added flying enemies and onhit raycast to destroy enemies

This commit is contained in:
louishorlaville 2022-05-14 14:09:46 -04:00
parent 8bd51353fc
commit 1a002a713d
15 changed files with 7998 additions and 44 deletions

View File

@ -30,7 +30,7 @@ AnimationClip:
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
- serializedVersion: 3
time: 1
value: {x: 20, y: 20, z: 20}
value: {x: 1, y: 1, z: 1}
inSlope: {x: 0, y: 0, z: 0}
outSlope: {x: 0, y: 0, z: 0}
tangentMode: 0
@ -86,7 +86,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 20
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136
@ -114,7 +114,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 20
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136
@ -142,7 +142,7 @@ AnimationClip:
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 20
value: 1
inSlope: 0
outSlope: 0
tangentMode: 136

View File

@ -14,9 +14,11 @@ GameObject:
- component: {fileID: 6221104859356534203}
- component: {fileID: 7767178052037687813}
- component: {fileID: 2748099788876613564}
- component: {fileID: 5856909421887883047}
- component: {fileID: 3626926001873683381}
m_Layer: 0
m_Name: Meteorite
m_TagString: Untagged
m_TagString: Enemy
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@ -95,7 +97,7 @@ BoxCollider:
m_GameObject: {fileID: 4677231174284622268}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Enabled: 0
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
@ -111,6 +113,8 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 3d66a652767ef0249ae03fc7183790d7, type: 3}
m_Name:
m_EditorClassIdentifier:
landingPoint: {fileID: 0}
flyingSpeed: 25
--- !u!111 &2748099788876613564
Animation:
m_ObjectHideFlags: 0
@ -127,3 +131,32 @@ Animation:
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!54 &5856909421887883047
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4677231174284622268}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!135 &3626926001873683381
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4677231174284622268}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 1
m_Center: {x: 0, y: 0, z: 0}

View File

@ -113,7 +113,7 @@ Rigidbody:
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_Constraints: 112
m_CollisionDetection: 0
--- !u!114 &-5096460011673770898
MonoBehaviour:

