnailPath"`
ImagePath string `yaml:"imagePath"`
Release string
Modification string
Files string
PublicRepositoryLink string `yaml:"publicRepositoryLink"`
Genres string
Developers string
}
type Game struct {
Id string `json:"id"`
Title string `json:"title"`
Description string `json:"description"`
Version string `json:"version"`
Players string `json:"players"`
Release string `json:"release"`
Modification string `json:"modification"`
PublicRepositoryLink string `json:"publicRepositoryLink"`
ItchLink string `json:"itchLink"`
Genres string `json:"genres"`
Collections string `json:"collections"`
Executable string `json:"executable"`
ThumbnailPath string `json:"thumbnailPath"`
LogoPath string `json:"logoPath"`
BackgroundImagePath string `json:"backgroundImagePath"`
MediaPaths []string `json:"mediaPaths"`
AudioPath string `json:"audioPath"`
Developers []Developer `json:"developers"`
ColorScheme ColorScheme `json:"colorScheme"`
}
type Developer struct {
Id string `json:"id"`
Name string `json:"name"`
Link string `json:"link"`
Picture string `json:"picture"`
Role string `json:"role"`
}
type ColorScheme struct {
Primary string `json:"primary"`
Secondary string `json:"secondary"`
Ternary string `json:"ternary"`
}

View File

@ -0,0 +1,53 @@
package provider
import (
"conjure-os/lib/config"
"mime"
"net/http"
"os"
"path/filepath"
)
func LoadImage(gameId string, imageSrc string) *FileBlob {
imagePath := filepath.Join(config.GetDefaultConjureGamesDirectory(), gameId, imageSrc)
blob, err := GetFileBlob(imagePath)
if err != nil {
return nil
}
return blob
}
type FileBlob struct {
Name string
MimeType string
Data []byte
}
func GetFileBlob(path string) (*FileBlob, error) {
data, err := os.ReadFile(path)
if err != nil {
return nil, err
}
// Try to guess MIME type from content
mimeType := http.DetectContentType(data)
// Fallback to extension-based detection
if mimeType == "application/octet-stream" {
ext := filepath.Ext(path)
if ext != "" {
if t := mime.TypeByExtension(ext); t != "" {
mimeType = t
}
}
}
name := filepath.Base(path)
return &FileBlob{
Name: name,
MimeType: mimeType,
Data: data,
}, nil
}