View File

@ -0,0 +1,818 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4834061105045701538
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4834061105045701539}
- component: {fileID: 4834061105045701550}
- component: {fileID: 4834061105045701537}
- component: {fileID: 4834061105045701536}
m_Layer: 0
m_Name: Cube (7)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4834061105045701539
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105045701538}
m_LocalRotation: {x: -0.31063926, y: 0.14804254, z: -0.010474649, w: 0.9388701}
m_LocalPosition: {x: 0.09, y: -1.04, z: 0.75}
m_LocalScale: {x: 1, y: 1, z: 0.33878884}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4834061106301780288}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: -35.465, y: 20.444, z: -7.879}
--- !u!33 &4834061105045701550
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105045701538}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4834061105045701537
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105045701538}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 984a2d50e30ecd94ca7c0642c323ad62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4834061105045701536
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105045701538}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &4834061105164763785
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4834061105164763798}
- component: {fileID: 4834061105164763796}
- component: {fileID: 4834061105164763799}
m_Layer: 0
m_Name: Point Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4834061105164763798
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105164763785}
m_LocalRotation: {x: -0.31063926, y: 0.14804254, z: -0.010474649, w: 0.9388701}
m_LocalPosition: {x: 2.38, y: -0.69, z: 2.1}
m_LocalScale: {x: 1, y: 1, z: 5.8124256}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4834061106301780288}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &4834061105164763796
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105164763785}
m_Enabled: 1
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.990566, g: 0, b: 0, a: 1}
m_Intensity: 188.01
m_Range: 18.96
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &4834061105164763799
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105164763785}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}
--- !u!1 &4834061105485588896
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4834061105485588897}
- component: {fileID: 4834061105485588908}
- component: {fileID: 4834061105485588911}
- component: {fileID: 4834061105485588910}
m_Layer: 0
m_Name: Cube (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4834061105485588897
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105485588896}
m_LocalRotation: {x: -0.31063926, y: 0.14804254, z: -0.010474649, w: 0.9388701}
m_LocalPosition: {x: 0.000011444092, y: 0.00002670288, z: 0.000022888184}
m_LocalScale: {x: 1, y: 1, z: 5.8124256}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4834061106301780288}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: -35.465, y: 20.444, z: -7.879}
--- !u!33 &4834061105485588908
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105485588896}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4834061105485588911
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105485588896}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 984a2d50e30ecd94ca7c0642c323ad62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4834061105485588910
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061105485588896}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &4834061106125087374
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4834061106125087375}
- component: {fileID: 4834061106125087370}
- component: {fileID: 4834061106125087373}
- component: {fileID: 4834061106125087372}
m_Layer: 0
m_Name: Cube (9)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4834061106125087375
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106125087374}
m_LocalRotation: {x: -0.31063926, y: 0.14804254, z: -0.010474649, w: 0.9388701}
m_LocalPosition: {x: -1.92, y: 0.23, z: 0.55}
m_LocalScale: {x: 2.3171, y: 0.22996, z: 0.33878884}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4834061106301780288}
m_RootOrder: 5
m_LocalEulerAnglesHint: {x: -35.465, y: 20.444, z: -7.879}
--- !u!33 &4834061106125087370
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106125087374}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4834061106125087373
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106125087374}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 984a2d50e30ecd94ca7c0642c323ad62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4834061106125087372
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106125087374}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &4834061106301780291
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4834061106301780288}
- component: {fileID: 1658126286490095436}
- component: {fileID: 3119225800646921348}
- component: {fileID: 8314483452424837569}
- component: {fileID: 774736357024529276}
m_Layer: 0
m_Name: enemy1
m_TagString: Enemy
m_Icon: {fileID: 5132851093641282708, guid: 0000000000000000d000000000000000, type: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4834061106301780288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106301780291}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 18.97503, y: 25.843258, z: 50.91376}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 4834061105164763798}
- {fileID: 4834061105485588897}
- {fileID: 4834061106792183646}
- {fileID: 4834061105045701539}
- {fileID: 4834061106819148423}
- {fileID: 4834061106125087375}
- {fileID: 1515961868728325797}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1658126286490095436
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106301780291}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 3d66a652767ef0249ae03fc7183790d7, type: 3}
m_Name:
m_EditorClassIdentifier:
landingPoint: {fileID: 0}
flyingSpeed: 50
--- !u!54 &3119225800646921348
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106301780291}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 0
m_IsKinematic: 0
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!111 &8314483452424837569
Animation:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106301780291}
m_Enabled: 1
serializedVersion: 3
m_Animation: {fileID: 7400000, guid: f442184022e8ea84393697795997070f, type: 2}
m_Animations:
- {fileID: 7400000, guid: f442184022e8ea84393697795997070f, type: 2}
m_WrapMode: 0
m_PlayAutomatically: 1
m_AnimatePhysics: 0
m_CullingType: 0
--- !u!135 &774736357024529276
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106301780291}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 4.01
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &4834061106792183633
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4834061106792183646}
- component: {fileID: 4834061106792183645}
- component: {fileID: 4834061106792183644}
- component: {fileID: 4834061106792183647}
m_Layer: 0
m_Name: Cube (6)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4834061106792183646
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106792183633}
m_LocalRotation: {x: -0.31063926, y: 0.14804254, z: -0.010474649, w: 0.9388701}
m_LocalPosition: {x: -0.09298706, y: 1.0370274, z: -0.7539749}
m_LocalScale: {x: 1, y: 1, z: 0.33878884}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4834061106301780288}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: -35.465, y: 20.444, z: -7.879}
--- !u!33 &4834061106792183645
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106792183633}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4834061106792183644
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106792183633}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 984a2d50e30ecd94ca7c0642c323ad62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4834061106792183647
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106792183633}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &4834061106819148422
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 4834061106819148423}
- component: {fileID: 4834061106819148418}
- component: {fileID: 4834061106819148421}
- component: {fileID: 4834061106819148420}
m_Layer: 0
m_Name: Cube (8)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4834061106819148423
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106819148422}
m_LocalRotation: {x: -0.31063926, y: 0.14804254, z: -0.010474649, w: 0.9388701}
m_LocalPosition: {x: 1.79, y: -0.21, z: -0.51}
m_LocalScale: {x: 2.3171, y: 0.22996, z: 0.33878884}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4834061106301780288}
m_RootOrder: 4
m_LocalEulerAnglesHint: {x: -35.465, y: 20.444, z: -7.879}
--- !u!33 &4834061106819148418
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106819148422}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &4834061106819148421
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106819148422}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 2
m_RayTraceProcedural: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 984a2d50e30ecd94ca7c0642c323ad62, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_AdditionalVertexStreams: {fileID: 0}
--- !u!65 &4834061106819148420
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4834061106819148422}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!1 &7974633672851571803
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1515961868728325797}
- component: {fileID: 1492897518398264755}
- component: {fileID: 5032889904207212371}
m_Layer: 0
m_Name: Point Light (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1515961868728325797
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7974633672851571803}
m_LocalRotation: {x: -0.31063926, y: 0.14804254, z: -0.010474649, w: 0.9388701}
m_LocalPosition: {x: -2.6, y: 0.01, z: -1.66}
m_LocalScale: {x: 1, y: 1, z: 5.8124256}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4834061106301780288}
m_RootOrder: 6
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!108 &1492897518398264755
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7974633672851571803}
m_Enabled: 1
serializedVersion: 10
m_Type: 2
m_Shape: 0
m_Color: {r: 0.990566, g: 0, b: 0, a: 1}
m_Intensity: 188.01
m_Range: 18.96
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_CullingMatrixOverride:
e00: 1
e01: 0
e02: 0
e03: 0
e10: 0
e11: 1
e12: 0
e13: 0
e20: 0
e21: 0
e22: 1
e23: 0
e30: 0
e31: 0
e32: 0
e33: 1
m_UseCullingMatrixOverride: 0
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingLayerMask: 1
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
m_UseBoundingSphereOverride: 0
m_UseViewFrustumForShadowCasterCull: 1
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!114 &5032889904207212371
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7974633672851571803}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Version: 1
m_UsePipelineSettings: 1
m_AdditionalLightsShadowResolutionTier: 2
m_LightLayerMask: 1
m_CustomShadowLayers: 0
m_ShadowLayerMask: 1
m_LightCookieSize: {x: 1, y: 1}
m_LightCookieOffset: {x: 0, y: 0}

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 03bebbba108d4de4c9067425294d4775
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

1068
Assets/Prefabs/enemy2.prefab Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 3c33f37ff1cce2d48b88e476df2d47a0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -220,6 +220,41 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 4028380}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &34201066
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 34201067}
m_Layer: 0
m_Name: Enemy Landings
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &34201067
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 34201066}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 874569257}
- {fileID: 1306778293}
- {fileID: 2013288064}
- {fileID: 1967297244}
m_Father: {fileID: 305053892}
m_RootOrder: 27
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &72290765
GameObject:
m_ObjectHideFlags: 0
@ -341,7 +376,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 94954470}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 133, y: 18, z: 298}
m_LocalPosition: {x: 168, y: 53, z: 298}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -359,7 +394,7 @@ GameObject:
- component: {fileID: 168072898}
- component: {fileID: 168072901}
- component: {fileID: 168072900}
- component: {fileID: 168072899}
- component: {fileID: 168072902}
m_Layer: 0
m_Name: Sphere (3)
m_TagString: Untagged
@ -382,19 +417,6 @@ Transform:
m_Father: {fileID: 305053892}
m_RootOrder: 24
m_LocalEulerAnglesHint: {x: -1.32, y: 0, z: 0}
--- !u!135 &168072899
SphereCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168072897}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &168072900
MeshRenderer:
m_ObjectHideFlags: 0
@ -445,6 +467,20 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168072897}
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!64 &168072902
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 168072897}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &179046665
GameObject:
m_ObjectHideFlags: 0
@ -585,7 +621,7 @@ SphereCollider:
m_GameObject: {fileID: 191659641}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
m_Enabled: 0
serializedVersion: 2
m_Radius: 0.5
m_Center: {x: 0, y: 0, z: 0}
@ -1036,6 +1072,7 @@ Transform:
- {fileID: 168072898}
- {fileID: 1720614195}
- {fileID: 1402146652}
- {fileID: 34201067}
- {fileID: 762845826}
m_Father: {fileID: 0}
m_RootOrder: 4
@ -1491,7 +1528,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 447549474}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -170.69, y: 123.13, z: 268.3}
m_LocalPosition: {x: 52, y: 33.4, z: 268.3}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -1619,7 +1656,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 602984927}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -3.9, y: 150, z: 330}
m_LocalPosition: {x: -3.9, y: 64, z: 330}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -2632,6 +2669,11 @@ MonoBehaviour:
- {fileID: 897874173}
- {fileID: 94954471}
- {fileID: 447549475}
landingPoints:
- {fileID: 874569256}
- {fileID: 1306778292}
- {fileID: 2013288063}
- {fileID: 1967297243}
running: 1
--- !u!4 &762845826
Transform:
@ -2646,7 +2688,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 305053892}
m_RootOrder: 27
m_RootOrder: 28
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &768023033
GameObject:
@ -3343,6 +3385,37 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 857932413}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &874569256
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 874569257}
m_Layer: 0
m_Name: Enemy Landing
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &874569257
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 874569256}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -5.87, z: 38.36}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 34201067}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &875235763
GameObject:
m_ObjectHideFlags: 0
@ -3464,7 +3537,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 897874172}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -54, y: 119.3, z: 253.76}
m_LocalPosition: {x: -148, y: 101, z: 253.76}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
@ -4442,6 +4515,37 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1254600598}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1306778292
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1306778293}
m_Layer: 0
m_Name: Enemy Landing (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1306778293
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1306778292}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -7.4, y: -5.76, z: 30.52}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 34201067}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1308208628
GameObject:
m_ObjectHideFlags: 0
@ -4854,7 +4958,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1402146651}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 6.404957, y: -0.5432863, z: 1.7262144}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
@ -6624,6 +6728,37 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1940831243}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &1967297243
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1967297244}
m_Layer: 0
m_Name: Enemy Landing (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1967297244
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1967297243}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 24.79, y: -5.74, z: 30.67}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 34201067}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1973240111
GameObject:
m_ObjectHideFlags: 0
@ -6721,6 +6856,37 @@ MeshFilter:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1973240111}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!1 &2013288063
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2013288064}
m_Layer: 0
m_Name: Enemy Landing (2)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2013288064
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2013288063}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 19.02, y: -4.655, z: 22.76}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 34201067}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &2042674610
GameObject:
m_ObjectHideFlags: 0