View File

@ -1,34 +1,28 @@
package provider
import (
"archive/zip"
"conjure-os/lib/config"
"conjure-os/lib/models"
"encoding/json"
"fmt"
"io/fs"
"io"
"log"
"net/http"
"net/url"
"os"
"path/filepath"
"strings"
"gopkg.in/yaml.v3"
)
type Game struct {
Title string
Developper string
Year int
Cartridge string
Description string
}
var token string
const game_path = "/Users/tristan/Downloads/conjure-os"
func Update() {
requestURL := fmt.Sprintf("http://localhost:%d", 8080)
login(requestURL)
allGames(requestURL)
//requestURL := fmt.Sprintf("http://localhost:%d", 8080)
//login(requestURL)
//allGames(requestURL)
}
type AuthResponse struct {
@ -63,55 +57,205 @@ func allGames(requestURL string) {
fmt.Printf("client: status code: %d\n", res.StatusCode)
}
func ObtainConjureGameInfo() []Game {
entries, err := os.ReadDir(game_path)
func GetOrSetEnvKey(key string, defaultValue string) string {
value, exist := os.LookupEnv(key)
if exist {
return value
}
err := os.Setenv(key, defaultValue)
if err != nil {
log.Println(err)
}
return defaultValue
}
func extractZipToSiblingFolder(zipPath string) error {
// Determine destination folder name (same name as zip file, without .zip)
zipBase := strings.TrimSuffix(filepath.Base(zipPath), ".conj")
zipBase = strings.TrimSuffix(filepath.Base(zipBase), ".zip")
destDir := filepath.Join(filepath.Dir(zipPath), zipBase)
// Delete destination folder if it exists
if _, err := os.Stat(destDir); err == nil {
err = os.RemoveAll(destDir)
if err != nil {
return fmt.Errorf("failed to remove existing folder: %v", err)
}
}
// Open the zip archive
r, err := zip.OpenReader(zipPath)
if err != nil {
return err
}
defer r.Close()
// Create the destination directory
err = os.MkdirAll(destDir, os.ModePerm)
if err != nil {
return err
}
for _, f := range r.File {
destPath := filepath.Join(destDir, f.Name)
// ZipSlip protection
if !strings.HasPrefix(destPath, filepath.Clean(destDir)+string(os.PathSeparator)) {
return fmt.Errorf("illegal file path: %s", destPath)
}
if f.FileInfo().IsDir() {
if err := os.MkdirAll(destPath, os.ModePerm); err != nil {
return err
}
continue
}
// Ensure parent directories exist
if err := os.MkdirAll(filepath.Dir(destPath), os.ModePerm); err != nil {
return err
}
// Create and copy the file
srcFile, err := f.Open()
if err != nil {
return err
}
defer srcFile.Close()
dstFile, err := os.OpenFile(destPath, os.O_WRONLY|os.O_CREATE|os.O_TRUNC, f.Mode())
if err != nil {
return err
}
defer dstFile.Close()
if _, err := io.Copy(dstFile, srcFile); err != nil {
return err
}
}
return nil
}
func extractZipsInFolder(folder string) error {
entries, err := os.ReadDir(folder)
if err != nil {
return fmt.Errorf("reading directory failed: %w", err)
}
for _, entry := range entries {
if entry.IsDir() {
continue
}
if strings.HasSuffix(strings.ToLower(entry.Name()), ".zip") {
zipPath := filepath.Join(folder, entry.Name())
fmt.Println("Extracting:", zipPath)
if err := extractZipToSiblingFolder(zipPath); err != nil {
return fmt.Errorf("failed to extract %s: %w", zipPath, err)
}
}
}
return nil
}
func ExtractGame(game models.Metadata) string {
info, err := os.Stat(filepath.Join(config.GetDefaultConjureGamesDirectory(), game.Id))
if err != nil || !info.IsDir() {
gamePath := filepath.Join(config.GetDefaultConjureGamesDirectory(), fmt.Sprintf("%s.conj", game.Id))
err = extractZipToSiblingFolder(gamePath)
check(err)
}
gamePath := filepath.Join(config.GetDefaultConjureGamesDirectory(), game.Id)
_, err = os.Stat(filepath.Join(gamePath, game.Files))
if err == nil {
return filepath.Join(gamePath, game.Files)
}
err = extractZipsInFolder(gamePath)
check(err)
gamePath = filepath.Join(gamePath, game.Files)
return gamePath
}
func GetConjureGameInfo() []models.Metadata {
gamePath := config.GetDefaultConjureGamesDirectory()
fmt.Println("Loading games....")
fmt.Println(gamePath)
entries, err := os.ReadDir(gamePath)
if err != nil {
log.Fatal(err)
}
games := []Game{}
var games []models.Metadata
for _, e := range entries {
if e.IsDir() {
newGames := readFolder(e, game_path)
games = append(newGames, games...)
continue
} else if filepath.Ext(e.Name()) == ".conj" {
conjPath := filepath.Join(gamePath, e.Name())
conjBase := strings.TrimSuffix(conjPath, ".conj")
// Check if the destination folder already exists
if _, err := os.Stat(conjBase); os.IsNotExist(err) {
err = extractZipToSiblingFolder(conjPath)
check(err)
}
// Now read metadata from the extracted directory
entries, err := os.ReadDir(conjBase)
check(err)
fmt.Println("Contents of", conjPath)
for _, f := range entries {
if f.Name() == "metadata.txt" {
rc, err := os.Open(filepath.Join(conjBase, f.Name()))
check(err)
defer rc.Close()
fmt.Println("Contents of metadata.txt:")
metadata, err := io.ReadAll(rc)
check(err)
game := parseGameInfo([]byte(escapeBackslashes(string(metadata))))
fmt.Println(game.ThumbnailPath)
games = append(games, game)
}
}
}
}
if len(games) > 0 {
fmt.Println("Found Conjure Games: " + string(len(games)))
fmt.Println("Found Conjure Games:", len(games))
} else {
fmt.Println("No Conjure games Found")
}
return games
}
func readFolder(entry fs.DirEntry, path string) []Game {
newPath := path + "/" + entry.Name()
entries, err := os.ReadDir(newPath)
check(err)
games := []Game{}
for _, e := range entries {
if e.IsDir() {
games = append(games, readFolder(e, newPath)...)
} else {
filenamesplit := strings.Split(e.Name(), ".")
if filenamesplit[1] == "conf" && filenamesplit[2] == "yml" {
game := parseGameInfoFromFile(newPath + "/" + e.Name())
games = append(games, game)
}
}
}
return games
// Function to escape backslashes in the YAML string
func escapeBackslashes(input string) string {
// Replace every single backslash with double backslashes
return strings.ReplaceAll(input, `\`, `\\`)
}
func parseGameInfoFromFile(path string) Game {
data, err := os.ReadFile(path)
check(err)
game := Game{}
err = yaml.Unmarshal(data, &game)
// Helper to print tree-like structure
func printIndentedPath(path string) {
parts := strings.Split(path, "/")
for i, part := range parts {
if part == "" {
continue
}
fmt.Print(strings.Repeat(" ", i))
fmt.Println(part)
}
}
func parseGameInfo(data []byte) models.Metadata {
game := models.Metadata{}
err := yaml.Unmarshal(data, &game)
check(err)
return game
}

38
main.go
View File

@ -2,6 +2,10 @@ package main
import (
"embed"
"fmt"
"net/http"
"os"
"strings"
"github.com/wailsapp/wails/v2"
"github.com/wailsapp/wails/v2/pkg/options"
@ -11,20 +15,42 @@ import (
//go:embed all:frontend/dist
var assets embed.FS
type FileLoader struct {
http.Handler
}
func NewFileLoader() *FileLoader {
return &FileLoader{}
}
func (h *FileLoader) ServeHTTP(res http.ResponseWriter, req *http.Request) {
var err error
requestedFilename := strings.TrimPrefix(req.URL.Path, "/")
println("Requesting file:", requestedFilename)
fileData, err := os.ReadFile(requestedFilename)
if err != nil {
res.WriteHeader(http.StatusBadRequest)
res.Write([]byte(fmt.Sprintf("Could not load file %s", requestedFilename)))
}
res.Write(fileData)
}
func main() {
// Create an instance of the app structure
app := NewApp()
// Create application with options
err := wails.Run(&options.App{
Title: "conjure-os",
Width: 1024,
Height: 768,
Title: "conjure-os",
Width: 1024,
Height: 768,
Fullscreen: true,
AssetServer: &assetserver.Options{
Assets: assets,
Assets: assets,
Handler: NewFileLoader(),
},
BackgroundColour: &options.RGBA{R: 27, G: 38, B: 54, A: 1},
OnStartup: app.startup,
OnStartup: app.Startup,
Bind: []interface{}{
app,
},