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 6aa312736c0e4ee4487a42075456bf0b
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@ -30,6 +30,23 @@ public class CannonScript : MonoBehaviour
GameObject proj = Instantiate(projectile, transform.position, cannon.transform.rotation);
proj.GetComponent<Rigidbody>().AddForce(cannonForce * lookDir, ForceMode.Impulse);
fireTimer = 0;
RaycastHit hit;
if (Physics.Raycast(transform.position, lookDir, out hit, Mathf.Infinity))
{
Debug.DrawRay(transform.position, lookDir * hit.distance, Color.yellow);
GameObject hitObject = hit.collider.gameObject;
Debug.Log(hitObject.name);
Debug.Log(hitObject.tag);
if (hitObject.tag == "Enemy")
{
hitObject.GetComponent<Enemy>().IsShot();
}
}
}
}else if(fireTimer < fireRate){
fireTimer += Time.deltaTime;

View File

@ -4,26 +4,42 @@ using UnityEngine;
public class Enemy : MonoBehaviour
{
// Start is called before the first frame update
void Start()
{
public Transform landingPoint;
public float flyingSpeed;
Vector3 launchDirection;
private void Update()
{
//Debug.DrawRay(transform.position, launchDirection, Color.red);
}
// Update is called once per frame
void Update()
public void SetLandingPoint(Transform landingPoint)
{
this.landingPoint = landingPoint;
gameObject.transform.LookAt(landingPoint);
GetLaunchDirection();
}
void SpawnFinished()
{
Debug.Log("launch");
Launch();
}
//TODO: find direction between spawn point and landing point
Vector3 GetLaunchDirection()
void GetLaunchDirection()
{
return new Vector3(0,0,0);
this.launchDirection = transform.position - landingPoint.position;
}
void Launch()
{
gameObject.GetComponent<Rigidbody>().velocity = gameObject.transform.forward * flyingSpeed;
}
public void IsShot()
{
Destroy(gameObject);
}
}

View File

@ -6,6 +6,7 @@ public class SpawnManager : MonoBehaviour
{
public GameObject[] spawningEnemies;
public Transform[] spawnPoints;
public GameObject[] landingPoints;
public bool running = true;
float elapsedTime;
@ -27,8 +28,8 @@ public class SpawnManager : MonoBehaviour
{
while (running)
{
Instantiate(GetRandomEnemy(), GetRandomSpawn().transform.position, Quaternion.identity);
GameObject spawned = Instantiate(GetRandomEnemy(), GetRandomSpawn().transform.position, Quaternion.identity);
spawned.GetComponent<Enemy>().SetLandingPoint(GetRandomLandingPoint().transform);
//TODO: replace 2f by function depending on elapsed time, decreasing waiting time over time
yield return new WaitForSeconds(2f);
}
@ -41,6 +42,12 @@ public class SpawnManager : MonoBehaviour
return spawningEnemies[index];
}
GameObject GetRandomLandingPoint()
{
int index = Random.Range(0, landingPoints.Length);
return landingPoints[index];
}
/**
* Get a random spawn point in array.
* You can't get the same spawn point twice

View File

@ -3,7 +3,8 @@
--- !u!78 &1
TagManager:
serializedVersion: 2
tags: []
tags:
- Enemy
layers:
- Default
- TransparentFX